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Different Sects within the race?Follow

#1 Nov 13 2009 at 11:22 AM Rating: Decent
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I keep reading the FFXIV site and they keep saying there are two different types of certain races. Like the miqote's have some night dwellers and day dwellers or something like that. Maybe that is some variety to races we don't know about yet? Does anyone know?
#2 Nov 13 2009 at 2:34 PM Rating: Decent
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I dunno much about what they plan to do with what they've said...they've also mentioned two different kinds of Elezen - The Elezen and "the reclusive Duskwight Elezen" as well as two different kinds of Hyurs - Midlanders and Highlanders. I think it's pretty cool that they are gonna further customize the characters to make things a little more interesting. Seems kinda like it might be determined oh your race and home city (correct me if i'm wrong). Whatever the case may be, I like the idea.
#3 Nov 13 2009 at 4:23 PM Rating: Decent
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Each race is going to have a "light" and a "dark" sec, and it will effect your stats. Other than that we really don't know anything.
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#4 Nov 13 2009 at 5:03 PM Rating: Default
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I thought I posted this same thing almost a week ago...
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#5 Nov 13 2009 at 5:38 PM Rating: Decent
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lol probably...but whats the point of technology and "new post" buttons if not to be as lazy as could possibly be!
#6 Nov 18 2009 at 12:42 PM Rating: Good
shintasama wrote:
Each race is going to have a "light" and a "dark" sec, and it will effect your stats.

If you have proof of this, I'd like to see it.
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#7 Nov 18 2009 at 12:52 PM Rating: Good
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Ralrra the Flatulent wrote:
shintasama wrote:
Each race is going to have a "light" and a "dark" sec, and it will effect your stats.

If you have proof of this, I'd like to see it.


It's somewhat implied with the Hellsguard but I don't believe it has been said explicitly that these factions will have different stats.

Quote:
A reclusive tribe of Roegadyn that live in the mountainous regions near Ul'dah and possess skill in the magical arts.


It doesn't necessarily mean that their stats will be any different.
#8 Nov 18 2009 at 1:59 PM Rating: Decent
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shintasama wrote:
Each race is going to have a "light" and a "dark" sec, and it will effect your stats. Other than that we really don't know anything.

Oh no...

I hope that isn't a Horde vs Alliance, or an Order vs Destruction sorta thing. IMO, one of the worst parts of WoW, is that you are restricted to only half the server population to play and talk with. Ya can have PvP in a game without a restricting Faction vs Faction mechanic.
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#9 Nov 18 2009 at 2:23 PM Rating: Good
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I think this will mostly be used a story-based catalyst for conflict within the single races, perhaps moreso than conflict between the different races. Obviously this can also be used in a fashion where members of your race which are part of the other tribe/group/sect can be your enemies. I'm leaning away from stat differences though, if only because that seems too superficial a consequence for coming up with these rather distinct groups. EDIT: I guess they have more or less been confirmed, though it seems like it won't be to a very large degree.

Edited, Nov 20th 2009 8:41am by TraumaFox
#10 Nov 18 2009 at 6:24 PM Rating: Good
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It is noted that atleast for the Roegadyn one clan is said to have mastered the art of magic. I would bet that by chosing which clan or side your from determines whether your character is more physical or magical combat efficient. This would allow you to be a whatever race you want and still have natural stat boosts
#11 Nov 19 2009 at 6:29 AM Rating: Decent
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maybe it just means they makes every "clan" master of a class, like sam was related to norg in ff11, and you would get your af and other specific ja/ws quests from there.

that would also means at least 10 class avaible at release.
#12 Nov 19 2009 at 2:18 PM Rating: Excellent
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Yogtheterrible wrote:
Ralrra the Flatulent wrote:
shintasama wrote:
Each race is going to have a "light" and a "dark" sec, and it will effect your stats.

If you have proof of this, I'd like to see it.

It's somewhat implied with the Hellsguard but I don't believe it has been said explicitly that these factions will have different stats.
Quote:
A reclusive tribe of Roegadyn that live in the mountainous regions near Ul'dah and possess skill in the magical arts.

