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#1 Nov 11 2009 at 7:00 PM Rating: Good
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Gladiator & Pugilist have been updated! Elmer was right on the money as usual.
#2 Nov 11 2009 at 7:19 PM Rating: Decent
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Looking at the Gladiator 'Lantern Shield' looks like you can put 1-2 swords in the shield, and able to atk with the shield, just like a normal sword, but as the disctription says that they need a lot of upkeep.

So i see it as a sword in main hand, and the Lantern Shield in off hand. Able to atk and defende with the shield. Be almost like Dual Wield but sword/shield mix.
#3 Nov 11 2009 at 7:22 PM Rating: Decent
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I agree, putting two swords in a shield def makes it seem much more offensive. It also looks pretty badass. Looks like I will return going down the MNK route. Poison on the baghnakas and the ferocity of the beast in the Hora seems to give some special stat bonuses. AHHHHH.
#4 Nov 11 2009 at 10:42 PM Rating: Good
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Quote:
Looking at the Gladiator 'Lantern Shield' looks like you can put 1-2 swords in the shield, and able to atk with the shield, just like a normal sword, but as the disctription says that they need a lot of upkeep.

I don't think it means you attack with it. It's probably a way of keeping alternate weapons handy for swapping on the fly.
#5 Nov 11 2009 at 11:43 PM Rating: Decent
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Looks like I'd be very likely to play Monk again this time round :P
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#6 Nov 11 2009 at 11:59 PM Rating: Decent
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Very impressed so far..can't wait to play Gladiator =p.

"MNK" is going to be fun, as well.
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#7 Nov 12 2009 at 12:06 AM Rating: Good
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Why does the title of this thread remind me of this?

Edit: 800th post mannas!

Edited, Nov 11th 2009 10:20pm by Izaacpaul
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#8 Nov 12 2009 at 12:29 AM Rating: Decent
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"A testament to its performance in combat is the fact that it continues to be used in gladiatorial games to the present day"

This caught my eye. Though SE has already stated that FFXIV's focus will be mainly on PvE, perhaps their still is hope for a bit of interesting PvP aspects?
#9 Nov 12 2009 at 1:30 AM Rating: Decent
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Wonder what the heck the point of putting a lantern in a shield is. Maybe it's an enmity thing, so as to attract the attention of monsters? Sounds weird to me.
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#10 Nov 12 2009 at 1:55 AM Rating: Good
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Pluelf wrote:
Wonder what the heck the point of putting a lantern in a shield is. Maybe it's an enmity thing, so as to attract the attention of monsters? Sounds weird to me.


Wikipedia wrote:
A lantern shield is a very unusual weapon/shield design that was used in Italy between the 16th and 17th centuries. Both for attack and defense, there were enough tools embedded in the design that some might call it an Italian "Swiss-army-shield".

Born of the need to protect one's self from the increasingly frequent night time muggings, it was based around a small metal buckler some 30 cm in diameter. The buckler was affixed to the wearer by a small strap to the forearm; in addition, a metal gauntlet was built into the far end of the shield, and affixed with some long serrated spikes to help catch and break enemy blades. Beneath this odd complex of shield and spiked glove, was a long sword blade, which paralleled the wearer's arm. It extended in front of the shield by some 30 cm and behind the shield to the wearer's elbow, and was pointed for thrusting. On the face of the shield a short spike was affixed to be used for short thrusts. Additionally, the center also held a hook arrangement, so that the lantern that gives this weapon its name could be carried, with a flap that could be used to hide the light. During this period in Italy fencers sometimes carried lanterns to dazzle their foes, and training schools in the use of such tactics existed. The idea was upon being attacked to flip the lantern open and blind the opponent in the dark of night.

It is believed that the Lantern Shield was more of a deterrent to would-be robbers than an actual, effective, defensive option.


Cool info update, I'm dying to know about the magic disciples, though.

Edited, Nov 12th 2009 12:06am by Kirbster
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#11 Nov 12 2009 at 7:36 AM Rating: Decent
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Sounds like different weapons will lend a lot more variety than they did in ffxi. For example, the Pugilist's different arms might require more upkeep (leather), or have a longer delay (metal), or need a full replacement (bone) as they degrade over time.
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#12 Nov 12 2009 at 8:37 AM Rating: Good
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I can't wait to see THF and WHM. My two favourite jobs from XI, hopefully they'll look as spiffy as these two :D
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#13 Nov 12 2009 at 8:54 AM Rating: Decent
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Agreed, THF is highly next on my list of diciplines I want to hear about, although considering that none of the other diciplines have been called by the traditional FF job names i'm thinking that the "thief" will most likely be called a rogue/assassin, or something along the line.
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#14 Nov 12 2009 at 12:31 PM Rating: Good
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Quote:
Looking at the Gladiator 'Lantern Shield' looks like you can put 1-2 swords in the shield, and able to atk with the shield, just like a normal sword, but as the disctription says that they need a lot of upkeep.


