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#1 Mar 15 2010 at 4:36 PM Rating: Decent
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I searched around as much as i could on google for descussions on a toggle for turning capes on/off I know visible capes weren't in FFxi. I'm curious how many people want this in and who want a toggle in graphics menu for turning visible capes on and off so slower computers arent punished. Has there been any new info you've heard of? Most posts about this were pretty old (sometime last year).



Edited, Mar 15th 2010 5:36pm by Kingdestiny
#2 Mar 15 2010 at 4:54 PM Rating: Excellent
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Couldn't care less. My favorite super heroes don't wear capes.
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#3 Mar 15 2010 at 5:45 PM Rating: Decent
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I think that seeing bows is a big step in the direction you're looking for. I understand your thinking, and if capes are in the game I would like to see them ( or at least have the option) but where does it end? If you zoom in close enough on party members are you going to be able to see 2 different earrings? How about rings on hands?

I'd rather see details like that, of course. But I'd have to wonder what the trade off would be.
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#4 Mar 15 2010 at 6:14 PM Rating: Good
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the trade off would simply and ONLY be that those with lower end computers and possibly PS3 would not beable to handle said super detail..tho just capes alone i believe ps3 has the capability to run. With toggles in a graphical menu and not as just a user toggle for personal preference you open it up for higher end systems to turn on what their computer can handle.

Edit: However, obviously it would take a lot of work on the artists part to be willing to draw up each and every one of those equipments. Some may say it takes away from them adding other content, but extra detail is always nice to see no matter how well it looks.

Edited, Mar 15th 2010 7:16pm by Kingdestiny
#5 Mar 15 2010 at 6:42 PM Rating: Good
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I don't remember exactly where it is, and maybe someone else will know where the link would be, but I seem to recall someone stating in an interview that they were considering (or possibly had already implemented, it was a while back now) having the rings on the characters fingers show. Also, there is absolutely no reason the PS3 version would have an issue handling this.

Edited, Mar 15th 2010 7:46pm by manam
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#6 Mar 15 2010 at 6:46 PM Rating: Decent
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I sure hope not. I bought a PS3 for 2 reasons, a blu-ray player & FFXIV. The perk was that I got FFXIII for it also (which is beautiful!) but I'd be sad if it's already below "standard" PC specs, and couldn't handle details to come in FFXIV. Now you're making me want to look up PS3 specs...
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The more I train, the harder I get. The harder I get, the more lethal I am. The more lethal I am, the fewer opponents. The fewer opponents, the less to lose. The less to lose, the more I let up. The more I let up, the more room for mistakes. The more room for mistakes, the more I train.

#7 Mar 15 2010 at 6:52 PM Rating: Decent
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i wasn't attacking ps3's specs or anything just stating that its normal for a console not to have graphical settings its usually just one standard setting..so having every single thing on (rings, capes, and all) could possibly overload what its capable of. I've never seen a way to stress test a console because games are obviously made in the range of what it can play so I don't know what the ps3 can do though i have seen a lot of the pretty graphics on it.

edit: I should mention if you weren't sure what I'm speaking of. Extra equipment details? no that won't bug it down. I'm talking about physics or physx (possibly) in capes. The fluttering can really bring down system performance.

Edited, Mar 15th 2010 7:55pm by Kingdestiny
#8 Mar 15 2010 at 7:11 PM Rating: Good
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First, I would just like to point out that FFXIV is being made on the same engine as FFXIII has been. The amount of detail they have been able to put into FFXIII is nothing short of stunning (the ease of the game on the PS3 is also stunning, as my fan on the PS3 has to speed up less often for FFXIII then it does for most of my other games)

That said, it is likely that the game will first be designed with the PS3 in mind, and everything they include into the game, will be capable of being displayed on both PS3, and PC equally (same idea as how they build FFXI to display equally to PC and PS2). Now this is not to say the resolution will be the same, as there will definitely be PC's around right from the get go that are able to play the game at a much better resolution (once again, same as how FFXI was designed).

I honestly don't believe we will be hearing the phrase "due to PS3 limitations" for at least 2 years into the game.

Edited, Mar 15th 2010 8:42pm by manam
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