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To people who play both WoW and FFXIVFollow

#1 Oct 30 2009 at 2:54 PM Rating: Decent
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when I say who play ffxiv I mean who will be playing ffxiv.

I for one am going to stop playing wow for a little while to play FFXIV when it comes out. but my question is this. If the new WoW expansion comes out before FFXIV will you still buy expansion and then stop playing wow to play FFXIV? or will you play both? or just stay with wow because you already have it?
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#2 Oct 30 2009 at 3:11 PM Rating: Decent
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I don't play WoW anymore.... I played it for 2 months, but that was an on and off thing. I got bored of the repetitive kill, level, skin, mine, auction, rich system.... It was just that throughout my time of playing... I heard theres meant to be millions of players, I saw like 10 - 20 in my whole 2 months of playing.

I had a friend who plays or played WoW and he was lvl 70 or before the expansion which boosted the level cap to 80, he had stopped playing for months and as soon as the expansion came out, he was on it all the time. He would be at college all day and then go home and get to lvl 80, it didnt take him long and then he stopped playing again..... I find that kinda pointless tbh, they should of really put in the same job system as FFXI where you can change job on the same character, it would of wasted less of my time creating characters and testing them out to see which 1 was best for me.
I decided to go with Undead Warrior, got loads of money, got lvl 30 and got bored of it.

I can get bored of a game and sometimes stop playing for a while, but everytime I decided to go on it, it felt like I was being forced to play even though I didn't want to. Just like when your parents ask you to do chores or something, but the faster you do them the quicker you can do what ever you want. That's how I felt about WoW...

I know this thread wasn't about taking a **** on WoW or anything, but I just had to come out and say it.

Now to answer your questions:

If new WoW expansion came out before or even after FFXI came out, I wouldn't buy it, play it or even look at it.
I won't be playing both at the same time, I'm just gonna play FFXIV, that is the only game I am really excited about atm and the days are becoming really slow.
I won't stay with WoW cuz I never with WoW to begin with.

I really don't see what is so special about WoW...... I know it's like any other game, games are addictive to some people, but I really don't know what WoW has to offer to us game addicts that no other game can.
#3 Oct 30 2009 at 3:11 PM Rating: Decent
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I've only got time and money for one MMO at a time. That said, there are many high quality MMOs coming out in 2010 and my time and money will be going to the best. If WoW happens to catch my attention more than others I'll be headed back to it with the expansion...it's a big possibility since I like everything I've seen about it so far. I'm hoping FFXIV wins out as I'm really in the mood for that classic FF story and gameplay. Smart money is on SWTOR though but STO also seems to be doing quite well. To be honest, though, I have my concerns about all of the MMOs coming out.

I'm afraid FFXIV might make too many radical changes to the job and combat systems for me to enjoy it. SWTOR I think might suffer since they are spending so much time on story...what happens when you finish the story? STO looks like great fun but I have my doubts about Cryptic and I'm not entirely sure they can make both the space battles and away missions equally good...I think perhaps the away missions will be sorely lacking. As for WoW, in WotLK I leveled up a DK to cap and got bored...I'm afraid I'll do the same with Cataclysm, level a worgen to cap and get bored again.

There's a good chance I'll buy all of them and play each one until I get bored.
#4 Oct 30 2009 at 3:18 PM Rating: Default
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to the second poster while I appreciate your opinion I was directing the question more to people who play wow and final fantasy. but still thanks for ur story. and I think ur friends problem is he couldnt get into a good raiding guild. if you get in one then its not boring once you hit the cap. ive been a 80 dk for months and I raid every week on him.

to yog... tisk tisk tisk... you shouldnt play alliance. lol jk
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Mithsavvy wrote:
Everything Square Enix does puts out a vibe that says, "I was programmed by someone who read C++ for Dummies after obtaining my degree in MIS"
#5 Oct 30 2009 at 3:28 PM Rating: Decent
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DjinnRB wrote:
to yog... tisk tisk tisk... you shouldnt play alliance. lol jk


If I start up WoW again there's no chance I'm not going to play worgen...they are just too cool to pass up.

I was hoping they might do a neutral faction though...with goblins, worgen, ogres, pandaren and naga. That would have been awesome...though slightly problematic on finding ways to get naga to wear pants and boots.
#6 Oct 30 2009 at 5:50 PM Rating: Good
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I'll do what I do each time an MMO comes out. I'll probably buy it, mess with it in my spare time, but not cancel my WoW account. If it turns out to be better, I'll transition. If not, oh well, it's only $50.
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#7 Oct 31 2009 at 12:00 AM Rating: Decent
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I'm hoping the new Expansion for WoW comes out before FFXIV. So far I really like what they are going to do in Cataclysm. With the revamping of Azeroth thru a World Event. A new Faction leader for the Horde, the return of Malfurion. The new Race/Class combos, the change to the Warlock Class!!! Finally playable GOBLINS!! Ever since the first time I saw a Goblin in WoW I've wanted to play one. Lately Blizzard has been really doing well in the story telling department. Something SquareEnix are masters in.

I won't play both games. I barely have time for one MMO let alone two. Once FFXIV comes out that's where I'll be. As much as I like WoW and what's to come, I've been waiting for FFXIV since the last time I /logout of FFXI four years ago. I always knew there would be another and I've been playing WoW on and off just waiting for Square Enix's next FF Online game.

I hope Cataclysm comes out in early 2010 while FFXIV is in it's beta stages. I would like at least three months! Then again I want to be in beta for FFXIV LOL!!
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#8 Oct 31 2009 at 1:20 AM Rating: Decent
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It all really depends on how much FFXIV draws me in. If it's fun, but not "OMG ***** SLEEP PLAY PLAY PLAY," I'll probably keep my WoW account active. Cataclysm looks really good so far, and I'm hoping it comes out before FFXIV hits. Other than that, there's always the new Star Wars MMO, and I'm absolutely in love with the idea of them going all out on the story.
#9 Oct 31 2009 at 2:32 AM Rating: Good
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Quote:
when I say who play ffxiv I mean who will be playing ffxiv.

I for one am going to stop playing wow for a little while to play FFXIV when it comes out. but my question is this. If the new WoW expansion comes out before FFXIV will you still buy expansion and then stop playing wow to play FFXIV? or will you play both? or just stay with wow because you already have it?


WoW is only my fluffer till FFXIV.
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#10 Oct 31 2009 at 7:34 AM Rating: Decent
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I have played WoW for roughly 5 years. There was once a time where i loved that game, but no more. After 5 level 80's (2 decked out in endgame EPIX) when I heard the news that with the new exspansion, I could start over again with another alt at first level, YAAAAY >.> <.< /wrist...

