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Petition for Jumping and SwimmingFollow

#52 Mar 21 2010 at 7:06 PM Rating: Good
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Berezo wrote:
I would love to see both added just because it's fun to do while bored and that will happen inevitably


It is not any more fun to do when bored than tapping your foot IRL.

Behaviors performed out of boredom never alleviate boredom. They just reflect it outwards so others can share in your tedium.
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#53 Mar 21 2010 at 8:25 PM Rating: Good
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Jordster wrote:

I don't know what's worse - 12 year old night elfs in WoW that NEVER stop jumping or playing a game with no jumping and having to walk 30 seconds around a tiny bump in the road ...


I do not find 12 year old night elves in WoW that never stop jumping annoying in the slightest and I don't see how it can be annoying unless you spend way too much time watching that 12 year old night elf...at which point it gets kind of creepy.

I would sign the petition if it meant anything. Of all the developers to make a petition for SE is the least likely to care. You could get 10 million people to sign it and I doubt they'd do anything about it.
#54 Mar 21 2010 at 8:43 PM Rating: Decent
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Yogtheterrible wrote:
Jordster wrote:

I don't know what's worse - 12 year old night elfs in WoW that NEVER stop jumping or playing a game with no jumping and having to walk 30 seconds around a tiny bump in the road ...


I do not find 12 year old night elves in WoW that never stop jumping annoying in the slightest and I don't see how it can be annoying unless you spend way too much time watching that 12 year old night elf...at which point it gets kind of creepy.

I would sign the petition if it meant anything. Of all the developers to make a petition for SE is the least likely to care. You could get 10 million people to sign it and I doubt they'd do anything about it.


Errrr do you play WoW? Have you never partied with a "jumper"???

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#55 Mar 21 2010 at 8:48 PM Rating: Decent
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I don't know if it was mentioned, but they should just have an "action" button, like Zelda. If you're near a ledge, you can jump, grab, and pull yourself up. Or if you're near a small bump, you just step up on it upon pressing the button. Bunny-hopping with a jump button would look wicked awkward in this game with the graphical style.
#56 Mar 21 2010 at 9:09 PM Rating: Good
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Jordster wrote:
Errrr do you play WoW? Have you never partied with a "jumper"???
Yes. Still nowhere near as annoying as walking up stairs in Ordelle's Cave and getting stuck.
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#57 Mar 21 2010 at 9:09 PM Rating: Decent
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They did have climbing in FFXI. I'm not sure about the newest areas like WOTG but Chains of Promathia had ladders in the Phomiuna Aqueducts. It has been years since I was in that place but I think it was just an action point that when clicked either showed a cutscene or just placed you at the top. It'd be nice if you could manually climb it without the use of any scene. I think adding in more of a vertical aspect to exploring with more ladders would be great (mainly because of older FF nostalgia). Swimming in most I've played served very little purpose besides just using it to get across a river. Same with jumping, haven't seen a real purpose.
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#58 Mar 21 2010 at 9:22 PM Rating: Good
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Jordster wrote:
Yogtheterrible wrote:
Jordster wrote:

I don't know what's worse - 12 year old night elfs in WoW that NEVER stop jumping or playing a game with no jumping and having to walk 30 seconds around a tiny bump in the road ...


I do not find 12 year old night elves in WoW that never stop jumping annoying in the slightest and I don't see how it can be annoying unless you spend way too much time watching that 12 year old night elf...at which point it gets kind of creepy.

I would sign the petition if it meant anything. Of all the developers to make a petition for SE is the least likely to care. You could get 10 million people to sign it and I doubt they'd do anything about it.


Errrr do you play WoW? Have you never partied with a "jumper"???


I've never been in a party where someone jumps during combat and I never stay in parties long if there are too many periods where you find yourself outside of combat. Even if I were to stay I would be much more frustrated if while running away from an add I got stuck on a stick and died because the mob caught up to me while I was maneuvering around the stick than the person jumping.

