Wouldn't it be a great idea?
I was a cook in ffxi from the ps2 launch. It's been ages since I played so please forgive my ingame slangs.
I made fishing balls forever, I would craft them and fish for carp. I would always have my bazaar full of fishing balls and I would always sell out. I kept the AH stuffed with them too. I started out making them for 60 gil and selling them for 200, great profit when having 100,000 gil ingame was huge.
As I progressed I ended up crafting anything 2-3-4-5 levels higher to get skillups that I could either break even on, make a small profit or even NPC dump at a small loss.
When I got to 100+3 I made Pies for the +1's. This was before Sushi was part of the game. It was all Mithkabobs, Chefkabobs and Pies. I sold the +1's at the AH for a huge profit. I used the regular ones in parties, I was a taru...I didn't need extra MP.
But the high end crafting sucked....
Without a Sandy mule, without running around naked minus the cooking gear and a full inventory, full mog house and sending 8 items to myself, listing a full load on the AH for a price nobody would ever pay...it wouldn't have been profitable enough.
It would literally take 2-3 hours of running around to max out my inventory and extended inventory (from creative sources) to give the max yield. Then another 2-3 hours of pointing myself in the right direction in my mog house with my fung-shuei'd up tables and stuff...Heck I couldn't wait for a fire moon, I just crafted non stop.
It shouldn't take that much time and it shouldn't require that much effort.
Have the items available at the guild...buy em and cook em...Done
I swear you spent 99% of the time playing to prepare you for the 1% that was the storyline...