Oh but wait, what about all my Purple Pixels??? I guess i can toss them out a few days after i get to lvl 82 >>.<<

So, ....... no. I think I would have a much funner time bashing my own head in with a hammer.

As for FFXIV... it's the main reason i came back to FFXI

New Xpac for WoW??? no... **** NO. But for all my brothers and sisters who still play World of Warcraft, I salute you.

LOK'TAR O'GAR


FOR THE HORDE!!!
#11 Oct 31 2009 at 8:44 AM Rating: Excellent
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I hope WoW and FFXI can have a balance between gear upgrades lol.

FFXI - gear that was made in 2004 was still one of the best.

WoW - best gear only stay best for 2 months.

Can't they make a happy medium?
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#12 Oct 31 2009 at 9:02 AM Rating: Decent
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I hope WoW and FFXI can have a balance between gear upgrades lol.


I think that FFXI's method already was balanced enough. The problem was that some gear from 2002-2004 were simply too strong and the devs were too short-sighted when implementing those items. If SE keeps the itemization reasonable from the start of game, I don't think anything else needs be done for XIV to achieve a balance with the current system.
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#13 Oct 31 2009 at 9:22 AM Rating: Decent
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crissagrym wrote:
I hope WoW and FFXI can have a balance between gear upgrades lol.

FFXI - gear that was made in 2004 was still one of the best.

WoW - best gear only stay best for 2 months.

Can't they make a happy medium?
WoW hit the medium pretty well, I'd say. I know you're exaggerating, but even so, updating content to include new tiers of gear gives people who enjoy raiding something to strive for on a constant basis. It keeps the game fresh. Unlike XI, where once you got certain items, there was nothing else to do since there was nothing better.
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#14 Oct 31 2009 at 9:28 AM Rating: Excellent
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I've never played WoW before and never had much desire to until recently. The graphics always turned me off.

However, I was looking for a new game to play recently and seeing that I can't afford an Xbox360 or PS3 (I don't even want a Wii), that left me with computer games. Most good computer games now are still very expensive for me and provide me with, what, 4 hours playtime? Not worth the money IMO.

So I finally gave in and bought WoW. Cheap and the first month is included in the price. If I like it then it's money well spent. If not, it's 20$.
Until FFXIV, I'm hoping Wow can hold me over. Once FFXIV comes out, I'll likely drop WoW to play it because, let's face it, FFXIV looks amazing!

A lot of people are hooked on WoW and swear by it. The only advice I can offer them is to at least try FFXIV and see how it suits you and if you like it, play both!
Neither WoW nor FFXIV (when it's released) are going to go away any time soon. Even if it's two hours a day for one game you'll have plenty of time to enjoy them both.
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#15 Nov 01 2009 at 7:38 PM Rating: Good
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I will buy WOW expansion and FF14, but if i find out FF14 still ban ppl randomly as in FF11, i will just stop playing it and focus on WOW.



Edited, Nov 1st 2009 5:39pm by Skmm
#16 Nov 01 2009 at 11:27 PM Rating: Good
It really depends on the time tables. If they come out close to the same time I'll just go with FFXIV. If the expansion comes out way before XIV, I'll probably get it then take a brake to try XIV when it comes out.
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#17 Nov 02 2009 at 12:19 AM Rating: Good
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WoW hit the medium pretty well, I'd say. I know you're exaggerating, but even so, updating content to include new tiers of gear gives people who enjoy raiding something to strive for on a constant basis. It keeps the game fresh. Unlike XI, where once you got certain items, there was nothing else to do since there was nothing better.


Actually, at this point, given how fast Bliz is releasing updates with their new goal of.. well... releasing fast updates, it really is about a 2 month wait time before you replace your gear set. (given that you are staying with the curve that is).

It even got so fast paced that they are now releasing a raid nerf in Icecrown because they released too many armor sets and have set avoidance too high. (not my words, but Ghostcrawler's... a Bliz GM and one of their main outlets for player communication).

So yeah, I hope FFXIV has a more happy medium than WoW or FFXI. I don't want to see that epic ring (like my CoP Tamas) suddenly become useless because the calendar shifted a few pages. I also don't want to be stuck wearing leaping lizard boots for almost a year of gameplay as one job.

Oh and just to show the '2 month' progression before Zach says something else... since WotLK release less than a year ago, gear has gone from iLevel 174 to 200, 213, 219, 226, 232, 245, 252... that's 8 different tiers in 10 months. Even if it is 2 tiers per update, that's close enough to 2 months to not be exaggerated.

Edited, Nov 2nd 2009 1:29am by Shazaamemt

Edited, Nov 2nd 2009 1:25am by Shazaamemt
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#18 Nov 02 2009 at 2:11 AM Rating: Decent
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Shazaamemt wrote:
Quote:
WoW hit the medium pretty well, I'd say. I know you're exaggerating, but even so, updating content to include new tiers of gear gives people who enjoy raiding something to strive for on a constant basis. It keeps the game fresh. Unlike XI, where once you got certain items, there was nothing else to do since there was nothing better.


Actually, at this point, given how fast Bliz is releasing updates with their new goal of.. well... releasing fast updates, it really is about a 2 month wait time before you replace your gear set. (given that you are staying with the curve that is).

It even got so fast paced that they are now releasing a raid nerf in Icecrown because they released too many armor sets and have set avoidance too high. (not my words, but Ghostcrawler's... a Bliz GM and one of their main outlets for player communication).

So yeah, I hope FFXIV has a more happy medium than WoW or FFXI. I don't want to see that epic ring (like my CoP Tamas) suddenly become useless because the calendar shifted a few pages. I also don't want to be stuck wearing leaping lizard boots for almost a year of gameplay as one job.

Oh and just to show the '2 month' progression before Zach says something else... since WotLK release less than a year ago, gear has gone from iLevel 174 to 200, 213, 219, 226, 232, 245, 252... that's 8 different tiers in 10 months. Even if it is 2 tiers per update, that's close enough to 2 months to not be exaggerated.

Edited, Nov 2nd 2009 1:29am by Shazaamemt

Edited, Nov 2nd 2009 1:25am by Shazaamemt


I rated you up because I appreciate your opinion but I have to say something about the '2 month' progression. when you say all those different item levels there not separate updates. iLvl 200 was in the same update as 213. Some stuff is from 25 player mode and 10 player mode. They give you the option to be better while still giving the more casual player an opportunity to get decent gear.

