No offense taken, and I hope you don't take offense to my question:
I can't believe there are people who are in Camping's corner.
If I had to choose between completing a quest in an instanced dungeon where your constantly mobile and get a nifty boss fight at the end vs. camping in the same spot pulling the same mob over and over again - I'd choose the instance every single time.
What do you find so alluring about Camping?
Not that im siding with what was said, but there is an allure to 'camping' purely because its mindless and thus opens up for socializing between players easier than running against the clock in a quest. Even though by its nature camping grind shouldn't be fun, its also the one place where I got to know people within FFXI more and thus helped create a social network of friends that I never left. Instances are fine but you usually only talk about the instance and than when you get out people are often drained from the experience that people usually just disband right away and no light social activity takes place. Now obviously thats not always true, but that has been my experience playing other games.
As for the 'sub' system thats also of topic from the interview. Before we got info on the armoury system I always imagined the game would be something similar to FFT and that you can carry over one or two 'mastered' abilities or traits from another job set, mix and match how you like. Equip the "Wear Chain Armor" from the support set that you mastered from the knight class, equip another jobs ability set but you often lacked something on your current job that helped/complimented those skills on the main etc. And you would get only 4-5 settings: Secondary ability (magic from another class or in this example steal) a reactionary setting (Counter, double attack etc.) support ("Equip" different types of armor/accesories and maybe some class might have the 'skill up' support etc.) and a tactical setting (Increase performance from attack types and formations).
Thats only an extremely liberal hypothesis on what little we know. My hunch it will be something different than what I said but the precident for a system similar to this has existed in several Final Fantasies in the past including the tactics series and FFV.