Uh, I was a casual player in an endgame shell. Needless to say it's not the greatest fit, but ****, not even the people who wanted to be in an endgame shell really -enjoyed- those aspects of endgame. As you say, the enjoyment was in doing things together, if anything, but even that gets overshadowed by endgame drama at times. Even "no drama" shells have drama... they just get it in bursts when they inevitably have to kick out the people causing drama.
I joined my LS about three months after release, and stayed with them the entire time. Eventually we merged into an endgame LS that had a similar philosophy and goals, and it worked out well. But I got tired of endgame content pretty quickly and started to play casually. And even though I quit over a year ago, I still talk to them (in game, no less... we have an app now where I can talk to them from any PC). I would happily keep playing if endgame weren't such a bullsh*t timesink.
Whatever. It's pretty easy to speak for the majority on this, because the majority talks about it fairly often. Think that people like setting several hours aside to do Kirin pops? No, they do it to get drops for themselves and the LS, even though they've already spent 100 hours (sometimes literally) doing Kirins and are otherwise fully sick of it.
The majority quit FFXI when they realized how ridiculous endgame is in FFXI.
Also, my LS has great policies, but you still lose half of your attendance if you show late or leave early. (Farming events are hourly.) And that's for the simple reason that you can't do the events you have planned if you can't count on people to be there when they need to be.
Really, the fact that endgame requires calendars and attendance records to be run smoothly, I think I've already said, is ridiculous. Nowadays your LS is pretty much a joke if they don't have their own webpage. Real casual friendly-like.
Edited, Aug 15th 2009 7:59am by Kachi