So sense Wotlk came out it went to 200-213 next update 219-226 and just recently the last patch came out with 232-252 items. so over the course of Wotlk you only needed to update twice so far. The next patch (the final patch/raid of wotlk) will be the last time such a major update of gear will come out before cataclysm.

and on a side note from personal experience. I think its right on the ball for gear updates. I just got my 4th piece of T9 gear and I suspect ill have a month before the new patch comes out to play with it and be top dog. But it gets very old very fast and I cant wait to strive for new and improved gear in the upcoming patch. everyone else I know of that plays wow feels the same way.

Edited, Nov 2nd 2009 3:11am by DjinnRB
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#19 Nov 02 2009 at 5:38 AM Rating: Excellent
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Zackary wrote:
crissagrym wrote:
I hope WoW and FFXI can have a balance between gear upgrades lol.

FFXI - gear that was made in 2004 was still one of the best.

WoW - best gear only stay best for 2 months.

Can't they make a happy medium?
WoW hit the medium pretty well, I'd say. I know you're exaggerating, but even so, updating content to include new tiers of gear gives people who enjoy raiding something to strive for on a constant basis. It keeps the game fresh. Unlike XI, where once you got certain items, there was nothing else to do since there was nothing better.


Not exaggerating.

when did patch 3.2 came out? That pretty much handed out 2 pieces of T8.5 for free. Then 3.22 came out with Argent (about 1 months apart), with norm that drop ilvl 200 gear and HC that drops ilvl 219 gear, which made a lot of the Ulduar gear got replaced by HC gear. T9 now is already a semi give away, next patch, which I would assume is within another month or so, will be handing out T9 for free with introduction of T10.

So no I am not exaggerating, best gear get replaced in LESS than 2 months.
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#20 Nov 02 2009 at 5:52 AM Rating: Good
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Also I hope WoW and FFXIV have another happy medium - gear drops.

FFXI drops rate is rotten, **** right rotten, especially when you doing Salvage and the like. WoW on the other hand, handing out T9 for doing dailies, something you can do with your eyes closed, that is **** right stupid.

I really wish the frost emblem can only drop in the ICC raid, it will force the people to actually have to do the hard stuff to get the good drops and nice emblems, instead of "I got my 4pc T9 by doing dailies..."

T9 wouldn't have been so bad if they made it only ToC10/25 can drop Triumph emblems.
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#21 Nov 02 2009 at 7:07 AM Rating: Excellent
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Remove WoW and add Aion and I can comment :D

Aion isn't overly inspiring. I did play WoW (didn't get past the free month, it just hurt too much), and Aion is a prettier clone with some nice touches.

It's just as easy to get rich as it is in WoW, and the battles aren't really hard. You get so much stronger from just one level up that you can basically tear anything apart, which was a challenge to you before. I don't like that. FFXI made you scared, and you had to be pretty good to avoid aggro. Arrapago Reef, Mamook... two of the most evil places in the game.

I'll be playing XIV. Ever since I got my first level 75, it's something I've wanted. I was never too interested in endgame, but I did it because I felt it was something I should experience.

People say that your first MMO is the one you'll enjoy the most? I don't think so. I think FFXI is my favourite because it was the BEST. Hopefully XIV will be a worthy successor.

If not... there's SWTOR and STO. I was never a huge Star Trek fan, but I kinda liked TNG.
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#22 Nov 03 2009 at 12:16 AM Rating: Excellent
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Remove WoW and add Aion and I can comment :D

Aion isn't overly inspiring. I did play WoW (didn't get past the free month, it just hurt too much), and Aion is a prettier clone with some nice touches.


Aion = WoW vanilla if it was released today (minus blizzard and add NCsoft). Take away the 5 years of development and the multiple races and starter zones and classes (which have benefited from the 5 years of development), and Aion is pretty much what WoW would have been if released today by a company other than blizzard. And if WoW was developed for a shorter lifespan. Bliz made WoW with the idea that it would last for a decade, unlike Aion, and also unlike FFXI.

FFXI is my favorite MMO (and perhaps game) of all time, but it is telling that SE developed the game just to 'test the waters' of the MMO genre. They had no idea that MMOs would become so popular, and the development budget for FFXI shows it.

Now that SE can get fully behind a MMO, I think they can really knock this one out of the park. I liked diabolo and starcraft and warcraft, but nowhere near the way I loved the FF series or chronotrigger. End result, I play WoW over FFXI now, but that is probably because only one of the 2 companies took their MMO offering seriously.

If SE is taking their next MMO offer seriously, then it is just a matter of time until we all get converted.

That said, if they don't put the full SE quality that I expect into this game, I will be back playing WoW in a couple months. Maybe alternating between the 2, but we all know you can really only play one MMO and not be gimp.
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#23 Nov 03 2009 at 12:53 AM Rating: Decent
I still need more information. A lot more.

I need specific details on the combat system. I need to know if it's a clunky rehash of old systems or if it's a fluid and engaging system that will make the transition from WoW seem like at least a step over instead of a step down.

I need to see gameplay footage that demonstrates the near final polish. The last gameplay footage I've watched was from the playable demos, and SE was very open about the fact that it was very, very early in the process still so I didn't form too many opinions from it.

And I still need to see whether or not SE has evolved their philosophies as MMO developers. When the community at large condemns SE's customer service policies and then you get guys like Sage Sundi coming out and saying they were happy with those aspects of their offering with FFXI and plan to continue them, there's a problem. A major problem. Even if they toss out hints and blurbs that they plan on tweaking and improving, it's not enough. When your car has been flattened by a dumptruck, you don't talk about getting new tires and act like that's going to solve the problem.

FFXIV is still probably at least 9 months away, so there's plenty of time for them to spark the same hope I had for the game when it was first announced, but if I had to make my decision based on what I've seen so far, I'd be sticking with WoW.
#24 Nov 03 2009 at 1:03 AM Rating: Good
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Shazaamemt wrote:


FFXI is my favorite MMO (and perhaps game) of all time, but it is telling that SE developed the game just to 'test the waters' of the MMO genre. They had no idea that MMOs would become so popular, and the development budget for FFXI shows it.

Now that SE can get fully behind a MMO, I think they can really knock this one out of the park. I liked diabolo and starcraft and warcraft, but nowhere near the way I loved the FF series or chronotrigger. End result, I play WoW over FFXI now, but that is probably because only one of the 2 companies took their MMO offering seriously.

If SE is taking their next MMO offer seriously, then it is just a matter of time until we all get converted.

That said, if they don't put the full SE quality that I expect into this game, I will be back playing WoW in a couple months. Maybe alternating between the 2, but we all know you can really only play one MMO and not be gimp.