Quote:
I don't think it means you attack with it. It's probably a way of keeping alternate weapons handy for swapping on the fly.


Quote:
Wonder what the heck the point of putting a lantern in a shield is. Maybe it's an enmity thing, so as to attract the attention of monsters? Sounds weird to me.


Lantern shields became popular in the cities with nobles while crime was on the rise and people were worried about being attacked on the way home after dark. The lantern shield evolved as a way in which one could carry their lantern (so they could actually see their way home) while not losing the use of that hand if they were attacked.

Lantern shields were metal gauntlets worn over the left hand (or offhand) with a buckler shield welded onto it. The hook was on the inside of the shield. From there they began to get more and more elaborate, with spikes or multiple blades being added to the shield to the point of making them unusable, and more of a deterrent.

Additionally, the blades attached to a lantern shield were not just for storage, they were actually welded in place. Some of them even featured retractable blades.

Finally, the lantern always had a movable shutter on it. The purpose of this was to create a controlled beam of light to blind an attacker.


Here are a couple pics of actual lantern shields.
http://lh6.ggpht.com/_hSzCzJIj_FE/SRuEb_tfsPI/AAAAAAAAAeY/CkUjZa9Clkw/s576/1226538302352.jpg

http://lh5.ggpht.com/_hSzCzJIj_FE/SRuEcBEZYGI/AAAAAAAAAeg/Pqw9MWJm4SA/s576/1226538407100.jpg

http://lh5.ggpht.com/_hSzCzJIj_FE/SRuEcBEZYGI/AAAAAAAAAeg/Pqw9MWJm4SA/s576/1226538407100.jpg


Edited, Nov 12th 2009 12:44pm by renasci
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#15 Nov 12 2009 at 1:06 PM Rating: Decent
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From what im getting from SEs Disciplines is that multiple jobs/Classes will be linked to one of those 4 disciplines they've shown so far. Puglists may turn out to be mnk / pup. Im just hoping blue magic finds its way into FFXIV, **** if it does it'll probably be in the gladiator class, seeing as how they mentioned curved swords(I know if thats, an indication to blue mage its vague as ****, but I can dream)
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#16 Nov 12 2009 at 7:02 PM Rating: Decent
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Damnit OP put the ******* link at least when you first post this otherwise its pretty much just saying "FIRST!!11111111!1!!"

http://na.finalfantasyxiv.com/
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#17 Nov 12 2009 at 9:22 PM Rating: Good
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Anyone else think the text is hinting at how durable the item is?

Lantern Shield wrote:
Such shields are notorious for the intensive maintenance they require.
Hora wrote:
Though more apt to grow brittle from their leather or metal counterparts

Makes me think these weapons won't take as long to break/be repaired.
#18 Nov 12 2009 at 10:15 PM Rating: Decent
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I belive some like wood, leather, and such would break easy compared to metal, steel, and such.

Quote:
Such shields are notorious for the intensive maintenance they require.
Belive that only it goes with that shield since it can hold 1-2 swords in it also which well wear it down.

Edit: Wood/Leather = break ez, but cheap to repair.
Iron/Steel = longer break, but much more to repair.
How I see it.

Edited, Nov 12th 2009 11:41pm by Zalongamer
#19 Nov 13 2009 at 3:20 PM Rating: Good
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Am I the only one who really hopes they do not implement a system that you have to repair your armor and weapons like you do in WoW? I mean I don't know about you guys but I have enough upkeep to take care of in real life. Can't I just play a game and have fun instead of worrying if I remembered to repair gear.
#20 Nov 13 2009 at 3:43 PM Rating: Good
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jegzus wrote:
Am I the only one who really hopes they do not implement a system that you have to repair your armor and weapons like you do in WoW? I mean I don't know about you guys but I have enough upkeep to take care of in real life. Can't I just play a game and have fun instead of worrying if I remembered to repair gear.


Yea, I'm not a big fan of repairs either, but they already said they're putting this crap in the game. Nothing we can do about it, except deal with it.
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#21 Nov 13 2009 at 3:59 PM Rating: Decent
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Yea, I'm not a big fan of repairs either, but they already said they're putting this crap in the game. Nothing we can do about it, except deal with it.


