I dislike instances because I want the world to be one big open world, npt multiple parallel worlds. If I want to go see someone fight a big dragon or whatnot, I want to be able to do it.
Same here, I dislike instances for a number of reasons, but I also think instances should be in the game on certain events. I like the feeling of going to a place and not knowing who i'm going to walk across. This gives you the feeling of being in an actual world. Kind of like, if you go to a store (in real life), you will meet tons of different people everytime you walk in. Everytime you go anywhere, you will meet a number of random people and that gives you a real type of feeling.
I think instances (if the game is built only or mostly on instances) takes the "mmo" out of the game. It makes the game turn into just an online rpg, and not massively multiplayer. Instances create a narrow world and narrow and massively are complete opposite words in regards to games. An mmo, is an massively multiplayer game that involves people playing together, whether that be PvP or Pve. This is why halo (games with a large online base), are not considered mmos, because they do not play together. Now halo, usually has 500,000 players online, but theres a difference between a large online base and actually playing together. Hence why these games are just called regular games with an online mode and mmos are called "mmos". An mmo that is focused mainly on instances, then turns to just an online game with a large online base and not an mmo.
That being said, I do think some instancing should be involved in "mmos" on some events. That last paragraph was focusing on if the game was solely instanced, or mainly focused around instancing.
So running an instance with a group of people is not your idea of interaction with other players?
No, its a reason why I pay a subscription fee to play an "mmo". I could play a regular game with an online mode to interact with 30-60+ people and not pay every month. The reason why some people pay to play these games are because they are "mmos" and not just a game with an huge online base. I already stated what the difference was in the above paragraph, so I won't say much else here. Edited, Aug 28th 2009 12:17pm by HocusP