That's fair enough, I suppose it is true that the most likely leakers are those who have a vested interest in the game itself. I resend that point, although it doesn't change the fact that if they really wanted what was best for the game, they would avoid leaking anything, for the fairly high probability of leaking something that will never actually be seen by other players in anything resembling it's currently form. As I said though, you make an excellent point, and I apologize for my previous statement, it was poorly thought out.
Most of them are quick to remind us, like SE, that this is just an alpha version, or that these are just .dats, and that all things thus far are subject to change. In light of that rather hardy disclaimer, I think the potential damage to the game is very minimal, while these certain community-minded people are trying to be equitable to the people who didn't get into the alpha yet are still extremely curious.
I mean, imagine for example that you are in the alpha. Are you going to be excited about the game and understanding about the bugs and other issues? If so, then does that fact change if you're not actually in the alpha? For the most part, the only difference between the people who are in the alpha and have firsthand information, and the people who aren't and have to get second or thirdhand information... are whether or not they're in the alpha. If anything, more of the ones who might have whined if they were in the alpha are actually appreciative to get some information, and would likely be bitter if they weren't getting the same privileged information that's being given to freeloading whiners who were accepted.
I'm just telling you how I see it, though it doesn't really matter to me whether people agree with me. I bothered to explain it to you because you seemed genuinely openminded. You have nothing to apologize for, but I appreciate the gesture.
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...
Never confuse your inference as the listener for an implication of the speaker.
Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.