I agree 100% They have been developing FFXIV for the past five years going on six. I'm sorry but Square Enix are the pimp daddies when it comes to RPG's. They know how to tell great stories that are character driven, suspenseful, and at times humorous. Now that they have MMO experience I can't wait to see what they bring to the table for FFXIV.I think it's gonna be great.
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#25 Nov 03 2009 at 3:23 AM Rating: Good
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Not exaggerating.

when did patch 3.2 came out? That pretty much handed out 2 pieces of T8.5 for free. Then 3.22 came out with Argent (about 1 months apart), with norm that drop ilvl 200 gear and HC that drops ilvl 219 gear, which made a lot of the Ulduar gear got replaced by HC gear. T9 now is already a semi give away, next patch, which I would assume is within another month or so, will be handing out T9 for free with introduction of T10.

So no I am not exaggerating, best gear get replaced in LESS than 2 months.


You really were exaggerating.

Wrath release date was 11/13/08

3.1 was released 4/14/09 - 5 months

3.2 was released 8/4/09 - 4 months

3.3 is currently on the PTR, which may still be up for a while, yet. Even if they released it now, that's 3 months.

I don't expect 3.3 to be on the PTR for another 2 months, probably not 1 month, but saying 2 months between patches is going a little far.

We also need to keep in mind that WoW uses a different style with how they deal with loot. Loot tables can be fairly large, and when you're running with 10/25 people, some who have the option of sharing the same loot as you(if it even drops), the chances of you getting completely geared in BiS(Best in Slot) gear in 2 months is pretty **** hard. When the RNG hits, it can hit harder than a galka on steroids. I havn't replaced my hunter's gun in ages.

Also, badges are there to help get the newer players/fresh 80s enough gear to enter the raids at a quicker pace, but they also don't give you every single piece. As for tier sets, they've never allowed more than 2 pieces of any tier set to be obtained through badges, and with T9, you need an item from 3.2's 25 man raid in order to purchase it in the first place.
#26 Nov 03 2009 at 4:22 AM Rating: Decent
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the chances of you getting completely geared in BiS(Best in Slot) gear in 2 months is pretty **** hard.
I went from lv1->lv80* ret PLD and BiS for every thing but weapon/relic/trinket in 3 months (I won lot for BiS weapon too, but gave it to someone else b/c I knew I was quitting, and had money to get best trinket(darkmoon card at the time) but gave it to another friend). Even if the actual time period is once per quarter, criss's point that gear is constantly being made worthless in WoW while never topped in FFXI is completely true.



*also 1->60 on another PLD, 1->65 rogue, 1->~50 hunter, 55->70 DK, and a above avg prot PLD build after I got bored
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#27 Nov 03 2009 at 12:42 PM Rating: Good
shintasama wrote:
Quote:
the chances of you getting completely geared in BiS(Best in Slot) gear in 2 months is pretty **** hard.
I went from lv1->lv80* ret PLD and BiS for every thing but weapon/relic/trinket in 3 months (I won lot for BiS weapon too, but gave it to someone else b/c I knew I was quitting, and had money to get best trinket(darkmoon card at the time) but gave it to another friend). Even if the actual time period is once per quarter, criss's point that gear is constantly being made worthless in WoW while never topped in FFXI is completely true.


You had freakishly good luck or you had hours upon hours upon hours to run heroics every day to couple with your above average good luck if you leveled 1-80 and were mostly BiS in the span of 3 months. The way current-content gear is set up, it's virtually impossible to be truly BiS in all categories at the current time. It would require that you are clearing heroic T9 content weekly and sharing a total of 7 BiS drops/week with 10 other people (5x iLvl258 set tokens, weapon, cloak). Assuming 1 drop per person per week, you're looking at a minimum of 7 weeks just for those pieces if RNG goes your way, not counting the other pieces you need in order to claim that you're truly BiS, and not counting the time it takes to get geared for heroic T9 content.

There's a trend within the FFXI community to refer to anything that isn't BiS as worthless, which is pretty ridiculous. You don't need to be BiS from current content to clear current content. If something is worthless to you simply because it's not the best, I'd wager that pretty much everything in your life seems worthless to you. It's not worthless if it serves a purpose, and it doesn't have to be BiS to serve a purpose.

I know people still using gear from T8 10-man ocntent in heroic T9 25-man content and they're doing just fine. Exaggerations don't help your arguments.
#28 Nov 03 2009 at 1:28 PM Rating: Decent
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Quote:
I went from lv1->lv80* ret PLD and BiS for every thing but weapon/relic/trinket in 3 months (I won lot for BiS weapon too, but gave it to someone else b/c I knew I was quitting, and had money to get best trinket(darkmoon card at the time) but gave it to another friend). Even if the actual time period is once per quarter, criss's point that gear is constantly being made worthless in WoW while never topped in FFXI is completely true.


Like Aurelius said, you must have had freakishly good luck. What was your character's name/server? Because I'm honestly finding it difficult to believe.

And I'm not disputing that WoW goes through loot faster then FFXI. I'd honestly prefer WoW's system, simply due to getting one piece of gear early on in FFXI, and now, years later, it's still the best item in that slot.

It's not really about improving your character, if there's no actual...improvement.
#29 Nov 03 2009 at 2:50 PM Rating: Good
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Jubs wrote:
Quote:
I went from lv1->lv80* ret PLD and BiS for every thing but weapon/relic/trinket in 3 months (I won lot for BiS weapon too, but gave it to someone else b/c I knew I was quitting, and had money to get best trinket(darkmoon card at the time) but gave it to another friend). Even if the actual time period is once per quarter, criss's point that gear is constantly being made worthless in WoW while never topped in FFXI is completely true.


Like Aurelius said, you must have had freakishly good luck. What was your character's name/server? Because I'm honestly finding it difficult to believe.

And I'm not disputing that WoW goes through loot faster then FFXI. I'd honestly prefer WoW's system, simply due to getting one piece of gear early on in FFXI, and now, years later, it's still the best item in that slot.

It's not really about improving your character, if there's no actual...improvement.
Shintasama/Gnomereagan

I got "lucky" in the sense that I was in a guild with my friends who had been playing for awhile and were already decked out, so they would just burn through heroics with me for badges and whatnot, and there wasn't a lot of competition for 25man gear (I got 3 top tier pieces in one night once). Really though, the game is just very easy compared to FFXI (soloing/crafting/gathering/fighting, pretty much all of it).

I felt very bored and jaded with WoW, whats the point of working your *** off to get X piece of gear if its just replaced a month later? I didn't get nearly as excited when I got new gear. With FFXI I feel a constant progression towards an "ideal" set, with a new uber piece or two (as well as some sidegrades) appearing every 6 months or so that I actually have to work towards rather than just showing up and having it handed to me, and thus it feels great when I finally get a piece I've been hoping for. I do feel FFXI took this a bit far with certain things though (namely mythics/relics, as well as some HNM).

