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#1 Feb 26 2010 at 9:11 PM Rating: Decent
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Guild Name: Rapture
Server: PvE (w/ PvP encounters)
Type: All play styles
Ages: All Ages (Must be Mature)
Leaders: Skky & Shailee
Recruiting: We are recruiting active mature members
Vent: We do have an active ventrilo server, for those who want to get involved on a vocal scale.
Regions: World Wide (All English speaking regions)
Origins: North America


Welcome to Rapture:

We are one of the first and largest guilds built for Final Fantasy XIV. We have a chat room, beautiful forums, full web site, and a member base that is about having fun. We are a democratic guild that puts the authority in its members. Officers are voted in by terms and rules are in place to keep the guild running for many years to come. If you are looking to be part of a long-term family than this is the guild for you.

Rapture a family run guild and the guild leaders Skky and Shailee a married couple who live in Miami, Florida. Rapture is the first guild that is forming for the not yet released Final Fantasy XIV MMORPG. We have over two hundred members (at the time of this post) and are growing steadily. Skky and Shailee want this guild to strive even if they cannot continue to run it in the future so Skky has made it a democratic guild so we wont be going away anytime soon!

What sets Rapture apart from the rest?

It’s a Democratic guild?!?!?

Yes! Rapture is a democratic guild (maybe the first of it's kind). Our members have the right to vote on just about anything. Our leaders are elected, the way the website and forums are themed and styled are voted on, and even the structure of our guild is determined by our members as well. We even have a constitution in the works to lie out the ground rules. We will not have a permanent leader so the guild can continue even if the current leaders decide to leave.

This not only gives the member more power, but also gives every member a chance to lead. We believe this will give Rapture more stability and in the end, keep it from being dictated by unfair leaders. Everyone has a say, and if you join a guild, it is important that you are part of its legacy.

What does Rapture have to offer?

First and foremost we are a Final Fantasy XIV guild, so we will be coming together in a new and exciting world when the game is released. Second we are a group of friends from all kinds of backgrounds. Most likely if you have a question someone here will have an answer or know where to find it, whether it's a computer question, a question about cars, mixed martial arts, or just about anything. Someone here will probably be willing to help you.
We also have a forums page, a live chat, and a news feed, which can all be found, on the top of this site. (We hope to add more features as we grow and receive input from our members)



What are we doing while we are waiting for FFXIV?

- We are very active with events in FFXI, where we all rerolled on a new server.
- We play Modern Warfare 2 as [Rap]
- We have contest on a monthly bases
- We have chat room sessions on a monthly bases
- We have 10 to 30 members in our chat room daily
- We post FFXIV News on our web site and forums as soon as it is released.

Whether we are playing FFXIV or not, we are about getting to know each other and becoming part of a family of active and fun guild members.

Mission:

First and foremost is our focus on mature gamers. In order to have a fun, friendly, and peaceful linkshell, we must recruit mature members. I essentially mean gamers that understand common-sense etiquette, do not cause drama, and are willing to contribute to a community. Our legion type is split between casual and hardcore type because casual guilds in today's games sit around not doing anything together. Hardcore legions treat the game like a second job. We are flexible, but organized as well. Think of it like a family vacation.

A lot of careful planning goes into ensuring an enjoyable time, but sometimes you just have to go ahead and enjoy your time once and a while. Our guild does not like to restrict any type of play orientation or styles so we have adapted to all play styles that our members would like. We are currently deciding our server type and info.

Our Casual Side:

Rapture’s goal is to support not only hardcore members, but also casual as well. We would like to recruit dedicated and mature members. Whether you log on once a week or once a month, if you are dedicated and mature, you’re helping Rapture succeed. We want to make sure that when you log in, you’ll have a family to enjoy, talk to, and experience with Final Fantasy XIV Online. Have your previous guilds been family orientated? Are they casual and friendly and expect a few things out of their members?

Real life comes first.
We are real life professionals, students, family people, that are unable to put the time into a game that would constitute us as a hard-core guild. However, when we play we do so to the best of our ability.
We are casual in play time, not in play style.


Being casual in play time means that if you need to go to your kid's ball game, that takes priority over a game. If you have finals and can't play for a week, that's perfectly fine.


Being casual in play time does not mean skipping out in the middle of a raid, or detrimentally affecting the success of your fellow guild mates through extended, unannounced AFKs or other in-game absences. (Legitimate emergencies are always understood.)


