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Where are my VIERA!?Follow

#1 Oct 21 2009 at 11:33 AM Rating: Decent
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Seriously, when the "Rapture" prank broke out last year people were so excited about the possibility of having Viera or Moogle characters...So what happened SE? Why would they fail to include something that got such positive feedback and hype? FFXIV is a new game, so include some new things!! So far it seems that characters aren't even customizable like they are in many new MMORPGS :( Am I the only one who is really disjointed by this??
#2 Oct 21 2009 at 11:56 AM Rating: Good
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They're in Ivalice. XIV is not Ivalice.
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#3 Oct 21 2009 at 12:02 PM Rating: Decent
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How can we pass such judgment on Customization when we have yet to even see the finished product? Viera was a Race in Final Fantasy XII, and that's where it ends. There are people that would like playable races such as kimahri's race from FFX, but does that mean we will get it? Nope. I think this time around SE may be more focused on Game Play than what races you can play. And if you really think about it, wouldn't you prefer it that way? If they put all their time into how many things MORE we can customize, and how many cool new races we'd like to have in there, what time would they have to make the game play itself..better?

Just my personal opinion.


Quote:
They're in Ivalice. XIV is not Ivalice.


Basically, this, lol.

Edited, Oct 21st 2009 2:03pm by Skeptic
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#4 Oct 21 2009 at 12:15 PM Rating: Good
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You'd think that after awhile the developers at SE would get tired of catering to the pubescent horny little fanbois.
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#5 Oct 21 2009 at 12:29 PM Rating: Good
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So far it seems that characters aren't even customizable like they are in many new MMORPGS


Let's not make judgments on aspects of the game we know absolutely nothing about.
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#6 Oct 21 2009 at 12:44 PM Rating: Decent
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i'm happy they are not in 14. i don't want to play a rabbit, that is for sure!!
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#7 Oct 21 2009 at 1:22 PM Rating: Default
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I want to Marry all female Viera all of a sudden. Mmmm...Viera.
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#8 Oct 21 2009 at 2:07 PM Rating: Excellent
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Viera was a Race in Final Fantasy XII, and that's where it ends.
FFTA/FFTA2 as well.

Where are my bangaa!
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#9 Oct 21 2009 at 2:12 PM Rating: Decent
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I actually like the idea, to a point. I would to see all final fantasy non-mob character types (race) be available in a new FF MMO. However, it will not happen in this game and I think that's ok.

To me, SE is trying make FFXIV the FFXI we really wanted, but with its own story. I would like to think that the development of a FFXIV follow-up FF MMO would be like an ultimate FF game; all inclusive of all familiar FF themes and unimaginable expansiveness. Think about characters able to create there own towns and even create there own missions, removing many NPCs creating a never ending story. FF ULTIMA. Would be very interesting...`8~D (Head explodes from possiblities)
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#10 Oct 21 2009 at 2:36 PM Rating: Decent
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I will not pick up Final Fantasy XIV if Sephiroth is not a playable character.

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#11 Oct 21 2009 at 4:26 PM Rating: Excellent
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They're in Ivalice. XIV is not Ivalice.


Mithra, Tarutaru, Galka, and Elvaan are in Vanadiel. XIV is not Vanadiel.

...

Oh, wait.

If they take races from another world and remake them, then they can remake a Viera, too. Of course they won't, but your logic is flawed.
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#12 Oct 21 2009 at 4:36 PM Rating: Good
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Carbi wrote:
Quote:
They're in Ivalice. XIV is not Ivalice.


Mithra, Tarutaru, Galka, and Elvaan are in Vanadiel. XIV is not Vanadiel.

...

Oh, wait.

If they take races from another world and remake them, then they can remake a Viera, too. Of course they won't, but your logic is flawed.

speaking of flawed logic:
IK wrote:
i'm happy they are not in 14. i don't want to play a rabbit, that is for sure!!
"I don't want to play as a bunny, so nobody should be able to"
really?
I mean reeeeeaaallly?
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#13 Oct 21 2009 at 5:24 PM Rating: Good
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I'm sorry, I agree with the OP.

I think most people can agree the Ivalice races were far more interesting than the FFXI ones.
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#14 Oct 21 2009 at 6:08 PM Rating: Good
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Where are my bangaa!


This.

