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Possibility of Voice Chat? No thanks.Follow

#1 Feb 08 2010 at 10:39 PM Rating: Decent
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TLDR: Voice chat, don't like it unless nessecary. Your thoughts?

Am i the only one in the world that absolutely hates voice chat in games? I understand that voice chat has its place, like in FPSs where you don't really have the time to stop playing and type something, or endgame raids where text is flying by so fast that you dont have time to read everyhing and you're leader has to give orders.

but as far as normal playing goes, i would really prefer that they keep voice chat out of the game.
guilds can still have vent servers or whatever for endgame but i would hate to have to listen to it on a regular basis, like in regular EXP/mission/quest parties.

My reasoning is quite simple, I just think that it really really ruins the atmosphere of the game. I'm not a role player by any means, its not really the immersion that i have a problem with, but just the fact that most of the time, people have their mic levels jacked way too high or just have a low quality mic in general, the end result is a horrible quality, tinny sounding voice coming through you're speakers constantly. I enjoy the atmposphere and music of games, and whenever somebody starts talking it really kinda ruins it for me, especially when i have to turn the volume down because its that much louder than everything else. i know there is usually an option to turn voice chat off but that would cause me to miss much of what is being said.... which would not work out in an MMO.

I've been playing a lot of White Knight Chronicles lately and, the voice chat is really ******* me off. It all just sounds so abnoxious whenever somebody talks, no matter what they are saying.

Again, i'm not saying that voice chat does not have its place in XIV, it can come in very handy for endgame, but if it is made available through the game itself, instead of an outside client, i tihnk it would be used for all things group related, which would really get to me after a while.

I know that the dev's have said that voice chat is unlikely going to be included with the game at launch, but could possibly be implemented at a later time.

does anybody else agree with me? or am i the only one that thinks voice chat comes across as abnoxious and un-immersing (for lack of a better term)


Edited, Feb 8th 2010 11:43pm by MrNumptyk
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#2 Feb 08 2010 at 10:46 PM Rating: Good
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Yeah, I agree. Also, to the people who say "don't use it, if you don't want it," we all know that if voice chat is in the game, getting into a party is going to be something like this:

"U GOT A MIC??? VOICE ENABLED??? NO?? THEN **** OFF."

Players rarely give other players the option of not being absolutely the most efficient they can be. It might be easier to party when you don't have to type out words, but it's going to be a heck of a lot more annoying, too.
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#3 Feb 08 2010 at 10:56 PM Rating: Good
Getting riled up over your own assumptions is a little bit silly. Maybe instead of ranting about it you could ask people who have played games that already have integrated voice chat what it's like, because they'll tell you that for random small group activities, it's rarely used. And it's rarely used for the exact same reasons you've stated...most people don't like listening to random people prattling on about a whole mess of nothing.

But on the other hand, I can tell you from experience that idiocy in groups tends to get cut short a lot sooner if you're the assertive type who will speak up over voice chat and tell people in a no-nonsense way that if they don't want to be a team player they're more than welcome to GTFO.

People aren't likely to boot someone for not using VC. They aren't likely to exclude them from anything. Assume less, please. If you haven't experienced integrated voice chat first hand, that's all you've got to go on are your assumptions.
#4 Feb 08 2010 at 11:03 PM Rating: Good
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Getting riled up over your own assumptions is a little bit silly. Maybe instead of ranting about it you could ask people who have played games that already have integrated voice chat what it's like, because they'll tell you that for random small group activities, it's rarely used
.

in my OP i referenced White knight chronicles as being one of my personal experiences with integrated voice chat.

unless of coarse you're soley talking about MMO's, in which case, i've played WoW for a good amount of time, i quit shortly after they implemented voice chat, but for the month after the added it, i found that it was used quite commonly. I'm not sure if thats changed since i havnt played in a good while.

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#5 Feb 08 2010 at 11:09 PM Rating: Decent
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I think OP means worldwide open voice chat... After experiencing that in PlayStation Home Beta I'd say its a bad idea for any game ever.

Constant mouth running from 20+ guidos and gangstas... blech D8
#6 Feb 08 2010 at 11:10 PM Rating: Decent
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Wow, seriously? All SE has to do is restrict it to linkshell-type or private messaging. Ta-da, problem solved. Honestly though if they don't include voice chat some PS3 players might feel a little out of the loop, not being able to talk over a vent channel in whatever endgame battles SE has come up with. Just telling people to use vent cuts all the PS3 people off from all the PC users. People will use voice chat, FFXIV is on the PC.

