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Hopes and wishes for the PC versionFollow

#1 Aug 16 2009 at 3:03 PM Rating: Excellent
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What would you PC users want to see for the PC release of the game?

Personally, on the top of my list would be a decently optimized game. This is unfortunately not something I am expecting since SE's PC releases are... less than stellar in that department. If they worked on the optimization, I bet they could pull in some extra people who might have cheaper computers.

Also, an interface which feels natural to the PC. Now, I did get used to FFXI controls, but *******... They could've really designed it to feel more native to the PC.

And... Include alt+tabbing from the release this time around, hehe.

Those are probably my top things.
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#2 Aug 16 2009 at 3:15 PM Rating: Decent
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The things I'm really hoping for is a better UI (hopefully completely customizable) and the ability to minimize or at least use another monitor for web surfing and other things (preferably both).
#3 Aug 16 2009 at 3:34 PM Rating: Excellent
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I'm hoping that using a mouse isn't a necessity. It was great just playing with just a keyboard in FFXI, I hope that we will have the option to play without the mouse, or with the mouse for the people who like mouse controls. Also, bring back WSAD controls since I was one of the only oddballs who used the WSAD control setting.

One more thing, more control over the graphical detail such as Draw Distance, Anti-Aliasing, Resolution, Sound, etc.

Edited, Aug 16th 2009 7:34pm by EpedemicOptikz
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#4 Aug 16 2009 at 3:52 PM Rating: Good
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Definitely hope to see the return of the ability to control the game solely with the keyboard.
#5 Aug 16 2009 at 4:03 PM Rating: Decent
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Here's the thing:

As a game that is played by people on multiple systems, and as a game that needs to be as fair and even as possible from a playability standpoint, SE needs to make sure that everything available to PC players is available to PS3 players.

Can you imagine if a PC player could enable draw distance at twice that of a PS3 player? They'd be able to see mobs seconds before their competitors. If they were given the freedom to customize their keyboards and use macros on things like a gaming keyboard, while a PS3 player had to use the cumbersome controller, there would be an outrage.

Now, that is not saying that all these things (draw distance, antialiasing, windowed interface, etc) cannot be done. They just need to make sure that all these things are available for the PS3 players as well. That is, a PC player could not enable a draw distance further than a PS3 player. But, if their hardware was not up to par, they could enable a lesser one.

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#6 Aug 16 2009 at 4:08 PM Rating: Decent
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Quote:
Can you imagine if a PC player could enable draw distance at twice that of a PS3 player? They'd be able to see mobs seconds before their competitors. If they were given the freedom to customize their keyboards and use macros on things like a gaming keyboard, while a PS3 player had to use the cumbersome controller, there would be an outrage.


While my computer came with a keyboard, and my PS3 came with a controller, I am free to use a PS style 10 button controller on my Mac (which is bootcamped for FFXI) and I am free to use a keyboard for PS3, which i intend to do, since my TV is 42" while my iMac is 17".


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#7 Aug 16 2009 at 4:19 PM Rating: Good
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Quote:
Definitely hope to see the return of the ability to control the game solely with the keyboard.


This, this, a thousand times this.
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#8 Aug 16 2009 at 4:25 PM Rating: Decent
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EpedemicOptikz wrote:
I'm hoping that using a mouse isn't a necessity. It was great just playing with just a keyboard in FFXI, I hope that we will have the option to play without the mouse, or with the mouse for the people who like mouse controls. Also, bring back WSAD controls since I was one of the only oddballs who used the WSAD control setting.

One more thing, more control over the graphical detail such as Draw Distance, Anti-Aliasing, Resolution, Sound, etc.

Edited, Aug 16th 2009 7:34pm by EpedemicOptikz



This.

I'm a WSAD fan. I also agree about more control over graphical detail and optimization.
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#9 Aug 16 2009 at 4:40 PM Rating: Decent
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WASD and Windower is all I ask. I'm trying to play it at full spec regardless so I don't care about adjusting for my graphics card to handle and such lol
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#10 Aug 16 2009 at 4:50 PM Rating: Decent
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I want a game not built around the limitations of the PS3.
#11 Aug 16 2009 at 4:51 PM Rating: Good
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Yeah, I've played Lineage 2 and WoW enough to say that I absolutely HATED using the mouse. It's very awkward, especially with the type of desk I have, where I have to reach up just to use the mouse, past my keyboard.

Being able to completely control the game from the keyboard alone was a great feature in FFXI, and I as well really wish to see this in FFXIV.

I even hope the movement system is similar, FFXI had a great feeling movement system once you get use to it.

