Forum Settings
       
This Forum is Read Only

Achievements?Follow

#1 Aug 13 2009 at 10:51 AM Rating: Good
Scholar
18 posts
So do you guys think the concept of game "achievements" has a place in Final Fantasy XIV? Personally I think it would be fun to receive semi-meaningless little "badges" or recognition for things like "1000 kills" or "Damage over 2K" or "Kill Made Without weapon or Armor".

Is this something that would work in this type of game? Is this something that would add anything to the game for you as a player? If so, what type of things would you like to be recognized for?

Edited, Aug 13th 2009 2:57pm by Basillisk
____________________________
FFXI: retired DRK 57
FFXIV: ???
Team Hamster Hat
#2 Aug 13 2009 at 11:02 AM Rating: Default
40 posts
I wouldn't mind them being in the game, although i have no particular preference whether they are included or not. If they do exist however, i would prefer them to be very difficult to obtain. I don't want to see everyone running around with the same achievements; that way no one really achieved anything too noteworthy.

I want to see things like defeating bosses at certain levels, or with a certain number of people (four instead of a full party of six). Or maybe accomplishing things in a certain amount of time. I think it would be fun to go back to a boss and say, "hey, we beat him last time, but we could have done a whole lot better. Lets try to do it in under 5 minutes to get the achievement." In other words, i think the achievements themselves should add gameplay value and should not just be slapped on with little thought.
#3 Aug 13 2009 at 11:08 AM Rating: Decent
Scholar
**
777 posts
I wouldn't mind. They aren't really important.

But they are sorta fun at the same time, and I've noticed sometimes I'll be like "I'm bored... I know, I'll go complete a random achievement" and then I do so and I'm not bored anymore.

...

To some extent, I perceive Achievements as one of those things that almost all MMOs are going to have within a few years. It was nice for XBox Live, but for an MMO, the concept has such perfect synergy.
____________________________
KUMQUATS
#4 Aug 13 2009 at 11:25 AM Rating: Good
*
137 posts
A party of 5 looking for one more person to do MissionX. Don't have the achievement? Don't bother.
#5 Aug 13 2009 at 11:25 AM Rating: Decent
*
62 posts
Yeah I would like to see them.

I'm not going to lie one of the things that brought me back for my last stent in WoW was them adding the achievements, those themselves probably gave 15-30 of my buck to blizzard.
#6 Aug 13 2009 at 11:50 AM Rating: Good
Scholar
**
398 posts
Quote:
A party of 5 looking for one more person to do MissionX. Don't have the achievement? Don't bother.


Yeah as soon as they become a mark of required player quality they become a bad thing. If they are balanced but still something worth striving for then it's fine.

I'm pretty nuetral to the idea over all though, I wouldn't loose sleep over them either way.
#7 Aug 13 2009 at 11:55 AM Rating: Decent
*
62 posts
Quote:
A party of 5 looking for one more person to do MissionX. Don't have the achievement? Don't bother.


That's not the kind of achievement I'm thinking of. They are more of a mark of something that you've done, they don't actually give you anything that is beneficial to the game.
#8 Aug 13 2009 at 12:21 PM Rating: Good
**
621 posts
i think achievements are a way for lazy developers to create cheap content for games
____________________________
Kweh?!

...prophesizing the golden patch since october 2010.
#9 Aug 13 2009 at 12:26 PM Rating: Decent
Scholar
**
398 posts
I kind of agree, it's the cheepest carot on a stick they can find hehe.
#10 Aug 13 2009 at 12:39 PM Rating: Decent
Scholar
***
1,141 posts
I think perhaps you could earn 'Titles'

You know, like "Striveldt, Vanquisher of the Screamin' Demon"

And you'd unlock Titles for completing certain tasks. When examined, people could see your titles, and you could choose one to be displayed above your head with your name.
____________________________
Striveldt

FFXIV: Lancer, Fisher, Culinarian
FFXI: DRK 55, WAR 30, THF 27, DRG 27 (all retired)
WoW: Hunter 70, Warrior 29, Druid 26, Warlock 22, Shaman 19 (all retired)
EQII: Shadowknight 36 (retired)
#11 Aug 13 2009 at 12:44 PM Rating: Decent
Scholar
18 posts
zurinadrg wrote:
I kind of agree, it's the cheepest carot on a stick they can find hehe.