Quote:
Yeah, I agree. Also, to the people who say "don't use it, if you don't want it," we all know that if voice chat is in the game, getting into a party is going to be something like this:

"U GOT A MIC??? VOICE ENABLED??? NO?? THEN @#%^ OFF."


I hope you don't expect minor guildeves to be complex enough to require voice chat. As much as I hate WoW, look at it as an example for voice chat. There's no doubt there are enough vent servers out there to sustain the WoW instancers. Yet, we don't hear people spamming garbage like what you said. People make do without voice chat if there are people that don't want to use it. That being said, I think it's safe to assume you will have a harder time finding an endgame Linkshell when you explicitly say you will never use voice chat. Harder than someone that is at least open to the concept.

SE has also said that they are very keen on the auto-translate functions. They like to put mixed languaged people on one server. To be honest I like it too, it encourages finding new means of communication. I'm pretty sure voice chat won't kill international parties/groups, the people simply won't use it (or they will use it, and you simply won't understand it and a more effective form of communication will replace it).

Obviously I'm pro-voice chat. I play MMORPG's for the player interaction. I play MMORPG's to play with my friends that aren't sitting right next to me. For me, voice chat simply creates a better atmosphere and more immursion. If there is a 5 year old kid surrounded by a hurricane of profane language I'll simply mute him and continue on with my day.

So basically, Adding voice chat to a game's engine doesn't make it a requirement for much of the game's content. Just my opinion though. Plus, I'm pretty sure there's been numerous topics on this subject (no judgements here though).
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#7 Feb 08 2010 at 11:24 PM Rating: Decent
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Mictam wrote:
Wow, seriously? All SE has to do is restrict it to linkshell-type or private messaging. Ta-da, problem solved. Honestly though if they don't include voice chat some PS3 players might feel a little out of the loop, not being able to talk over a vent channel in whatever endgame battles SE has come up with. Just telling people to use vent cuts all the PS3 people off from all the PC users. People will use voice chat, FFXIV is on the PC.


I'm not arguing for or against voicechat, but I just wanted to make a suggestion that might be viable for some PS3 users. It is possible to still participate in vent while using a PS3 by simply using a laptop. It's what I did for FFXI while I played on my 360. Obviously this will not be an ideal situation for everyone, but I just wanted to throw it out there for people who wouldn't have thought of it otherwise.
#8 Feb 08 2010 at 11:30 PM Rating: Excellent
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TLDR: Voice chat, don't like it unless necessary. Your thoughts?


Sounds like a question to get back to once we see how typing to communicate with 'no autoattack' pans out in a raiding environment.



Edited, Feb 9th 2010 12:32am by Zemzelette
#9 Feb 08 2010 at 11:33 PM Rating: Good
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I thought about this and it is a possibility, but that requires the PS3 owner to have both a PS3 and a PC to simply enjoy what a PC user has at their finger tips. Not to discourage using vent while on your PS3, but it becomes more of a hassle than a benefit in most instances. Plus the reason those people play on their PS3's may be because they have compy problems to begin with.

Why not just fix this simple problem by adding voice chat? I don't know. No doubt voice chat gives you an edge. That puts (what I would assume is a majority of PS3 users) at a disadvantage. It is a point that should be brought up though.
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#10 Feb 08 2010 at 11:44 PM Rating: Excellent
Westyle wrote:
I think OP means worldwide open voice chat... After experiencing that in PlayStation Home Beta I'd say its a bad idea for any game ever.

Constant mouth running from 20+ guidos and gangstas... blech D8


I don't think that's what the OP is referring to. I've never seen or heard of an MMO that has worldwide open voice chat. The sheer volume of data that would have to be shipped around would be enormous. Imagine the cacophony at the Lower Jeuno AH pre-ToAU with open world voice chat.

Honestly, I don't know where people get the idea that that's what integrated voice chat is about. It's not. It's a feature that is only available in groups. Whether or not SE wanted to expand that to an LS type function I don't know. It doesn't matter. MMOs already tend to have a potentially substantial amount of data going back and forth, particularly in combat, and smart developers maintain a watchful eye on both server load and bandwidth usage for the purpose of creating as stable a service as they can.
#11 Feb 08 2010 at 11:44 PM Rating: Decent
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I think OP means worldwide open voice chat... After experiencing that in PlayStation Home Beta I'd say its a bad idea for any game ever.


nah, i meant for group-based content. But yes, open voice chat would defenitely be bad.

Quote:
Adding voice chat to a game's engine doesn't make it a requirement for much of the game's content


it very well could, indirectly. if players decide that voice chat is the most efficient way to do things, then it will likely be expected of you to at least have voice chat turned on. not exactly have a mic yourself, but if half the party decides to use voice chat, then you're kind of forced into turning it on or you're missing much of whatever's being said in the party.

