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Lack of uniqueness?Follow

#1 Dec 13 2009 at 8:38 PM Rating: Default
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Anyone else slightly disappointed by art work released so far? Quality is good, but I'm talking the concept behind the pictures.

Re-using Humes, Galkas, Mithra, Tarutaru, Elvaan for characters by changing the names. I realize its still early and not much info has been released yet, but so far looks like no female Galkas or male Mithra in this one either.

Re-using mobs Arhiman, Opo opo, Morbol, Raptors, etc but not even changing names here.

Could the lack of effort in the races and bestiary be because the story, combat, crafting, and other systems be total new and unique? I hope so.


Some might think I'm crying. I'm not. I been a fan of the whole FF series since PS1. Was just hoping for a little more creativity and not so much recycling this time. Maybe add some male mithra, female galka, etc. The game is supposed to be all new world, all new story, etc. why not some newness with the characters other than a new name.

It don't matter much I'll still be playing regardless.

Edited, Dec 14th 2009 12:09am by RobbyFaces
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#2 Dec 13 2009 at 9:17 PM Rating: Decent
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While you compare the things that are slightly similar between ffxi and ffxiv, I'm going to compare the things that are similar within ff1 in my head, and laugh.
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#3 Dec 13 2009 at 9:23 PM Rating: Decent
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Really?
Because I compare it all to D&D, and weep for my industry.


Edited, Dec 13th 2009 10:28pm by Zemzelette
#4 Dec 13 2009 at 9:28 PM Rating: Decent
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Zemzelette wrote:
Really?
Because I compare it all to D&D, and weep for my industry.


Don't make me compare games to religion and mythology. Smiley: lol
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#5 Dec 13 2009 at 9:45 PM Rating: Decent
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You're right, it's all been done before.
It's just that some have been done far more than others.



Edited, Dec 13th 2009 10:57pm by Zemzelette
#6 Dec 13 2009 at 10:37 PM Rating: Good
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Oh please, don't cry for the reuse of Arhiman and Morbol...those are classic FF. If they were taken out I wouldn't even bother playing. FF games are all about the similarities between the series and how you connect with past reiterations. Arhiman, Morbol and Cactuar are some of those mobs that just have to stay in the game or else the entire community would go in an uproar and start picketing SE headquarters (if only digitally).

As for using the same races...rarely does a FF venture outside of the realm of human so count your blessings that we have the races we have. I would have preferred the races from FFTA2 (sans the pig guys...seeq?) but I'm fine with what we got. And the names...I would actually prefer they keep the old ones. Especially since the new ones are more complicated.

Anyway, reusing the same races probably allowed them the opportunity to reuse some of the models from FFXI with a few tweaks. Saves time to focus on things that really matter like story and gameplay.
#7 Dec 13 2009 at 11:20 PM Rating: Decent
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I have kind of mixed feelings about it. I think they should be premiering new types of monsters, but once you get in game you might see some familiar ones from the final fantasy lineup that would make you raise an eyebrow and giggle.

As far as the races go, I kind of agree with you. I see their point in reusing the same races to make it a easier transition on people coming from FFXI, but I also think they needed to add new ones. Because a lot of people from FFXI want new races, they want something new, so if they do not give into that desire they could end up losing money. No one's not going to play because they add a new, well done race or two *cough-male miqo'te-cough* but if they lack any new races I can see a lot of people feeling like it's too similar and not giving it a chance.
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#8 Dec 14 2009 at 12:33 AM Rating: Decent
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As far as the races go, they already said why they went the way they did. As far as the monsters go... really? Are you going to be upset if there are chocobo in the game, because they had those in FFXI? Pretty much all monsters in FF games get reused.
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#9 Dec 14 2009 at 1:53 AM Rating: Decent
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Some might think I'm crying. I'm not. I been a fan of the whole FF series since PS1.


Newbie. ;)

There is going to be a LOT of stuff that gets reused. Why? People like what they know. Every FF game ever made has had Cid somewhere in the game. Players like Cid. He's familiar, he's nostolgic. Players eat that stuff up.