I think this is what I like about the idea of achievements. They are a cheap carrot. If I could log in for half an hour and finish off some small, meaningless little goal I think that would be a good way to get some small satisfaction out of some limited gaming time.
____________________________
FFXI: retired DRK 57
FFXIV: ???
Team Hamster Hat
#12 Aug 13 2009 at 12:46 PM Rating: Excellent
Avatar
****
6,481 posts
It's kind of weird, but in WoW at least I would do random stuff "for the achievement" reward where I wouldn't bother if there was just a gear/money reward.

It may be a pointless carrot on a stick, but it's a fun one.
____________________________
Quote:
I don't believe in good guys versus bad guys anymore… I only see a plethora of states acting in self interest… with varying ethics and moral standards of course, but self-interest nonetheless
Winston Churchill wrote:
Criticism may not be agreeable, but it is necessary. It fulfills the same function as pain in the human body. It calls attention to an unhealthy state of things
#13 Aug 13 2009 at 12:57 PM Rating: Good
*
58 posts
I think titles and rare gear are kind of enough. Do people really need yet another thing to inflate their egos?

Edited, Aug 13th 2009 9:30pm by LeadSalad
#14 Aug 13 2009 at 12:58 PM Rating: Decent
Scholar
**
398 posts
Quote:
I think perhaps you could earn 'Titles'

You know, like "Striveldt, Vanquisher of the Screamin' Demon"

And you'd unlock Titles for completing certain tasks. When examined, people could see your titles, and you could choose one to be displayed above your head with your name.


Vanguard had a nice title system, SoE eventualy messed it up by letting everyone buy most any title they wanted instead of completing the quests that granted them.. Some of the quests were a bit out of the way (and out of character) for some races though.

A good title system can be nice, some titles should have an accessable way to get them for all the starting cities. Mixing a title system with an acheivment system could work well so long as you add more interesting titles than WoW did in thiers.... jenkins, yes... sorry I wanted to strangle everyone I saw with that title.
Some titles from quests and some from acheivments would be the way to go I think, and staying away from the leet and pop culture references.
#15 Aug 13 2009 at 3:06 PM Rating: Decent
Scholar
*
82 posts
I agree this could be a great system to reward hardcore players. Then perhaps the medals or badges could be visible on the armor/tunic of the player. Good idea!
#16 Aug 13 2009 at 7:05 PM Rating: Decent
Scholar
**
295 posts
Since you got this idea from World of Warcraft, lets continue to look at that particular game and how achievements have affected it. In particular, lets focus on other players using achievements as a grading system of your skill as a player. In World of Warcraft if you don't have certain achievements you will be denied invitations to groups. They are used to determine who is good enough to party with.

Here is a list of my achievements:

http://www.wowarmory.com/character-achievements.xml?r=Feathermoon&cn=Eratosthenes&gn=Malice

They're good enough to receive an invitation to anything I want to do. Its my personal in-game resume. However, if I didn't have those, I would have a very very difficult time finding players to invite me or won't decline my own invites.

Do you want to bother with maintaining an in-game resume of your skill and ability? Its a chore.
#17 Aug 13 2009 at 10:07 PM Rating: Decent
**
424 posts
Let's make another WoW/WAR clone ^^! (since WoW stole the idea from WAR who stole the idea from the PS3 who stole the idea from the 360)

That would be so fun! I can't wait to play more of the same.........
____________________________
Administrator Kaolian:
"Quote it correctly or don't quote it. That's called "how people get banned"..."

Actually it's called "Libel"... and only if it is fabricated, but hey, you are the admin.

AureliusSir the Irrelevant:
"They're on a tangent, but they aren't off topic."
#18 Aug 13 2009 at 11:15 PM Rating: Good
Scholar
****
9,997 posts
Nah, I've never been a big fan of the achievement idea. They're ok when they coincide with an actual accomplishment. Otherwise I'm just not interested in anything that even hints at "epeen" this go around.
____________________________
Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#19 Aug 14 2009 at 6:20 AM Rating: Good
Scholar
**
777 posts
Nathanael wrote:
In World of Warcraft if you don't have certain achievements you will be denied invitations to groups. They are used to determine who is good enough to party with.