The truth is that most microphones people use for voice chat are horrible, pair that with the fact that the audio being sent/recieved is of very low quality, and you've got horrible sounding stuff coming out of you're speakers constantly. I want to hear the music/sound effects when playing a game, not some abnoxious dude with his mic trim cranked while eating cheetos.
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#12 Feb 08 2010 at 11:47 PM Rating: Excellent
MrNumptyk wrote:
Quote:
I think OP means worldwide open voice chat... After experiencing that in PlayStation Home Beta I'd say its a bad idea for any game ever.


nah, i meant for group-based content. But yes, open voice chat would defenitely be bad.

Quote:
Adding voice chat to a game's engine doesn't make it a requirement for much of the game's content


it very well could, indirectly. if players decide that voice chat is the most efficient way to do things, then it will likely be expected of you to at least have voice chat turned on. not exactly have a mic yourself, but if half the party decides to use voice chat, then you're kind of forced into turning it on or you're missing much of whatever's being said in the party.

The truth is that most microphones people use for voice chat are horrible, pair that with the fact that the audio being sent/recieved is of very low quality, and you've got horrible sounding stuff coming out of you're speakers constantly. I want to hear the music/sound effects when playing a game, not some abnoxious dude with his mic trim cranked while eating cheetos.


Unfortunately, the pros of integrated voice chat outweigh the cons in a multi-platform game, so I reckon at some point you're just going to have to get used to it or play a different game.
#13 Feb 08 2010 at 11:49 PM Rating: Decent
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Mictam wrote:
I thought about this and it is a possibility, but that requires the PS3 owner to have both a PS3 and a PC to simply enjoy what a PC user has at their finger tips. Not to discourage using vent while on your PS3, but it becomes more of a hassle than a benefit in most instances. Plus the reason those people play on their PS3's may be because they have compy problems to begin with.

Why not just fix this simple problem by adding voice chat? I don't know. No doubt voice chat gives you an edge. That puts (what I would assume is a majority of PS3 users) at a disadvantage. It is a point that should be brought up though.


Like I said, it's not ideal, and I'm not making an argument against PS3 users, but in case voicechat is not implemented, I was stating it so it would be an option on the radar for those who have laptops and would like to use it until something else comes along.
#14 Feb 09 2010 at 12:55 AM Rating: Decent
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#15 Feb 09 2010 at 2:19 AM Rating: Excellent
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I have to strongly disagree to the statement that if voice chat was enabled that those without it would be shunned. Thats just not the case.

When I played WAR we used vent for raids and when possible for massive RvR assaults. It made organising a LOT easier. At one point I couldn't partake in the chatting itself because I didn't have a mic - I was simply told, as long as I could hear what needed to be done, I didn't need the mic and I continued to type my thoughts and ideas as usual.

Voice chat doesn't take anything away from the game IMHO in fact it makes things a LOT easier when you're in a rather group and need a heads up about what tactics to use. That's all really.
#16 Feb 09 2010 at 2:19 AM Rating: Good
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Double post, sorry x

Edited, Feb 9th 2010 3:20am by akelah
#17 Feb 09 2010 at 2:33 AM Rating: Decent
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I have two questions when it comes to voice 1.why cant they just make it like call of duty mw2 where you can mute the person or just turn voice levels down,and 2.is what if someone is deaf ?
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#18 Feb 09 2010 at 2:53 AM Rating: Good


Zemzelette wrote:
Quote:
TLDR: Voice chat, don't like it unless necessary. Your thoughts?


Sounds like a question to get back to once we see how typing to communicate with 'no autoattack' pans out in a raiding environment.



Edited, Feb 9th 2010 12:32am by Zemzelette




Wow, good point there. I foresee tons and tons of new abbreviations being thought of in XIV.
#19 Feb 09 2010 at 3:08 AM Rating: Decent
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I'm a fan of voice chat in all of my FPSs, not so much in my MMOs.
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#20 Feb 09 2010 at 3:24 AM Rating: Good
izland wrote:
I have two questions when it comes to voice 1.why cant they just make it like call of duty mw2 where you can mute the person or just turn voice levels down,


You can.

Quote:
and 2.is what if someone is deaf ?


Then they let their group know that they aren't on VC and the group makes sure important details or conveyed in text.
#21 Feb 09 2010 at 9:52 AM Rating: Excellent
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I hate voice chat. Probably just for the fact that I hate my voice and tend to get made fun of over it, but also that I play a lot at night while the rest of the world is sleeping, and I don't want talking over the internet to become a problem wherein I'm waking my family up, if you know what I mean.
#22 Feb 09 2010 at 10:36 AM Rating: Decent
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Heh some of negative answers seem like stage fright to me.

