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FFXIV Auction House or.......Follow

#1 Sep 17 2009 at 3:24 AM Rating: Decent
Hello, I tried a search for this but found nothing. I've heard that FFXIV will not have an auction house. If this is true, how would we purchase items? Bazaars? I'll be really disapointed not to be able to buy and sell like FFXI. =/
#2 Sep 17 2009 at 4:21 AM Rating: Good
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All that has been said about this so far is that the Auction House system is being renovated and reinvented. It has been... implied... that something completely different in style (but presumable not in purpose) is in the works.
#3 Sep 17 2009 at 5:18 AM Rating: Decent
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Something that I enjoyed about FFXI was its Auction House. The fact that it had auction house records safe. It helped buyers and seller to evaluation prices of items that weren't in stock. I don't know exactly but they may work on an auction house similar to WoW. Like a bid price and a buy it now price... maybe a limited time period.
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#4 Sep 17 2009 at 5:51 AM Rating: Good
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So far from the few MMOs I have played, FFXI had the best imo. I don't mind reinvention of a new AH but one thing I think they should keep is the history in which items where sold.
#5 Sep 17 2009 at 5:51 AM Rating: Excellent
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The Auction House was a pretty good method of buying and selling goods.
If they do include it (which I'm highly in favor to), it would satisfy everyone's needs in one way or another.
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#6 Sep 17 2009 at 6:04 AM Rating: Default
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EliteDW wrote:
Something that I enjoyed about FFXI was its Auction House. The fact that it had auction house records safe. It helped buyers and seller to evaluation prices of items that weren't in stock. I don't know exactly but they may work on an auction house similar to WoW. Like a bid price and a buy it now price... maybe a limited time period.
I never much liked the fact that it had a list of previous buyers/sellers. I used to get whispers from a lot of random people asking me to make them <insert X expensive Bonecraft item here> in hopes that they'd get a +1 because they saw that I sold them on a fairly regular basis. I still abuse the **** out of the crafting system in WoW, but I can't think of a single time I was accosted to make something for some totally random person.

Another thing I hated about it was the fact that you couldn't really mess with the prices on anything very safely. If there was some guy before you selling a rarely stocked item for 3k, you couldn't jack the price too much without people just saying "***** this, that other guy will post more!" Which wasn't usually the case, but it made selling certain items a real nuisance.
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#7 Sep 17 2009 at 8:52 AM Rating: Good
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I loved the Auction House and was probably one of the best things about the game for me. It was so easy to sell and buy things that way. Plus, they were easily accessible.

So I really do hope they keep it.
I also hope they can allow us to sell more items at the same time as well.

I think allowing us to sell more items will lessen the need for bazaar mules who will just sit around all day. Sure, it makes SE more money, but I don't want to see streets flooded with level 1 mules sitting around selling items that could be sitting in the AH.

I'm looking forward to a revamped and improved Auction House.
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#8 Sep 17 2009 at 10:39 AM Rating: Decent
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The one thing we know is that the auction house will not be the exact same system as XI, as it stands currently.

I wouldn't be too surprised if the AH was world wide (no more city specific), and the 7 item limit, which we know was a data constriction from the PS2 most likely as many things were with XI, was expanded. Those were the two biggest limitations that most likely you've got to imagine are done for.

Then there's the chance the XIV will blow us away with innovation. What if you could place things on auction from anywhere in the world? Instead of 'bazaaring' the item, it automatically gets sent up to the AH? Or a portable AH, via your chocobo or other assorted reason. The best idea I've heard others cite and myself am praying for, as an online over the web interface separate from the game which would give you some sort of remote AH functionality, via a website similar to ffxiah.com. That seems like a pipedream though in terms of effort of programming SE would have to do to get that running at even acceptable 'bug-free' levels.

TBH, as long as they remove the 7 item limit, IDK what they do.
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#9 Sep 17 2009 at 10:49 AM Rating: Decent
Quote:
The best idea I've heard others cite and myself am praying for, as an online over the web interface separate from the game which would give you some sort of remote AH functionality, via a website similar to ffxiah.com. That seems like a pipedream though in terms of effort of programming SE would have to do to get that running at even acceptable 'bug-free' levels.


