[ This is a long post. I don't do "short", sorry :P ]
This may sound strange but.. does anyone else wonder what's going to make each of us "unique / special" in FFXIV, and what will motivate us to continue?
Lemme explain.. basically in FFXIV, what I've gathered from the interviews and what not at least, everyone can be everything at once. You can be out solo'ing as some kind of fighter, finish your battle, swap your sword to a staff (as an example), heal yourself, swap back to your sword and keep on fighting.
This is great -- but doesn't that mean everyone is going to be a jack-of-all-trades? Everyone can be anything. Need a fighter more than a Mage? No problem, the Mage just switched her weapon, now she's a fighter. Problem solved.. It takes some of the "flare" out of it though. I liked having a primary job that I played and that I was good at, more so than perhaps the same person in the same job next to me, or maybe less so.
But now, there aren't going to be jobs anymore. It's now the "class" system, and everyone can be any class based on weapon alone. Sure, inventory might limit what you can bring with you, but at the end of the day it feels as though there will be no more "We've got a great White Mage as our healer," or "Wow our tank really sucks."
Won't everyone basically just be the same? After a battle, everyone just swaps out to their staff and heals themselves. It almost takes some of the magic out of learning to be an awesome healer and "taking care of your party," or being the best tank, the biggest damage dealer, and so on. Everyone's gonna be everything, whenever they need to be..
If everyone can be everything, and on top of it there are no levels (just skill/ability points/levels), what will motivate you to play the game from day to day? What do you think our main achievements will be? What do you think will set us apart from each other?
Or was it designed that we will all just be.. interchangeable. Was that the idea? If so, it certainly takes some of the appeal away from the game, for me at least.