Personally I like using Vent when it's just for the guild or for raiding. Guild, because it's people you "know" and you hang out with.
Raiding, because it's easier to give instructions, faster respondse times during battle.

It's also not like everyone is expected to talk on Vent. Lots of people just log in to listen. For raids usually just the leaders get to talk anyway.

I really don't think the "No Mic, No Party"-thing would happen: people who are using their mic just want to hear their own voice so they don't have to type or have a big ego or <insert something about themselves>, they really don't care about your voice (Unless they want to find out if you really are a woman or not...).

Do I think that SE should bother with voicechat? No, not really. WoW bothered with it and people weren't interested. Maybe because of quality? I don't know. For me Vent is more interesting because you don't have to be in the game to use it. Some friends do other stuff. Also if you got game trouble you can still talk to your guild about it. "Hey, I'm dcing. Someone else needs to start tanking the HNM","Whaaa world server is down","OMFG maintenance again guys", you get the picture...
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#23 Feb 09 2010 at 10:42 AM Rating: Good
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I really don't think the "No Mic, No Party"-thing would happen: people who are using their mic just want to hear their own voice so they don't have to type or have a big ego or <insert something about themselves>, they really don't care about your voice (Unless they want to find out if you really are a woman or not...).


Oh god, I completely forgot about this. God forbid there is a woman or you are a woman in a voice-chat enabled party. Having to listen to wheezy horny teenagers trying to hit on them is a real joy.
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#24 Feb 09 2010 at 11:01 AM Rating: Decent
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well only time i ever used voice chat was in lotro where the only problem was using vent and in game chat which i can see the advatage of it in big boss areas example would be sleep that mob ect also some bosses would say somthing (gnaw your bones comes to mind) where you might miss it in chat window so being able to hear people call it out would help on flipside it took awhile to adjust from ffxi type to that and even though we had vent id rather listen to whatever i wanted which when i was in a pick up group id just say i can hear just no mic
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#25 Feb 09 2010 at 11:13 AM Rating: Good
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I understand that voice chat has its place, like in FPSs where you don't really have the time to stop playing and type something, or endgame raids where text is flying by so fast that you dont have time to read everyhing and you're leader has to give orders.
The issue is that with the exclusion of autoattack it looks like your fingers are going to be a lot busier in FFXIV, making it difficult to type text even in small group/easy activities. I've been in tons of LS/guilds/etc with vent and the like, and it can get annoying at times, but some sort of integrated voice chat seems almost necessary to me, particularly with the use of multiple consoles making vent difficult.
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#26 Feb 09 2010 at 12:53 PM Rating: Decent
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For my own, perhaps selfish, reasons I don't want to see integrated voice chat in FFXIV. Even in FFXI as time went by I felt like my options were becoming limited if I didn't/couldn't make the leap to voice chat. In Aion, though I didn't play to endgame, that's definitely where it seems to be trending.

Should it comes to FFXIV, I'll probably just bite the bullet, but I won't be shedding tears if it doesn't.
#27Irspellxxornab, Posted: Feb 09 2010 at 1:25 PM, Rating: Sub-Default, (Expand Post) wow, so much QQ in this thread... Well, here is the simple solution for all of you QQers: you don't like voice chat? disable it! End of story...
#28 Feb 09 2010 at 1:35 PM Rating: Default
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There would probably be a user setting to toggle voice on and off if they made in game system...this post is stupid.
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#29 Feb 09 2010 at 2:50 PM Rating: Excellent
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I'm sure many people do appreciate when voice chat is available in the game. Let me tell you something, most of wipes in MMOs is because of lack of communication from QQers who don't like voice chat. Again, if you don't like voice chat, disable it.


*Cough*

Most wipes are from "Leeroys", people who didn't want to listen in the first place.
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#30 Feb 09 2010 at 3:30 PM Rating: Good
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Oh god, I completely forgot about this. God forbid there is a woman or you are a woman in a voice-chat enabled party. Having to listen to wheezy horny teenagers trying to hit on them is a real joy.


You know, it actually tends to be the older ones that are like that. I imagine they are just excessively lonely. Most of the wheezy teens in my linkshell are chasing the girls at their schools and aren't looking to hit on the girls in the linkshell. Interestingly enough, the teens I have met (and I realize that this is all anecdotal), tend to be more realistic about the limitations of online interactions than adult males.