We only expect the most critical things out of our members in order to keep us organized. For instance:

The member expectations are:
1.Obey the guild wide policies/ Rules (Rules and values below)
2.To act polite and respectful to all guild members.
3.Act mature.
4.Just have fun!


We will be on ventrilo servers in order to prevent chat clutter, and come release date, we will split up into groups in order to prevent people from feeling like they’re just another member. We want everyone to feel special and we want them to feel as if they’re part of something that is both fun and will make a difference. Do you want to be bored when you log onto FFXIV, or do you want to have the time of your life? Join Rapture, we’ll make sure you won’t regret it. Already we have many members who are getting to know each other, as we play other MMOs, chat room, and events/contests. Our goal is to make sure the member is the most important.

We are a guild that helps, and one of our missions is to help those casual members. We do not believe that anyone should be left behind and we are here to not only help those indeed, but also receive help when needed. Everyone needs help whether we are working together to complete a quest or if we need some extra gil in our pocket. “Don’t pay it back, pay it forward!”

Our Hardcore Side:

These hardcore members must believe, that if they are to be excellent in wha

Since we are a large guild, we have decided to split into two sections, and although we do not deny membership if you are a casual player you must be mature at least. For those who are planning on playing FFXIV for 7 days a week 18 hours a day, we have a category for that as well. We have many members who have a lot of previous MMO experience and are ready to be one of the best on the server. We have a few members who will get accepted into beta, they will map out a strategy that’ll be the key to our success in FFXIV. Every member will have a role, and this role will be for the greater good for Rapture. This strategy will help us succeed, we will be the best.

We are team players people. The goal is not for one to succeed but all to succeed.

Whether we are in guild groups, in raids against high-end content, or in player-vs-player combat we will always do our utmost to be successful. We learn from defeats and repeat victories. We will be flexible enough to adapt and overcome and change tactics, skills, and equipment as needed (and available) for an encounter.

t they do, and how they act, then we must be excellent in what we do, and how we act. Together we can overcome any odds, face any foe, and be the best at what we do, because we shall play at the best level. Negativity is not an option for us because it moves us further from our goals, separates us from one another and stalls us from our inevitable achievements. Rapture shall push forward together, because we believe in Rapture, and if we believe in Rapture, then we cannot fail.

Whether you want to rush to endgame events from day one, Rapture will be one of the first guilds to succeed. We believe. We believe. Based on our members past experiences, our unprecedented leadership, and future beta experience and strategy, endgame will be one of our primary goals.

When we do play, we do everything in our power to be the best players that we can.

We make every effort to succeed and achieve within our playtime.

We will use Ventrilo and expect our members to use it for all guild events (PvE and PvP).


Rapture Values:


Rapture is a democratically run guild. In Rapture members are democratically chosen into leadership roles to make sure that our leaders always strive to keep our members happy. Leaders hold meetings to discuss guild policy and deliberate on changes.


In Rapture the leaders work for you and not the other way around. With a strong basis on friendship and selflessness.


F Fun. No event in Rapture is ever mandatory. The designers of this game have stated that their mission is to create a system that will allow a player to play the game in their own way, and so is it ours.


F Fair. Being a democratic guild we intend to have your goals at the forefront of our decision making and all members of Rapture should know that they all have a say on what direction they would like to see their guild headed.


X X-ceptional(sp =p). Quality over quantity. We expect to help influence strong and effective players through activity. We will keep our members options open so there will always be something to do and grow through.


I Interactive. Rapture encourages a social atmosphere in which people from around the world can meet and have fun interacting with their in game personas.


V Venerable. Commanding Respect because of impressive dignity. As the genre suggests in a massively-multiplayer game it is massively important to be held in high regard among the FFXIV community.


Raptures rules are in place to maintain a functioning and enjoyable atmosphere any activities that infringe upon another player's fun be they within the guild or outside of our community will not be achieved without penalty.


Rapture’s Rules:

NO!

