I can understand if some people don't like Aion. I can understand if some people don't like FFXI. I can understand that some people don't like a certain game. That's totally fine, but there's a big difference between not liking something and portraying as if it's crap. This post isn't to say that Aion is better or worse than FFXI, simply showing what Aion is like and to compare with FFXI.
Im lvl 21 and I feel like I been killing the same sh*t over and over
First of all, level 21 is still pretty low. If compared to FFXI, it's probably equivalent to say about level 30. So it's a bit silly to consider a game is bad when you haven't really reached the core of the game itself.
Yes, there are similar type mobs that you have to kill to get to level 21 in Aion, but it's the same in most/any MMO (in FFXI, we kill a lot of rabbits and crabs and worms). You'd probably feel that way in Aion because there are so many quests in there that when you kill similar type of mobs, you kinda feel "not these guys again" while if you actually count the number of mobs you killed, I can guarantee that they are less than in FFXI (e.g.: quest to get 10 drops from mob X will see you probably killing only 11-15 mob Xs while in a 2-hr EXP PT in FFXI you can kill 50-100 mobs of the same type)
The maps are completely small with the same visible path going all around the map Its only about 20 maps,
Not sure where you got the "maps are completely small" from. I actually think that they feel larger than FFXI's when compared one area against one area. FFXI's might feel larger to you because FFXI characters actually move slower than Aion's (I'd say Aion's move like wearing aketon in home nation).
Around 20 maps sound about right, but also remember that this game is only about 1 year old (counting Korea's launch) and has zero expansion. If you take away ZM, CoP, ToAU, and WoTG areas, FFXI probably only have about 20 areas too.
I will say AION is no more then a cheap copy of WOW with amazing graphics,
I don't play WoW, so I can't say whether it's actually the same or not, but as far as I know, Aion's main selling points are the aerial combat and PvPvE. Both of which are not in WoW (yet?). To say that Aion is a copy of WoW based on the quest system and UI seems a bit misguided.
Its a @#%^ing korean MMO, they're grindy.
You'd probably want to research a bit. Aion is not exactly "grindy" especially when compared to the typical Korean MMO (Lineage comes to mind). Aion actually uses quest system like WoW where you go do quests and get EXP reward instead of grinding by killing the same mobs over and over again until you ding and then repeat with a different mob.
Not bashing FFXI here because I love and still play FFXI now, but when you think about it, FFXI is probably more grindy than Aion because in FFXI, you just kill stuff over and over again to EXP instead of doing quests with EXP reward. As far as I understand, the term "grinding" is meant to describe when you gain EXP by just repeatedly killing the same mobs over and over again which is what FFXI is doing though in EXP PT form instead of solo.
I watched my friend play this game when it went online at head-start for the people who pre-ordered it.
Some things really irked me... Like how the chat was "[1. General] Scar: lololol" and "[3. FindGroup] Coolguy: hey hey". And in all the same colors as WoW. Come on, really? Have some imagination.
Your friend might want to customize the chatbox instead of turning ALL on. Aion's chatbox is actually quite useful because the channels separate people with their intention. You want to sell/buy/trade items? Go on channel 2. You looking for party/member? Turn on channel 3. Only want to read your legion chat? Customize things! That way people don't just shout on top of each other with one person shouting to sell stuff while another shouting for members while another shouting about their grandma and stuff.
I'm still waiting for the alternatives from people who slam "Fetch X item for me!" or "Kill Y of Z mob!" type quests. Until then, **** near every MMO is gonna be the same.
Exactly. I really don't mind those quests. I do wish that there are more variety in the monsters that we have to kill so it's not too repeatable.
And for those of you who didn't play it, all Aion is, is a carbon copy of Lineage 2 with more shinnies.
Do you actually play Aion? I'm surprised at how silly that comment is because Aion is by no means copy of Lineage 2. Did you make that comment only because Aion is Korean MMO?
- The treasure pool. It is great not having to click on corpses (especially if you are attempting to attack the mob next to the corpse)
- No repetition of skills. So annoying to get "Super move II" and then "Super move III" and they are only the same with about an increase of 10-15 damage from the previous move.
- Chat. XI chat seems much less spammy, probably because shouts are area restricted and channels seem to be whole zone.
- Party HP bars. It is so much more compressed in XI and doesn't cover much of the screen.
+ You don't have to click on corpses to get loot. There's a button for it. The moment the mob died, press that button to loot while using your mouse to click the next mob you want to attack.
+ While it is true that there are "Super Move II" then "Super Move III", there are more variety in Aion's character skill than in FFXI. For example: THF/NIN will probably only use Utsu, SA, TA, WS (a few more if merited and need to use) while level 16 Assassin in Aion can easily use 10 different skills in a single fight. Also, "Super Move III" LV1 is only 10-15 damage higher than "Super Move II" LV9, but obviously "Super Move III" will go to LV9 and then end up being around 50% stronger than "Super Move II" LV9.
+ Chatbox can be customized. It can be way more spammy than FFXI or way less spammy than FFXI, depending on your customization and preference.
+ I agree with this though someday I might get used to Aion's HP bars. I'm still not used to it and sometimes feel like looking at bottom right corner like in FFXI. ><!
That's why MMOs need to move beyond making environments just prettier and expand them to actually be more interactive.
You can actually sit on the bench in Aion! Not by using /sit command either.
Looking at FFXIV TGS trailer, I sure wish we can just sit down at the tavern or something. Interaction with the environment is something that would be fun to add into the game. Need to be able to sit down on the bench, maybe drink water from waterfall (no, no peeing into the waterfall!) or pick flowers up and so on.