Normally, I'd say that seems silly, and I don't expect that to happen at all. It would provide a better gaming experience to PC users, over console players. But the fact that it's been put out that websites plan to be utilized; who knows...
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#10 Sep 17 2009 at 11:30 AM Rating: Good
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Renowaikk, Pie Eating Champion wrote:
Quote:
The best idea I've heard others cite and myself am praying for, as an online over the web interface separate from the game which would give you some sort of remote AH functionality, via a website similar to ffxiah.com. That seems like a pipedream though in terms of effort of programming SE would have to do to get that running at even acceptable 'bug-free' levels.


Normally, I'd say that seems silly, and I don't expect that to happen at all. It would provide a better gaming experience to PC users, over console players. But the fact that it's been put out that websites plan to be utilized; who knows...


Updated AH status via Twitter! (or something like that)

I don't even have a Twitter account, but this would make me get one. Now I can check what has sold and what hasn't from anywhere.

Send our mobile phones texts when an item sells on the Auction House!
Actually, while I think that would be kind of cool, it might really make some people obsessed.

::checks phone - no items sold::
::30 seconds later - checks phone again::
repeat throughout the day.

But I would use it...
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#11 Sep 17 2009 at 2:34 PM Rating: Decent
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FFXI has such odd & unique auction house system. Overall I kinda liked it.
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#12 Sep 17 2009 at 3:05 PM Rating: Excellent
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Quote:
Send our mobile phones texts when an item sells on the Auction House!
Actually, while I think that would be kind of cool, it might really make some people obsessed.

::checks phone - no items sold::
::30 seconds later - checks phone again::
repeat throughout the day.


Would be cool until the RMT figure out a way to spam our phones w/ gil selling texts.
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#13 Sep 17 2009 at 5:02 PM Rating: Decent
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Compilation of ideas to improve the FFXI AH:

Some of these are already covered earlier in the thread, but I thought I would just put them all in 1 list.

1) Just have 1 unified AH. No one wants to deal with regional AHs, and have to create mules just to quickly access regional AHs. Also this will reduce the amount of times someone in an LS asking "Hey can someone check ____ AH for me?"

2) Lots of slots available to sell stuff, probably like 50 slots instead of just 7 in FFXI

3) Have a cap to the posting charge. No one is going to want to sell at $10,000,000 gil item in the AH if the posting charge is 10%. The posting charge could be 10% or $1000 gil, whatever is smaller. You still want to charge something so that people don't just use it as free storage space by posting all their items for 10,000,000 so no one can actually buy them.

4) If an item is not sold after X amount of days, allow the seller to lower the price and repost the item without paying a new posting fee. Only allow this to be done once or twice on the same item, so that the AH isn't used to store items.

5) Allow people to sell items anonymously (fixes Zackary's issue)

6) Make the history feature show more than just the last 10 sold. I would like to see all the ones sold in the past year. Sometimes the AH prices get massively inflated in a day, and in FFXI am unable to see what the price was a couple weeks ago.

7) Make the loading times faster for viewing items for sale.

8) Make it so you can buy a computer for your mog house which allows you to access the AH from your mog house! Another cool item would be a PDA for your character, that lets you check the AH while you are away from a town!

9) Possible web access that mimics ffxiah.com. I don't want people to be able to sell and buy via the web though, I think that makes it too easy for AH bots to do a lot of stuff.

Anyone have additional ideas?
#14 Sep 17 2009 at 5:05 PM Rating: Decent
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salvationinpurgatory wrote:
Quote:
Send our mobile phones texts when an item sells on the Auction House!
Actually, while I think that would be kind of cool, it might really make some people obsessed.

::checks phone - no items sold::
::30 seconds later - checks phone again::
repeat throughout the day.


Would be cool until the RMT figure out a way to spam our phones w/ gil selling texts.
Which they no doubt would do in due time.
____________________________
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Yes, I lost faith in the powers that be.
But in doing so I came across the will to disagree.
And I gave up. Yes, I gave up, and then I gave in.
But I take responsibility for every single sin. ♪ ♫


Thank god I stopped playing MMOs.
#15 Sep 17 2009 at 6:47 PM Rating: Good
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Quote:
Another cool item would be a PDA for your character, that lets you check the AH while you are away from a town!


as cool as this would be I get enough of the mid conversation hold on i got to check my blackberry in real life, last thing I want is wait hold on don't pull yet I got to check my pda in my video games.
#16 Sep 18 2009 at 7:20 AM Rating: Decent
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Quote:
I never much liked the fact that it had a list of previous buyers/sellers. I used to get whispers from a lot of random people asking me to make them <insert X expensive Bonecraft item here> in hopes that they'd get a +1 because they saw that I sold them on a fairly regular basis. I still abuse the **** out of the crafting system in WoW, but I can't think of a single time I was accosted to make something for some totally random person.

