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#52 Sep 12 2009 at 3:32 AM Rating: Decent
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I'd rather play as a Joker/Kefka character :P
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#53 Sep 12 2009 at 12:32 PM Rating: Default
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Drk was my fav job in xi, is it gunna be in 14?
#54 Sep 12 2009 at 1:39 PM Rating: Good
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I think these scythe arguments are forgetting one serious fact (outside the "omg its a game" one).

If you have an entire martial combat style centered on a specific weapon, would it not stand to reason that one would see variants of said weapon that are more effective? That is, your DRK is not running into battle with Granpa Joe's corn scythe, with an old, cracked hickory shaft and some rope tied around it to prevent splinters. He has a specially crafted martial scythe with solid shaft, leather wrapped handle, and a specially weighted, forged blade that is likely sharpened on both edges.
#55 Sep 13 2009 at 10:14 PM Rating: Good
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CrownDefender wrote:
I think these scythe arguments are forgetting one serious fact (outside the "omg its a game" one).

If you have an entire martial combat style centered on a specific weapon, would it not stand to reason that one would see variants of said weapon that are more effective? That is, your DRK is not running into battle with Granpa Joe's corn scythe, with an old, cracked hickory shaft and some rope tied around it to prevent splinters. He has a specially crafted martial scythe with solid shaft, leather wrapped handle, and a specially weighted, forged blade that is likely sharpened on both edges.



A scythe looks like the most awkward thing in the world to use as a weapon, second would come the Great Sword. I never understood why these things exist as weapons, they seem retarded.
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#56 Sep 13 2009 at 10:20 PM Rating: Excellent
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Pluelf wrote:
CrownDefender wrote:
I think these scythe arguments are forgetting one serious fact (outside the "omg its a game" one).

If you have an entire martial combat style centered on a specific weapon, would it not stand to reason that one would see variants of said weapon that are more effective? That is, your DRK is not running into battle with Granpa Joe's corn scythe, with an old, cracked hickory shaft and some rope tied around it to prevent splinters. He has a specially crafted martial scythe with solid shaft, leather wrapped handle, and a specially weighted, forged blade that is likely sharpened on both edges.
A scythe looks like the most awkward thing in the world to use as a weapon, second would come the Great Sword. I never understood why these things exist as weapons, they seem retarded.
They appeal to men with small penises.
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#57 Sep 13 2009 at 10:36 PM Rating: Decent
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lolgaxe wrote:
Pluelf wrote:
CrownDefender wrote:
I think these scythe arguments are forgetting one serious fact (outside the "omg its a game" one).

If you have an entire martial combat style centered on a specific weapon, would it not stand to reason that one would see variants of said weapon that are more effective? That is, your DRK is not running into battle with Granpa Joe's corn scythe, with an old, cracked hickory shaft and some rope tied around it to prevent splinters. He has a specially crafted martial scythe with solid shaft, leather wrapped handle, and a specially weighted, forged blade that is likely sharpened on both edges.
A scythe looks like the most awkward thing in the world to use as a weapon, second would come the Great Sword. I never understood why these things exist as weapons, they seem retarded.
They appeal to men with small penises.


I never really understood the purpose of those either.
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#58 Sep 14 2009 at 4:18 AM Rating: Good
Pluelf wrote:
lolgaxe wrote:
Pluelf wrote:
CrownDefender wrote:
I think these scythe arguments are forgetting one serious fact (outside the "omg its a game" one).

If you have an entire martial combat style centered on a specific weapon, would it not stand to reason that one would see variants of said weapon that are more effective? That is, your DRK is not running into battle with Granpa Joe's corn scythe, with an old, cracked hickory shaft and some rope tied around it to prevent splinters. He has a specially crafted martial scythe with solid shaft, leather wrapped handle, and a specially weighted, forged blade that is likely sharpened on both edges.
A scythe looks like the most awkward thing in the world to use as a weapon, second would come the Great Sword. I never understood why these things exist as weapons, they seem retarded.
They appeal to men with small penises.
I never really understood the purpose of those either.
Women with small ******'s
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#59 Sep 15 2009 at 1:48 PM Rating: Default
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A scythe is a very good weapon in my opinion, but as for the origin of the scythe, yes it was a harvesting tool at first and still is, and one of the most reason it evolved to a weapon is cause back then farmers would be attack for there lands and produce, rebelling back they use the only things they had on them which was farming tools scythe happen to be one of them. And this goes seriously far back before the scythe was and could even be consider as also a practical weapon.

<.< but i still think it a cool looking farm tool =D die you cornfield die i say.

Edited, Sep 15th 2009 5:49pm by gaiaxzero
#60 Sep 15 2009 at 4:20 PM Rating: Decent
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CrownDefender wrote:
I think these scythe arguments are forgetting one serious fact (outside the "omg its a game" one).

If you have an entire martial combat style centered on a specific weapon, would it not stand to reason that one would see variants of said weapon that are more effective? That is, your DRK is not running into battle with Granpa Joe's corn scythe, with an old, cracked hickory shaft and some rope tied around it to prevent splinters. He has a specially crafted martial scythe with solid shaft, leather wrapped handle, and a specially weighted, forged blade that is likely sharpened on both edges.