- Harassment of players
- Failures to cooperate
- Insulting others
- Stealing drops/bank loot
- Racism/Prejudice
- Player Killing, Mass or otherwise
- Ninja lotting from members outside of the guild
- Overuse of profanity
- Hacking/Third-party programs (bots)

General Rules

• All meetings and official guild events must be announced at least 1 week in advance.
• Once a member receives 3 complaints from 3 different members, they will face a jury of officers.
• No member is to be kicked from guild, unless held before the jury of officers.
• Membership is currently open to the public.
• Anyone banned from the forums/chat is banned from the guild in-game and vice-versa.
• The same rules apply to members, leaders, and officers.
Voting

• Any motion to create a new rule or modify an existing one must be passed by an officer vote.
• At least 4 Officers must be present for any vote.
• Majority rule is required for a motion to be passed.
• All stalemates are broken by the vote of the Ouryu.
Officer Rules
• Elections for Officers and Co-officers will be held every 6 months.
• An Officer that goes missing for 1 month will be removed from service.
• Officers must attend officer meetings. Excessive absences from such meetings can lead to removal from service.
• When an Officer is removed from service, a Co-officer is voted in by the Officers to replace him.


Is Rapture right for me?

Are you interested in joining something that will make a difference in the FFXIV world? Would you like to have fun and know that you have a family every time you log on? Are you hardcore and want someone to play with whether you’re on 24 hours a day or 12 hours a day? Do you need something to do before Final Fantasy XIV Online comes out that’ll keep you informed and to get to know your fellow guild mates?

JOIN RAPTURE TODAY: http://www.rapturexiv.com/
#2 Feb 26 2010 at 9:52 PM Rating: Decent
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Your guild sounds interesting with how you vote. I'll ask my friend what he thinks about your guild and if he likes it if its ok we would like to join once the game starts. We aren't really into describing our lives on forums and we don't use ventrilo, so if we can wait to join your guild when the game starts that would be good for us. So basically what I'm asking is, if my friend is interested and we want to join can we wait until the game comes out b4 we join?
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#3 Feb 26 2010 at 10:13 PM Rating: Good
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A democracy, huh. Well, good luck with that.

Also, if you're going to copy-pasta, you should probably connect the pieces correctly. I got a genuine chuckle out of the hardcore section.
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#4 Feb 27 2010 at 4:41 AM Rating: Decent
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how can the linkshell be active? does this imply that you are already playing, in the beta?
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#5 Feb 27 2010 at 6:00 AM Rating: Good
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They're active in other games, I was a member of Mad-cappers who played in three MMOs at anyone time and they had different Vent rooms for each game, but could all still come together in a kind of lounge.
#6 Feb 27 2010 at 11:48 AM Rating: Decent
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Quote:
hese hardcore members must believe, that if they are to be excellent in wha

Since we are a large guild, we have decided to split into two sections, and although we do not deny membership if you are a casual player you must be mature at least. For those who are planning on playing FFXIV for 7 days a week 18 hours a day, we have a category for that as well. We have many members who have a lot of previous MMO experience and are ready to be one of the best on the server. We have a few members who will get accepted into beta, they will map out a strategy that’ll be the key to our success in FFXIV. Every member will have a role, and this role will be for the greater good for Rapture. This strategy will help us succeed, we will be the best.

We are team players people. The goal is not for one to succeed but all to succeed.

Whether we are in guild groups, in raids against high-end content, or in player-vs-player combat we will always do our utmost to be successful. We learn from defeats and repeat victories. We will be flexible enough to adapt and overcome and change tactics, skills, and equipment as needed (and available) for an encounter.

t they do, and how they act, then we must be excellent in what we do, and how we act. Together we can overcome any odds, face any foe, and be the best at what we do, because we shall play at the best level. Negativity is not an option for us because it moves us further from our goals, separates us from one another and stalls us from our inevitable achievements. Rapture shall push forward together, because we believe in Rapture, and if we believe in Rapture, then we cannot fail.


You may want to fix that section, it got messed up a bit.

I'm not sure how well a democracy works for an end game guild. Have you tried this before?
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#7 Feb 27 2010 at 12:05 PM Rating: Default
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I wouldnt mind joining. I dont play FFXI atm but I do play COD MW2 on 360 add me "Ahipz".
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#8 Feb 27 2010 at 2:55 PM Rating: Decent
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How is the tuition for next year? Is the pledging schedule difficult because I really don't want to be hazed.
#9 Feb 27 2010 at 3:28 PM Rating: Default
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Democracy can't work for an end game guild, as much as I wish it could.