There are many FF races I'd rather see than nearly nude rabbits.
#15 Oct 21 2009 at 7:53 PM Rating: Decent
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I would like to see a galka with taru face.
or a taru with elvaan legs
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#16 Oct 21 2009 at 9:13 PM Rating: Decent
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With that logic, Humes were introduced in FFXI and in no other FF game what so ever.
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#17 Oct 21 2009 at 9:35 PM Rating: Decent
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Ha well I am actually a female, and I really liked the Viera, not because they were scantily clad or because I'm a pubescent boy, but because they were just a strong female race/species. It's nice to see that every now and then... yeh Mithra are cute, but they can be a bit silly with all that purring and crap.


And I would say it's an educated guess that there isn't much customization with the characters, seeing as how they look exactly the same(in terms of hair and face structure) to the last FF MMO, but I would be pleasantly surprised it there was some customization :)

#18 Oct 22 2009 at 12:00 AM Rating: Good
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I say they bring Moombas back.
#19 Oct 22 2009 at 12:52 AM Rating: Decent
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#20 Oct 22 2009 at 12:56 AM Rating: Default
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#21 Oct 22 2009 at 1:10 AM Rating: Decent
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Nope, I don't agree with you. Tarutaru FTW, and I prefer the classic moogle over the humanoid moogle. Vieras are ok I guess, but they shouldn't place them in Eorzea, since this is not Ivalice.
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#22 Oct 22 2009 at 1:25 AM Rating: Good
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Vieras are ok I guess, but they shouldn't place them in Eorzea, since this is not Ivalice.


of course they're not in eorzea... eorzea should just have a race of bunygirls names Bieraz, that's totaly different.

the only thing is... i can't imagine what males Bieraz look like :x
#23 Oct 22 2009 at 5:16 AM Rating: Good
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Bardalicious wrote:
You'd think that after awhile the developers at SE would get tired of catering to the pubescent horny little fanbois.
Their last six numbered games have been little more than catering to pubescent horny little fanbois. Why stop now?
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#24 Oct 22 2009 at 6:29 AM Rating: Good
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I LOVED the FF12 races. If they can recreate 11's races and rename them, why not 12's too?
Even before there was talk of 14 I wished I could play one of FF12's moogles. And they would have the advantage that the art director from 12 is doing 14 as well. They wouldn't have to redesign a whole lot since they already had quite a few character models for each race.
I vote yes please.
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#25 Oct 22 2009 at 9:04 AM Rating: Decent
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Nu Mou please. Thanks.
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#26 Oct 22 2009 at 10:15 AM Rating: Good
It sounds like I'm not the only one who'd like Moogles to be a playable race.

I wouldn't mind Goblins, either.
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#27 Oct 22 2009 at 10:37 AM Rating: Excellent
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lolgaxe wrote:
Bardalicious wrote:
You'd think that after awhile the developers at SE would get tired of catering to the pubescent horny little fanbois.

Their last six numbered games have been little more than catering to pubescent horny little fanbois. Why stop now?


I can certainly agree with this for X-XIII, but I'm curious what your arguments are for IX and VIII. In particular, IX's decidedly deformed and stylistic art seems more tailored towards the pre and post pubescent <edit>horny little fanboi</edit> demographics, depending on how you spin it.

Edited, Oct 22nd 2009 12:39pm by Hulan
#28 Oct 22 2009 at 10:42 AM Rating: Decent
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Hulan wrote:
lolgaxe wrote:
Bardalicious wrote:
You'd think that after awhile the developers at SE would get tired of catering to the pubescent horny little fanbois.

Their last six numbered games have been little more than catering to pubescent horny little fanbois. Why stop now?


I can certainly agree with this for X-XIII, but I'm curious what your arguments are for IX and VIII. In particular, IX's decidedly deformed and stylistic art seems more tailored towards the pre and post pubescent <edit>horny little fanboi</edit> demographics, depending on how you spin it.