WoW has done the same thing. A LOT of the characters/classes/mobs are from older games. Pretty much any game that is build on another game does this.
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#10 Dec 14 2009 at 3:00 AM Rating: Decent
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Provided the game is fun, entertaining, and feels like a new experience without sucking out the remnants of my soul, they can put in monsters/races from other Final Fantasy games.
#11 Dec 14 2009 at 3:21 AM Rating: Good
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The One and Only Deadgye wrote:
Zemzelette wrote:
Really?
Because I compare it all to D&D, and weep for my industry.


Don't make me compare games to religion and mythology. Smiley: lol



Actually that's something I really liked about FFXI. Seeing how they incorporated all those mythical/religious elements into the game was really cool for me. Even just browsing through wiki, I learned a lot of neat historical stuff.
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#12 Dec 14 2009 at 4:27 AM Rating: Decent
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I'm glad they didn't make new races. I was very happy with my hume. It resembled me in real life, and in a way felt sort of like an extension of oneself.

The rest of them I could care less about, as I never played anything else. Familiar faces are nice, though. I won't complain.






As for them reusing mobs, so what? It's an MMO, there are bound to be TONS of new mobs that we haven't seen before. But they have to start SOMEWHERE. May as well go with what they already know works. By the first expansion, I'm sure we'll see lots of new stuff. That's how XI was, anyway. Bland and reminiscent of previous games at first, but branched out later on. Promathia is an exceptional example of this.
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#13 Dec 14 2009 at 5:03 AM Rating: Decent
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For the mobs, I don't really care about those being re-used. There will be a lot of newer mobs anyways.

For the race though, I'm a bit unhappy with the decision to really stick to FFXI-like characters. With a different setting, S-E should use the chance to introduce new/different races. If they really really want to keep the old ones, sure that's fine too, but why not add new races as well to give something for those who want to play as something different? The problem with the race to me is that it makes FFXIV as if it's FFXI in a different setting rather than a different game. FFXIV isn't supposed to be FFXI-2.
#14 Dec 14 2009 at 6:32 AM Rating: Decent
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Vaagan wrote:
For the mobs, I don't really care about those being re-used. There will be a lot of newer mobs anyways.

For the race though, I'm a bit unhappy with the decision to really stick to FFXI-like characters. With a different setting, S-E should use the chance to introduce new/different races. If they really really want to keep the old ones, sure that's fine too, but why not add new races as well to give something for those who want to play as something different? The problem with the race to me is that it makes FFXIV as if it's FFXI in a different setting rather than a different game. FFXIV isn't supposed to be FFXI-2.
Well, the setting honestly isn't THAT much different, from what it looks like.

Yeah, they could have done something new, the opportunity was there for sure. I'm mostly just glad they didn't try and put like, Bangaa or Nu Mao as the races instead.








Although Nu Mao are pretty ******* cool.
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#15 Dec 14 2009 at 10:47 AM Rating: Default
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Vaagan wrote:
For the mobs, I don't really care about those being re-used. There will be a lot of newer mobs anyways.

For the race though, I'm a bit unhappy with the decision to really stick to FFXI-like characters. With a different setting, S-E should use the chance to introduce new/different races. If they really really want to keep the old ones, sure that's fine too, but why not add new races as well to give something for those who want to play as something different? The problem with the race to me is that it makes FFXIV as if it's FFXI in a different setting rather than a different game. FFXIV isn't supposed to be FFXI-2.


I actually love re-using the old races, but controlling them with WASD instead of keyboard turning. It's like your character, but on crack.
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#16 Dec 14 2009 at 11:09 AM Rating: Decent
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When i clicked on the mob page i was excited to see the old mobs, I am already scared of Mobols and have got thet terifying pic of the FFXIV one on my desk top. The atwork on the site of the mobs is fantastic and if they are half as good looking in the game i will be happy running away screaming from them. There will be new mobs but this is a final fantasy game and some things have to stay the same. I look forward to seeing what roll CId will play in the storyline
As for races i am a little disapointed that they are so similar to the XI races but i may be wrong here but in an interview i read SE were asked about both male mithra and new races. On the male mithra subject they gave us a straight no but on the other race question they didnt give us a straight answer. So another race could happen. (and i will probably still go a ro... um i will probably still go a Galka!(these new names are hard))
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#17 Dec 14 2009 at 12:57 PM Rating: Default
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I have no problem with including old stuff, but when it's ONLY or nearly only old stuff, that's a problem for me.

