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#52CireXF, Posted: Oct 24 2009 at 5:47 PM, Rating: Sub-Default, (Expand Post) LOL, and how does one get a smug sense of superiority over being a troll? And you're calling me a ****? Seriously, how are you not banned already?
#53 Oct 24 2009 at 6:02 PM Rating: Good
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it takes infinitely more than someone disagreeing with you to get them banned, regardless of how stupid the topic is.
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#54 Oct 24 2009 at 7:24 PM Rating: Decent
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Yeah, as if this is the first time I've been a **** to an idiot in 6000 posts. I'm rully rully scurred.

I only attempt to be reasonable until someone starts being condescending. After that, **** civility and **** you. I've been around the block a little too long to fall into this.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#55 Oct 25 2009 at 11:32 AM Rating: Decent
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Bardalicious wrote:
it takes infinitely more than someone disagreeing with you to get them banned, regardless of how stupid the topic is.


As I've already said, there's a difference between disagreeing in a debate, and launching into name-calling and declaring an intent to derail the thread with it.
#56 Oct 25 2009 at 11:33 AM Rating: Excellent
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Cut it out please. And Kachi, keep the language in OOT.
#57 Oct 25 2009 at 12:32 PM Rating: Good
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Pikko wrote:
Cut it out please. And Kachi, keep the language in OOT.


Meh, I give him credit for lasting that long. Their argument is like anybody who argues with alma.
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#58 Oct 25 2009 at 6:50 PM Rating: Decent
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They should really filter "****" if they consider it foul language, because they're surely not asking me to stop slinging punctuation at someone.

I'm surprised they stepped in but didn't lock the thread, wtf.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#59 Oct 25 2009 at 7:03 PM Rating: Decent
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They should really filter "****" if they consider it foul language, because they're surely not asking me to stop slinging punctuation at someone.

I'm surprised they stepped in but didn't lock the thread, wtf.


I'm not surprised that you're still acting like an idiot.
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#60 Oct 25 2009 at 7:06 PM Rating: Decent
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Coming from you, that doesn't mean a whole lot. At least I'm only acting.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#61 Oct 25 2009 at 7:08 PM Rating: Decent
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A sub-par reply.
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#62 Oct 25 2009 at 7:13 PM Rating: Default
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A good one would be wasted on you, and you know it.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#63 Oct 25 2009 at 7:22 PM Rating: Decent
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You're a waste in general, so..
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#64 Oct 25 2009 at 9:05 PM Rating: Good
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Wow you guys are still going at it huh? Well i think it's about time they lock this thread since it doesn't seem to be going anywhere with you two.
#65 Oct 25 2009 at 9:38 PM Rating: Decent
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Your thread died a page back. We're just nipping at the remaining bits. =/
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#66 Oct 26 2009 at 2:53 PM Rating: Decent
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You're a waste in general, so..


Oh yeah, that really dents my self esteem. Since you obviously know nothing about me, I'll take that as an invitation to tell you about myself: I'm incredibly successful, brilliant, happy, and good-looking, too, and I have a loving family. I'm not even arrogant about it-- I just consider myself very fortunate. But in light of that, I think I can afford to act like a **** to those who are themselves ***** on the internet, and I happen to get some enjoyment out of it.

What about you? Shouldn't you be spending some time with your wife and kid, or getting some work done, rather than trying to see how many people on an internet forum you can get to dislike you?

Unfortunately there's just not much to add, like I said early in the thread. There are lots of these kinds of lists floating around and they tend to get finished pretty quickly. Though sometimes the arguments about what should/shouldn't make the list last a while. We even finished saying all there was to say about PUPvMime a while back, but some of us thought that if we just said things louder and more condescending, it would add something new to the debate.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#67 Oct 26 2009 at 3:36 PM Rating: Default
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Oh yeah, that really dents my self esteem. Since you obviously know nothing about me, I'll take that as an invitation to tell you about myself: I'm incredibly successful, brilliant, happy, and good-looking, too, and I have a loving family. I'm not even arrogant about it-- I just consider myself very fortunate.


Not very arrogant about it? As much as I would love to waste everyone's time on the Forum with what my life is like, I won't, because no one cares when it comes down to it. And I especially do not care about your life =/. I guess your successful life gives you a reason to hop on here and bug other people, because you think you are better? Please...seriously.

Quote:
What about you? Shouldn't you be spending some time with your wife and kid, or getting some work done, rather than trying to see how many people on an internet forum you can get to dislike you?


Hmmm, what about me..I actually give my Wife and Son more time than I give this forum, or anything else in life. So in the future, before you tell someone what to do with their family, check your words wisely. That will start a fire you cannot put out. I honestly don't know how many people like me, or dislike me, but I've never really had a problem with people acting childish until I joined this forum =/. I've always had a pleasant time in game as well as other Forums with friends that I have joined. Yet I've noticed that in a lot of your posts you decide to steer away from the main topic in an attempt to bash someone. So who would dislike who?