There are a lot of conflicting idea's though, mixing casual and end gamer players in a guild just spells trouble if you ask me, sorry to be negative but just being honest.
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#10 Feb 27 2010 at 10:58 PM Rating: Decent
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So your guild does PvP (player vs player) but part of your rules are "No player killing"? How's that work exactly?

And I'm going to throw another point in the ring for "democratic election of leaders is a good idea on paper.... and that's where it ends".
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#11 Feb 28 2010 at 1:01 AM Rating: Decent
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Diakar wrote:
Democracy can't work for an end game guild, as much as I wish it could.

There are a lot of conflicting idea's though, mixing casual and end gamer players in a guild just spells trouble if you ask me, sorry to be negative but just being honest.


Mikhalia wrote:
So your guild does PvP (player vs player) but part of your rules are "No player killing"? How's that work exactly?

And I'm going to throw another point in the ring for "democratic election of leaders is a good idea on paper.... and that's where it ends".


Purely out of curiosity, what problems come about from democratic end-game clans? I've never dealt with any of the end-game hardcore stuff, myself. Heard a lot of horror stories, though.
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#12 Feb 28 2010 at 1:27 AM Rating: Decent
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I really am getting sick of all this spam of people trying to recruit for their new super awesome most best guild when the game isn't even out yet. We either need a section for it or need to outlaw it here. It keeps popping up over and over and over and each one of them acts like they're the first one with the idea, that their guild will be the OMFGBEST. It's getting annoying seeing these constantly pop up. Once the game comes out I bet 90% of them won't even follow through. Not only that but most of their rules follow the same premise that things in FFXIV will work just like FFXI. How the "Council" will work, how "Events" will work, then trying to drive home the "Hey, you can be casual to!" while everything else points otherwise.

We don't know what this game is going to be like, we don't even know if there will be a traditional guild system, we don't know how they will be run, handled, or should be. At LEAST wait till some of the final stages of beta, so people have a better idea at what is going to be handled and how. If you want to start recruiting members, the best bet is probably to try to get some of your closest friends together, talk about how you'll want to play the game together, and wait till the time is CLOSER to actually start recruiting.

This forum should be for discussions, topics, news, updates, things out that nature. Not random advertisements of people who think they can get in on the monopoly early.

Edited, Feb 27th 2010 11:29pm by EndlessJourney
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#13 Feb 28 2010 at 2:32 AM Rating: Decent
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Eske wrote:
Purely out of curiosity, what problems come about from democratic end-game clans? I've never dealt with any of the end-game hardcore stuff, myself. Heard a lot of horror stories, though.

Think about the trouble of setting up an 18 man alliance for a raid, but instead of going after AV you're voting and instead of an 18 man alliance it's your whole guild and instead of doing it once every week or so you're doing nearly every day.
#14 Feb 28 2010 at 3:16 AM Rating: Decent
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Allegory wrote:
Eske wrote:
Purely out of curiosity, what problems come about from democratic end-game clans? I've never dealt with any of the end-game hardcore stuff, myself. Heard a lot of horror stories, though.

Think about the trouble of setting up an 18 man alliance for a raid, but instead of going after AV you're voting and instead of an 18 man alliance it's your whole guild and instead of doing it once every week or so you're doing nearly every day.


Ah. Yeah I could see a variety of issues coming out of that. Heh, it's hard enough to get me to post on a clan forum, let alone vote on something daily.
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#15 Feb 28 2010 at 6:59 PM Rating: Decent
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Someone mentioned that we have no player killing, but we participate in PvP. It's quite a simple subject that I will discuss right now. Player killing implies that you gang up on helpless noobs or players who are at peace, they're peaceful, they don't want to cause harm and we don't want to cause chaos and havoc. Our goal is to have organized PvP, PvP such as Ballista in FFXI, Scenario PvP things such like that. Guild vs. Guild PvP, but not random Runescape PvP where you kill a helpless individual in order to cause harm.

We are an active linkshell because we participate in other MMOs and games. We play Modern Warfare 2, Aion, FFXI, and other games. We are doing this to get to know each other, experience in teamwork, and waiting for the release. this is constructive and when people know each other better, they can be a better teamplayer. We have 10 to 30 people active in our chatroom everyday, and ALSO, many people participate in our forums, forming great ideas and exchanging critical knowledge.