Edited, Nov 3rd 2009 4:01pm by shintasama
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#30 Nov 03 2009 at 8:03 PM Rating: Decent
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shintasama wrote:
Jubs wrote:
Quote:
I went from lv1->lv80* ret PLD and BiS for every thing but weapon/relic/trinket in 3 months (I won lot for BiS weapon too, but gave it to someone else b/c I knew I was quitting, and had money to get best trinket(darkmoon card at the time) but gave it to another friend). Even if the actual time period is once per quarter, criss's point that gear is constantly being made worthless in WoW while never topped in FFXI is completely true.


Like Aurelius said, you must have had freakishly good luck. What was your character's name/server? Because I'm honestly finding it difficult to believe.

And I'm not disputing that WoW goes through loot faster then FFXI. I'd honestly prefer WoW's system, simply due to getting one piece of gear early on in FFXI, and now, years later, it's still the best item in that slot.

It's not really about improving your character, if there's no actual...improvement.
Shintasama/Gnomereagan

I got "lucky" in the sense that I was in a guild with my friends who had been playing for awhile and were already decked out, so they would just burn through heroics with me for badges and whatnot, and there wasn't a lot of competition for 25man gear (I got 3 top tier pieces in one night once). Really though, the game is just very easy compared to FFXI (soloing/crafting/gathering/fighting, pretty much all of it).

I felt very bored and jaded with WoW, whats the point of working your *** off to get X piece of gear if its just replaced a month later? I didn't get nearly as excited when I got new gear. With FFXI I feel a constant progression towards an "ideal" set, with a new uber piece or two (as well as some sidegrades) appearing every 6 months or so that I actually have to work towards rather than just showing up and having it handed to me, and thus it feels great when I finally get a piece I've been hoping for. I do feel FFXI took this a bit far with certain things though (namely mythics/relics, as well as some HNM).

Edited, Nov 3rd 2009 4:01pm by shintasama
That's your own fault for progressing by riding the backs of others. Not everyone just gets carried, despite your story. Some of us still work our asses off to get things done.


So while your experience may differ from most's, it's hardly a good basis to judge an entire game on.
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#31 Nov 03 2009 at 8:15 PM Rating: Decent
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Zackary wrote:
shintasama wrote:
Jubs wrote:
Quote:
I went from lv1->lv80* ret PLD and BiS for every thing but weapon/relic/trinket in 3 months (I won lot for BiS weapon too, but gave it to someone else b/c I knew I was quitting, and had money to get best trinket(darkmoon card at the time) but gave it to another friend). Even if the actual time period is once per quarter, criss's point that gear is constantly being made worthless in WoW while never topped in FFXI is completely true.


Like Aurelius said, you must have had freakishly good luck. What was your character's name/server? Because I'm honestly finding it difficult to believe.

And I'm not disputing that WoW goes through loot faster then FFXI. I'd honestly prefer WoW's system, simply due to getting one piece of gear early on in FFXI, and now, years later, it's still the best item in that slot.

It's not really about improving your character, if there's no actual...improvement.
Shintasama/Gnomereagan

I got "lucky" in the sense that I was in a guild with my friends who had been playing for awhile and were already decked out, so they would just burn through heroics with me for badges and whatnot, and there wasn't a lot of competition for 25man gear (I got 3 top tier pieces in one night once). Really though, the game is just very easy compared to FFXI (soloing/crafting/gathering/fighting, pretty much all of it).

I felt very bored and jaded with WoW, whats the point of working your *** off to get X piece of gear if its just replaced a month later? I didn't get nearly as excited when I got new gear. With FFXI I feel a constant progression towards an "ideal" set, with a new uber piece or two (as well as some sidegrades) appearing every 6 months or so that I actually have to work towards rather than just showing up and having it handed to me, and thus it feels great when I finally get a piece I've been hoping for. I do feel FFXI took this a bit far with certain things though (namely mythics/relics, as well as some HNM).

Edited, Nov 3rd 2009 4:01pm by shintasama
That's your own fault for progressing by riding the backs of others. Not everyone just gets carried, despite your story. Some of us still work our asses off to get things done.


So while your experience may differ from most's, it's hardly a good basis to judge an entire game on.


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#32 Nov 03 2009 at 8:22 PM Rating: Decent
shintasama wrote:

I got "lucky" in the sense that I was in a guild with my friends who had been playing for awhile and were already decked out, so they would just burn through heroics with me for badges and whatnot, and there wasn't a lot of competition for 25man gear (I got 3 top tier pieces in one night once). Really though, the game is just very easy compared to FFXI (soloing/crafting/gathering/fighting, pretty much all of it).

I felt very bored and jaded with WoW, whats the point of working your *** off to get X piece of gear if its just replaced a month later?


In one statement you say it's easy. You say you got carried to 3 T8.5 set pieces. Then you go on to question the point of "working your *** off" to get gear that's replaced with the next tier of content. Believe it or not, some people actually enjoy the process. They enjoy the game. They log in to play the game, not to get gear. That's the fundamental difference between FFXI and WoW. WoW is about playability and fun. FFXI is about the grind for the reward. Two very distinct motivations.

If you didn't enjoy the game, that's fine. Just try to be a little more objective in your critique, ya?
#33 Nov 03 2009 at 11:24 PM Rating: Good
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Regardless, it can be said of WoW that one can gear up to the endgame content (not meaning BiS, but geared to complete the content) in a matter of a few months. Then, a few months later, that entire gear set will be replaced by whatever new items you obtain through the natural progression of the game. I doubt anyone disagrees that there is a 3-4 month maximum lifespan on that epic new item you worked so hard to get.

Conversely, in FFXI there were items that would last you for literally YEARS of content, and you knew that those leaping lizard boots you got would never get thrown out, at the least you could use them when you switched to a new job.

The point being made earlier in the thread (at least in my understanding), is that neither of these gear systems are ideal for the average MMO player, and I agree. I don't have any genius ideas, but I would like to see a more medium balance between the two itemization systems in FFXIV. If I had the option to swap jobs in WoW, then the entire gear system would be tedious. Everyone would roll on all the items they could use right off the bat. WoW's system works for a single class per character system, but in a FF world where you have a single character/multiple class system, I don't think it would be enjoyable if gear progressed at the same rate.

Just trying to re-rail the thread. I already said that if SE really commits to a MMO the way Blizzard committed to theirs, then we all will be playing FFXIV instead of WoW. If SE decides to half-*** it again, then I might be going back to WoW. In all honesty, I think SE is capable of producing the best RPG content of any company out there, and also capable of producing the best graphics and best gameplay... but only when they really invest in the genre. Blizzard also creates great games, but only makes a handful, fully utilizing their resources and completely investing in one game at a time. The best SE game could beat the best blizzard game, but Blizzard only releases their best, where SE will release things that are not even in the same realm as their best offerings.