I don't really know much about scythes and I'm too lazy to look anything up but as I understand it scythes used to cut wheat usually have heavier, larger blades with the shaft coming out at and angle (and if I recall correctly usually have a handle around mid-shaft to hold on to) so it's easier to cut and so you don't have to bend over. If you tried to swing it as a weapon the blade would come towards you since the blade is heaver than the shaft. Scythes as weapons have smaller, lighter blades with heavy shafts so the blade stays where it is, towards the enemy, or anywhere else you want it.
#61 Sep 15 2009 at 4:44 PM Rating: Good
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The coolest looking weapons are always the most impractical. Does anyone think that Cloud and his giant Buster sword is practical?
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#62 Sep 15 2009 at 5:52 PM Rating: Decent
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Obiar wrote:
The coolest looking weapons are always the most impractical. Does anyone think that Cloud and his giant Buster sword is practical?


No, but does anyone actually think that was cool looking?
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#63 Sep 15 2009 at 6:21 PM Rating: Good
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Eh, they should just add the coolest weapon ever: Light Sabers.
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#64 Sep 15 2009 at 7:29 PM Rating: Excellent
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I think that they should forgo the scyth and have the drk pull out ink and paper and write scathing letters of disaproval to the monsters congressman.
#65 Sep 15 2009 at 8:20 PM Rating: Default
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Well i do hope dark knight does come into play in this game. Dark Knight are actually mercenaries, and there true weapon really is'nt a scythe, even though it does look cool. True Dark Knight is actually shield and sword and great sword also and is really known as a black knight.



Edited, Sep 16th 2009 12:23am by gaiaxzero
#66 Sep 15 2009 at 8:23 PM Rating: Good
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No, but does anyone actually think that was cool looking?


I do :c

And the Buster Sword is completely practical as a weapon. After your mako infusion.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#67 Sep 15 2009 at 9:07 PM Rating: Default
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http://thedarkblade.com/amazing-transforming-busters/

http://www.ecrater.com/product.php?pid=5125428
O.o i was just thinking wielding this sword would give you popeye arms.
#68 Sep 15 2009 at 9:08 PM Rating: Good
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Kachi wrote:
Quote:
No, but does anyone actually think that was cool looking?


I do :c

And the Buster Sword is completely practical as a weapon. After your mako infusion.
Ditto that.
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#69 Sep 15 2009 at 9:15 PM Rating: Good
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Pfft, I thought everyone was getting mako infusions these days.

If you need one, I know a guy. He'll totally hook you up with the popeye arms.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#70 Sep 15 2009 at 9:24 PM Rating: Good
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Ok, ignoring whether or not a scythe is a viable weapon, I think the more important question for people who liked playing DRK is going to be; Can we play as a melee DD who can wear some heavier armor and cast some combat magic (and some magic geared towards this style of play) and also look sort of evil?
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#71 Sep 16 2009 at 5:17 AM Rating: Excellent
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Caia wrote:
Eh, they should just add the coolest weapon ever: Light Sabers Steel Chairs.
Screenshot


Yeah, I totally just one upped you.
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#72 Sep 16 2009 at 5:54 AM Rating: Default
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To you scythe idea haters...


Did you think about how strong scythes are in virtually every actiony game? Now, in FFXIV, we can even make our own, and better ones.


I know I'd like to be able to make custom scythes... I'z just saying.
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#73 Sep 17 2009 at 8:34 AM Rating: Good
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I see a lot of people talking about how scythes are not practical and realistic as a weapon but I don't think that should matter for a game called Final FANTASY. Most of the things in the game aren't practical or realistic at all, I'd just like to be able to play the "Dark Knight" type of role in a video game since I liked the idea in FFXI. Casting dark magic while holding a huge scythe was just cool in my opinion. It's not like you have to worry about your character's balance and fighting stance so your weapon won't make you fall :)
#74 Sep 17 2009 at 10:32 AM Rating: Excellent
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Quote:
A scythe looks like the most awkward thing in the world to use as a weapon, second would come the Great Sword. I never understood why these things exist as weapons, they seem retarded.
The great swords purpose was to cut the heads off of enemy pikemen allowing armored cavalry to charge. To that effect they were very effective. The Greatsword was never intended to be used in close combat and it's only in our modern video games and such do we see images of people using greatswords in sword vs sword battles.

Conversely the Scottish Claymore is smaller and lighter then other Greatswords such as the German Zweihander and was primarily used in a manner similar to a flail where the wielder would swing it in wide arcs and try to kill as many people as possible with it.
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#75 Sep 17 2009 at 6:11 PM Rating: Decent
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Yeah, I totally just one upped you.


Yeah? YEAH? Well, how about Light, um, no I got nothin'.
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#76 Oct 17 2009 at 2:42 PM Rating: Good
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Well I also enjoyed DRK. The way I see it being implemented in FFXIV, is a weapon with strong elemental properties. Since, for now, there are only 4 Displines, in which War and Magic separate Physical DD from Magical DD, I would doubt that they'd allow DRKs to use magic directly. I would also expect for DRK to have High STR and DEX with low VIT and HP sacrificing attacks, as many would expect from DRK.