Here is a list of my achievements:

http://www.wowarmory.com/character-achievements.xml?r=Feathermoon&cn=Eratosthenes&gn=Malice

They're good enough to receive an invitation to anything I want to do. Its my personal in-game resume. However, if I didn't have those, I would have a very very difficult time finding players to invite me or won't decline my own invites.

Do you want to bother with maintaining an in-game resume of your skill and ability? Its a chore.

You are talking about pugs. Raiding in WoW is ludicriously easy, but does require teamwork. If you dont't have teamwork (AKA a pug), it requires experience and overgearing.

If you do not overgear a raid, and do not have experience in it, no pug would want to invite you for a raid that would take 3-5 hours, even with a compitent group. No pugged group is going to spend 30 hours a week learning how to clear a Raid. That is what guilds are for.

If there is a person who has no raiding achievements, they are either...

A. Fresh level 80 who is compitent, and hasn't yet raided with their guild.
B. A level 80 person who is beyond incompitent, and thus no guild has allowed them to raid.

Is it any surprise that people in that game treat achievements like a resume when inviting COMPLETE STRANGERS to complete content that is only supposed to be completed by a very compitent group?
____________________________
KUMQUATS
#20 Aug 14 2009 at 6:48 AM Rating: Decent
Scholar
***
1,141 posts
Quote:
Since you got this idea from World of Warcraft


Actually, I know Bas and I know he's never played WoW, nor does he have a 360 or a PS3. I'm sure he's just heard of achievements. They're not a foreign concept anymore, and people seem to enjoy them.

I think it might be cool to have like a "3000 rabbits killed" achievement. Just kinda something else to work toward.
____________________________
Striveldt

FFXIV: Lancer, Fisher, Culinarian
FFXI: DRK 55, WAR 30, THF 27, DRG 27 (all retired)
WoW: Hunter 70, Warrior 29, Druid 26, Warlock 22, Shaman 19 (all retired)
EQII: Shadowknight 36 (retired)
#21 Aug 14 2009 at 6:55 AM Rating: Decent
**
401 posts
Personally I think achievements add a good bit of fun to an MMO, I to enjoyed chasing after them when I played wow. My only beef with this is it turns into a epeen fight, and if you browse the forums of Wow you see how it usually degrades into: "what you don't have X achievement? your a *** and a noob". So I think that your achievements should be private if they are implemented, keep the fun of achievements just cut out the epeen factors a bit.
____________________________
FFXI: Server Ifrit
Licksthekitty - 68THF/41WHM/37NIN/30BLM/20COR Mithra Retired

WoW: Realm Darkspear
Claybosmash - 80 Orc Warrior Retired
Ipwnrice - 70 Undead Rogue Retired


#22 Aug 14 2009 at 7:04 AM Rating: Decent
10 posts
I personally had a love/hate relationship with the achievements. When I was with a group of friends that knew how to play and we just wanted to **** around in the instance since we were running it for friend's chance to drop loot, it would have been fine. I was okay with friends.

But many times, I was not with friends, and pugs wanted to run it so that they would get the achievement so they can show it off... meh...

I would personally love to have the achievements, just because it's fun to see, |you have completed so and so on task" - However, we all know that eventually like people mentioned before it will be twisted up.
____________________________
aka Silentx
#23 Aug 14 2009 at 7:14 AM Rating: Decent
*
107 posts
The City of Heroes/Villains have a similar system. The player is awarded Badges for completing specific quests and doing certain things. There are some for killing x amount of a specific enemy, some for completing a story arc, healing others for a total of "x"... ect ect. Some of the badges award titles that can be displayed with the players name.

The one thing I would not like in FFXIV is if the achievements were to give stat bonuses of any kind. As long as any achievements or badges or whatever we get are purely extra, and offer no advantage gameplay wise, I'm all for it.
____________________________
FFXI Hazero, Elvan PLD, retiered.
CoV, King Ghidora, Dominator retired
AoC, Mecha Ghidora, Dark Templar retired
Tabula Rasa, Super King, Grenadier retired
SWG, Hazero Ghidora, retired
DCUO, Crushlordian Earth Tank Retired
#24 Aug 14 2009 at 7:34 AM Rating: Decent
*
237 posts
Well Before Xbox brought us Xbox-Live I had came up with the same Idea when I was younger for single player games that had very little or no replay value. I had only conceived it for games that I would have personally conceived but MS went one better and made it part of all games on Xbox. To me tohugh achievements should really be more for games that have very low or no replay value so that you actually have a reason to play these games. MMOs have what I would call "Continuous-Play value". since On-line games are basiclly just interactive chatrooms, if you complete all the current content of an MMO. You can just focus on the social aspects, or maybe help others advance thru content you've already completed.

