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#1 Nov 24 2009 at 4:27 PM Rating: Decent
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Both PS3 and Xbox360 have ways to talk while playing games. and the PC as well. They should implement a way for us to use voice chat while in party, or raid.


I think it would be a fun way to play FF with your friends in groups, and quickly respond to situations. As long as they stay away from mass voice communication, such as shouting in public areas and /say type situations, it wouldn't be as annoying as most people think.
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#2 Nov 24 2009 at 4:45 PM Rating: Excellent
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It would have to be limited to personal messages. Once it broadens up to larger chat channels you'll always be stuck with some child who thinks that screaming random words he hears his big brother say makes him cooler.
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#3 Nov 24 2009 at 5:08 PM Rating: Excellent
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Never been a fan of mandatory voice chat, and when you consider the possibility of it being an in-game system, you pretty much know it will be. Also, SE can't police voice content like they could text logs, so it'll never happen.
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#4 Nov 24 2009 at 5:43 PM Rating: Good
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Voice chat has many advantages and disadvantages.

Personally I think that if they made an in game system where someone can buy something like a Linksack (just as an example here because everyone would know what I was talking about) and give out Link pearls. Just like in FFXI only those who had the Linkpearls could talk in the chat. You can have the option to turn it off and on by taking off the pearl or putting it back on. Voice chat helps a lot in some games when you can't keep up with the text. Sometimes a cry for help can go unnoticed but if someone actually says they need to be healed that is a lot better.

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#5 Nov 24 2009 at 6:26 PM Rating: Good
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I had the same thought. Make it so Linkshells or guilds have the option to have voice on and off for guild members and nothing else. Pickup stuff should not have voice work availible unless you somehow setup up something 3rd party like a vent server to limit from being mandatory for groups as it likely will end up becoming if they enabled in game for parties and simple /say and heaven forbid /tell and /shout (you think RMT messeages in FFXI were bad, what if you had to 'listen' to them). They should open up the option though for voice work, just not for anything other than through friends and 'event' chats, and than you need to have the freedom to mute certain people when needed. If it worked like that I would welcome it with open arms, but will be disgusted if they went further than that.
#6 Nov 24 2009 at 7:23 PM Rating: Good
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Mark me down for extremely disliking any form of mandatory or ingame chat. (For an MMO.)

The cons outweigh the pros.



Edited, Nov 25th 2009 2:52am by Kirbster
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#7 Nov 25 2009 at 2:37 PM Rating: Good
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Been poking around with Aion, and one thing that's struck me is how people in that game are completely crippled without voice chat. Even pickup groups try to get everyone into a ventrillo(or TS or whatever). It really shows when they're forced to type; slow, incoherent, painful to read AIMspeak. Putting all the years I have into FFXI has really made me appreciate the difference.

Further, then you can't have mp3's on, or you have to turn in-game bg music/effects down, or if you go afk you can't just look at the chat log to see what you missed.


Also, I don't want to listen to your voice, I don't care who you are <.<

Edited, Nov 25th 2009 2:39pm by renasci
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#8 Nov 25 2009 at 3:22 PM Rating: Decent
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I'm a huge fan of Vent. Not all of us are able to type a million words a sec, not to mention the lag factor in certain zones. Believe it or not, a lot of players are scared of voice chat. I tell my LS members to just hook up a headset, but you don't need a mic.

As for the OP's point, SE already mentioned 3rd party software like Vent for FFXIV. So if they won't include it for FFXIV, it's not going to happen in FFXI.
#9 Nov 25 2009 at 4:33 PM Rating: Excellent
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<Please use the auto-translate function>

Voice chat?
<No thanks>
#10 Nov 25 2009 at 4:35 PM Rating: Decent
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Personally, I don't care if they add voice chat in game for FFXIV as I'll have Vent running for talking to the people in the game that I want to anyway.

I would just like to note however that LOTRO had ingame voice chat, only worked for people within your own party, not for your kinship (lotro version of guild or linkshell) and definitely not for the random people around you. This feature was also turned off by default, easily turned on or off in the options. Even having this feature in the game itself, I found it was rarely used by anyone, so even if they added the option for voicechat within the game of FFXIV, I doubt it would become a mandatory function.
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#11 Nov 25 2009 at 4:46 PM Rating: Good
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If SE merges servers with other countries then there isn't going to be any voice chat. At least it points to no voice chat.