I don't think that voice chat will mean the end of Final Fantasy as we know it. My LS has used Skype and now Vent for a number of years, and we have never excluded the Ps2 or xbox players who didn't have access. We probably won't see a lot of pick-up group chats because I don't expect that the majority of people will be comfortable chatting with everyone they come across in game in that environment. But, it's very handy for established groups getting missions and etc. done and it would have been great to have been able to include our console members in the voice conversations in XI.
#31 Feb 09 2010 at 3:41 PM Rating: Decent
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I doubt that that will happen. Voice chat causes a break with foreign players. I know alot of people say that it won't effect them, but its hard enough to communicate withsomeone using auto translate. How comfortable would a person that speaks a different language feel if they had to get into a party with no one that they can relate to. I dont foresee this in the game at all, but who knows. I can't say it would ruin my time playing the game but I do believe it will defently not give the game the same feel as FFXI. It can be a conviencnce, but it also could be devastating. I used to play games with mic chat and little children get obnoxious when they start cursing someone out. I know that you can call a GM for harrassment, but what does that solve? Hardly anything because once u get rid of one another one will all ways come along. Just some of my thoughts on the issue.
#32 Feb 09 2010 at 3:47 PM Rating: Decent
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We have another thread about this, but to simplify my points I'll just say no I don't want it.

I played DDO stormreach when it came out and it had integrated voice chat.. Worst mmo experience I've ever had and it was all due to voice chat. Too many loud mouths feeling like it was a place to openly state political opinions and other topics that have no place in gaming imo. Nobody used it for actual game chat.


Quote:
it very well could, indirectly. if players decide that voice chat is the most efficient way to do things, then it will likely be expected of you to at least have voice chat turned on.


Most of the time it has nothing to do with being efficient. People just want you to listen to them and with "forced" group voice chat, you either leave the group or are forced to be their captive audience. Nobody wants to listen to them outside of the game, so they vent it all on random people they meet online. Oh you had a bad day? Oh.. You're going to blab about it instead of focus on the game? ugh..

I'm all over the edit train today >.>... Just to clarify I'm ranting against small group voice chat, for general grinding/dungeons. People like voice chat for large group or LS missions, but I probably won't play if they require it in basic 1-cap parties.

Edited, Feb 9th 2010 4:57pm by SoiFon
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#33 Feb 09 2010 at 5:13 PM Rating: Excellent
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Irspellxxornab wrote:
wow, so much QQ in this thread... Well, here is the simple solution for all of you QQers: you don't like voice chat? disable it! End of story...

I'm sure many people do appreciate when voice chat is available in the game. Let me tell you something, most of wipes in MMOs is because of lack of communication from QQers who don't like voice chat. Again, if you don't like voice chat, disable it.

The End. :)

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QQ = cry, or cry babies
Because my post sounded so absolutely irrational and whiny, you have every right to call me and the others who gave intelligent opinions against voice chat a QQer, so thank you for joining in.

That is all.
#34 Feb 09 2010 at 6:22 PM Rating: Excellent
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Early on after Aion's release, there was a brief discussion in the Kaisinel forum about legion leaders and what they should do. Requiring ventrilo popped up, among with other things, applications, but vent was something I piped in on and I'll quote my post below.

Quote:
I can appreciate the ease of communication Ventrilo provides when considering this game's chat UI is still kind of clunky, but here are a few reasons why I dislike such things being mandatory.


1) I hate wearing headphones.

2) I need to be able to comfortably hear other things in the house. (Family, phone, news on TV, dog going ******** etc.)

3) Feedback from others or even myself not using headphones.

4) Those awkward pauses in communication when people suddenly try to talk at the same time and it even repeats a few times after.

5) I hate typing in net lingo, let alone hearing people speak it.

6) Gender may be a non-issue for some, but some things said or even requested can be downright repulsive.

7) Some people just sound like King of the Hill's Boomhauer. I figure in the time it takes for clarification, things could've just been typed out from the start.

8) Realizing that little loli ranger is played by a dude who sounds like Barry White. Or Hercules has a squeaky voice.

9) The anonymous nature of the internet tends to bring out the worst in people, and while voice may be more personal than text, knowing your miles away and relatively unknown can still lead to some frustrating moments. I guess this blurs the line with point 6, though.


Anyway, I know some are "good reasons" while others are more just personal opinion. The fact people are so willingly quick to disqualify people with no interest or even capability to use Vent strikes me more as a case of bad leadership. MMOs are a lot of repetition, so sudden shifts in agenda aren't too common in the PvE environment. Off the bat, parties should be built intelligently with the ability to act on their own if needed with some general guidelines to go off of beforehand (Just focus on the boss? Handle links? etc.). ****, even message boards can handle more slower paced doling of information like event strategies or spawn locations.



