God, Skillchains were a bad idea in XI, so I hope they don't even bother with it in XIV.
First time in reading alla FF forums when it was obvious lolgaxe was blatantly wrong.
They were a great idea, just needed a little more work. God forbid a little teamwork screws up your auto attack and WS spam.
I was one of those guys hoping they would actually release a 'comet' or 'meteo' spell that required multiple casters to time their casts together to make it happen.
2) Ridiculously confuzzled system with no common sense or easy to memorize method for knowing which WS + WS= SC.
3) Added only damage, no special effects, limiting the versatility and strategy of the system.
4) Because some WSs are useless (which was another huge flaw), many of your SC weren't worth doing at all. Especially true of course by the time they were never worth doing.
The system should have been simpler, but it wasn't that hard. Add Wind and Ice: get distortion. (at least that is how it should have worked).
The timing was fine for me, it was a little bonus that skilled players could pull off. You didn't HAVE to pull them off to win, but it was very satisfying to get a SC and a MB. I don't want to see a timer in the corner of my screen, but I certainly wouldn't mind it if it was there too. If having a timer makes people happy, I don't care if it is there.
As for adding only damage, **** STRAIGHT, CHANGE THAT $H1T! It would be great to see skillchains apply different sorts of effects, and it would encourage groups to switch up what skillchains they were attempting, especially on boss fights.
Because some WSs are useless (which was another huge flaw), many of your SC weren't worth doing at all. Especially true of course by the time they were never worth doing
Yeah that was another huge flaw. It would be nice if this time around every TP attack actually had a purpose, too many crap WS in FFXI really added to the whole 'cookie cutter' feel of the game. And yeah, by the time ToAU came out, skillchains were completely useless, just something that might randomly happen during the WS spam. It sucked compared to the old days when communication and timing really mattered.
It just made the game more interesting to have skillchains and magic bursts. It required more skill, and it was completely optional. I have no idea why anyone would want this aspect removed from a future online FF. If you don't like to SC/MB, then you don't have to. Edited, Sep 20th 2009 3:21am by Shazaamemt
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Actually it's called "Libel"... and only if it is fabricated, but hey, you are the admin.
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