Am I the only person who found the actual questions to sound completely unprofessional for an interview, and more like they were written by a whiny little kid?
Honestly, you seem to be doing a lot of whining yourself lately. It's managed to catch my attention, and I don't generally take note of names. And I don't mean that to be inflammatory, just honest.
edit: Ah. Nevermind. I see it. First sentence saying "The models are finished." Second is saying "We haven't decided whether to put them(Galka F and Mithra M) in yet."
That was the way I read it at first, but it's a very cryptic response/translation. They could be saying that they have finished models for male Miqote and female Roegadyn, but not as playable units. I don't think it's -too- out there to speculate that they've created the models for story characters or NPCs, but never intended to adapt them for play.
In time we'll see how true to their word SE is-- they're always saying, "If enough people want it..." But then, we've seen how that goes with XI. It seems like "enough" is some obscenely high portion of the playerbase.
The same can be said not only for those wishing to specialize solely in synthesis of items, but those who prefer combat or the gathering of materials as well. All of these types of players will be important to the game world.
FINALLY. A specialized RMT job :P Edited, Oct 6th 2009 5:32pm by Kachi
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...
Never confuse your inference as the listener for an implication of the speaker.
Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.