Even with what little we know of XIV, I'd say a lot of that still stands. We should have a general idea of what we're up to before we begin an event. Tanks should know they should tank. Healers should know they should heal. DDs should know they should DD. Crowd control should know when to CC. Sure, we'll be flying blind a bit at launch, but I'd assume abilities will be somewhat self-explanatory and we'll know more the game in general by then.

I'm not a fan of voice chat. I'm not a fan of it being a strongly suggested requirement. I've long been a proponent of games being as self-contained as possible, not requiring outside sites to complete quests in reasonable time frames or even communicate more easily on the fly. This too easily lends itself to gaps in player knowledge or hardware differences creating insurmountable advantages for those who can't participate or just might not know about a certain site.

****, this doesn't even touch on policing problem behavior. What might be a joke for one guy could be sexist/racist/cruel to another. Can't really GM someone for something that's not documented in chat logs, so you can't really get them a slap on the wrist or even penalized for repeat offenses. In terms of self-policing, just asking someone to stop has a habit of escalating the problem with further ill-themed jokes or claims of lack of humor.
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#35 Feb 09 2010 at 7:16 PM Rating: Decent
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Voice chat is a neat idea, but I can't help but agree that parties might go crazy and only invite those that have a mic.

Truth for truth though, I still see nothing wrong with Vent =/
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#36 Feb 09 2010 at 7:29 PM Rating: Good
Kitprower wrote:
Voice chat is a neat idea, but I can't help but agree that parties might go crazy and only invite those that have a mic.

Truth for truth though, I still see nothing wrong with Vent =/


MMOs that have integrated voice chat haven't seen that become an issue. So if it hasn't been an issue in other games, to immediately assume it will be an issue is not really a good reason to get concerned. I'll be the first to acknowledge that the less-than-stellar quality of the integrated VC in the games I've played where it was present accounted for a lot of that. A lot of it also came about as a result of the concerns expressed here...that a lot of people simply aren't that interested in using voice chat for small group PUG activities. That doesn't mean, however, that it's wise to use that as justification to poo-poo the idea, because there's still the issue of multi-platform large scale endgame events. No integrated voice chat means, "Must be able to use vent" will be the death knell to many would-be console FFXIV end-gamers. That's not very nice.
#37 Feb 09 2010 at 7:56 PM Rating: Good
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I acknowledge the desire for voice chat and the usefulness of it, so I do hope it's in there in some form for the sake of the game.

Though I do think if it were open world voice chat that would be...absolutely freaking terrible. But that's really unlikely anyway. (And I swear I've played an MMORPG that had open world vc...I just can't remember.)

On a personal level; I hope it's not common in parties, especially if grouping is largely a common thread in the game. I've got a low tolerance for BS as it is. If they made it more LS/friend based (maybe on the PS3 who you could voice chat with could be tied to your PSN ID/friends?) and not something random people could shove down my throat, I'd appreciate that.

But at the end of the day if it doesn't interfere too much with immersion in most cases I think it's better for the game/accessibility as a whole, so ***** my wishes if necessary.

Edited, Feb 9th 2010 7:57pm by PrinnyFlute
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#38 Feb 09 2010 at 8:20 PM Rating: Decent
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Torrence wrote:
Quote:

Oh god, I completely forgot about this. God forbid there is a woman or you are a woman in a voice-chat enabled party. Having to listen to wheezy horny teenagers trying to hit on them is a real joy.


You know, it actually tends to be the older ones that are like that. I imagine they are just excessively lonely. Most of the wheezy teens in my linkshell are chasing the girls at their schools and aren't looking to hit on the girls in the linkshell. Interestingly enough, the teens I have met (and I realize that this is all anecdotal), tend to be more realistic about the limitations of online interactions than adult males.


You forgot that they´re usually married as well*. The problem isn´t even so much with being in the voice chat its the creepy stalking that can follow. "Soooo.... your voice sounds pretty hot, can I see your pic? ^^"
#39 Feb 09 2010 at 10:22 PM Rating: Excellent
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****, this doesn't even touch on policing problem behavior. What might be a joke for one guy could be sexist/racist/cruel to another. Can't really GM someone for something that's not documented in chat logs, so you can't really get them a slap on the wrist or even penalized for repeat offenses. In terms of self-policing, just asking someone to stop has a habit of escalating the problem with further ill-themed jokes or claims of lack of humor.


Was reading through and this is a big one. Sometimes you get tired of people targeting you because you're a southern girl. With text I can call a GM and have them warned, or if they continue I can get them possibly suspended. Some people don't learn until they get the game taken away for a few days. While some of you may think it's silly I'm tired of being picked on for my accent.

EDIT: Racism is also another huge joke for like a huge population on vent, which is frustrating.