Edited, Aug 16th 2009 5:58pm by EndlessJourney
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#12 Aug 16 2009 at 4:52 PM Rating: Good
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Quote:
I want a game not built around the limitations of the PS3.


okay agree to that as well.
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#13 Aug 16 2009 at 4:53 PM Rating: Good
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WASD controls with optional mouse clicking for movement.

I used to prefer WASD only, but all of the games I've played recently are using mouse movement only or both. And if it's using both the keyboard controls are sometimes really funky.

Definitely more control over anti-aliasing and draw distance. Options for effects like grass detail, weather detail, shadow detail...and so on. I dislike games where the options are "Low, Normal, High".
Give us sliders.

I'm not too worried about it because they said the hardware needed for the game will be pretty advanced.
If I paid for some great stuff in my PC I want to be able to actually use it.

And of course 'Alt+Tab'ing. This drove me insane in FFXI.

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#14 Aug 16 2009 at 5:32 PM Rating: Decent
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Finaa wrote:
And of course 'Alt+Tab'ing. This drove me insane in FFXI.

It's not something I really thought about, but fast alt+tab is very important to me. It does make a hugely noticeable difference, especially in games like MMORPG where there are numerous wait periods.
#15 Aug 16 2009 at 5:41 PM Rating: Decent
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How about not capping the game at a pathetic 30 frames per second?
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#16 Aug 16 2009 at 5:45 PM Rating: Good
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I do agree UI should be customizable, but I also hope all the information I want to know is easily accessable as well as the entire game being controlled via keyboard.

One thing I hate when I look at WoW or other MMO games (PotBS and such too) is that their UI players use in videos are absolutely dominating the screen. It's hard to see the game itself when almost 40% of your screen is one UI item after another.

Also, chat filters to customize the information we see, so we can look for only what we want to look for.
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#17 Aug 16 2009 at 6:42 PM Rating: Excellent
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Others have pretty well summed it up.

Quote:
Personally, on the top of my list would be a decently optimized game. This is unfortunately not something I am expecting since SE's PC releases are... less than stellar in that department. If they worked on the optimization, I bet they could pull in some extra people who might have cheaper computers.

My one reason to hope things might be different this time around is that this game is being developed in concert for both platforms, whereas with all of SE's past games the PC port has been an afterthought. Except for The Last Remnant, I guess, and that doesn't exactly inspire confidence. Sounds like a lot of the blame there went to the Unreal Engine though...

So who knows, maybe they'll do a good job for once.

Quote:
I'm hoping that using a mouse isn't a necessity.

I think we can count on this. Since it's built to be controlled by a PS3 controller, obviously a mouse can't be mandatory.

I just hope that doesn't mean they decide not to take advantage of the mouse again. FFXI's mouse was next to useless, and it didn't have to be. It was too inaccurate to be used for targeting, and it could only operate the menu currently in focus even if there were 5 other ones open, which made no sense. Give us a mouse-free control scheme, but make it an option this time.

Quote:
Can you imagine if a PC player could enable draw distance at twice that of a PS3 player? They'd be able to see mobs seconds before their competitors.

Draw distance can affect the environment but not monsters or NPCs, making it entirely cosmetic. That's how the FFXI windower plugin does it. I think this is an essential feature.

The draw distance we've seen so far looks pretty excellent though, so it shouldn't be as big a deal this time.

Quote:
If they were given the freedom to customize their keyboards and use macros on things like a gaming keyboard, while a PS3 player had to use the cumbersome controller, there would be an outrage.

Keyboard is already pretty well mandatory for anyone even remotely serious about playing an MMO. We shouldn't be restricted because of a few lunatics who want to type with the onscreen keyboard.

Quote:
How about not capping the game at a pathetic 30 frames per second?

I could have lived with 30 fps if the game had actually maintained that speed on a capable computer. Even on a high-end machine you still drop frames when entering a crowded area. Which goes back to the first point about optimization...

But yeah, if it's at all possible, I'll take an uncapped framerate.

Quote:
I want a game not built around the limitations of the PS3.

Would be nice, but the only way to do it would be to scrap the PS3 version altogether!
#18 Aug 16 2009 at 6:56 PM Rating: Good
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I just hope they will allow us to play the game with the same default style FFXI had. (Move with right hand numbers 0/tabs for switching targets Enter to confirm attacks and stuff)

akirussan wrote:
How about not capping the game at a pathetic 30 frames per second?


This to very very very much
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#19 Aug 16 2009 at 7:07 PM Rating: Good
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Unlimited lines for macros would be nice.
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