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What do you think of FFXIV so far?Follow

#1 Oct 12 2009 at 2:58 PM Rating: Decent
73 posts
As of the information we have from interviews, gameplay videos, and the official site, what do you think of FFXIV? I personally think it's going to be fun, but not as satisfying as FFXI.

It seems like a repeat of Phantasy Star Online and Phantasy Star Universe. PSO was a classic dungeon crawling game for Dreamcast and re-released on several other systems, and Sega released PSU, a sequel, years later. Everyone didn't like it as much as the original, and went back to playing PSO on unofficial servers.

PSU was a good game though, and I say FFXIV will be too, but for some reason after watching gameplay videos I'm glad I play FFXI. Of course I could totally be wrong and love it even more than XI, but this is just based on what we know so far >.>

Edited, Oct 12th 2009 5:26pm by AlysenMinase
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#2 Oct 12 2009 at 3:10 PM Rating: Good
2,084 posts
I think we have too little information to really gauge a good opinion or to determine whether it will become more popular than XI or not.

That being said, I'm pretty stoked for the release.
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#3 Oct 12 2009 at 3:12 PM Rating: Good
1,280 posts
Looks great so far!

I know its still early days, but after whats soon to be 14 games (and thats not even including the countless spin off games), SE have yet to disapoint me with a FF title.

I know a lot of people have played FF games that they would rather forget (FFX2 seems a popular one to hate), but for me they have all been worth the money, and so for me at least, I have faith that FFXIV will live up to expectations.

Edited, Oct 12th 2009 9:18pm by GenryuOfBahamut
Retired from FFXI ....but for how long this time?
#4 Oct 12 2009 at 4:16 PM Rating: Decent
9,997 posts
Honestly, just seeing the work they did on Dissidia is pretty reassuring to me. SE has always been a little hit and miss, and that's fine because they've also made several of the greatest games ever created, but recently they'd been on a relative whiff-fest.

I expect XIV will be notably better than XI, even in the context of the time of its release. Whether or not it will live up to its potential to be a great game, or just a decent game is what concerns me. Because frankly, I'm getting too discerning and busy to waste my time playing 7/10's.

So I'm a little optimistic at this point based on recent announcements and trends; however, I am never short on criticism, and I already spy several things that have me wary that the game might not manage a high 8.
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#5 Oct 12 2009 at 5:34 PM Rating: Excellent
736 posts
I think XIV will fix alot of the problems of XI for two very important reasons.
Excerpt from RPG Fan around the time XI was released:

"The eleventh installment of one of the most heralded and successful franchises in videogame history went online over a month ago. Already prior to the launch, Square announced that Final Fantasy XI will have an offline successor sometime next year. This has very little to do with the various problems that accompanied the launch of PlayOnline and Final Fantasy XI, but rather with economics. Even though Final Fantasy XI's development cost Square "only" 12 million USD (compared to 30 million USD for each PS installment of the series, and between 30 and 40 million USD for FFX) 100,000 subscribers to Final Fantasy XI are obviously less lucrative than a potential three million sold copies of Final Fantasy XII. Apart from FFXI, don't expect a lot of online titles coming out of the Arco Tower. Square CEO and President Yoichi Wada in a recent interview commented on a light-hearted online RPG scheduled for a 2003 release, but declined to give any details. Square's objective with online gaming right now is to gain experience and increase its popularity (otherwise the company could have opted to make, let's say Seiken Densestu Online), and make profit only in a long term."

My outlook is largely positive.

XIV's five year production cycle implies something to the tune of triple-to-quadruple that of XI's budget. As cold as this may sound, I'm a firm believer that money makes the world go round. Although I'm unclear whether the second bolded part is the writer's assertion or gleaned from interviews, it's something I agree with.

While 12 million is actually pretty **** good for an Everquest-era MMO, it's was a pittance to SquareEnix. It really gives the impression of testing the waters. Not that I blame them, this was years before WoW popularized the genre, everyone was testing the waters. But the fact remains I don't think XI is a thorough example of what SE is capable of.

Everyone who could afford to write the development cost check settled down to make an MMO after seeing the success of WoW (SE included). And the fruits of their labor will come to bear in 2010. The market will be more competitive than it's ever been, and each company knows it. When companies compete, customers win.