Though we aren't the best, we want to be balanced between endgame and casual. We want a linkshell, everyone will love, and not just the casual or hardcore members, but to play in harmony.
#16 Feb 28 2010 at 9:50 PM Rating: Default
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Personally, i wouldn't want to join a community for a game that isn't ready yet.

i'm not hard core either though.

In my opinion:

If you want a group to be active enough to have, possibly, a daily or even weekly poll on a forums, then it isn't worth the time. This group sounds like something that is for the uber hard core gamer. If so, you will run into many problems of differences in opinions. Mostly because the hard core demographic is full of elitist pricks who know what the "Right" way is and will tell you any other way is the wrong way.

They will bend rules to their favor as well, citing their own lack of a life as examples of why they deserve more than others.

(not saying you are that way, but this method of organization will attract those types of people and you will regret having them in the long run.)

PS, PC users should gather on the FFXIV steam usergroup :D
#17 Mar 01 2010 at 6:30 AM Rating: Decent
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Eske wrote:
Allegory wrote:
Eske wrote:
Purely out of curiosity, what problems come about from democratic end-game clans? I've never dealt with any of the end-game hardcore stuff, myself. Heard a lot of horror stories, though.

Think about the trouble of setting up an 18 man alliance for a raid, but instead of going after AV you're voting and instead of an 18 man alliance it's your whole guild and instead of doing it once every week or so you're doing nearly every day.


Ah. Yeah I could see a variety of issues coming out of that. Heh, it's hard enough to get me to post on a clan forum, let alone vote on something daily.


The idea of being democratic when passing new rules is one thing. But when it comes to elected leadership or direct democracy in general, it's an abysmal idea. The primary reason is that the rank and file tend to want what's best for them, individually, without regard for the group as a whole, or the long term effect it might have. When it comes to voting on elected officials, it's an even worse idea. A group putting a person in a place of power based purely on votes can become quite the mess and end horrendously. See also: American Idol, Big Brother, Survivor (really, any reality show that involves voting). For that matter, take a look at some of the winners who have been in the White House or Congress (but that's a story for another day).

Having the rank and file elect their own leaders in a guild or linkshell will result in people in power who don't know what they are doing and/or who are popular and friends with everyone, who will muck up the rules something fierce.

True leadership comes from action. Show your LS/guild/clan that you have initiative, enthusiasm, dedication, and ability. I won't claim that everyone who deserves to be a leader/officer is one, and I won't claim that everyone who is a leader/officer deserves to be one, but I will say that if you have to ask to be a leader, you don't deserve to be one.

Besides, some of the better leaders out there (in life and in game) are -not- everyone's best buddy. Sure, they like the group, they want what's best for the group as a whole, but the ones who constantly try to make everyone happy end up making twice as many people angry. The best leaders are the ones who aren't afraid to **** off a few people now if it's what's best for everyone (including those few) months from now. And making those decisions doesn't exactly make you popular. I should know, I've made them and I've had them made on me (and sometimes not in my favor, either)

Leaders who aren't afraid to make tough decisions are the ones who are best for the group. But most of the group doesn't like tough decisions, so those leaders would never get elected in a popular vote.

So yeah, voting on whether or not to revise a points system or voting on which Dynamis we want to do Saturday is one thing, but voting in our leaders is a quick way to vote your linkshell out of existence after it becomes a clique of lootwhoring idiots and the clique takes over.
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#18 Mar 05 2010 at 4:50 PM Rating: Default
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The goal here is to put the RPG back in MMORPG and we plan to do that by being a democratic guild. This is a new type of gaming government for a clan and we have spent months deciding that it is the right thing for us. We are in the process of testing out our new democratic society and it is really working out well. I am excited to see the future trends and hope that it will be fully tweaked for Final Fantasy XIV.

We are also both hardcore and casual which means that we recruit both types of members. When game comes start we will have our hardcore group and our social group. This hardcore group consists of an elite group that wants to get to endgame. But, we also have a casual side as well for those who want to be part of our Rapture community.

