But from what i have seen on other sites i question the need for pet jobs at all with the new battle system they are implementing.
There has been mention of fighting multiple mobs, and an extra meat shield is always useful.
i also understand the fact that they have not said you could change jobs in the middle of a fight. But they haven't said you couldn't either. So why defend the fact that you cannot do it instead of providing idea of how it can be done.
Because knowing the past history of many other games, probability would appear to be against being able to change jobs in combat.
SE hasn't said they will delete your character once you reach max level/growth, but they haven't said they wouldn't
either. So how are we going to solve the problem of SE deleting our characters?
I know it is still really early to say what will and will not be in the game. My intent here is to create discussion and here out new idea of how things could work or what we as gamers would like to not see in the game.
I honestly believe that if SE chooses to implement pet jobs they will be able to do so in much the same way as they implement any other job. I just can't think of any realistic abuse or problem pet jobs would have that would require marginal effort compared to other jobs.