Aren't rare and/or pain-in-the-*** drops we acquire basically "Achievements" in their own right anyway?
#25 Aug 14 2009 at 8:19 AM Rating: Decent
43 posts
I think earning achievements or recognition is a great idea, but it would need to be handled intelligently.

The big problem with titles in FFXI was that you earned them like killing some disgustingly hard HNM got your title and then a few days later did some meaningless mini quest and got a new dumb title like "Official Garbage Man for Jeuno" (that wasn't really a title but its a silly example) and lost your really cool title..... yes you could get the cool title you lost re-instated but you had to travel to certain places and speak with specific NPC's to get the title back and honestly it wasn't really worth that amount of effort.

Having Achievements like "slay 1000 mobs" don't really fit into the game world and actually takes you further out of the immersive experience rather than heightening it, but if you could earn Achievements in a similart fashion to the way you earn't titles in FFXI then I would be up for that. One change I would make though is that rather than recieving a title hows about a medal or ribbon that displays on your profile when checked by other players?
#26 Aug 14 2009 at 9:22 AM Rating: Decent
*
135 posts
I know for sure the game will support trophies on PS3 since its required for all PS3 games now. But on FFXI the achievements on 360 were not that creative mostly getting all the jobs to 75. SE really didn't spend much time on them it seems. Maybe that will change in FFXIV.
____________________________
Zumi - Server: Phoenix
PLD 75 / WAR 75 / RDM 75 / WHM 75 / RNG 75 / SAM 75 / MNK 75 / BRD 75 / THF 75
http://ffxi.allakhazam.com/profile.xml?57256
#27 Aug 14 2009 at 10:42 AM Rating: Decent
**
659 posts
I think adding any achievement like system to FF14 would be a cool idea. It has it's uses as well as being a fun factor for some.
____________________________
Aggieland -> "From the outside looking in, you can't understand it. From the inside out, you can't explain it."

Final Fantasy XIV: Neithan Turambar, Cactuar Server
Guild Wars 2: Level 80 Guardian Neithan Turambar Jade Quarry Server
WoW: Lvl 85 Shaman Friewyn Black Dragonflight Server (retired)
FFXI: Lvl 75 Dark Knight Neithan (retired many years ago)
LotRO: Lvl 30 Maethros (retired)
#28 Aug 14 2009 at 11:06 AM Rating: Good
**
743 posts
I can certainly appreciate the game "recognizing" that you accomplish some things.

But, knowing how people tend to act in MMORPGs (and it seems already have been confirmed to happen in WoW in this thread) I'd say leave achievements out. I don't think MMORPGs really need any more reason than what there already is for people to wave their epeens at each other.

I'm gonna guess they will be in though.
____________________________

#29 Aug 14 2009 at 11:13 AM Rating: Decent
2 posts
I think they would something potentially very fun, but I wouldn't be disappointed if they weren't included.
#30 Aug 14 2009 at 2:31 PM Rating: Good
Avatar
****
6,481 posts
The only time I've seen people get turned down for not having an achievement in WoW was PUGs trying to do Heroic Naxx/Ulduar not wanting to take people that hadn't cleared normal Naxx/Ulduar. They could have just as easily said "if you don't know the fight, we don't want to take you" or "you don't have good enough gear", achievements don't change that.
____________________________
Quote:
I don't believe in good guys versus bad guys anymore… I only see a plethora of states acting in self interest… with varying ethics and moral standards of course, but self-interest nonetheless
Winston Churchill wrote:
Criticism may not be agreeable, but it is necessary. It fulfills the same function as pain in the human body. It calls attention to an unhealthy state of things
This forum is read only
This Forum is Read Only!
Recent Visitors: 21 All times are in CST
Anonymous Guests (21)