Another thing I hated about it was the fact that you couldn't really mess with the prices on anything very safely. If there was some guy before you selling a rarely stocked item for 3k, you couldn't jack the price too much without people just saying "***** this, that other guy will post more!" Which wasn't usually the case, but it made selling certain items a real nuisance.



It was difficult yes at times, although when I was lvl 100 blacksmithing. Alot of the players in the server already knew of my policies. Considering that I mostly only do items that range in 100k+. I still did get questions about crafting, regardless of the auction house. Rumors about crafting usually just circulate. Also hey commission is commission.
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#17 Sep 18 2009 at 8:50 AM Rating: Good
My biggest problem with FFXI AH is 7 item limit, I'd also like to see better search functionality, ability to put large volumes of the same item (singles) up in one action, low "lower cap" on taxes, ability to see the previous sell price info of X while in the menu to put more of X up, and straight listed prices instead of blind auction crap.
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#18 Sep 18 2009 at 10:24 AM Rating: Decent
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EliteDW wrote:
Quote:
I never much liked the fact that it had a list of previous buyers/sellers. I used to get whispers from a lot of random people asking me to make them <insert X expensive Bonecraft item here> in hopes that they'd get a +1 because they saw that I sold them on a fairly regular basis. I still abuse the **** out of the crafting system in WoW, but I can't think of a single time I was accosted to make something for some totally random person.

Another thing I hated about it was the fact that you couldn't really mess with the prices on anything very safely. If there was some guy before you selling a rarely stocked item for 3k, you couldn't jack the price too much without people just saying "***** this, that other guy will post more!" Which wasn't usually the case, but it made selling certain items a real nuisance.



It was difficult yes at times, although when I was lvl 100 blacksmithing. Alot of the players in the server already knew of my policies. Considering that I mostly only do items that range in 100k+. I still did get questions about crafting, regardless of the auction house. Rumors about crafting usually just circulate. Also hey commission is commission.
See, I never did commissions, and when people asked me I would simply tell them no. Every time without fail, unless they were a direct friend of mine. So I know it was the auction house giving me away, which was frustrating.


I just never liked the idea of +1ing something just to give it to someone else. Especially when the crafting system worked on averages like it did.
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Yes, I lost faith in the powers that be.
But in doing so I came across the will to disagree.
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But I take responsibility for every single sin. ♪ ♫


Thank god I stopped playing MMOs.
#19 Sep 18 2009 at 10:50 AM Rating: Decent
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I really hope they allow us to sell more than 7 things at once this time around. That was so frustrating.
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#20 Sep 18 2009 at 11:04 AM Rating: Decent
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I honestly think the auction system will depend on the item system in the game. If it is like FFXI where a Haub always has the same stats, I have a feeling it will be similar to FFXI. If items can have the same name and different stats, we will most likely see something quite different from FFXI.

Quote:
You still want to charge something so that people don't just use it as free storage space by posting all their items for 10,000,000 so no one can actually buy them.


I'm hoping that inventory in general isn't as limited as it was in FFXI. Buying another content ID, or a real life 20$ (or however much that token cost) product to increase inventory is a little user-unfriendly. Simple things like gear not being removed from the inventory when equiped, were PS2 limitations I bet. I hope other PS2 limitations like the 7 slot limit will be removed, as this is ancient technology. Not the cool crystal powered kind either...

I hope we see search options that allow to search by name/stat/price vs just a slot type with a list. I think seeing list prices would be an improvement over guess and check style buying, but it does remove the kind of 'action' feel FFXI had.

