Not a prediction per se, just a thought. What if durability doesn't result in equipment becoming unusable, just weakened? i.e., your sword's durability wears down, but it never breaks, only becomes dull. You take it to a blacksmith to get it fixed up, and it gets its stats boosted back up.
So basically crafters become buffers. People with higher crafting skill would be able to give stronger buffs to your equipment, though they would be somewhat temporary.
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...
Never confuse your inference as the listener for an implication of the speaker.
Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.