I'm really excited about ffxiv, one thing I'm not so excited about is resting. As a blm in FFXI I hated it. I could see resting after a certain amount of fights, but resting after and during every fight was ridiculous. It was also weird that every spell in FFXI cost 15-20% of my mp pool as a taru. I liked it when the mast cost of a regular elemental spell was around 24 not 160. The less resting the better.I'de rather have longer times in between rests, a Mage auto refresh, and items like potions and ethers etc. be more important at a cheap cost. Also it just made the game boring. I cast an awesome spell then I go sit down? Wait what?
So questions, would you like /heal to be implanted still? If so do you like it the way it is or would you change it? Also would you like parties to be more traditional and not exclude mp jobs (besides the healer) allowing jobs like blm and hopefully smn to join in. I'de love to have healer DD Tank magic DD and a buffer or other DD involved in a pt. That's so much more exciting than DDx3 healer bufferx2. So thoughts?