Edited, Feb 9th 2010 11:23pm by SoiFon
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#40 Feb 10 2010 at 12:20 AM Rating: Good
SoiFon wrote:
Quote:

****, this doesn't even touch on policing problem behavior. What might be a joke for one guy could be sexist/racist/cruel to another. Can't really GM someone for something that's not documented in chat logs, so you can't really get them a slap on the wrist or even penalized for repeat offenses. In terms of self-policing, just asking someone to stop has a habit of escalating the problem with further ill-themed jokes or claims of lack of humor.


Was reading through and this is a big one. Sometimes you get tired of people targeting you because you're a southern girl. With text I can call a GM and have them warned, or if they continue I can get them possibly suspended. Some people don't learn until they get the game taken away for a few days. While some of you may think it's silly I'm tired of being picked on for my accent.

EDIT: Racism is also another huge joke for like a huge population on vent, which is frustrating.


You're right...GM enforcement of voice chat exchanges is impossible. There's too much data to store for it to be possible to review dialogue from a few hours ago. Again, it comes down to using your own discretion. If you don't feel comfortable talking because you might be ridiculed for your accent, don't talk. There might be some who would say to talk away and say what needs to be said and if someone makes you uncomfortable for it, put them on ignore. And be assertive about it. Make it clear to the group...even if by text...that you don't appreciate the behavior. You might be surprised how many people would step in and put pressure on the offending party to knock it off.

That's one of the advantages of voice chat, ironically. I ran into two distinct scenarios in LOTRO where people were behaving poorly in groups. I kept quiet until it went from being just a generally useless/disruptive player to making disparaging remarks about one of the people in the group. It's amazing how fast they go from ****-sure social discontent to stuttering uberdork when you lay into them like a badly misbehaving child. Then they usually run away. Problem solved. Something you can't do with text is convey by tone of voice that the person you're speaking to has crossed a line and you're not backing down.
#41 Feb 10 2010 at 2:06 AM Rating: Excellent
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re: female voice chat

There's still a bit of a boy's club aura to online gaming that encourages a few mindless motormouth moments that are more about attempting fraternity than doing harm. Canned phrases like "This is making me uncomfortable" make you feel like such a dork to actually say, but it's certainly paints a clear distinction between someone well intentioned who didn't really know where the line was and the genuine creeper.

While genuine creepers are indeed genuinely creepy.
There isn't much they can do around the ignore feature, present in both text chat and voice chat.

#42 Feb 10 2010 at 3:23 AM Rating: Decent
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It would be nice if the endgame encounters in XIV required the level of communication that would make voice chat something useful. Sadly, I doubt it will.
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#43 Feb 10 2010 at 3:40 AM Rating: Decent
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Irspellxxornab wrote:

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ILOTIBINLIRLOW8NVMINLOTIE

Edited, Feb 10th 2010 4:42am by Redyoshi
#44 Feb 10 2010 at 10:08 AM Rating: Excellent
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Irspellxxornab wrote:
I'm sure many people do appreciate when voice chat is available in the game. Let me tell you something, most of wipes in MMOs is because of lack of communication from QQers who don't like voice chat. Again, if you don't like voice chat, disable it.


The bolded part is true, but it got nothing to do with like or dislike of voice-chat.

When someone doesn't pay attention to orders or is simply unable to understand them because the one giving orders is drunk, smoked too much of whatever, has a terrible accent, talks with slang or even talks in a language you do not speak currently not able to give proper orders is one of the real problems along with mixing up different ways, not the medium itself which is used to communicate.

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#45 Feb 10 2010 at 10:59 AM Rating: Excellent
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AureliusSir the Irrelevant wrote:
SoiFon wrote:
Quote:

****, this doesn't even touch on policing problem behavior. What might be a joke for one guy could be sexist/racist/cruel to another. Can't really GM someone for something that's not documented in chat logs, so you can't really get them a slap on the wrist or even penalized for repeat offenses. In terms of self-policing, just asking someone to stop has a habit of escalating the problem with further ill-themed jokes or claims of lack of humor.


Was reading through and this is a big one. Sometimes you get tired of people targeting you because you're a southern girl. With text I can call a GM and have them warned, or if they continue I can get them possibly suspended. Some people don't learn until they get the game taken away for a few days. While some of you may think it's silly I'm tired of being picked on for my accent.

EDIT: Racism is also another huge joke for like a huge population on vent, which is frustrating.


