I'm disappointed by the news of wandering parties.
I suppose I can see your point of view, especially if FFXI is the only MMO you've ever played (I'm not assuming, I'm just saying if that's the case, it would make even more sense).
For me though, I am encouraged by that particular piece of news. For me, I started off my MMO "career" playing Ragnarok Online -- and if you were in a party, you were always on the move. Staying in one particular place for hours was unheard of, it just didn't work either considering enemies would spawn just about anywhere.
FFXI was a real change for me, the whole 'Sit here for 3 hours while we pull monster after monster back to camp' -- then I got into World of Warcraft which, like Ragnarok Online, put you in-motion quite a bit of the time. In WoW if you are partied up you are probably always moving forward in an attempt to reach a goal, often you need to fight your way to a location in the first place in order to get a goal completed / get an item / kill a boss / etc. Always moving forward, at any rate, and then fighting your way back out.
So with WoW and RO under my belt, my thoughts on this subject are positive... however, if people are FFXIers-only, I can see how this would be quite the change.
I'm looking forward to being able to play an FFXI-style game with mechanic characteristics of games of other MMOs.. I think it's going to be fantastic. Thoroughly going to enjoy what they've come up with I think!