As a side note...
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Yes, I lost faith in the powers that be.
But in doing so I came across the will to disagree.
And I gave up. Yes, I gave up, and then I gave in.
But I take responsibility for every single sin. ♪♫


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#21 Sep 18 2009 at 12:04 PM Rating: Decent
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Quote:
See, I never did commissions, and when people asked me I would simply tell them no. Every time without fail, unless they were a direct friend of mine. So I know it was the auction house giving me away, which was frustrating.


I just never liked the idea of +1ing something just to give it to someone else. Especially when the crafting system worked on averages like it did.


No I understand what you mean. Although fails are something that will happen. Also having HQ isn't a guarantee. So I tell my customers that if I get an HQ, I will either charge you more to equal to the price on the AH (a bit less of course) so they don't abuse the crafters skill. Some will try to use a crafter to profit. I have experienced this and learned from it.

Sometimes its a big item. Like when a big HNM LS requested me to make a Cursed hauberk -1. Now I have never made one before. I was level 100+3 blacksmith back then. They knew the risk of a fail so I used all the known advantages with day of week, time of day and direction to face. My commission was 100k. Now I had no clue that it would turn into a cursed hauberk -1. Back in 2005 it wasn't ever made on my server. So there wasn't a price set. I took a million gil commission that they offered me. I couldn't just say no at that moment (certain ethics). My real life friends wanted that -1 and they got mad at me for just giving it away for 1 mil when todays price listed it at ~30-45mil. So alot of drama started up.

The customer never sold the -1 and made it into Armada. It still has my name on it.

Certain items are needed to be crafted. But it gives the customer no right to an HQ of that item for the cost of a normal. So all we crafters can promise is a normal version. If we fail it isn't our fault. But I always made sure the customer knew this.

Sometimes I would give the HQ for a little cheaper to "friends". But a crafters skill should never be abused for personal gain. I mean we spent months and alot of gil to get to where we got.

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#22 Sep 18 2009 at 12:09 PM Rating: Decent
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Or I could just say no to crafting for others and skip the politics. If you want something I've made, you can buy it off of the auction house.
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Yes, I lost faith in the powers that be.
But in doing so I came across the will to disagree.
And I gave up. Yes, I gave up, and then I gave in.
But I take responsibility for every single sin. ♪ ♫


Thank god I stopped playing MMOs.
#23 Sep 18 2009 at 12:26 PM Rating: Good
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For purely commissioned synths, I was brutal with HQs. You paid me to synth an NQ. If I got an HQ, you paid the difference or I would get you an NQ. Some people thought that was outrageous, and I happily didn't craft for them.

I would let my good friends roll the die for an HQ as many times as they wanted at no charge though.
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#24 Sep 30 2009 at 6:18 PM Rating: Decent
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I liked the AH in ffxi. It had more depth than most MMO market systems.

I liked the fact that you didn't know exactly what the seller's price was. Sometimes you could get lucky and someone would throw up an item for 1g simply for the speed of setting it up and taking for granted that everyone was likely to bid close to the last few selling prices.

I think it also added inflation control to a point. While it wouldn't keep prices from going up in the long run. People weren't likely to bid 100k on an item that has a history of selling for around 70k.

It also kept people from looking at what everyone else is selling for and going 1g under to sell faster. In ffxi there's no way to know for sure if you're listing your item lower than everyone else and I personally like that. Sure some people auctioned items under the normal price, but most of the time it didn't effect those selling at the normal price except to make their items sell slower.



Edited, Sep 30th 2009 10:21pm by Nalamwen
#25 Sep 30 2009 at 7:16 PM Rating: Decent
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Renowaikk wrote:
Quote:

The best idea I've heard others cite and myself am praying for, as an online over the web interface separate from the game which would give you some sort of remote AH functionality, via a website similar to ffxiah.com. That seems like a pipedream though in terms of effort of programming SE would have to do to get that running at even acceptable 'bug-free' levels.



Normally, I'd say that seems silly, and I don't expect that to happen at all. It would provide a better gaming experience to PC users, over console players. But the fact that it's been put out that websites plan to be utilized; who knows...


I am not really sure how having a web based function would give PC players an advantage over PS3 players (currently the only console the game is coming out for, though many are hoping for it to come to the Xbox as well). The PS3 comes with a web browser, and while at the moment, you can not use the web browser while in a game, Sony has slowly been adding more and more access to the XBM from within games, and this may be another area they add access to.
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