But that doesn't mean I don't keep a critical eye.
While I can understand from a financial perspective why SE's customer service has notably slipped recently, the fact remains at no point should a company rely on my understanding. Some kind of communication was required, and it's absence is something I'll remember. Also I have some aesthetics concerns; the races primarily, but I've made no secret of that.

Edited, Oct 12th 2009 8:08pm by Zemzelette
#6 Oct 12 2009 at 5:48 PM Rating: Decent
224 posts
Square's objective with online gaming right now is to gain experience

This is the part that interests me. I've been playing with the idea that SE has used it's last couple FF games to do a type of survey. To gather info and learn about what type of MMO they really want to make. I hope they paid attention.
#7 Oct 12 2009 at 7:21 PM Rating: Good
6,481 posts
I HATE IT! I can't believe what they've done with the series, bastards!

(wait, what? isn't it a little early to be judging? I do like PSO though.)
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#8 Oct 12 2009 at 8:08 PM Rating: Decent
829 posts
FFXI was a learning experiment for SE and you can really tell. So many features were tacked on later in the game's life and the whole thing is a mess. New areas are so much more colorful than old areas, strange abilities have been slapped onto certain jobs in an attempt to cover up major balancing issues, quests and missions are very sloppy, the battle system is cumbersome, crafting was never what it should have been, tanking involves a constant use of Utsusemi, beseiged is way more than what the game can handle so the lag and framerate are terrible, and the whole game is unrecognizable now in comparison to what it was.

I do see FFXIV as a culmination of all that was learned from FFVI and WoW, a game that's built right from the ground up with much less technological restriction. SE would have to ***** this game up really badly for it to end up being inferior to FFXI, and from what I can see so far that's not likely to happen. So overall I'm excited about FFXIV.
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#9 Oct 12 2009 at 8:10 PM Rating: Decent
1,159 posts
Kachi wrote:
Whether or not it will live up to its potential to be a great game, or just a decent game is what concerns me. Because frankly, I'm getting too discerning and busy to waste my time playing 7/10's.

So I'm a little optimistic at this point based on recent announcements and trends; however, I am never short on criticism, and I already spy several things that have me wary that the game might not manage a high 8.

That is basically my exact thought on the matter. I'm cautiously optimistic. I want to play the game. I love the IP and I had a blast the first time playing FFXI but I'm a little tired with mediocre games. If SE doesn't hit a home run with FFXIV I probably wont be playing it. There are major aspects of the game that, at the moment, concern me. It doesn't help that there are two other major MMOs and an expansion to one that seem to be headed for a similar release time and my guild will probably be playing SWTOR; so FFXIV has the odds stacked against it.
#10 Oct 12 2009 at 8:19 PM Rating: Decent
697 posts
From my first few weeks of playing I've really enjoyed the new Gambit system that allows you to customize sets of attacks, its like a visual macro! And the new looking for party interface is a big improvement, as well as my new Online enabled linkshell calendar scheduling tool...

Too little information. Graphics look amazing, classes look promising, world is full of detail and backstory (my favorite part about FFXI), but with only a small bit of pre-alpha build gameplay to go on, there's just no way i could say one way or the other...
FFXI: Odin - Merylstryfe Summoner Woo Hoo!

#11 Oct 12 2009 at 8:54 PM Rating: Decent
602 posts
Once the Bets for this game starts, a lot of videos will emerge and then will get a great idea whats instore for us all. I'm pretty sure SE will release videos of it to get everyone more excited about the game.

#12 Oct 13 2009 at 2:41 PM Rating: Good
Square's objective with online gaming right now is to gain experience

But now they are just considering it skilling up.
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#13 Oct 14 2009 at 10:54 AM Rating: Decent
3,416 posts
Looking at how huge steps SE had taken in FFXI in recent years is very reassuring. It may be hard to notice for some of the players, but to me it's pretty clear that SE has the ball with XI now, even though they can't get rid of some of the keyproblems in the game (for obvious reasons). If they can get XIV right from the start, it'll be pretty **** awesome.
We really want to compete against World of Warcraft and for example the new Star Wars MMO.

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