The SE brand name means the possibility of greatness. The Blizzard brand name means that it is undoubtedly good. So with FFXIV I will roll the dice and see if it is really 'great', if not... then I am going back to something I know is good.

It's all a matter of Consistent Quality (Blizzard) VS a possible Greatness (SE).

Edited, Nov 4th 2009 12:42am by Shazaamemt
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#34 Nov 04 2009 at 12:39 AM Rating: Decent
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if your an altohalic then wow hit the medium 100% on the nose. They introduced BoA gear which you can buy when your 80 that you can send to your alts that scale as it levels.

I personally love leveling and the BoA gear just makes my life soooo much easier.
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#35 Nov 04 2009 at 4:44 AM Rating: Good
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Items in ffxi aren't the best forever, but they are very good for a long time. When zilart came out Hecatomb Harness was the bomb. But even if you had a HH you could strive for a +1. And with CoP items like Dragon Harness were released, that replaced HH in some circumstances. And then with ToAU+Salvage Skadi's Cuirrie came out and replaced HH for me in almost all circumstances. (Personal Examples)

Personally, I can't understand reasoning like this:
Quote:
Unlike XI, where once you got certain items, there was nothing else to do since there was nothing better.


Unless you had all pimped out +1 and had every single item, there was always something better. And even if there wasn't, that was no reason to stop doing stuff. Did I stop fighting Kirin after I got my HH? After I got my Skadi's Cuirrie? Even though there was nothing Kirin could ever give me again that I'd want? Nope.
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#36 Nov 04 2009 at 9:11 AM Rating: Good
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there was nothing else to do since there was nothing better.

This is true for both games, and every previous MMO game I've played. I think the feeling of "crap now what?" was more predominant in FFXI, but they rectified that over the years with countless endgame activities, now we have the "crap now what?" but because there is, in my opinion 'too much' to do and it spreads people too thin. In WOW you are basically forced to PVP, level alts, or farm to pass time until the 'next big thing' - but the game feels like it has 'no endgame' really, since, at least from my perspective with the people I played with, we'd conquer everything introduced and get the majority of the new gear sometimes in a matter of a few weeks.

I think there 'is' a happy medium somewhere in there, but if the 'battle system' is fun and the people we play with are cool, I honestly think the 'wow' system ends up being more welcoming to new people, and thereby more fun in the long-run. However, if FFXIV carries over a 'job system' closely resembling FFXI, the FFXI gear system is still totally acceptable (since there is a massive convenience of having one low level piece you can wear for a long time on multiple jobs).

I'll be honest, I don't care either way as long as I have a ******** of inventory space and and easy way to change / bank gear. THAT **** is annoying as balls in FFXI as it stands now.
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#37 Nov 04 2009 at 2:05 PM Rating: Decent
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FUJILIVES wrote:
In WOW you are basically forced to PVP, level alts, or farm to pass time until the 'next big thing' - but the game feels like it has 'no endgame' really, since, at least from my perspective with the people I played with, we'd conquer everything introduced and get the majority of the new gear sometimes in a matter of a few weeks.


Most people don't even enter the top raids, let alone finish them before the next raid is opened, let alone get all of the items they need.

I don't know if you are playing right now, or keeping up on what is happening in WoW, but I think Blizz is doing a fantastic job in trying to find ways to appease both casual and hardcore gamers to play. All of their new raids can be done with 10 or 25 man groups, allowing for large or small guilds to get in on the action. They have also added a number of hard modes that are designed to allow higher achieving guilds to advance further. Sure, the uber hardcore guilds still beat everything in a matter of days but the vast majority of guilds don't beat everything before the next raid is released.
#38 Nov 05 2009 at 12:05 AM Rating: Default
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Shazaamemt wrote:



I already said that if SE really commits to a MMO the way Blizzard committed to theirs, then we all will be playing FFXIV instead of WoW. If SE decides to half-*** it again, then I might be going back to WoW. In all honesty, I think SE is capable of producing the best RPG content of any company out there, and also capable of producing the best graphics and best gameplay... but only when they really invest in the genre. Blizzard also creates great games, but only makes a handful, fully utilizing their resources and completely investing in one game at a time. The best SE game could beat the best blizzard game, but Blizzard only releases their best, where SE will release things that are not even in the same realm as their best offerings.

The SE brand name means the possibility of greatness. The Blizzard brand name means that it is undoubtedly good. So with FFXIV I will roll the dice and see if it is really 'great', if not... then I am going back to something I know is good.

It's all a matter of Consistent Quality (Blizzard) VS a possible Greatness (SE).

Edited, Nov 4th 2009 12:42am by Shazaamemt


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#39 Nov 05 2009 at 4:26 AM Rating: Decent
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Quote:
I got "lucky" in the sense that I was in a guild with my friends who had been playing for awhile and were already decked out, so they would just burn through heroics with me for badges and whatnot, and there wasn't a lot of competition for 25man gear (I got 3 top tier pieces in one night once). Really though, the game is just very easy compared to FFXI (soloing/crafting/gathering/fighting, pretty much all of it).

I felt very bored and jaded with WoW, whats the point of working your *** off to get X piece of gear if its just replaced a month later? I didn't get nearly as excited when I got new gear. With FFXI I feel a constant progression towards an "ideal" set, with a new uber piece or two (as well as some sidegrades) appearing every 6 months or so that I actually have to work towards rather than just showing up and having it handed to me, and thus it feels great when I finally get a piece I've been hoping for. I do feel FFXI took this a bit far with certain things though (namely mythics/relics, as well as some HNM).


It's a completely different ballpark without a guild/friends to carry you through content, until you're geared enough. When I picked the game back up at the release of the last patch, I leveled from scratch. Only had one or two friends playing with me. I'm geared decently, but probably not enough for the hardest content available now(minus being carried). I had to rely on myself for gear. As a guild, it's completely different to progress with them, then to jump in after they have everything on farm. I've been 80 for a few months now, and I still have a lot of work to ******* RNG!).

Quote:
Regardless, it can be said of WoW that one can gear up to the endgame content (not meaning BiS, but geared to complete the content) in a matter of a few months. Then, a few months later, that entire gear set will be replaced by whatever new items you obtain through the natural progression of the game. I doubt anyone disagrees that there is a 3-4 month maximum lifespan on that epic new item you worked so hard to get.


Depending on the pieces in question, it can be much longer. There are a few set bonuses that you just don't want to lose. Or just single pieces of gear. There's a trinket that was released at the start of the expansion that is still the best, if you're going for an Armor Pen Marks Hunter build. But in general, I'd say closer to 5-6 months, if you factor in learning new encounters/RNG.

