Every MMO I've played since FFXI has had some kind of instanced Tutorial, rarely have I seen a game which done it the way FFXI done and for me I prefer FFs.
For me there was a sense of actually arriving in that huge city of Windhurst, not knowing where anything was and just, slowly feeling my way around and stumbling upon the outside world. Thinking back I might not have died so much if an NPC had told me just how Tough a T-Yagudo was. Saying that, this also contributed to the learning curve and made me into the well informed and experienced player, as it did with most of us.
With FFXIV on the horizon I hope SE don't fall with the recent trend of Tutorial level, the you can get stuck in. I wouldn't mind but unless its done well it can become really irritating.
AoC was a good Tutorial, so was LOTRO. They both served to push the story forward and teach the player, however I don't want this. I wanna be my own person following my own path. FFXI let me do this. I don't wanna hear about how I'm destined for this and must do that because I'm the last hope. /dramatic music
I think the problem was, the other MMOs force fed me the plot/story/situation before I had even found my feet and resented that. I just wanted to look around and work it all out for myself.
What does everyone here think? Would a tutorial section in FFXIV fit in? How could they work it?