Throwbacks are fine. Nostalgia is great. The occasional new spin on an old top, wonderful. But it does suck to see so little that's unique so far.
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#18 Dec 15 2009 at 12:51 AM Rating: Decent
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I would like to see some new races other than that how about some new info !?!
#19 Dec 15 2009 at 4:19 PM Rating: Decent
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i think he was talking abouit reusing the ffxi mobs
evryone knows that evry ff they reuse mobs and make them look better for the most part,
that shouldn't be all they do, but like he/she said it still a little to early to say


I am to worried about the fact the reuse ffxi mobs i better not see clippers running around
#20 Dec 15 2009 at 4:28 PM Rating: Decent
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Zackary wrote:
I'm glad they didn't make new races. I was very happy with my hume. It resembled me in real life, and in a way felt sort of like an extension of oneself.

The rest of them I could care less about, as I never played anything else. Familiar faces are nice, though. I won't complain.


Why are you glad they didn't make new races? A lot of people want a new race to play, they want to see new things. If they included Humes (Hyur) into FFXIV and you get to play yours, why are you glad that other people are disappointed? Here's a genius idea. Let's have both? Old races, and a new race or two? At the very least they could have kept from doing the whole gender-specific races again, that just feels way too similar to FFXI...
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#21 Dec 15 2009 at 4:50 PM Rating: Default
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The real reason there can never be a male Miqo'te:

It's to save all the guys from getting a blue balls in the situation when they see a Miqo'te from behind and get all excited, just to see the Miqo'te turn around and realize it's a male!

#22 Dec 15 2009 at 5:13 PM Rating: Decent
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Quote:
The real reason there can never be a male Miqo'te:

It's to save all the guys from getting a blue balls in the situation when they see a Miqo'te from behind and get all excited, just to see the Miqo'te turn around and realize it's a male!


That is just lame...

I agree with Endless , S.E should make some new characters regardless if it is the counterparts to Roegadyn or Miqo'te . Why? .... To give FFXIV the feel of something new instead of something reused. The American and Japanese player base has been asking/ pleading with S.E for the male/female counterparts to the two races for years.. I bet we are in for a surprise . I'm betting on we will get new races...only time will tell.


Edited, Dec 15th 2009 3:18pm by Ruam
#23 Dec 15 2009 at 6:18 PM Rating: Default
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Time will tell if FFXIV actually has it's uniqueness, but from all the info SE published or from interview, only the gameplay is unique.

mobs/equipments/races/items/graphics would be identical to FFXI (thats why some ppl will say it's a FFXI-2)
FFXI was my first FF title (dont call me noob lol)
I dont really mind the mobs/weapons/items whatever being recycled from FFXI, as I can see they are adding new contents as well, but I think SE really need to add MORE AND MORE varieties on them, as Lacesus pointed out... seeing Clippers everywhere is just boring... as I mentioned before... items like fishes, foods, materials, equipments will most likely see their names reused as well, but please do not have the same picture for a different equipment. and it's not that hard to change the clipper to be yellow or orange....
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#24 Dec 15 2009 at 6:38 PM Rating: Decent
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The only really disappointing element of the not-so-uniqueness of the FFXI races and bestiary is probably the Raptor. Everything else I appreciate for nostalgia sake, but the Raptor being a near cut/paste of the FFXI one feels like a missed oppurtunity.

As for uniqueness, we have already gotten plenty of new animals alongside the old with the goat and gazelle like mobs. It is also clear they will have new A.I system in place for the animals/mobs where they will behave differently enough that the only thing that remains on the old mobs is the actual names and looks. Also I didn't mind the constant crabs in FFXI, the real issue was the lack color variety for those same crabs and how everyone just kept leveling off them constantly. (If the colibri existed all over the place in FFXI in many different levels they would be the new crabs, they are fast approaching that in repetitiveness lol).

