Just an idea...when you're discussing sexuality as it pertains to video games, leave the @#%^phile bit out of it. Nothing screams uptight about things like that than linking generic sexual references to child rape.
this. its a slippery slope that no one needs to go down.
who knows, it could be a cultural thing. in europe (germany specifically, but magazine has spread to other parts of europe) talking about *** with teens and the idea of teen (or pre-teen) sexuality isnt nearly the huge issue it is in america. one magazine, arguably the most popular teen magazine in germany, even goes so far as to publish nude photos of 16 and 17-year olds. brooke shields even posed for photos in this way when she was 16. they wernt sexual or provocative; they never are. if anything they are more of a "here, this is what it looks like" sort of thing. but the idea of that happening in america would cause the heads of several million people to asplode.
that might be what it is in this case. perhaps the rendering of the camel toe is an issue of anatomical correctness between the two sexes in japanese culture. an indication of being female if you will, just as the "pants bulge" is an indication of being male. nothing necessarily sexual about it, at least not in the suggestive way. its a body part like any other.
edit: just saw this -
I think you just summed up the point that I was failing so miserably to make. People seem to see the inclusion of such things and say "it's natural and accurate, what's the harm?". I ask "what is the developer's motivation for including this?" and don't see a simple altruistic desire to portray the human body accurately.
as games get more and more graphically sophisticated, its coming to a point where character models are expected to be more realistic. i think that alone is a big contributor. i also think, again, its a combination of cultural things and differentiation between the sexes. women will have boobs and the camel toe, men will have the pants bulge (and possibly go shirtless in their "underwear"). it may not be something you see right away, or even consciously acknowledge in some cases, but youll notice it, and itll make the experience that much richer.
also, to be fair, i dont think it was a developer thing so much as its an artistic thing. generally artists strive to show something in all of its glory (look at any manner of renaissance nude art), limited only by the constraints of their medium. the medium of video games as an art form is now allowing a level of detail heretofore unknown to game artists, and i think theyre using it to its full extent. Edited, Apr 14th 2010 4:30pm by Quor