Don't get me wrong. I enjoyed FFXI for many years and still have great memories from the adventures I had with friends. But what really hit me the hardest in the game was how restrictive the game felt to me. Like there was a whole other dimension that wasn't added. The best example I can think of would be the zone "Ifrits cauldron". It's supposed to be a volcano, but when you enter the zone it's just a maze of gray rock walls and open ceiling until you're deeper inside. Then it was just a maze of rock walls and rock ceilings.
When I imagined the zone, I actually pictured a rather large volcano. With paths spiraling the inside and outside of it. When outside you would have an amazing view of the jungle below and inside you would be able to look down into the pit below with plumes of smoke rising out of it.
Every final fantasy game I have ever played with just bristling with imagination and creative locals. Honestly I wish they would have designed XI with old FF games in mind.
-Bastok the city of human technology. It had a drawbridge and an elevator. It probably should have been more like Lindblum from FFIX. A giant airship tower in the middle of the city and train cars that take you from one area to another in the city quickly.
-Windurst the city of magic. Had a giant magical tree in the middle of it and they made almost no use out of it. The city could have been up in the tree.
A lot of the dungeons were just shallow repeats of another. upper delkfutts tower with its incredibly drab white walls ceilings and floors was the exact same as the fei'yin.
I'm just hoping they really pulled out all the stops with this game. I thought FFXI was great, and while using that game as a base they SHOULD be able to create something much more appealing to the masses.