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Thoughts on tribesFollow

#1 Jan 09 2010 at 12:56 PM Rating: Good
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The way SE seems to be shaping up FFXIV with the non level based systems and casual friendly gameplay. I was wondering how they would work out racial strengths. Then i thought about how SE said each race will have different tribes to choose from.

How would you feel if the tribes worked as what type of character you wanted to play? So one tribe leans toward the melee spectrum while the other reaches into the magical arts?

To make things more even what if all races (depending on tribe selection) started with the same stats? No one race has an advantage over the other it's up to the player to grow then as they see fit?

Or would you rather see certain races primarily excel in one area while remaining relatively weak in others?
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#2 Jan 09 2010 at 1:00 PM Rating: Decent
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I wouldn't like it. Rather then being pigeonholed by your job you get pigeonholed by your tribe. I think it defeats the purpose the flexibility of armory provides.
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#3 Jan 09 2010 at 1:09 PM Rating: Default
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Oh, I thought this thread was going to be about the Starsiege: Tribes tribes and a possible revival, which would have been 432,655,000 times more awesome than just about anything anyone could EVER post right now, that didn't herald the forthcoming of Jesus and/or a new Final Fantasy game in the same vein of VI, VII, Super Mario RPG, or any other FF SE produced before they got all serious and stuff and lamed it up.
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#4 Jan 09 2010 at 1:13 PM Rating: Excellent
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I believe SE already mentioned your character will be effected by what tribe you choose, and I think stat/racial traits are the easiest way to go about it.
#5 Jan 09 2010 at 3:09 PM Rating: Excellent
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Everyone heard something different it seems. I read or heard in an interview that Race will not affect stats -- unlike FFXI where if you chose to be a Tarutaru you would be most beneficial as a mage type class, whereas if you chose Elvaan you would be more beneficial as a Warrior type class, and the humans fell right in the middle where they balanced everything. In this game SE said they're making all races start on even terms stat wise so if you want to play as a Lalafel Warrior or an Elezen Mage you wouldn't be gimped in comparison to a Lalafel Mage and an Elezen Warrior etc. So I don't think race will affect stats in anyway, its what you do to your character that affects its growth.
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#6 Jan 10 2010 at 12:49 AM Rating: Excellent
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For what it's worth, it was the 4gamer interview that Tanaka had spoken on the matter.


Quote:
There will also be factions within each race from which to choose, possibly the ones mentioned in descriptions on the official site. For example, a Miqo'te could belong to the Seekers of the Sun or Keepers of the Moon. While this change does not have an impact on the story, Tanaka indicates they may add more aspects to the game that further differentiate the factions.

When creating a new character, players will be able to freely select their starting location as well. While Final Fantasy XI offered special rings depending on your hometown, Tanaka expresses interest in giving everyone a completely level playing field this time around. The point is to allow everyone to start fresh and not influence their choice of race, hometown, or what path they may wish to take with the growth of their character. To this end, there will also be no significant differences between the races. All races can learn the same skills and abilities, but there may be other slight nuances to make them unique.


http://ffxiv.zam.com/story.html?story=19378




#7 Jan 10 2010 at 1:21 AM Rating: Decent
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You will get a bonus if your the sun or the moon, and SE knows what they will be
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#8 Jan 10 2010 at 9:34 PM Rating: Good
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Quote:
Everyone heard something different it seems. I read or heard in an interview that Race will not affect stats -- unlike FFXI where if you chose to be a Tarutaru you would be most beneficial as a mage type class, whereas if you chose Elvaan you would be more beneficial as a Warrior type class, and the humans fell right in the middle where they balanced everything. In this game SE said they're making all races start on even terms stat wise so if you want to play as a Lalafel Warrior or an Elezen Mage you wouldn't be gimped in comparison to a Lalafel Mage and an Elezen Warrior etc. So I don't think race will affect stats in anyway, its what you do to your character that affects its growth.


While I read that, too, the stat differences would be coming from the tribes, not the race you choose. Such as the roegadyn tribe that specializes in magic.
#9 Jan 17 2010 at 7:42 AM Rating: Good
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What if instead of tribes affecting your character directly, it instead affected your character through resources that become available? Such as slight variations on what merchants offer you or special guild leves available to you? or something along those lines...
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#10 Jan 17 2010 at 11:33 AM Rating: Decent
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thats a pretty interesting idea. Kinda along the lines of the starting nations mission line of FFXI. maybe somewhere the missions converge with the other tribes to continue the grand story.
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#11 Jan 17 2010 at 12:34 PM Rating: Good
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Quote:
What if instead of tribes affecting your character directly, it instead affected your character through resources that become available? Such as slight variations on what merchants offer you or special guild leves available to you? or something along those lines...


Why not both? SE could use the specific tribes for a whooooooole mess of things, and if you ask me, the more your tribe can benefit you, the better. Would certainly add a new depth to the game, and make your choice in tribe more important.
#12 Jan 17 2010 at 2:43 PM Rating: Decent
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SE said in an interview that they attribute FFXI's success largely to their flexible job system. I think because of that, they're going to try and make it even more flexible in FFXIV. It sounds to me like they do not want to encourage you to make a single decision in the beginning based off of how it will affect your stats, so that you don't have to go make a new character if you decide you'd rather be a WAR than a WHM.

Though it's hard to imagine the tribes not influencing your stats... a tribe that specifically practices magic seems like it would have something in store for magic-users.
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