There is also still plenty of time to reveal new races and even open up for miqote and galka like race to get their male/female equals. **** the burly and long haired person at the top right of the FFXIV logo makes me think that could easily be a female Roegadyn since it doesn't look quite like an Elezen or a Hyur.
#25Mostaru, Posted: Dec 15 2009 at 6:43 PM, Rating: Sub-Default, (Expand Post) Im 90% sure there wont be any new races, adding new races mean they will have to add new storyline to the already revealed info, and not to mention they will have to find a balance.
#26 Dec 15 2009 at 7:08 PM Rating: Good
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wait..what? The story line hasn't been revealed in its entirety it basically states . that the races flocked to a region for prosperity. it gives some info on the races but nothing concrete stating that their won't be counterparts . S.E has said in earlier interveiws that as of right now there wasnt but they also said look forward to more information being put out, wich could mean they are working on implementing new races or the counterparts of the "gender specific" lol wich we are still waiting on ..basically its anyones guess..

Edited, Dec 15th 2009 5:24pm by Ruam

Edited, Dec 15th 2009 5:29pm by Ruam
#27 Dec 15 2009 at 9:30 PM Rating: Default
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I wouldn't put it past SE to still add another race.

They hid the fact that there were Lalafells (Tarus) for a long time, so its not like hiding a race is something that they wouldn't do.
#28 Dec 15 2009 at 10:27 PM Rating: Decent
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EndlessJourney wrote:
Zackary wrote:
I'm glad they didn't make new races. I was very happy with my hume. It resembled me in real life, and in a way felt sort of like an extension of oneself.

The rest of them I could care less about, as I never played anything else. Familiar faces are nice, though. I won't complain.


Why are you glad they didn't make new races? A lot of people want a new race to play, they want to see new things. If they included Humes (Hyur) into FFXIV and you get to play yours, why are you glad that other people are disappointed? Here's a genius idea. Let's have both? Old races, and a new race or two? At the very least they could have kept from doing the whole gender-specific races again, that just feels way too similar to FFXI...
I thought it was kind of clear that I like the feeling of familiarity.
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#29 Dec 15 2009 at 11:26 PM Rating: Good
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I been a fan of the whole FF series since PS1.

That's a bit of an oxymoron, considering the Final Fantasy series started in 1987.

Also, I have to agree with the idea of some Final Fantasy staples being reused. It wouldn't be the same without Cid, chocobos, cactuars, and moogles.
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#30 Dec 15 2009 at 11:35 PM Rating: Decent
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lets just put it this way.. if they dont have something in common, they wont use the title Final Fantasy
they might have just gone with the name Rapture...
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#31 Dec 15 2009 at 11:43 PM Rating: Decent
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With the large and abundant pile of information we have, (sarcasm), I wouldn't be too overly surprised, if at some point, we learned that there will indeed be a new race.

We know next to nothing about this game. All answers to nearly all questions in almost all interviews have been vague, revealing almost nothing. No information that we have, that I've seen, states that we will not have a new race or a variation of an old one.

I would laugh if the story comes out that Ro's and Miq's are actually the counterparts of the same race. Sorry, I know that probably riles some people up, but I just couldn't help putting that in there. Mostly becuase it's not going to happen.

I wouldn't mind having a new race or two but it doesn't bother me either way. The only thing I don't like about the current set-up is the naming. As if FF names weren't already screwed up lets really twist some up. It will be ok though. We'll create short names for them all -> Ro's, Miq's, Hyur's, and Lala's are the names I'll probably use. "Hey you have a nice looking Lala" lol.

As for the bestiary, well, we havn't even seen a fraction of it yet. How can I be upset about something I'm unaware of? So far the models look great.
#32 Dec 15 2009 at 11:57 PM Rating: Decent
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I would have liked to see at least 1 new race, Im also a bit worried about the classes.
I dont see a thief class and if ranger is expensive to the point of throwing rocks half the time , I wont bother with the game.
One of ff11s strengths imo was the huge amount of classes and even tho all the classes didnt have as many abilities as in other mmo's, they all felt unique and appealing.... I hope this classless class thing doesnt **** that up, and is intuitive as they're making it out to be
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#33 Dec 16 2009 at 12:01 AM Rating: Decent
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Nalamwen wrote:


I would laugh if the story comes out that Ro's and Miq's are actually the counterparts of the same race. Sorry, I know that probably riles some people up, but I just couldn't help putting that in there. Mostly becuase it's not going to happen.