You're right...GM enforcement of voice chat exchanges is impossible. There's too much data to store for it to be possible to review dialogue from a few hours ago. Again, it comes down to using your own discretion. If you don't feel comfortable talking because you might be ridiculed for your accent, don't talk. There might be some who would say to talk away and say what needs to be said and if someone makes you uncomfortable for it, put them on ignore. And be assertive about it. Make it clear to the group...even if by text...that you don't appreciate the behavior. You might be surprised how many people would step in and put pressure on the offending party to knock it off.

That's one of the advantages of voice chat, ironically. I ran into two distinct scenarios in LOTRO where people were behaving poorly in groups. I kept quiet until it went from being just a generally useless/disruptive player to making disparaging remarks about one of the people in the group. It's amazing how fast they go from ****-sure social discontent to stuttering uberdork when you lay into them like a badly misbehaving child. Then they usually run away. Problem solved. Something you can't do with text is convey by tone of voice that the person you're speaking to has crossed a line and you're not backing down.
2nd'd, I know several people that don't like to talk online, so they just tell people they don't own a mic or it's broken. Problem solved.
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#46 Feb 10 2010 at 11:35 AM Rating: Decent
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I think a lot of people's concerns about voice chat are unwarranted. I've been playing LoTRO for a year or so with integrated voice chat. I've never come across someone making racist jokes, lewd comments, hitting on girls, etc. And if that would happen, just disable voice chat or ask them to stop. If it's happening in your guild/linkshell/kinship/etc. then you should report it to whoever your leader is. This is no different that text based harassment, which I actually ran into quite frequently in FFXI.

Also, it's generally not used for raiding instructions, because typing is much clearer. It's generally used to call out reactions mid-boss fight. For example, the boss is about to put a big AoE on a melee who isn't moving, call it out, he hears and moves. By the time you type it, its too late. Otherwise, we use it to brainstorm ideas after a failed attempt.

If you're so disgusted with the player-base as a whole that you can't stand to talk with the majority of them, then you probably should re-think your choice of video game. I know FFXIV will be more mature than the average MMO, so I'm not concerned in the least. Yeah, there'll be bad apples, but there always are.

As far as it being a PUG "requirement", again, that is unwarranted. I've done PUG leveling and PUG raiding in LoTRO, and there have frequently been people with voice disabled. Some linkshells in FFXI required vent, does that mean vent killed FFXI? If you're so opposed to voice chat, you'll naturally steer clear of guilds like that in FFXIV, so it shouldn't concern you.
#47 Feb 10 2010 at 3:34 PM Rating: Good
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I've never come across someone making racist jokes, lewd comments, hitting on girls, etc


yeah right
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#48 Feb 10 2010 at 4:00 PM Rating: Default
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RedGalka wrote:
Quote:
I've never come across someone making racist jokes, lewd comments, hitting on girls, etc


yeah right


Are you calling me a liar? Voice chat isn't evil like some people are proposing. If you'd actually play a game with a mature audience (i.e. not WoW) with voice chat, you'd know that all these things people are worried about don't exist. Yes, there are bad apples, but what I was saying is that they're so few and far between that they're insignificant.
#49 Feb 10 2010 at 5:18 PM Rating: Good
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I'm not calling you a liar. I'm saying that you're being ignorant to your surroundings or are turning your eyes away from them if you have never witnessed them yourself and even go so far as to say these things don't exsist.

And I never said Vent was evil. It's people who can be evil. Vent is just a program.

Edited, Feb 11th 2010 12:20am by RedGalka
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#50 Feb 10 2010 at 6:22 PM Rating: Decent
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RedGalka wrote:

And I never said Vent was evil. It's people who can be evil. Vent is just a program.


Which is my point exactly, regardless if voice chat exists, there will be harassment. If people are against voice chat because of the possibility of crude jokes, etc. then they should also be against text chat. I don't see much of a difference besides one being audio and one be textual.

There are plenty of valid personal reasons why someone would prefer not to use voice chat, which is why it can be toggled off. I have yet to see a valid argument why it should not be available in the game as a whole.
#51 Feb 10 2010 at 7:54 PM Rating: Decent
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There are plenty of valid personal reasons why someone would prefer not to use voice chat, which is why it can be toggled off. I have yet to see a valid argument why it should not be available in the game as a whole.


I'll have to agree with this. There really is no valid reason not to have it, but until we see the endgame content and find out if it'll even warrant enough coordination... there isn't really a valid arguement for having it.

Quote:
If you'd actually play a game with a mature audience (i.e. not WoW) with voice chat, you'd know that all these things people are worried about don't exist.


Why does everyone assume that their audience is more mature than WoW? I'm following your last statement, but this is just unfounded and not necessary. I'd go as far to say that even if there are more immature players if you're counting heads from one game to the next that the ratio of mature to immature players is going to be roughly the same. Higher population = more of both types of player.
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