Edited, Oct 22nd 2009 12:39pm by Hulan
There wasn't much to gripe about as far as fan service goes in IX, yeah. I liked the art style they ran with in IX, it was very unique.
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#29 Oct 22 2009 at 11:23 AM Rating: Good
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I am dissapointed is like a remake of FFXI all over again, same races, same crap you can only be a cat if you play woman, they called it a new game but so far is remake no matter how u look it. Would love to see more race/ all race having the choice between male and female.
#30 Oct 22 2009 at 11:23 AM Rating: Decent
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I am dissapointed is like a remake of FFXI all over again, same races, same crap you can only be a cat if you play woman, they called it a new game but so far is remake no matter how u look it. Would love to see more race/ all race having the choice between male and female.
#31 Oct 22 2009 at 11:26 AM Rating: Good
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You're one of those people in real life that say stupid stuff just to hear themselves talk, aren't you?
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#32 Oct 22 2009 at 11:48 AM Rating: Decent
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You're one of those people in real life that say stupid stuff just to hear themselves talk, aren't you?


Similar to the Thread you put up bashing *** people?
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#33 Oct 22 2009 at 1:18 PM Rating: Good
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I wished Square-Enix would add Kelbs to FFXIV, that was the name of the wolf race in FFV. Just think about it, Kelbs would make a perfect male stat version of a Mithra... I mean it would be cats and dogs lol
#34 Oct 22 2009 at 2:33 PM Rating: Good
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Nu Mou please. Thanks.
I'd rather have Nu Nou than ankle bitter tarus.
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#35 Oct 22 2009 at 6:12 PM Rating: Decent
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Who cares, you'd have to play chicks anyways.















also Catwomen > rabbitwomen



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#36 Oct 22 2009 at 7:12 PM Rating: Good
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Who would I have to **** to get a playable Tonberry?
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#37 Oct 23 2009 at 1:18 AM Rating: Good
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I think S.E. should make Mogs , male Miqo'te , female Roe's PC's since they plan on keeping simiiar races. AND add one or two races to make it feel NEW.
#38 Oct 23 2009 at 2:03 AM Rating: Excellent
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shintasama wrote:
Zackary wrote:
Nu Mou please. Thanks.
I'd rather have Nu Nou than ankle bitter tarus.
Nu Mou and Bangaa are the two most awesome races in all of Final Fantasy history.
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#39 Oct 23 2009 at 6:52 AM Rating: Decent
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KelgarVlondett wrote:
I wished Square-Enix would add Kelbs to FFXIV, that was the name of the wolf race in FFV. Just think about it, Kelbs would make a perfect male stat version of a Mithra... I mean it would be cats and dogs lol


I really like this idea, and it easily lends itself to a great storyline! Not that we'll ever get it, but it is a great idea.
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#40Skeptic, Posted: Oct 23 2009 at 11:08 AM, Rating: Sub-Default, (Expand Post) If SE did everything the fans wanted we'd have 4,000 Races and 10,000 playable jobs.
#41 Oct 23 2009 at 11:14 AM Rating: Good
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Slippery slope fallacy ftl.
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Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

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#42 Oct 23 2009 at 11:27 AM Rating: Decent
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If SE did everything the fans wanted we'd have 4,000 Races and 10,000 playable jobs.


I'm not saying give everything that people ask for, but from a basic business perspective if there is a lot of enthusiasm for something, do it. Adding a few new races wouldn't offset the game, its not a crazy demand. This is a NEW game, why aren't we seeing any new races? It would give the game a NEW feel, which is what I'm looking for after 4 years of FFXI.

#43 Oct 23 2009 at 2:14 PM Rating: Decent
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I'm not saying give everything that people ask for, but from a basic business perspective if there is a lot of enthusiasm for something, do it. Adding a few new races wouldn't offset the game, its not a crazy demand. This is a NEW game, why aren't we seeing any new races? It would give the game a NEW feel, which is what I'm looking for after 4 years of FFXI.


So how about focusing on things that actually matter like combat instead of adding million races that affect the gameplay in 0 way. I'm sure that, for example, a completely revamped crafting feature would give the game a NEWER feel than some new animal humanoid race.. put focus on the players' ideas for too long and you'll have a game with new races and combat we've seen million times before. Yeah, they could add new races, more customization, new graphic style and so on but with the exchange of other features lacking somehow.

New races and jumping.. or a new combat system? Time is money, the developers pick the more important one. Which is it for you?
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#44 Oct 23 2009 at 2:17 PM Rating: Default
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They want the horny geeks who play as Vieras to be able to see their screen, and not just white.