Excessive jumping doesn't bother me at all and I just don't see why anyone would be bothered by it. But if it did, I would maneuver my camera in such a way that I couldn't see the person jumping because it's just too annoying if I can't jump.
#59 Mar 22 2010 at 12:46 AM Rating: Decent
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I'm still astounded by the number of people who are annoyed by "jumpers". When I used to raid in WoW, when you're waiting for people to gather/get summoned etc., jumping around while you're waiting at least gives you something to do. I used to run around in circles in FFXI. How is that any different? Can we bring in a mechanics argument and get away from aesthetics. Please?
#60 Mar 22 2010 at 6:50 AM Rating: Good
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It never ceases to amaze me how passionate people feel about jumping.
#61 Mar 22 2010 at 7:08 AM Rating: Decent
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Another point, in my opinion, being able to jump would eliminate all the fun little group sit downs while waiting around. I don't think I've ever used /sit in WoW, yet in FFXI it was my primary chilling position :P
#62 Mar 22 2010 at 12:52 PM Rating: Decent
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Some people stated that there were small obstacles you could not get over. In some instances these were put there to prevent you from walking there, so jumping wouldn't help, you would be unable to jump over them. On the other hand, there's the small barriers where you are supposed to be able to walk, but get stuck. I think this issue is more to do with SE's programming than jumping, and just a sign that they should put more effort to refine the game environment.
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#63 Mar 22 2010 at 1:20 PM Rating: Good
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This is silly...

Id most prefer to play the game how it is truly intended. With the realistic and detailed art style present in the game right now an action key would make far more sense. While I can agree that popping into tree of life form and jumping around can be a hoot I dont want another MMO that even remotely feels like WoW just for the sake of being more like WoW.

Seriously, I want Ultima online meets FFXI with a strong mix of Campaign/besieged/Wintergrasp style events. ***** jumping and swimming we have bigger fish to fry.

Edited, Mar 22nd 2010 3:21pm by thorazinekizzez
#64 Mar 22 2010 at 1:21 PM Rating: Decent
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Heh, it's funny how some people here say that there are no reasonable opinions on what is wrong with jumping and yet there hasn't been a single reason mentioned as to why we need jumping and what it adds to the game.

Oh but of course, wow has jumping and as we all know wow>ffxi therefore there must be jumping.
#65 Mar 22 2010 at 1:42 PM Rating: Default
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Kasuma wrote:
Heh, it's funny how some people here say that there are no reasonable opinions on what is wrong with jumping and yet there hasn't been a single reason mentioned as to why we need jumping and what it adds to the game.

Oh but of course, wow has jumping and as we all know wow>ffxi therefore there must be jumping.


This.

and now /tread pls
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#66 Mar 22 2010 at 1:50 PM Rating: Excellent
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Quote:
there hasn't been a single reason mentioned as to why we need jumping and what it adds to the game


Pretty sure it's been stated, we would like the ability to go past bumps in the terrain larger than a couple inches when we can clearly step over them.. and even have on stairways in other locations. Or areas that have a couple feet in height difference, why should we be forced to take the time to run to the ramp and back again when we could be allowed to save a few minutes time by just having the game jump us up, or climb up as may be the case for a Lalafel? You spend an enormous amount of time in an MMO just traveling around, any shortcuts that aren't detrimental to the game really should be implemented. It's not like monsters couldn't just as easily jump right after you, and someone hopping up and down a fixed location isn't quite as irritating as being able to do it anywhere they may choose.
#67 Mar 22 2010 at 1:53 PM Rating: Default
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You spend an enormous amount of time in an MMO just traveling around, any shortcuts that aren't detrimental to the game really should be implemented.


Why not just teleport everywhere, then we wouldn't have the hassle of travel at all, walking, what a waste of time.
#68 Mar 22 2010 at 2:26 PM Rating: Excellent
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There will be teleporting, via the Aethyrite crystals. When you complete a Guild Leve, you will be able to warp back. You may even be able to use them to warp to the location.

All sarcasm aside, I'm not opposed to walking to travel. It's just silly when you have to spend a few minutes traveling the opposite direction you wish to go, then another few minutes back.. all because of a piece of terrain that is maybe a couple inches higher. It's even more ridiculous when you arrive at your destination and you're suddenly walking over terrain that is almost a foot higher, when previously you could not even scale two inches with a single step.

Maybe it's just those of us who run in to those invisible boundaries who want the ability to go over them, whether it be the game jumping you over or simply taking the step that you should be able to take. Maybe even slowing you down if it's a big step up, I don't know. It's not like we're asking the impossible, we just want our movements and restrictions to make some sense.

Perhaps we won't have to worry about it, maybe the terrain will be designed well enough there will be no issue spots like those in XI.
#69 Mar 23 2010 at 9:24 AM Rating: Good
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I enjoyed jumping and swimming in DDO a lot.