We've got many members who are entering closed beta and will draw out plans for when the game starts. And, we are also playing other MMORPGs in the mean time so that everyone can get to know each other. Rapture is a guild like non other, and we test our members based on their loyalty. Those who sign up now and are with us at launch are the loyal ones. But, those who drop out are the weaklings, worthless, never meant to be part of our epic civilization.
#19 Mar 05 2010 at 5:52 PM Rating: Decent
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Karmian wrote:
The goal here is to put the APPLE back in APPLE PIE and we plan to do that by being a BANANA guild. This is a new type of FRUIT government for a clan and we have spent months deciding that it is the right thing for us. We are in the process of testing out our new BANANA society and it is really working out well. I am excited to see the future trends and hope that it will be fully tweaked for Final Fantasy XIV.


I don't see any relation between the first and second part.

As for the rest:
I don't understand why you would want to start out so big. Chances are high that the foundation won't be stable at all.

And why the mixing of different types of guilds? It's hard to even manage one type of guild and one guild channel for all of them is going to feel very crowded?

I don't understand either why you would think that having a select group of people learning all the tactics ahead of time in beta would provide a richer MMORPG experience for the rest of the guild.
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#20 Mar 05 2010 at 8:16 PM Rating: Decent
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Why is everyone jumping all over these guys? it doesn't seem like a bad idea, really.

i've been in guilds that were so casual they never actually got around to accomplishing anything; as for the hardcore guilds, it always seemed the rules were there for the people that weren't buddied up with the leaders. give them a shot instead of all the hate.
#21 Mar 12 2010 at 4:31 AM Rating: Default
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I can understand your concerns and I would like to say that we are trying something new. Many people don't believe that it'll work, but I think it will. Our democracy, loyal, dedication, and respect to our members is what makes a solid foundation for guilds.

We support large guilds for one reason:

Ventrilo, people can always get on vent and chat there. You don't always have to chat on the guild textbox. And you can gather in a party and chat on that textbox. Plenty of places to chat.

The goal here is to have a guild that won't fall apart, one that is filled with an active family, a place where everyone wants to go. Not just those who are very social, or very hardcore, or even casual. A place where hardcore, casual, and social can all meet under one name.

Guilds are about communities gathering together to create a place called home. And we're trying a new philosophy that will work. The greatest are the ones who try new things, and the things that work we keep and the things that don't work, we'll toss.

A beta strategy is the key to getting to endgame the quickest. We have a plan, our plan is to reach that endgame ASAP. We have countless members with a wide range of MMO experience, beta experience, testing as well as a wide range of PCs. They're going to get in, we're going to formulate a plan when NDA is dropped and we will reach endgame the soonest.

However, for casual players as well, you're welcome to Rapture too. Success isn't about endgame, or memebrs getting together. Success is simply about a community that is dedicated to be part of something that'll make a difference, that's Rapture. That's our goal and our mission.
#22 Mar 12 2010 at 10:54 AM Rating: Decent
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Amazing how almost everyone wants to bash the idea of a democratic LS. If it doesn't interest you, or you don't think it can possibly work, then ignore the post. Seems to me the OP was just advertising their LS and not forcing anyone to join or trying to say they were the greatest. Lighten up.
#23 Mar 12 2010 at 10:59 AM Rating: Decent
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Amazing how almost everyone wants to bash the idea of a democratic LS. If it doesn't interest you, or you don't think it can possibly work, then ignore the post. Seems to me the OP was just advertising their LS and not forcing anyone to join or trying to say they were the greatest. Lighten up.


This. Well said.

It's just an "are you interested, here's some info" kinda post. If you aren't interested, why bother ruining it for people who are, or just in general, by becoming aggressive / argumentative over items you aren't in agreement with?

Fact is, if you aren't joining, then I guess it doesn't affect you. Why all the negativity? It just seems counter-productive.

Edited, Mar 12th 2010 9:01am by happybyday
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FFXIV: Here's to the future ...
#24 Mar 15 2010 at 10:03 AM Rating: Default
10 posts
Also...

We have a plan for size. If we get too big we'll rename our linkshell: A Linkshell of community linkshells. Meaning we'll break off into 3 or 4 linkshells. Who come together in endgame, linkshell events, missions, storyline, leveling; everything but the social aspect. So, that's one reason why we're selling like a car...trying to get a lot of quality members for our huge LS stru...

But, you may or may not be interested. We're trying something completely different. From FFXI experience there weren't enough people for leveling, endgame events, and story missions. So hard to gather, now...with Rapture we can have access to a network of communities if we need to get something done...you're not helping a random person anymore. You're helping your community...it...
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