Edit-I called countries nations o.O

Edited, Nov 25th 2009 5:48pm by AlysenMinase
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#12 Nov 25 2009 at 5:07 PM Rating: Decent
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AlysenMinase wrote:
If SE merges servers with other countries then there isn't going to be any voice chat. At least it points to no voice chat.


Very good point.
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#13 Nov 25 2009 at 6:26 PM Rating: Good
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From what I understand, Japanese and such dont really like using things like voice chat. The reason why we can go anon on ffxi is because the Japanese like it that way.

I remember when I first started playing FFXI, using Vent was kind of a novelty thing. Around the time I quit, it was nearly required by all linkshells to use vent for end game. When I played WoW it was the same, if you didnt have Vent you need not apply. Some guilds/shells even required you to have a mic and talk too.

The real challenge is for them to make a voice software system that can match vents.
#14 Nov 25 2009 at 9:22 PM Rating: Good
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Quote:
The real challenge is for them to make a voice software system that can match vents.


Pretty much this. WoW took forever to implement their voice chat into the game, and it turned out being a huge waste. I havn't come across a single player who's used it, or asks someone to join them in it. I don't think the quality was very good, either.

If there's a 3rd party option that's more than likely to turn out better than one you can put in yourself, why bother?
#15 Nov 25 2009 at 9:49 PM Rating: Decent
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I may be mistaken, but from what I have heard it's very very unlikely that there will be built in vioce chat for XIV. As the PS3 has it's own voice chat system that games the use voice have to use, this system is not that same systems used by either PCs or the Xbox.. in order to make it actualy worth wile they would have to somehow reconcile the differances between the PS3 and Xbox chat systems as well as design a compatable one for the PC.

Again, this is what I have heard and may not be the reality of the situation.

Adding to this would be the language barrier that is much easier to solve with text translaters.
#16 Nov 26 2009 at 10:04 AM Rating: Good
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Then how will all the Manthras con blue balled nerds into being their sugar daddy?

Edited, Nov 26th 2009 11:06am by Fauxbulous
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#17 Nov 27 2009 at 2:21 PM Rating: Decent
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I don't want it. There is a good chance I'm listening to something else as I play and would rather not have people squaking and ruining it. Plus, I can type fast enough to avoid using the **** AIMspeak.

Edited, Nov 27th 2009 2:23pm by Deedlitchan
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#18 Nov 29 2009 at 5:43 PM Rating: Good
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Even though im fiercly against mandatory voice (and the likelyhood of that happening is close to nothing) I do wonder how people are going to communicate easily through typing when you no longer have auto-attack to take a moment and chat in the middle of group event. If they can't find a way for players to easily talk during battle without hurting their performance, vent like stuff for FFXIV might become just as mandatory for big group events as it is in WoW for raids lol.
#19 Nov 29 2009 at 6:13 PM Rating: Decent
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I question how well it would work. People really like their Ventrillo. I know Blizzard added an ingame voice system, and it literally has nobody using it. ****, I'm pretty sure most people have forgotten it existed.

I was aggressive about using it when it first came out, because I liked the fact that there was a indicator in the default UI that told you what member of your party or raid was currently speaking.

I wonder if FFXIV would be more receptive to an ingame voice chat if it was there for release?

manam wrote:
I would just like to note however that LOTRO had ingame voice chat, only worked for people within your own party, not for your kinship (lotro version of guild or linkshell) and definitely not for the random people around you. This feature was also turned off by default, easily turned on or off in the options. Even having this feature in the game itself, I found it was rarely used by anyone, so even if they added the option for voicechat within the game of FFXIV, I doubt it would become a mandatory function.

Strike 2 against ingame voicechat. Good to know it occurred in another game besides WoW.

Edited, Nov 29th 2009 7:19pm by Karelyn
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#20 Nov 29 2009 at 9:49 PM Rating: Excellent
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Hearing people actually talk about game terms freaks me out. I don't mind them typed, but when I hear them I start laughing at how pathetic it sounds.
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#21 Nov 29 2009 at 11:37 PM Rating: Good
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croythegreat wrote:
Even though im fiercly against mandatory voice (and the likelyhood of that happening is close to nothing) I do wonder how people are going to communicate easily through typing when you no longer have auto-attack to take a moment and chat in the middle of group event. If they can't find a way for players to easily talk during battle without hurting their performance, vent like stuff for FFXIV might become just as mandatory for big group events as it is in WoW for raids lol.