Too lazy to get into details, but I would love to see jumping and swimming in FFXIV.
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#70 Mar 23 2010 at 11:33 AM Rating: Decent
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Siks wrote:
Pretty sure it's been stated, we would like the ability to go past bumps in the terrain larger than a couple inches when we can clearly step over them.. and even have on stairways in other locations. Or areas that have a couple feet in height difference, why should we be forced to take the time to run to the ramp and back again when we could be allowed to save a few minutes time by just having the game jump us up, or climb up as may be the case for a Lalafel? You spend an enormous amount of time in an MMO just traveling around, any shortcuts that aren't detrimental to the game really should be implemented. It's not like monsters couldn't just as easily jump right after you, and someone hopping up and down a fixed location isn't quite as irritating as being able to do it anywhere they may choose.


Or the devs could spend the same amount of time just designing the maps better so that there are no little gaps or terrain hiccups that force us to waste valuable seconds going around them. La Theine comes to mind as a poorly-designed map. Honestly, I'd prefer the map be better-designed rather than poorly-designed-but-it's-okay-because-I-can-jump.

Context-sensitive obstacle-crossing, like climbing over small steps or something, is fine with me. But really, I don't think you're considering the ramifications of such a thing on the entire battle system. We've yet to see any info that suggests elevation will play a part in battles, so I'd imagine if it's not designed to factor that in, it would be designed deliberately to factor it out. No doubt fighting on a big ledge would be awkward and cause problems, so I'd expect to see smooth terrain with very clear boundaries to prevent any positioning issues in battle.
#71 Mar 23 2010 at 12:46 PM Rating: Decent
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I... think this thread is about done. Both sides have been stated and there seems to be a general.. very general agreement that good terrain that doesn't cause us to take a detour because of a badly desgined path and jumping/clmibing spots would be acceptable.

Watching this thread was mentally exaughsting..
I felt like i was watching the rdm melee debates again.

And dont take this as an insult but as constructive criticism. Some of you should think about the subject before you post. Read through the posts and if you are just restating what someone else said, then you don't really need to post.

Also, posting a simple "no" or an opinion without much explanation doesn't help much either.
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#72 Mar 23 2010 at 1:14 PM Rating: Decent
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I think its more realistic to have jump than not having it. It's just because those mentioned small obstacles, where you cant get over some little rock etc. Also think about some mountain area for example, how is it realistic that there is always some kind of ramps where you can just walk to the upper level in some distant area where no one's been for ages? So i think "its not realistic" as opposing argument for jumping doesnt just work.

I would like to be able to jump in game, but jumping isnt that important aspect of MMORPGs gameplay that it matters, so i dont really care if you are able to jump or not. I hope there'll at least be some kind of situational commands or so, where you can climb some small ledge or get over some fence etc.

I think most people are just afraid of change. I've read a lot of posts in different forums, and many players seem to complain for just about everything that is going to be different in FFXIV than it was in FFXI.
#73 Mar 23 2010 at 1:28 PM Rating: Decent
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I don't think I would like jumping and swimming because for me there would be too much distractions if I am in a party and then all of sudden people are hopping by. I know it's weird, but it would make my head spin. As for swimming, I like having boats to take me places across sea or airships fly me across.
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#74 Mar 23 2010 at 8:41 PM Rating: Decent
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Zeldaish style of jumping from place to place and action button is fine. The only problem currently is poor terrain design. Do it right and jumping is not needed.
#75 Mar 23 2010 at 9:22 PM Rating: Decent
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Mario Brothers shows that jumping is a proven formula. Theres no reason for FF to not implement it, other than theres always a group of people that want to see others not get what they want. Jumping does not mean they that it will ruin game design , in fact it will force to think about a level in a more realistic manor. We live in a 3d dimensional world where we can move up and down, and adding jumping will influence the game design forcing it to consider this, thus making it a more realistic game. FFXI was unusually flat and carved. While action commands that were in FFXIII may be acceptable it also will make jumping with others look weird and bad. I think it would be better off letting the users jump where ever they want to. And as for people who don't like people jumping 'all the time', the jumps don't have to be as high as in WoW and they could just easily put a delay in the next time the user can jump. Swimming will also be a nice touch in the game because the world is mostly water, and its very funny when the game doesn't even let you spend one second in it. Besides, I'm tired of magical flying fish, everyone is so big about things being realistic in FFXIV, but they sell out on things like flying fish?
#76 Mar 23 2010 at 9:38 PM Rating: Decent
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Aramail wrote:
I... think this thread is about done. Both sides have been stated and there seems to be a general.. very general agreement that good terrain that doesn't cause us to take a detour because of a badly desgined path and jumping/clmibing spots would be acceptable.