Quote:
The point being made earlier in the thread (at least in my understanding), is that neither of these gear systems are ideal for the average MMO player, and I agree. I don't have any genius ideas, but I would like to see a more medium balance between the two itemization systems in FFXIV. If I had the option to swap jobs in WoW, then the entire gear system would be tedious. Everyone would roll on all the items they could use right off the bat. WoW's system works for a single class per character system, but in a FF world where you have a single character/multiple class system, I don't think it would be enjoyable if gear progressed at the same rate.


I agree. Neither system is ideal. Gear shouldn't be incredibly easy to get, but not so hard that its almost not worth it. On the other hand, a pair of Lv7 boots shouldn't last you 40+ levels. Need to find a medium.

Edited, Nov 5th 2009 5:28am by Jubs
#40Izaacpaul, Posted: Nov 05 2009 at 9:24 AM, Rating: Sub-Default, (Expand Post) W0w 1z 4 h@+3rz.
#41 Nov 05 2009 at 3:08 PM Rating: Decent
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Quote:
Most people don't even enter the top raids, let alone finish them before the next raid is opened, let alone get all of the items they need.
I don't see why not, it's easy to find good guilds. Even my alliance/alt servers were invited to various different big guilds by people I met while leveling them.
Quote:
As a guild, it's completely different to progress with them,
Just to clarify, they didn't help me get to 80 at all because they were busy with runs/PvP, just gear up once I got there (by bringing me to runs they were doing anyways).
Quote:
I'd say closer to 5-6 months,
new content is released every 3-4 months, if it wasn't possible to fully gear a large guild in a 1-2 month time frame, then I would have had more competition for gear that I got by being "carried" at the end of a update cycle.

Quote:
If you didn't enjoy the game, that's fine. Just try to be a little more objective in your critique, ya?
How about this then: I greatly enjoyed WoW for the first 2months I played, then I realized I had geared myself to the point where I was putting out the same numbers or better than people who had been playing for 5 years. There is no real overall progression at all. I got bored running the same 25man every week, regeared myself for protection when our main tank was out of town (not total BiS but pretty close to it in two weeks and I was running things while they were gone so there was no "being carried"), got bored of that in 2 weeks, leveled multiple other jobs, enjoyed learning the new mechanics for a short time (particularly DK), then got bored of them and gave my account/gear away to friends.

So here is my objective criticism: of all my minor nitpicks and annoyances with WoW (and don't get me wrong, I have plenty for FFXI too) the absolute worst thing I think Blizzard has done is implement the "new update, everything you have is now worthless, all the events you learned to do masterfully are now worthless, have fun grinding this new dungeon over and over till next update". People are still doing dyna/sky in FFXI, rather than just replacing all the old content every couple of months, SE adds new and interesting stuff while keeping the old events relevant, it's a much better system IMO.

God WoWites are zealous.
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#42 Nov 05 2009 at 8:32 PM Rating: Excellent
The thing I dislike about WoW's model isn't necessarily that they add new content in tiers, that gives people new things to do, but that they obsolete old stuff. When you first got WotLK, Naxx stuff was a good upgrade. Now, people can just grind heroics from badges and also simply from the new Argent coliseum raid.

Now Naxx is basically a lump of wasted disk space. It would be nicer if it was still in the progression line, people would still run it for new characters or alts, etc. Then a) there'd be lots of stuff to do instead of trying to cram everyone into the last 1% of content.

and b) it really takes away that sense of accomplishment, that sense that I made progress on my character knowing that I could have taken a vacation for 3 months and come back and get as good or better gear than if I was raiding for those three months. With out that sense of accomplishment I often don't feel like playing.


FFXI was the opposite way. I had the good feeling that my character had come a long way and that I had accomplished a significant amount with him. He had pretty good gear. The problem with him is there wasn't much left I could achieve without being rather insane.

Edited, Nov 5th 2009 10:33pm by digitalcraft
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#43 Nov 06 2009 at 12:15 AM Rating: Decent
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Quote:
The thing I dislike about WoW's model isn't necessarily that they add new content in tiers, that gives people new things to do, but that they obsolete old stuff. When you first got WotLK, Naxx stuff was a good upgrade. Now, people can just grind heroics from badges and also simply from the new Argent coliseum raid.

Now Naxx is basically a lump of wasted disk space. It would be nicer if it was still in the progression line, people would still run it for new characters or alts, etc. Then a) there'd be lots of stuff to do instead of trying to cram everyone into the last 1% of content.

and b) it really takes away that sense of accomplishment, that sense that I made progress on my character knowing that I could have taken a vacation for 3 months and come back and get as good or better gear than if I was raiding for those three months. With out that sense of accomplishment I often don't feel like playing.


On top of that when you level a new character now and you reach 80, you hit some kind of mental wall to gear up with other people. Eventhough you might be geared decently to do normal heroics, a lot of people will kick you from the group/ avoid you, because in their eyes you're undergeared compared to the latest new raid requirements. But it's those heroics which you need to gear up in the first place...
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#44 Nov 06 2009 at 12:50 AM Rating: Decent
RedGalka wrote:
On top of that when you level a new character now and you reach 80, you hit some kind of mental wall to gear up with other people. Eventhough you might be geared decently to do normal heroics, a lot of people will kick you from the group/ avoid you, because in their eyes you're undergeared compared to the latest new raid requirements. But it's those heroics which you need to gear up in the first place...


That's being addressed. With the new LFG tool they're implementing for cross-server dungeon runs, people won't have the option to inspect the gear of the people they're running 5-man dungeons with. The downside to that is that if you use the system, it's a pretty safe bet that sooner or later you're going to get someone who is so grossly undergeared and/or underskilled that it's only the people in higher tier raid gear that are going to be able to carry the run. The upside is that the daily lockout restriction on the heroic dungeons is removed if you queue through the random option. That means that people gearing alts or even just finishing their tier 9 sets are going to be spamming heroics with the vengeance, taking advantage of the bonus emblems from using the random dungeon feature + little/no wait because it's cross realm + no lockouts. "Undergeared" characters will become more common...people will likely get used to seeing them again and will probably find themselves wasting a lot of time if they leave any group where the first pull has one or two of the dps classes struggling to break 1.5.k.

Blizzard has made accessibility of content a priority with this expansion, and they've succeeded in spades. Not only that, but it just keeps getting better. The only people with cause to complain right now are the ones whose ego is attached to their gear who are inclined to resent the idea of new 80s gearing to be viable for current content in a couple of months instead of having to spend a year grinding previous tiers of content just to get ready.
#45 Nov 06 2009 at 1:09 AM Rating: Good
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Too tired to write another thought-out post on why I personally would play either WoW or FFXIV, if you want to read one, there are 3 up there if you care to scroll-bar.