Interesting point. I did a lot of bantering during the middle of battle, sometimes important stuff, sometimes not. Without auto-attack, battles might be pretty silent, which kind of sucks, IMO. Not a big deal though.
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#22 Nov 30 2009 at 1:46 AM Rating: Good
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I'll be playing on PC so even if they use something in game, I'll probably be keeping to Vent for the most part.

As far as adding it in game...if they have it for the public, I'll have mine muted 99% of the time. If they keep it to party/linkshell, that wouldn't be so bad.
#23 Nov 30 2009 at 3:17 AM Rating: Decent
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mpmaley wrote:
I'll be playing on PC so even if they use something in game, I'll probably be keeping to Vent for the most part.

As far as adding it in game...if they have it for the public, I'll have mine muted 99% of the time. If they keep it to party/linkshell, that wouldn't be so bad.
^this.


At first, after years of having played XI, I thought I would hate voice chat. But I have a good time laughing with my friends in vent. It does take some getting used to, but if you're with a group of people you like, it's enjoyable.
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#24 Nov 30 2009 at 7:47 AM Rating: Decent
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AlysenMinase wrote:
Edit-I called countries nations o.O


I'm sure the United Countries will not make it criminal act ;)

Voice chat in a small setting can be beneficial, but it can quickly turn to mayhem when one member gets it on his nerves and starts shouting profanity.. or grabs a bullhorn.
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#25 Nov 30 2009 at 2:20 PM Rating: Good
This is going to sound harsh, but for those people commenting on built-in voice chat without ever having experienced it, it pays to inform yourself before you form opinions.

There are two MMOs I know of that currently offer in-game voice chat: LOTRO and WoW. The voice chat is not something that is active while you're bombing around by yourself. It's not like you walk into a city and are subjected to the mundane ramblings of 80 people with or without your consent. It's only available when you are in a group, and it was specifically designed that way not only for bandwidth and server resource issues, but also because the devs know that not everyone wants to hear a bunch of tweens screaming at one another about **** and **** jokes while they're bouncing around in their chairs surrounded by empty Jolt bottles.

The primary issue with the integrated voice chat in both games is that the sound quality is very poor. It's too quiet (even at max volume settings) and/or the crackle and distortion is too noticeable.

Protip: People who use txt speak don't do so because they're used to voice chat. That's probably one of the most ridiculous inferences I've ever read. They use it because they use it, not because communicating by voice has degraded their literacy skills. Do you write like a ****** because you learned how to use a telephone? No? Oh.

SE would be doing their game a disservice without integrated voice chat. Vent and to a lesser extent TS are standards in endgame activities in most MMOs now. The major issue is that most MMOs are not cross-platform so you don't have to worry about Bob PS3 and Joe XBox being left out of the mix because they can't get a Ventrilo client on their console. With FFXIV, unless SE can find a way to ensure that voice chat options are uniformly available across all platforms, they're going to create a rift between PC and console gamers.

The fact that FFXIV will be an international release on nationally integrated servers has absolutely no bearing on the viability of voice chat. At all. Ask players on European WoW servers whether or not the multiple language issue prevents people from using voice chat. Just because there is a language barrier doesn't mean voice chat is a bad idea. That's why you always have text options as a backup/alternative.

And my sincere hope if FFXIV has any future whatsoever is that the combat system is far more engaging that the one we saw in FFXI. There's not a single recent release MMO on the market right now that affords players 10-15 seconds between actions in the middle of combat to type out much of anything. If you need to type out instructions, directions, or ramble about unrelated bits that the rest of your group may or may not care about, you do so at the expense of performance.

The expectation with voice chat is not that you have a microphone and are doing all of your communication by voice. It's that you have the client installed and are connected so that you can hear what other people are saying. It greatly expedites the strategy planning process and enables people to give short informative blurbs about this or that in a fight that enables the rest of the group to respond accordingly. Do people abuse it? **** ya. All the time. That's why you have channel moderators (the party leader in a group for integrated voice chat, and designated people in 3rd party ventrilo servers) who can, in a worst case scenario, mute or boot people who are abusing the service in one way or another.

I would imagine that back in 1876 when the first telephone was invented that a large segment of the population thought it was a waste of time and would never catch on. Letter writing is so much more personalized, ya know?

Please...get with the times. Voice chat in MMOs is here to stay, and if you aren't willing or able to set aside your aversion to it, you're going to be left behind.
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