Watching this thread was mentally exaughsting..
I felt like i was watching the rdm melee debates again.

And dont take this as an insult but as constructive criticism. Some of you should think about the subject before you post. Read through the posts and if you are just restating what someone else said, then you don't really need to post.

Also, posting a simple "no" or an opinion without much explanation doesn't help much either.


You must not have been here for the past few jump debates. They were PAGES long and often times just became a contest on who can best disguise an insult so it wouldn't get deleted.

EDIT: The last epic jump debate http://ffxiv.zam.com/forum.html?game=268&mid=124471618389249743&num=307&page=1

Edited, Mar 23rd 2010 9:44pm by Yogtheterrible
#77 Mar 23 2010 at 9:41 PM Rating: Good
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Personally I think I'd prefer an auto-animation. Basically like an action button, but you don't bother pressing the action button-- if you go from A to B, it automatically executes the proper movement animation. Not unlike FFXIII.
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#78 Mar 24 2010 at 3:33 AM Rating: Decent
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Yogtheterrible wrote:
You must not have been here for the past few jump debates. They were PAGES long and often times just became a contest on who can best disguise an insult so it wouldn't get deleted.

EDIT: The last epic jump debate http://ffxiv.zam.com/forum.html?game=268&mid=124471618389249743&num=307&page=1

Edited, Mar 23rd 2010 9:44pm by Yogtheterrible



Those were fun times.
#79 Mar 24 2010 at 8:12 AM Rating: Decent
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thorazinekizzez wrote:

Seriously, I want Ultima online meets FFXI with a strong mix of Campaign/besieged/Wintergrasp style events. ***** jumping and swimming we have bigger fish to fry.

Edited, Mar 22nd 2010 3:21pm by thorazinekizzez


I hope they add a lot of Campaign/besieged/wintergrasp styled events. Not in any way even remotely resembling how it was done in FFXI and WoW, but the basic idea behind these type of events should be present. Reason being all of those events are complete failures imo. Good ideas, but crap execution.

I know a lot of people enjoy them though, which is cool, but I hope SE aims higher with FFXIV.

When it comes to the jumping/swimming I agree with Kachi, action-style buttons like many previous RPGs have used would be a great way of doing it. You can't make everyone happy, but this seems like the solution that would appease both sides to the greatest extent.
#80 Mar 24 2010 at 8:42 AM Rating: Default
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Quote:
All sarcasm aside, I'm not opposed to walking to travel. It's just silly when you have to spend a few minutes traveling the opposite direction you wish to go, then another few minutes back.. all because of a piece of terrain that is maybe a couple inches higher. It's even more ridiculous when you arrive at your destination and you're suddenly walking over terrain that is almost a foot higher, when previously you could not even scale two inches with a single step
.

Did you also find FFXIII to be too linear?

Because your pretty much asking the devs to make maps/zones a straight walk from one zone to another. What would the Point of Mer. Mountains zone be in FFXI if you could have just jumped across the entire zone of cliffs, pits, and other road blocks? The road blocks force you to choose a different path so that its not just enter zone, face direction of next zone, press forward and jump when a roadblock gets in your way.

I can't argue that there weren't plenty of places that needed work done on adjusting how clipping and collision detection was handled but I'm fully against jumping and swimming just for the sake of having them to help you bypass road blocks.
#81 Mar 24 2010 at 1:53 PM Rating: Good
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I jumped around in WoW and I'm 25. Who gives a sh*t, it's a game. If you're annoyed with someone jumping around in a game, you need to broaden your horizons a bit.
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#82AlexanderrOfAsura, Posted: Mar 24 2010 at 7:47 PM, Rating: Sub-Default, (Expand Post) I can't tell if this is a joke or not..
#83 Mar 24 2010 at 11:01 PM Rating: Decent
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Why not have auto jumping like in ff13? It gives people the ability to jump up/down ledges without the annoyance of dozen of people jumping around an quest giving npc or AH. Also since FFXIV is using the same Crystal Tools game engine so it's possible to see some of the same physics in FFXIV that you see in FFXIII.
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#84 Mar 25 2010 at 7:18 AM Rating: Good
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I like to jump up and down. Look at me I am jumping. See me go up, now see me go back down, this is fun. Wee-ha. Ok, I had my fun. Now let's all join in together. 1, 2, 3..Jump! Now wasn't this exciting? Claps hands.

