Please forgive me if this has already been touched upon, but I didn't see it on the first few pages and I am a bit curious. I made a small comment about this in a different thread the other day but it was not asking peoples opinions so I thought I would do just that.
When they said that there will be no levels and your character will grow with the skill of the weapon they use it got me thinking...How will you gain HP and/or MP?
To me it sounds a bit odd to say that if you have capped skill on one weapon(lets say for arguments sake it is a sword) you will have 1500 HP, however if you were to put your sword in it's sheath and pick up a different weapon that is fairly new to you all you HP goes away.
Has anyone else played a game that has used a similar method that they are talking about with 14 that can shed some light or will this be completely new to everyone?
Inform or speculate away please.