I just would like to see the thread re-railed (again) into discussing real issues of why one would chose FFXIV or WOW as their primary MMO in the future. Instead of the bickering over how WoW has itemization problems (or how WoW doesn't have itemization problems). The truth of the matter is, most players I have seen posting here do not consider FFXI or WOW to be the superior game, but rather, different games with unique flaws that we hope to see rectified.

If this is just another thread about how WOW is great or FFXI is better... then we are just talking in circles again.

So, for the last time, I will care about re-railing this thread because I find the topic interesting.

What would make you play FFXIV over WoW or play WoW over FFXIV in the FUTURE?

(my reasons for both can be found if you scroll up).
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#46 Nov 06 2009 at 1:22 AM Rating: Excellent
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This was a funny topic to come across tonight for me, as I was just talking about this with my sister, who has played wow since its release.

I played both ffxi and wow. FFxi for about 4 years, wow for 2. I was just talking about the differences in my opinion with my sister, and this is how i explained them to her.

Wow was fun, and I enjoyed it. And I always considered it just a game. It was fast paced to me, compared to playing ffxi before it. I enjoyed the pvp system of wow the most. I played an undead mage, made gladiator title in season 3, 4 and 5 of arena. Wow's game mechanics i really enjoyed over ffxi. But... I didn't enjoy the way my character in wow felt almost "generic" I gueess you can call it. It was way too easy to just create another toon at any time, it was hard at times for me to keep track of some friends, because they had so many characters. One thing I really enjoyed about ff, was the community feel to the game. There was names and faces I saw daily on ffxi, for years, people that I had played with at times, and then forgot about for a while, then ran into again, only to talk about old times, leveling here, or doing quests together at this time. I never had this feeling in wow.

I'm 31 years old now, I grew up on old fashioned square games, final fantasy, chrono trigger, secret of mana, so maybe you can say I was biased from the start, but ffxi was more than a game to me. There were times I stayed up late at night to finish quest chains with friends, that we had been working on for weeks, thoroughly emersed in ffxis' world. The storylines, the music, I enjoyed everything about it. I have memories of laughing, being angry, and yes even crying over the 4 years of time playing with friends on ffxi. That being said, there is no way I could even consider not at least trying out ffxiv when its released.

When I quit wow, about 3 months ago, it was just over for me. I had fun, time to move on, I was bored. When I quit ffxi about 2 years ago, it was time for me to move on, but I felt like I was moving out of a neighborhood i had grown up in for years. I would miss friends, people i didn't even know, but saw almost everyday, the music, the world, the enviroment. Square has magic and poetry in the worlds and stories they create, i've yet to see another company rival them. I will never forget my time spent on ffxi.

Sorry for the long post, just my 2cents.
#47 Nov 06 2009 at 1:42 AM Rating: Decent
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Quote:

Sorry for the long post, just my 2cents.


It was worth 2cents more than another post about which game had better item systems. Thanks for your relevant input, don't be sorry for posting something that actually has to do with the thread.

Edited, Nov 6th 2009 3:58am by Shazaamemt
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#48 Nov 06 2009 at 2:51 AM Rating: Decent
Shazaamemt wrote:

Quote:

Sorry for the long post, just my 2cents.


It was worth 2cents more than another post about which game had better item systems.


If everyone did what you seem to want them to do, all responses would be one line answering the OP's question and that would be it.

It's called a discussion, and it's on-topic. Stop playing closet moderator and just let it happen. At least this thread seems to have contained the discussion within the bounds of civility.
#49 Nov 06 2009 at 3:01 AM Rating: Excellent
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Quote:
So here is my objective criticism: of all my minor nitpicks and annoyances with WoW (and don't get me wrong, I have plenty for FFXI too) the absolute worst thing I think Blizzard has done is implement the "new update, everything you have is now worthless, all the events you learned to do masterfully are now worthless, have fun grinding this new dungeon over and over till next update". People are still doing dyna/sky in FFXI, rather than just replacing all the old content every couple of months, SE adds new and interesting stuff while keeping the old events relevant, it's a much better system IMO.


People are still grinding dyna/sky. People still go to Naxx. People still go to Ulduar. I see groups looking for them all the time. Difference between Dynamis and Naxx, is you're far more likely to actually benefit from going to Naxx in WoW, then Dynamis in FFXI, if you need something from that instance.

WoW just uses a different progression system than FFXI. That's all it boils down to. Whether you prefer one over the other is completely up to you.
#50 Nov 06 2009 at 3:30 AM Rating: Default
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Quote:

If everyone did what you seem to want them to do, all responses would be answering the OP's question and that would be it.


100% right. I think I might have a new sig.
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#51 Nov 06 2009 at 10:00 AM Rating: Good
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Jubs wrote:
Quote:
So here is my objective criticism: of all my minor nitpicks and annoyances with WoW (and don't get me wrong, I have plenty for FFXI too) the absolute worst thing I think Blizzard has done is implement the "new update, everything you have is now worthless, all the events you learned to do masterfully are now worthless, have fun grinding this new dungeon over and over till next update". People are still doing dyna/sky in FFXI, rather than just replacing all the old content every couple of months, SE adds new and interesting stuff while keeping the old events relevant, it's a much better system IMO.
People are still grinding dyna/sky. People still go to Naxx. People still go to Ulduar. I see groups looking for them all the time. Difference between Dynamis and Naxx, is you're far more likely to actually benefit from going to Naxx in WoW, then Dynamis in FFXI, if you need something from that instance.
Naxx is ~1yr old? That's a horrible analogy for the point you're trying to make. Salvage/Einherjar/Nyz are ~2yrs old and have way better staying power (I personally am in a group that does dyna for money, but there are plenty of people that still do it for the worthwhile items that drop there that you can't get analogs for anywhere else too). How many people do you see still doing Sunwell Plataeu or the Black Temple every week? (something like Molten Core would be closer still, but people occasionally solo that as a joke) WoW has all this great previous expansion content that just gets wasted every time they update, and you're left with the tediousness of "here's the newest content, if you want to get stronger this is the only way to go about it whether you enjoy this particular raid or not". No variety, no choice, just bleeeh.

Quote:
What would make you play FFXIV over WoW or play WoW over FFXIV in the FUTURE?
FFXIV

If WoW gets something I am convinced is particularly awesome I may go back for a couple of months again if they don't overlap (I've started from scratch 3x now), but it's soo easy to burn through content I just never stay too long.
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