I forgive you, I actually always think they are... coz they are the races that dont have both playable "genders" and they both look like animals lol
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#34 Dec 16 2009 at 12:17 AM Rating: Default
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lol yeah my reasons are the same. Always wondered why they didn't just tie the stories together to get people to stop asking about/for the counterparts.
#35 Dec 16 2009 at 2:02 AM Rating: Good
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Its things like this that make me worried about FFXIV. It is their golden opportunity to add some spice to the dish that will be their new MMO, to implement lessons learned from the shortcomings of XI. I am a bit concerned that the "Just rename the content" mentality may be indicative of not really having learned anything. I want so bad for XIV to be a really good MMO, XI did a lot right but it did just as much very very wrong. I'm not against familiarity but to so far keep what (besides the combat system) seems to be much the same ground work says to me that they may apply this to many other parts of the game as a whole and totally miss the opportunity to make something great. If square were to take clear steps outside their comfort zone and try something new and exciting, something as simple as giving people what they have been asking for for ages (i.e. male mithra, female galka), would be a great sign that they have taken lessons to heart and not just dismissed them.



Edited, Dec 16th 2009 3:15am by Thegorgatron
#36 Dec 16 2009 at 2:50 AM Rating: Good
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You know, there really isn't anything more in common than what is normally similar in FF games:

1. Mobs, they are usually similar in each FF with additions in each one.
2. Races, generally all you have is human, sometimes you get something new like in the tactics series...in the MMOs we also have similar races.
3. Jobs, they are usually similar in nature, though changes in names or they don't have names at all.
4. Spells, we've had the same spells and names from the beginning though with some additions in each game and different ways your character uses them.

Those are all of the similarities in pretty much all of the FF games and there's no deviation with FFXIV so far. Don't know why people are complaining.
#37 Dec 16 2009 at 6:49 AM Rating: Decent
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Not that i have any intention of playing what so ever to this point...

But are we really so concerned about the names?

People are going to call the big guy's Galka's, the cat girls Mithra, and the other races by their FFXI names starting from day one. If i decide to play, i would too. This isnt going to change, simply because the new names are too random, long and to be honest kinda stupid. I know the Zilart names were cool and all five-six years ago, but not for things we've come to know and trust upon.

If we're lucky and given enough presure, maybe SE will even revert the names if they see everyone is still calling them Galka's, Mithra's and Elvaan after a year and no one is using the new names you cant even pronounce.
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#38 Dec 16 2009 at 10:10 AM Rating: Decent
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If all the FFXI players start using names like Galka, mithra and taru arnt we going to confuse all the wow players that SE plan to steal from blizard. Personaly im going to try my hardest to squash this, when i am playing 14 i dont want to get confused to what game i am playing.





I am going to be the best roe......(checks spelling of new complicated name)Roegadyn blacksmith on my server
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#39 Dec 16 2009 at 10:27 AM Rating: Decent
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Quote:
You know, there really isn't anything more in common than what is normally similar in FF games:

1. Mobs, they are usually similar in each FF with additions in each one.
2. Races, generally all you have is human, sometimes you get something new like in the tactics series...in the MMOs we also have similar races.
3. Jobs, they are usually similar in nature, though changes in names or they don't have names at all.
4. Spells, we've had the same spells and names from the beginning though with some additions in each game and different ways your character uses them.

Those are all of the similarities in pretty much all of the FF games and there's no deviation with FFXIV so far. Don't know why people are complaining.


I don't think anyone is complaining about the use of Final Fantasy staples; however, FF games usually also have plenty of original content as well. Look at Final Fantasy 9, which was -created- to be a nod to the FF classics. It used a different art style, included several new races, monsters, and summons, just to name a few things that it added to.

The problem is not that they're including the old stuff, but that they're not -showing- the new stuff, which invites the question as to how much new stuff there will actually be.
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#40 Dec 16 2009 at 10:35 AM Rating: Good
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Oh how could one forget that **** Marsh Cave!
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#41 Dec 16 2009 at 8:45 PM Rating: Decent
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Oh how could one forget that **** Marsh Cave!


Oi! I hated that one the most.
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#42 Dec 17 2009 at 8:13 AM Rating: Default
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It would not be a Final Fantasy game without those mobs.

Regardless, I want to see a very large bestiary and in different colors!
Dire versions of each mob too!
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