AureliusSir the Irrelevant wrote:
That's basically what I said...that text is still used frequently in large groups in order to prevent a situation where you have everyone talking over one another. The voice chat is kept clear for critical information. The point is, the presence of voice chat doesn't render text obsolete.
In a critical situation, voice chat channels are clear, but so are text channels. Only a leader should be talking in either with the exception of private messages IE.. /tells. Basically text is a back-up, not a standby. You get a pick-up party and you have to use text to communicate. Yet if you party with friends, you can easily talk on voice chat which is a much more fun experience. Typing text is like snail mail compared to email. While voice chat won't render text chat obsolete, you don't use it very often if it can be helped.
I disagree. There are two issues with text-based communication that have led to the common usage of voice chat: text is slower than voice (both to type and to read) and it requires that your intended audience is watching their chat log to catch the message before it scrolls out of view. If they're monitoring other information on the screen (which would ideally be the case), it's easy to miss text messages. The larger the group, the more substantial these issues become. A group leader can't always see everything that is going on, and insisting that everyone else remain silent and refrain from even using text to communicate with the rest of the group is a poor approach.
I'm not talking about critical situations
, I'm talking about critical information. You can communicate critical information (to include asking questions) even before an encounter starts, and even then having a half dozen people trying to ask/answer questions at the same time is not an effective use of voice chat. Preserving the channel (for example) for strategy review and answering questions while using text for asking questions works rather nicely.
Back to the main point, the language diversity is not a reason to exclude voice chat from a game. I would be extremely disappointed if the game shipped with an option to select language preferences and automatically mute people based on language alone. I think that if for no other reason than courtesy, if you're going to mute someone it should be because they're abusing the channel. If people want a repeat of the rift between NA and JP, one of the best ways to help do that will be to arbitrarily mute all Japanese players and then proceed to inadvertently talk over them because you don't realize that they're talking. Rude is rude, regardless of how it comes about. This is the 21st century...I like to think the majority of people are beyond wanting to mute people simply because they don't speak the same language.