So I see DRKs having the only weapons with elemental properties. Would be cool to actually see the element as a special effect on the weapon.

Another possibility would be, less preferred, DRKs could be the only types to earn element based Special Attacks.

These scenarios help the DRK keep there Black magic ability to some extent as well as maintaining there uniqueness.

The weapon of choice I would prefer is the the Great Sword, it just says Power to me. Though Scythe shows darkness but fragility as well which compliments the characteristics of a DRK, too.
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#77 Oct 17 2009 at 5:17 PM Rating: Decent
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I always liked the 2H swords better than the scythes. If it's a battle type class I'd like it to use 2h swords.

I think that I heard/read somewhere though that the closest comparison will be a harvesting class.
#78 Oct 17 2009 at 5:32 PM Rating: Good
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Scythes make awesome weapons. For proof just watch soul eater. Smiley: nod
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#79 Oct 18 2009 at 11:41 AM Rating: Decent
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http://en.wikipedia.org/wiki/War_scythe

Its a weapon, they exist, just not the ones we see in FFXI or any of the fantasy games.
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#80 Oct 18 2009 at 2:25 PM Rating: Good
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digitalcraft, Goblin in Disguise wrote:
Because in a game world type of way, a scythe is still a scythe, and magic is magic. If you're going for weapons intended to be weapons, a scythe just isn't a great candidate.

The whole scythe thing started with the grim reaper, the thing is that it really was a harvesting scythe for the grim reaper because it was a metaphor for plowing the field of humanity, cutting down the old so that the new can grow, etc.

And yes, I know that you *can* use anything as a weapon, but there's also a reason they don't make a 'broken coffee cup' categoy, there's just better thing to use, things that people would actually use in the world they are presenting us.

Katanas aren't in the same class as they're actual weapons intended to be used as weapons.


War scythes would like to have a word with you. I'll agree that FFXI style scythes aren't exactly feasible as weapons, though Liberator is a remarkable exception.
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#81 Oct 18 2009 at 5:46 PM Rating: Good
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Well if everyone is going to take real physics into consideration on a scythe weapon, I might as well remind everyone of one important detail everyone seems to have missed. 90% of the time in a FF games, you are fighting monsters, not humans.

Yes there are those humanoid monsters and Human fights, but they are few. Now saying that, we already decided that a scythe, while being a poor vs human weapon, can indeed deal massive damage in the right hands. Now lets take a monster, say a Marid from FFXI. Marids are big, slow, and tough. I would much rather hand a Scythe to swing with heavy piercing damage than say a dagger.

Now this works both ways, bees for example seem like a horrible choice for a scythe. I mainly just wanted to point this out, when discussing real physics on a weapon in a fictional game like FFIV, you cant assume your enemy will be human.
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#82 Oct 18 2009 at 6:45 PM Rating: Good
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Dark Knight? I AM THE NIGHT
#83 Oct 19 2009 at 1:01 AM Rating: Decent
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I've always had issues with the implementation of scythes as a sensationalist fantasy weapon for a while, but prolly my favorite implementation of it was in Monster Hunter. Back in the day I would dress as the grim reaper for Halloween and always pretend to use my cheap scythe toy as a weapon but my imagination would always be by ohw the blade would be pretty unwieldy in combat situations lol

http://monsterhunter.wikia.com/wiki/File:WEAPPICMENACEANDTORMENTER.jpg

The highest level of that weapon branch of Great Swords to become a "Tormentor". I liked it a lot since it the design makes the concept of a scythe weapon a bit more plausible since it is just a Great Sword with a large curved blade and the neck of the staff if bent a bit toward the end for greater exposure to the blade. Their was always a this "shink!" sound when the weapon was swung adding to the effect of using what was essentially a Great Sword the emphasis of being a much more menacing bladed weapon.

Not to mention the animations also worked well to put emphasis on the piercing aspects of such a weapon(cosmetically not statistically).
#84 Oct 19 2009 at 5:54 AM Rating: Good
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digitalcraft, Goblin in Disguise wrote:
Actually it's very easy to parry, and break the weapon because the person has to actually swing it in a wide arc. More likely is you simply get stabbaed while trying to swing it.


I don't know where people are getting this "wide arc" thing from. Its like a pole or bow staff. The center of balance isn't at the very end of the weapon, its closer to the center. so the "arc" you speak of is really no wider than swinging a sword. And the "angle" is remedied by stance and positioning.

edit: typos

Edited, Oct 19th 2009 8:09am by Autumnfire
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#85 Oct 19 2009 at 11:38 AM Rating: Decent
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let's not debate on scythe as a weapon, I dont see any reason why SE would not put it into FFXIV.

and dont forget this game we all waiting is called FINAL "FANTASY"
everything you see in the game is meant to be fantasy...

lets move on and debate on why we could be able to ride the oversized chicken aka Chocobo
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