I always thought it would be cool to Swim in FF XI under the water with monsters that I could fight, because it would be really fun and give something different to do. It would feel more like real life. Although minus the monsters. I never seen a monster in real life. Wait! yes I have. My mother is a monster, anyways.

Jumping would be cool to. I like when I can jump, it gives me a feeling of freedom when playing a video game. I like to have more game options given to me, but that is how I enjoy playing.

I love swimming games. I then have the feeling of swimming. Hey! even Lara Croft had her very own swimming pool with a diving board. LOL. I always wanted to jump in and look at the fish I was catching. I am a curious person that is why. Let me see, are they any fish under here? Looks around. Oh say. I see a big shark, cool. Now let me fight you with Shiva. Would be cool to do, if there was that option. I need some game money for clothes and weapons. Anyway, I like to explore a lot, that includes swimming. What is under FF XI waters anyway? I guess I will never know.

If only I could jump in a take a look under the water. How refreshing. Ya know I just want to relax and take a swim after 15 hours of fishing. I want to know if I can buy a swim suit. If so, I am going for a swim. Wait I can't swim, I forgot.

Wait! it just dawned on me why we can't swim. Duh. Cause like then we would all know the fish we were catching are really not under the water. Then it would be revealed that all the moat carp, and every fish people caught for money, or quest is not really real, but fake. Without being able to swim and find out, it is hard to tell for sure. I know I was sticking something in my pants, but what it was I do not know. I think it was a fish.


Edited, Mar 25th 2010 9:52am by pettygil
#85 Mar 25 2010 at 7:48 AM Rating: Default
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This is not WoW ... and having jump ingame on FFXI or FFXIV looks real lame..
#86 Mar 25 2010 at 7:54 AM Rating: Good
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Yea, I know FF XI is not Wow. I was quit pleased that I could swim, fight other players and fight under water. I felt I had more gaming options.

Don't get me wrong FF XI is a very cool game to. Who knows if swimming, or jumping will ever be added, or not. I figure if not, then there is Wow.
I enjoy both games.
#87 Mar 25 2010 at 8:25 AM Rating: Decent
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Eylev wrote:
This is not WoW ... and having jump ingame on FFXI or FFXIV looks real lame..

Yes, FFXIV isnt WoW but it isnt FFXI either.

So, having jump makes a game WoW, **** theres so many games which ripped of WoW then as those have jump. Also what kind of argument is that jumping looks lame. I dont think looks have anything to do with gameplay or if something is good or not.

AlexanderrOfAsura wrote:
I can't tell if this is a joke or not..

How bout this. If you are annoyed that every game isn't like every other game you need to broaden your horizons. We don't need to have every game allow players to hop around like Mario. If we want that we can play more cartoony games.

How bout this. If you are annoyed that FFXIV isn't 100% like FFXI you need to broaden your horizons. But i dont really think it's about games being similar to other games here. It's about getting annoyed by people jumping, which i cant understand either. It would be almost the same to get annoyed by people afking in cities or running around in circles etc. Seriously, what the **** does it matter if people jump or not, as it affects absolutely nothing in gameplay or so. It's not like jumping makes gameplay worse, so i dont think it's worth getting annoyed about.

Learn to live with changes, im sure FFXIV wont be 100% the same as FFXI gameplay wise. Jumping is just a trivial thing anyways, and wont probably even be in the game, but if people get that annoyed by jumping, i cant imagine the whine when they change something about combat system etc from FFXI.

Edited, Mar 25th 2010 10:27am by Mekir
#88 Mar 25 2010 at 10:20 PM Rating: Good
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The thing is it's less about FF and more about the 'perfect mmo'. Having played FFXI for about 2 yrs i've seen first hand that it's possible to make a good game without it. Regardless of your feeling about past FF's, in my mind the 'perfect mmo' will have the highest level of realism and will include jumping. It makes for an entire category of challenges for the devs to design content around.

I don't see any reason not to do it. Am I hearing a lot of "back in my day we didn't have jumping so i don't see any use for it now!"? and the other half are "Jumping annoys me". Right..

