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#1 Aug 28 2009 at 6:55 AM Rating: Decent
I know its probably to soon to start clans but would anyone be interested in starting one for this forum? we could all stay in touch through MSN or Aim or even Email.

I have played many mmorpgs but i never stick with them. on this one ive decided that im going to keep playing FOREVER

any takers? i will post my msn soon.
#2 Aug 28 2009 at 7:49 AM Rating: Good
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I think it's a bit early yet. Speculating about features is one thing, but planning who I'm going to play the game with a year down the line, and how I might align myself to ingame factions we know nothing about just seems like getting all dressed up with no place to go.
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#3 Aug 28 2009 at 7:53 AM Rating: Good
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Check through the pages(I can't search i'm not premium) but there was a few people doing what you are looking for.

They had hopes but were quickly sliding down into the pages because no one feels like being obligated to stay with this one group of people rather then finding people ingame with similar interests.

If someone with premium cares to search those threads up i'm sure the OP would appreciate it :)
#4 Aug 28 2009 at 10:54 AM Rating: Decent
ya i see what your saying..... ill wait till about a month or so until the game comes out to try again.
#5 Aug 28 2009 at 11:06 AM Rating: Excellent
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I guess this would be a good time to ask if you as players would be interested in ZAM stuff for your guild/linkshell/clan. Would you use a forum and calendar if provided here?
#6 Aug 28 2009 at 11:11 AM Rating: Good
Pikko wrote:
I guess this would be a good time to ask if you as players would be interested in ZAM stuff for your guild/linkshell/clan. Would you use a forum and calendar if provided here?

I already have a Proboards account for my site, so I wouldn't. For those people that don't already have one set up, however, I think it would be a great idea. Very generous of you to offer. Smiley: smile
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#7 Aug 28 2009 at 11:11 AM Rating: Decent
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Having witnessed the birth of several pregame clans/guilds in other launching MMORPGS, I feel there are two things everyone should know about them.

1. The guilds/clans that reach endgame first and get ahead first in the first four to five months of the game very often began before release.
2. The vast majority of pre-release clans/guilds miserably fail.

Number 1 is true, but I want to focus on number 2. Be careful about joining pre-release clans, and don't be surprised if the first day of release you log in to find your clan leader has decided to play a different MMORPG instead.
#8 Aug 28 2009 at 11:16 AM Rating: Good
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Pikko wrote:
I guess this would be a good time to ask if you as players would be interested in ZAM stuff for your guild/linkshell/clan. Would you use a forum and calendar if provided here?


Sure. What would be a good name for a clan made up of parents who work two jobs, have young children, and will have 1-2 hours a day, perhaps up to 4 in one shot once a week?
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#9 Aug 28 2009 at 11:24 AM Rating: Decent
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Uh, I'm sure there are lots of players who would use that.

A lot of bigger and more established LSs already have their own webpage, and this was actually a problem with FFXI, in that you almost had to have one in order to run a really clean shell (at least it really helped to improve communications in an organization that is based... entirely on your communications). The problem of course was that there were too few people willing to actually keep up a webpage for their LS, and especially when you're just starting out, there's not always a lot of incentive for people to actually go out of their way to check the webpage.

So yes, if you provide a service for free (or even for a very low cost to one person/premium bundled) that will allow people the primary benefits of having their own webpage while not even having to leave one of their most-used resources for the game (the alla site), I think they would probably use that.

It may be too late for a FFXI feature to get much use just because such a large percentage of the remaining playerbase already have their own webpages and community. But with either group (XI/XIV) it would at least be useful for LSs that are starting out or in transition as they're moving to their own domain.

It's probably clear from my language that I already have a pretty solid LS in XI that I hope will carry over to XIV, and we have our own webpage with lots of great features. Having said that, it's unknown at this point if we'll have a cross-game guild, or if we'll have two separate sites, or if the people who operate the site or the LS leader will even play XIV at all. So when XIV rolls around, even our established LS could end up using a feature like that, if only temporarily.

But there's also a possibility that ingame features in XIV will absolve most of the need for that kind of cohesiveness. Really it's just a matter of cost-effectiveness for you guys, and a bit of a gamble in the demand that the game itself creates.
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#10 Aug 28 2009 at 11:46 AM Rating: Decent
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wait! I've got an idea... we forum-goers could stay in touch tru... this forum!
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#11 Aug 28 2009 at 11:49 AM Rating: Good
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Quote:
1. The guilds/clans that reach endgame first and get ahead first in the first four to five months of the game very often began before release.


I wouldn't join a pre-release clan just because of this.

These type of clans are usually the ones to get bored first because the devs can't make content faster than they clear it. Result: QQ at forums about SE not caring of hardcore players and ragequitting after few months.

No thanks!
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