Oh wait..you're so incredibly successful, brilliant, happy, and good-looking, too, so I should not attempt to reply to any of your disrespectful/childish remarks you put on here? When I see you acting like an idiot, I'll call you on it, simple as that. I guess you don't like me because I'm calling you out on how disrespectful you can be at times.

But, you're not arrogant. Nahhhh.



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#68 Oct 26 2009 at 5:09 PM Rating: Decent
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No, I don't like you for the same reason a lot of other people don't like you. You continually make posts that prove you to be an idiot. Surely you've noticed that I'm far from the only person who thinks so. I mean you can't even manage to keep your name blue. I'm readily antagonistic and even I can manage that.

You can't even recognize the difference between having high self-esteem and being arrogant. I don't think I'm better than other people because of the qualities I listed-- I think I'm better than YOU because of your unabashed behavior on this forum.

See, I'm not a **** to just anyone. You have to earn it. Really, you almost have to try for it, though it's true that some people have a natural talent for it. You weren't even a **** to me that I can recall-- you've just been so consistently abrasive to other people who didn't deserve it that you still managed to make my list.
____________________________
Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#69 Oct 27 2009 at 2:04 AM Rating: Good
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In the end all Melee Jobs/Classes are merely Warriors with different weapons and/or cultural upbringing and I felt designing individual jobs around these themes was pretty misguided. Becoming a Samurai in ffxiv I can see revolving around a generic Melee donning Samurai armor that gives them the defensive skills of a samurai and a Great Katana or Spear that gives them the offensive abilities.

A while back players were clamoring for a Viking job and my response to that is they don't need to make a viking job, they can just make Viking themed armor and that would placate everyone. Tho the issue with that would be that players would have expected a Job with defining Job abilities and such which wouldn't have been an issue if ffxi were designed around gear giving abilities.

Edited, Oct 27th 2009 12:05pm by baltz
#70 Oct 27 2009 at 5:49 AM Rating: Excellent
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I think Red Mage would be better off in the sword category, they are traditionally jack of all trades, sword wielding mages.

I know FFXI broke that trend, but that was more to do with the fact we were generally only invited to groups to play a back line role, where the elemental staves really shine, and where our swords are useless.

Heck if you need any more proof, check out a Rdm's native staff skill in FFXI, yup thats right its a whopping zero, we have no skill in it at all lol.
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#71 Oct 27 2009 at 5:57 AM Rating: Decent
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Kachi wrote:
But you better add Mime to that list. So help me! Mime!


Here's how Mime would break down in XIV:

Warrior: Wha.. what are you doin' bro?! That's not my axe... Do you have a 2H fetish or something?!

Mime: Shhh.. I'm channeling your energy so I can mimic you.

Warrior: I'm about to channel something too bro! Should I be paying for this..?
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#72 Oct 27 2009 at 8:13 AM Rating: Good
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Wife and Son
Hey, hey now.
This thread is classy.
No need to bring IRL into it.
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#73 Oct 27 2009 at 10:32 AM Rating: Good
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I think Red Mage would be better off in the sword category, they are traditionally jack of all trades, sword wielding mages.

I know FFXI broke that trend, but that was more to do with the fact we were generally only invited to groups to play a back line role, where the elemental staves really shine, and where our swords are useless.

Heck if you need any more proof, check out a Rdm's native staff skill in FFXI, yup thats right its a whopping zero, we have no skill in it at all lol.


Yeah a RDM would basically just be a Warrior that decided he also wanted to pick up some magic, or prolly because he was a compulsive dabbler.

Or maybe he was just wanted to step up his pimp game.

Same with PLD/Knight/Holy Knight who basically wanted to focus on being able to last during a fight so he picks up some defensive buffs and cures. Dark Knight of course is focused on being offensive oriented and with some debuffs and offensive spells.

We seem to be too focused on the weapons more so than the abilities we'll be learning since its the abilities that defined the classes more than the weapons. Warrior had a B average in every other weapon in ffxi which expresses the point even more about every job basically being a specialized warrior of a theme.

Like Red Mages they dabbled a lot and couldn't decide what to specialize in (before the 2handed update anyway). Warriors are the Liberal Arts majors of Melee and RDM are the catch-all career institute graduates.

Because of this FFXI became a melee heavy game where not every melee will be treated equally due to the saturation of their roles. It would have helped if all Jobs in general were treated more like Mercs/Adventurers than Errand boys which ffxiv seems like it'll pull off better than ffxi an also seems to be the core aspect.

Edited, Oct 27th 2009 11:32pm by baltz
#74 Oct 27 2009 at 9:44 PM Rating: Decent
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Quote:
Here's how Mime would break down in XIV:

Warrior: Wha.. what are you doin' bro?! That's not my axe... Do you have a 2H fetish or something?!

Mime: Shhh.. I'm channeling your energy so I can mimic you.

Warrior: I'm about to channel something too bro! Should I be paying for this..?


I actually went with a kendama as a weapon when I made a mime design for FFXI, but Bartz is a Mime in Dissidia and he just uses some kind of weapon magic where he summons whatever weapon he wants and it appears out of thin air, including weapons like Cloud's Buster sword and Squall's Gunblade.
____________________________
Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
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