How does that have ANYTHING to do with "Raid" times? Did you ever actually play FFXI? I mean, in depth, in end game? Do you not understand how it works here? When you start a event, it lasts for those long times. When you try to plan a event, or do many events, it takes that long. It is out of a players control.
I played in raid-guilds for quite a long time and not only in FFXI. I even played "addicted" style (16-20 hours per day) - so I certainly know how to plan events, when to stop and where responsibility is hidden.
What exactly is "out of player control"? You are not obliged to go to all those ridiculously long encounters - and if you go there - it's you responsibility to plan your time accordingly.
I'm only going to address about half of the complete and absolute stupidity and garbage that this Phess person some how jumbled up in their brain.
One of my biggest gripes on the FFXIV forum is people coming here. People who have played other MMORPG's, people who are mainly from WoW, and people who at best might have gotten to 75 in FFXI and done a sky god or two. Then they come in here, and base opinions off of how they think MMORPG's commonly work, not understanding the complete and inner workings of FFXI.
If you do not know something as much as those around you, stop trying to argue the points they present more adequately than you do. There's a reason all of your posts are Default, it's because you're an idiot and what you're saying is stupid.
You bring up that you lead "Raid-Guilds" in FFXI, I swear to GOD If you were anywhere but Alla you'd be laughed out of the forum and probably banned for stupidity. They are called HNMLS in FFXI, if you had spent any time in them you would know this, and you would know how drastically they differ from FFXI.
But you obviously don't.
Go to BCNM once a week - it's 30-60 minutes event that does not require much of effort. It's still will be an event with organization - but on the whole other level of time-sink.
Once again proving you know jack about FFXI end game. Do you know there's a lot of very skilled, knowledgeable veterans in FFXI, who want to enjoy end game events, and obtain end game armor, but they cannot. They are responsible, and have real life obligations, and these events take to long for the common man.
You still don't get it though, do you moron? In FFXI it's not like in WoW, where you can do some raids sections at a time, and if you so desire you can finish another section at a later time. If you start a Dynamis, you have to finish it all at once, or you lose money and chances at the loot, which no one will do. People don't just "leave" dynamis as an entire group because it's been too long.
Another reason Nyzul Isle is great is that it's one of the only things that comes close to this kind of system. And do you really THINK things should take 1 hour to gather the people for? Standing around shouting for an hour? Ohh wait, that's the players fault to, not the developers. They choose to play like that.
The main problem that you _want_ to go to long time events
Get it through your thick and incredibly stupid skull. PEOPLE DO NOT WANT THIS.
- because you want a reward from there. But then you start whine that it takes too much time - this is what i call not understanding inner reasoning and common stupidity of players.
Okay, so it is common stupidity of players, and not understanding inner reasoning because they want rewards for their effort, but they do not want to spend incredibly long amounts of time that have detrimental effects on one's real life and schedule?
You sir, are a gigantic @#%^ing idiot.
You want everyone to be equal by your gameplay style - and this is just plain wrong attitude.
No one will ever be equal, and I never said it had to be my gameplay style. The same argument could be made on the exact opposite side of the spectrum as well. And once again, something no one ever answers because people like Phess are much too stupid:
Do you think it's okay for some folks to play 10 hours a day? Those kids in Japan who do nothing but play FFXI 10 hours a day? The guys in Western Countries, who have all the great loot, and play 10 hours a day, is that a okay and healthy play style for ANYONE? They could be outside, exercising, enjoying life, socializing, MAKING A LIVING, doing other things. But to be ultimate at this game, you must give up things like that. And you some how justify that because some people are not meant to be at the top, it's okay for some to be like this?
Why can you not see your stupidity and lack of human understanding? You disgust me.
And you're right, DKP is a players invention, for a lack of a already in place in game points system. People created them to try to bring fairness to loot distribution. How is this low discipline...?
You have seriously impaired reading skill.[/quote]
Actually, no I don't. You just have a disease called "Stupidity of the brain". But continue.
Point system is a thing that players agree between themselves, not a thing that normal game should force players.
So a normal game shouldn't force players to be fair to one another? It shouldn't record their progress? It shouldn't have systems in place to not allow manipulation and lost time? They shouldn't be "Forced" into this?
Do you even know why laws exist in the world, and are in place? Since you obviously don't, let me fill you in. Do you know why no one has complete freedom in this world? It's because if it were the case, while many people would do the right thing, many people would abuse it and take advantage of it. That's why there are speed limits, that's why drugs are illegal, that's why laws are put into place, in the real world, and video games alike.
Keep being stupid though.
It can have some means to help maintain points, but it shouldn't be mandatory.
You're right, it shouldn't be mandatory. Let's just let people go join a linkshell and work hard for a year for a drop, so that some one else can join that week and lot it over them. DKP systems FTL amirite? Good job thinking outside the box. Sadly, it doesn't work.
And there are no such thing as general "fair"
Actually, when thought out and calculated very carefully, there is.
- sense of fairness greatly differs from people to people -
This is called "Greed" and "Manipulation".
At this point? I think you would maybe **** off 1% of the population at BEST. At least 99% of people from FFXI are sick of the incredibly long raid times and the incredibly long time restraints end game has. I don't know how a 30 minute raid is a joke though. One of the most fun raids in FFXI is Nyzul Isle, one of the few newer raids that takes less time, has some great rewards, is a lot of fun, and people love doing it.
You are talk too big about general population. "Allakhazam posters" is not a general population and you have no idea what 99% players are think about. Stop inflate your own opinion with numbers from nowhere.[/quote]
You stop defying logic and common sense, and I will stop using it. I started posting on Alla when I was done posting on BlueGartr. Before that I posted for years on KillingIfrit. I frequent all the sites as well. As I said, until just recently, I've been heavily involved in -every- aspect of end game. Sea, Kings, Dynamis, Jailers, HNM's, ZNM's, etc, etc, etc. You name it, I've done it, and been a part of it.
What have you done? "Guild Raids"...?
[quote]Yes, many newer instances are short - as a result they often just chained to improve length - 6 bcnm at once, 20 level of nyzul etc. Why 30 minutes is ridiculous from some points of view? Because it is inefficient waste of time - it takes 30-60 minutes to gather people yet only to have 30 minutes of event. It's disappointing when time to gather (which is bother) is more than time in event (which is fun for some people).[/quote]
People do 6 BCNM's at once so everyone can have a equal chance at making money, since it is equal effort.
People rarely do 20 levels of Nyzul Isle at once, some times they do, rarely, but even then once you get the people it's only 2 hours long. Most people generally do 2-3 Nyzul Isle, some times just one at a time.
And once again, do you THINK it should take an hour to gather people together? I guess if there was a BETTER SYSTEM for it, you could gather them in 10 minutes, then spend 30 minutes to an hour doing the event, and actually not be bored out of your mind, and frustrated.
But I guess I'm just placing the blame elsewhere. **** players, who do they think they are?
Yeah, that's worked wonders, too. The problem is that there's so much -need- for player negotiations and systems. Especially when it's so easy to avoid all that mess.
[quote]You have your LS chat to negotiate a system. It's the multiplayer game and it is intended that you communicate with others and negotiate with them. And honestly, inter-player negotiation is not a place where developers should interfere.
It would be nice to have in-game customizable dkp generator, but there are a lot of web-based dkp systems, some even with parsers, so i think FFXI/FFXIV have other, more important things to care about.
Stop trying Kachi, he doesn't understand what "Convenience" and "Practicality" mean. It's better to have people argue over a system and whats fair, and create needless drama, than have one already in place. Edited, Aug 14th 2009 1:52am by EndlessJourney