It doesn't necessarily mean that their stats will be any different.

sry for the late response:
eorezpedia, early august Famitsu interview trans wrote:
In addition to the race, there might be other selections players can make during character creation that will affect their starting stats. One of these selections that people have been curious about is if people will be able to choose to be in one of the various clans or families that have been mentioned in the race descriptions. For example, being a Seeker of the Sun versus a Keeper of the Moon or a Highlander versus a Midlander. Komoto says this is a secret for now but Tanaka wants people to think that there just might be something behind these clans.

ZAM, early august Famitsu interview trans wrote:
Character creation will afford the player much more variety than they have seen in the land of Vana'diel. Skin color, hair color, eye color and hair style will all be selectable. You may even be able to find your favorite do from Final Fantasy XI and make a character that matches his or her Vana'dielian ancestor. The developers have stated they wanted to create an air of familiarity for players transferring over from Final Fantasy XI. They realize long-time players identify with the avatar they have created and adventured with over the past seven years. However, the races will be receiving a couple alterations. Beyond the cosmetic differences, there will be differences in ability, although not as great as in Final Fantasy XI. One key difference is the addition of clans within the races. The developers also revealed that your choice of clan could affect your starting stats.

I seem to remember a less dodgy confirmation later, but I can't seem to find it, oh well.
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#13 Nov 19 2009 at 3:14 PM Rating: Good
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As far as different stats based on clan.

I could see them doing something like a bonus to a certain stat/ability during daytime hours for the "seekers of the sun"
and vice versa for "keepers of the moon"
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#14 Nov 20 2009 at 7:33 AM Rating: Excellent
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What I can say is that if there are distinct stat/effect/bonus differences between clans and families, I want it to be completely transparent when I'm making my choice. I don't know of any MMO besides FFXI where racial differences aren't explicitly given to you at character creation. I'm sure it won't be anything big enough that I'd reroll a new character just because I didn't like the particular stat boost I got from picking one clan over another, but why shouldn't I be able to pick something I know I'd like better and could benefit from?
#15 Nov 24 2009 at 7:58 AM Rating: Default
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Quote:
there will be differences in ability, although not as great as in Final Fantasy XI.


well since people say race stats boosts generally don't really matter in ffxi (only real notable exception is mp for taru's) then these stat upgrades might not even be worth thinking about.
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#16 Nov 24 2009 at 9:24 AM Rating: Good
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Quote:
Oh no...

I hope that isn't a Horde vs Alliance, or an Order vs Destruction sorta thing. IMO, one of the worst parts of WoW, is that you are restricted to only half the server population to play and talk with. Ya can have PvP in a game without a restricting Faction vs Faction mechanic.


That would be an extremely unlikely move, considering SE's enthusiasm for PvE and teamwork, and the fact that something like that would have been advertised.
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#17 Nov 30 2009 at 11:54 PM Rating: Good
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Quote:
I hope that isn't a Horde vs Alliance, or an Order vs Destruction sorta thing. IMO, one of the worst parts of WoW, is that you are restricted to only half the server population to play and talk with. Ya can have PvP in a game without a restricting Faction vs Faction mechanic


I totally agree man, what's the point of PVP without being able to trash talk the opposing player lol!

On the subject of the forum I would like to see some male mithra for once.... Some Man-tigers would be sweet. I know in FFXI that mithra females were the strong ones and the males were weak sissies yadda yadda but this is a completely different game who knows.
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#18 Dec 01 2009 at 11:01 AM Rating: Decent
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Reckthor wrote:
Quote:
I hope that isn't a Horde vs Alliance, or an Order vs Destruction sorta thing. IMO, one of the worst parts of WoW, is that you are restricted to only half the server population to play and talk with. Ya can have PvP in a game without a restricting Faction vs Faction mechanic


I totally agree man, what's the point of PVP without being able to trash talk the opposing player lol!

On the subject of the forum I would like to see some male mithra for once.... Some Man-tigers would be sweet. I know in FFXI that mithra females were the strong ones and the males were weak sissies yadda yadda but this is a completely different game who knows.


I don't think FFXIV will focus much on PvP just like FFXI.
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