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Difficulty vs PunishmentFollow

#102 Dec 01 2009 at 8:35 AM Rating: Default
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456 posts
Quote:
Players avoid easy games like the plague. You can make a game challenging without making it's death penalty extreme.


Challenging and risk are two different things. You can make a crossword puzzle challenging, but there is no risk involved in that. Death penalties won't "extreme" other games had worst, and I can think of way worst. If you wasn't forced to seek a party to make up the exp then it wouldn't even be bad at all.
#103 Dec 01 2009 at 8:40 AM Rating: Decent
Scholar
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777 posts
Mykha wrote:
WoW's massive financial flop.

I am confused and mildly scared by this statement.
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KUMQUATS
#104 Dec 01 2009 at 10:14 AM Rating: Good
I once heard a story about this elusive word called, "sarcasm." Many people have heard of the word but never actually understood what it means. The closest they've come is a whooshing noise...
#105 Dec 01 2009 at 2:01 PM Rating: Good
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1,159 posts
Unfortunately sarcasm and idiocy are very similar when wielded by an idiot, especially in writing.
#106 Dec 01 2009 at 5:46 PM Rating: Good
Yogtheterrible wrote:
Unfortunately sarcasm and idiocy are very similar when wielded by an idiot, especially in writing.


You guys on this forum tend to cry altogether too ******* much.

Lighten up a little, ya?
#107 Dec 01 2009 at 10:34 PM Rating: Good
Sage
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129 posts
Quote:
Challenging and risk are two different things. You can make a crossword puzzle challenging, but there is no risk involved in that. Death penalties won't "extreme" other games had worst, and I can think of way worst. If you wasn't forced to seek a party to make up the exp then it wouldn't even be bad at all.


I can think of a lot worse, too. And you're right about the exp wouldn't be a problem if you weren't forced to group thing. I agree on that. I could just do without Weakness.
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