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#89 Mar 26 2010 at 8:31 AM Rating: Default
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Timekill wrote:
The thing is it's less about FF and more about the 'perfect mmo'. Having played FFXI for about 2 yrs i've seen first hand that it's possible to make a good game without it. Regardless of your feeling about past FF's, in my mind the 'perfect mmo' will have the highest level of realism and will include jumping. It makes for an entire category of challenges for the devs to design content around.

I don't see any reason not to do it. Am I hearing a lot of "back in my day we didn't have jumping so i don't see any use for it now!"? and the other half are "Jumping annoys me". Right..



1. Jumping is not more realistic its far LESS realistic. Its Super Mario realistic. Back in the day jumping was common place for most platformers.
2. Jumping is not a step forward for the genre its a feature that we don't necessarily need. And you cannot simply shoe horn jumping into a game and expect it to work. It never works that way I am speaking from experience.

edit: With that said I love jumping around in WoW. I especially love to do it when I am waiting for something. The basic thing here is that I DO NOT want FFXIV to be even remotely like wow. I want the game to be a completely new experience. A reinvention from the ground up taking only small elements from previous games.

Let blizzard have its jumping.... I DO NOT want WoW again.

Edited, Mar 26th 2010 10:35am by thorazinekizzez
#90 Mar 26 2010 at 10:31 AM Rating: Good
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In my opinion seeing people jump up and down repeatedly isn't half as annoying as seeing people do the "Happy Taru-Taru dance" emote (Do people still do this? Stopped playing after CoP.) Nor is it as annoying as things like c. norris references, or hyperlink/autotranslate jokes.

People will find ways to be annoying with whatever tools the developers give them to use, I don't really think it's worth inhibiting the entire playerbase for the actions of a few. Particularly when it's only a mildly irritating and fairly easily ignored issue you're trying to address.

Oh, and as a side note, jumping in WoW doesn't really look that unrealistic. Your character only gets a couple feet off the ground, and that height doesn't really come from vertical jump ability either, the guy kinda pulls his legs up with the jump to increase the distance of his body from the ground. And there really isn't any reason why Square can't make a more realistic animation than Blizz.

Edited, Mar 26th 2010 12:36pm by Gasgiant
#91 Mar 26 2010 at 11:14 AM Rating: Decent
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Gasgiant wrote:
Oh, and as a side note, jumping in WoW doesn't really look that unrealistic.


Nothing in wow looks realistic.
Imagine if the dudes from the movie 300 were jumping around while talking to each other ......
#92 Mar 26 2010 at 11:33 AM Rating: Decent
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you can sign me up for this! would love some jumping and swimming!
#93 Mar 26 2010 at 11:42 AM Rating: Good
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/bows his head in prayer

Dear GodMod

Please let this thread die.

Amen.
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#94 Mar 26 2010 at 11:42 AM Rating: Good
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I am self professed jump addict in WoW. And it has led to my death or a bad pull many times.

Now that said, I feel no need to have a jump button in FFXIV. It just doesn't fit the atmosphere or the gameplay style. Jumping is not something you do a lot of in combat or in a general sense. When you jump you're usually jumping to get either A) Higher B) Farther neither do you need to do on a regular basis. Jumping on the spot just seems goofy and it was.

I would much rather see the implementation of a system that allows your avatar to jump or climb when the need to do so presents itself.

As for Swimming I'm okay with that as long as it makes sense. A gladiator with heavy armor taking an easy swim through a lake is a bit silly, same goes for a Mage in robes or a guy with a really heavy axe. But then again, this is a game and this is Final Fantasy.
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#95 Mar 28 2010 at 4:57 PM Rating: Default
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Quote:

Now that said, I feel no need to have a jump button in FFXIV. It just doesn't fit the atmosphere or the gameplay style. Jumping is not something you do a lot of in combat or in a general sense. When you jump you're usually jumping to get either A) Higher B) Farther neither do you need to do on a regular basis. Jumping on the spot just seems goofy and it was.

I would much rather see the implementation of a system that allows your avatar to jump or climb when the need to do so presents itself.


Thank you.

I agree with this person and all the others that gave this similar idea. I am perfectly fine with jumping/climbing/swimming when the situation calls for it, I like the idea of that. I don't need to see people hopping around all day through towns and in parties because they think its cool, there are plenty of other games out there to appeal to that.
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