Weather will also be an element of the game, but the way in which it will be implemented will be different. The interviewer suggests that weather could affect one's performance, but Tanaka feels that while the realism would be neat at first, people would start avoiding certain areas just due to weather. Still, they want to make weather have certain effects, although the idea is not completely fleshed out yet.
This is very interesting information for me. I have always loved games where the weather plays a role.
I hope that while certain weather conditions bring downsides to fighting, they also bring rewards.
In a way, Aetheryte takes the place of the Mog House, the main function of which was to switch jobs and serve as a gathering point.
I hope we still have mog houses, or something like them.
Luckily, Tanaka adds that even if a crafter fails at a repair attempt, they will not lose the weapon or armor being worked on.
Very good news. I hate games where rare items can lose durability permanently if the repair fails.
Crafters will have other unique abilities, such as being able to add their own colors or patterns to the equipment they make. It is also possible that shop signs will be made available to long-time players, although Komoto says they are still considering different options. As for battle, it appears that crafting classes may have some abilities that could be utilized for light battles, but have little strength when compared to a battle-oriented job.
Absolutely wonderful news! Being able to add colors and patterns to equipment we make is great. I was never much of a crafter in FFXI because I found material gathering to be very time consuming and with little reward (at first).
Having the incentive to customize the items I make is really a great motivator for me!
I wonder if crafters will be able to add their own patterns to the game? User generated content?
Players should be aware, however, that there is a limit to how many Guildleves a single player can personally initiate within a set period of time. If you hit this limit, you can still help others with their Guildleves.
Great news to hear. So if you want to solo guildleves you can, but you can only solo so many alone during a set period of time, it seems.
But, if you have a lot of time to play and want to still do guildleves, you can help others with theirs.
Definitely good incentive to participate in groups. So a group of 6 can do the same guildleve 6 times in one day if it's initiated by different people each time?
There are going to be web-based community tools and want to make it so you can have access to these while playing.
I like the sound of that!
After reading everything it seems like the leaked information is mostly true. The article says that most of these things are being considered, but the information made it seem like it was set in stone.
Also, the source of the leaked information said it was from Famitsu, but this is from Dengeki.
Nevertheless, great news to hear! Thank you, Elmer, for translating this and providing the community with this wonderful new information!