Edited, Oct 23rd 2009 1:17pm by Izaacpaul
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#45 Oct 23 2009 at 3:13 PM Rating: Good
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For a brand new game, it would have been nice to see at least 1 new race.
Plain and simple
I definitely am thinking that this is the game that FFXI was meant to be.
FFXI was the beta for FFXIV.
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#46 Oct 23 2009 at 7:45 PM Rating: Good
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Quote:
So how about focusing on things that actually matter like combat instead of adding million races that affect the gameplay in 0 way


That's something your taking for granted.
There are all walks of player-types, combat is only top priority to a handful.



#47 Oct 23 2009 at 8:55 PM Rating: Good
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You know what races I'd like to have seen?

NOT the same ones we already have.

I don't get it. Square Enix is very creative with their games, so why the **** just redo all of XI's races? Why clone the **** storyline? Why not go into something new?!?!
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#48 Oct 24 2009 at 1:36 AM Rating: Good
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I think SE didn't think we'd notice that all they did was take off the tail of Galka. ::Shrug::

Edited, Oct 24th 2009 3:37am by Skeptic

Edited, Oct 24th 2009 3:38am by Skeptic
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#49 Oct 24 2009 at 4:03 AM Rating: Decent
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That's something your taking for granted.
There are all walks of player-types, combat is only top priority to a handful.


Or so they like to think...

I'd guess that something the players do 80% of their playtime would have more significance than easthetics. Maybe if the person is shallow, things like new races matter more than that, but to me that only tells about idiocy.

I'll add leveling progress, crafting and grouping dynamics to the list as well. I think it would matter more to make these features the top priority rather than focusing on animating a new race. Are people really willing to sacrifice these things to see bunnies in-game? Y'all got your priorities right there!

Quote:
I don't get it. Square Enix is very creative with their games, so why the **** just redo all of XI's races? Why clone the **** storyline? Why not go into something new?!?!


Time used in making up whole new races from 0 = time taken from focusing on other features that might actually affect the gameplay. It only seems they have their priorities right. Too bad only thing we'll see is "no new races wtf SE QQ" and not the fact that some other feature in game (like combat perhaps) is much better thanks to the extra dev time given to it.



Edited, Oct 24th 2009 10:07am by Hyanmen
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#50 Oct 24 2009 at 10:26 AM Rating: Good
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That's better, surely. At least your giving some validity to career crafters now. But your still not accepting the full flush of gamer-types in favor of your own perceptions.

Think about it this way.
The Sims is the best selling PC game in history. What does it's gameplay consist of? Combat? Group Dynamics? Leveling Progress? Whether or not you actually like the Sims is non-issue. There's obviously enough human beings out there willing to vote with their wallets to support games that focus on things outside of your scope.


Your resources argument is non-issue.
Game designers are not waffling about indecisively during production, every nuance of gameplay has been documented threefold in a mountain of word and excel documents the size of a small child at this point. Adding anything aesthetically isn't affecting gameplay development one iota, because that had to be mostly set in stone before anyone even thought of starting to build the game.

It's not that this stuff doesn't take time. It's just that the billions of dollars that is necessary to support a 5 year development cycle of an AAA title is so unimaginably staggering what your doing is tantamount to becoming hysterical over a housefly.



Edited, Oct 24th 2009 12:38pm by Zemzelette
#51 Oct 24 2009 at 10:58 AM Rating: Good
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The Sims actually consist almost entirely of Level Progression. You level your family members' skills while maintaining both your physical attributes (Hunger, Entertainment, Cleanliness, etc) and a healthy social standing to do better at your job to make more money to buy more stuff. It isn't aesthetics that sells Sim games*. No amount of pretty graphics and customization will sell a game if the actual gameplay is poor.

The same goes for Final Fantasy Online. Aesthetics won't make or break the game. Whether they make it like the WWE games where your characters are 100% customizable or like Final Fantasy 6 where your characters are completely static won't matter if combat mechanics are so boring or tedious that people can't stand looking at their pretty characters that they spent hours customizing.

Combat mechanics are a much higher priority for everyone in this genre of gaming, whether they realize it or not. No amount of pretty can save a game with poor mechanics/gameplay/combat engine, but a game with 16bit graphics with great mechanics can still be an amazing game.

* Unless you play with money cheat codes, at which point you're not really playing the games.

Also: "Pokemon Red, Blue & Green" are the best selling games of all time, which have poor graphics, even for Gameboy games, but a pretty good combat engine.
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