Yeah, it was originally planned to be a six parter, and it was done by the people who brought us Xenogears, who's ending states the game was episode five of six, and it still had the Xeno prefix. However, said people moved to another company so they technically couldn't interact the two games together, but could still make it similar. So it was going to be a six parter stand alone which borrowed elements from Gears. The second game didn't do too well; My guess is because people were highly disappointed in the lack of interactivity in the first episode. Anyway, between two and three a lot of the original people left the game to work on other projects, so they had to cut the rest of the plans and end it at three. I'm not sure if I think its a shame or a blessing. The story was good, but -- well, it's a video game
, not a fifty dollar audio-visual book.
Honestly, if I thought Square read any of this, I'd like them to answer why they spend so much on the Final Fantasy name (Which, let's be honest: Has produced more flops than legends
), and get the prequels and the final chapter of Xenogears created by hiring the original people back. Oh, and remake the original Xenogears. Seriously, I'd be all over that like Micheal Vick on dog fights.
Also: If they ever started a Video Game History class in schools, I'd totally rock it as a teacher.