Yeah, we will have to deal with it but it is a step backwards IMO. Everyone complained about the money system in XI and now they give us something else to waste gil on. /banghead
#22 Nov 13 2009 at 4:44 PM Rating: Good
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jegzus wrote:
Yeah, we will have to deal with it but it is a step backwards IMO. Everyone complained about the money system in XI and now they give us something else to waste gil on. /banghead

Most games with a durability system use it as an alternative money sink or death penalty, and it works amazingly well. I know it is hard to get used to the idea, but once you see it executed well you'll be rolling your eyes at any MMORPG that doesn't implement durability.
#23 Nov 13 2009 at 5:06 PM Rating: Good
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Good to know the info's still coming, I thought it might have come to a stand still
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#24 Nov 13 2009 at 7:22 PM Rating: Decent
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I likE that they had a bunch of weapons, would be nice to see them do that with some of the other Classes. I cannot wait to see what they do with the magic class. So far the game seems to be looking really nice. I'm so curious about the upgrade system for the weapons/class.
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#25 Nov 13 2009 at 8:34 PM Rating: Default
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Most games with a durability system use it as an alternative money sink or death penalty, and it works amazingly well. I know it is hard to get used to the idea, but once you see it executed well you'll be rolling your eyes at any MMORPG that doesn't implement durability.


Meh I play WoW and I hate having to always repair my armor. It's just something I don't like in my games.
#26 Nov 13 2009 at 8:41 PM Rating: Good
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Allegory wrote:
Most games with a durability system use it as an alternative money sink or death penalty, and it works amazingly well.


LotRO's version sucks donkey balls. Any significant instance would see most melees having to port home, repair, and be resummoned (and possibly escorted through any repops) at least once. At a half-hour a run, it was ****ing asinine. That was with no deaths, too.

That said, I do agree that a well-implemented durability system could actually enhance the gameplay of FFXIV, and I have a lot of faith in SE to make a well-implemented system. I'd personally like to see durability be solely a wear and tear mechanic (unconnected to the death penalty, in other words), but we'll see how it goes.
#27 Nov 13 2009 at 9:10 PM Rating: Good
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The only people against money sinks are people that don't understand how player based economies work. They're all but useless in offline games, but they're vital to online multiplayer games.
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#28 Nov 13 2009 at 10:20 PM Rating: Default
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We don't need another money sink in the FF franchise. After playing XI for four years I have seen the economy go up and down many times. And it will do it regardless of how many useless money sinks are implemented.
#29 Nov 13 2009 at 10:53 PM Rating: Good
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renasci wrote:
Quote:
Looking at the Gladiator 'Lantern Shield' looks like you can put 1-2 swords in the shield, and able to atk with the shield, just like a normal sword, but as the disctription says that they need a lot of upkeep.


Quote:
I don't think it means you attack with it. It's probably a way of keeping alternate weapons handy for swapping on the fly.


Quote:
Wonder what the heck the point of putting a lantern in a shield is. Maybe it's an enmity thing, so as to attract the attention of monsters? Sounds weird to me.


Lantern shields became popular in the cities with nobles while crime was on the rise and people were worried about being attacked on the way home after dark. The lantern shield evolved as a way in which one could carry their lantern (so they could actually see their way home) while not losing the use of that hand if they were attacked.

Lantern shields were metal gauntlets worn over the left hand (or offhand) with a buckler shield welded onto it. The hook was on the inside of the shield. From there they began to get more and more elaborate, with spikes or multiple blades being added to the shield to the point of making them unusable, and more of a deterrent.

Additionally, the blades attached to a lantern shield were not just for storage, they were actually welded in place. Some of them even featured retractable blades.


I'm just going by the look of the one on the site. The blades on it are pointing downward, and they appear to be regular hilted swords resting in slots. I'm not sure how you could attack with something like that.
#30 Nov 14 2009 at 1:54 AM Rating: Default
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CommanderKing Score: Default (imagine that)
Damnit OP put the ******* link at least when you first post this otherwise its pretty much just saying "FIRST!!11111111!1!!"

http://na.finalfantasyxiv.com/


Seriously? I find it hard to believe that people who are watching for info on this game don't know where the website is. Maybe perhaps someone is being a Douche and is to lazy to either go to their favorites , Type in the information or jealous they didn't get to say
Quote:
"First!!11111111!1!!"


Edited, Nov 14th 2009 12:04am by Ruam

Edited, Nov 14th 2009 12:08am by Ruam
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