I'm going to disagree here.
As I mentioned before, I know I saw a screenshot with an Archer gaining archery skill in either the 40s or the 80s, I don't remember which and the current cap for job levels is 20.
can use a TON of different weapons. Just because I level my gladiator with a sword, does that mean I should be able to switch to dagger/one of their other weapons and do just as well? I imagine conjurers get an elemental magic and a healing magic skill as well.
What if instead of H2H skill I referred to it as H2H proficiency. Does it make more sense then?
I'd like to see that archery screenshot, if anyone can find it.
You could be right, but I think it's a bad idea. When a game splits up stats or skills, it's because they're supposed to be independent in some way. FFXI, for instance, had a weak reason for doing this, but it still had a reason: multiple classes tended to use some of the same skills, so leveling a skill on one job gave you an advantage, in theory, when you switched to another. (In reality it usually only meant you were slightly more powerful than you otherwise would have been for about 20 minutes after leveling up. The only place where having a skill leveled from another job came in handy was on the pain-in-the-*** skills like evasion, and I think we can all agree that that wasn't an ideal situation).
In FFXIV, your weapon is fundamentally tied to your job. You can't switch to another class and fall back on the same weapon. Your job level is
your weapon skill level. Why separate them?
About Gladiator's multiple weapons, that's never quite sat right with me - in particular the bit about them using daggers. I know what it says in the class description, but I find it hard to believe they would turn a basic weapon type used throughout the series into just another sub-weapon for a starting class.
Something I noticed on the site is that in the "Arms" section for Gladiator, just below the Overview that mentions daggers, it describes the Gladius, Hawktail, ******* sword, Scimitar, and two kinds of shields - no mention of daggers. All of those are pretty similar one-handed swords and it would be bizarre (and really really annoying) to split them all up into different skills.
Even pugilist has seven different weapon types highlighted, but notice that in the screenshot we're all talking about it just says "Hand-to-Hand skill." Edited, Apr 11th 2010 10:51pm by Borkachev