Forum Settings
       
This Forum is Read Only

No random server when creating new character?Follow

#1 May 03 2010 at 2:23 AM Rating: Good
*
74 posts
Just popped up this idea when reading some posts about forming communities, if FFXIV will give us random'd server while making characters, it would be pretty hard for people who want to play together. What do you guys think?
____________________________
俺はまだまだ強くなれる。
#2 May 03 2010 at 2:47 AM Rating: Decent
Scholar
**
597 posts
SE ditched the random server thing ages ago, if I'm not mistaken.
____________________________
WoW - Andorhal
Darkkiwi - 85 Gnome Unholy Death Knight - <Flaming Bunnies>
Lightkiwi - 72 Gnome Disc Priest - <Flaming Bunnies>
Kwanita - 82 Gnome Frost Mage - <Flaming Bunnies>
Maglyn - 81 Gnome Protection Warrior - <Flaming Bunnies>


Don't play that game anymore. :P
#3 May 03 2010 at 3:44 AM Rating: Decent
Scholar
***
2,801 posts
Yeah, I highly doubt they'd go back to it.
____________________________
WoW -- Zaia -- Dragonmaw -- Mage 80 BABY! Alchemy 450
Also... Hunter 62, Rogue 52, Warrior 66, Warlock 43, Death Knight 70, Shaman Who Cares? ;)

FFXI -- Caia -- Retired/Deleted -- Blm 75, Alchemy 97
Pandimonium server - Rank 10 - Bastok

Zaela Rdm -- 35, Alchemy 45 -- Forced into retirement because I didn't have the right kind of credit card. Hope it was worth 18 bucks a month, SE.

#4 May 03 2010 at 6:08 AM Rating: Default
It will never be purely random because real life friends want to play together. I recall when I played FFXI if you don't have a code it will be random. Then you get the code and give to your friends so they can be on same server.
____________________________
WoW Pkite Blood Elf 80 Retribution Paladin Active
FFXI Yakumo Tarutaru 75 Black Mage Retired
Aion Pkite Elyos 43 Gladiator Retired
#5 May 03 2010 at 9:05 AM Rating: Good
Pseudopsia wrote:
It will never be purely random because real life friends want to play together. I recall when I played FFXI if you don't have a code it will be random. Then you get the code and give to your friends so they can be on same server.


They changed it years ago so that you can just type in the name of the server you want at the character creation screen and you're set.
#6 May 03 2010 at 9:31 AM Rating: Good
Any thoughts on an Alla server? I'd be in, if I could talk those of my LS who are going to go also.
____________________________
Edited, Mar 21st 2011 2:14pm by Darqflame Lock Thread: Because Lubriderm is silly... ~ de geso

Almalieque wrote:
I know what a glory hole is, but I wasn't sure what the business part was in reference to.

My Anime List
#7 May 03 2010 at 9:37 AM Rating: Decent
**
346 posts
I just remade my character 4 times until I dropped into the server my friends were on, lol.
#8 May 03 2010 at 9:39 AM Rating: Good
Scholar
*
109 posts
I excpect they'll do the same thing they did with FFXI. In the beginning, everyone was assigned a random server on when they created a character, unless they had a friend who bought them a world pass in-game. If someone bought a world pass, all they'd have to is tell their friend the code, and they'd be able to go to that server.

I dunno if they'll still charge the in-game fee for it, but I think that's the best way to go in the beginning. Keeps one server from becoming really densely populated and others from being empty.
____________________________
-Ruinaru-Tarutaru-
-Bastok-Rank 7-
-Carbuncle-
-THF75/BLU65-
Maat Mashed: 6:03 pm EST 2/15/07

-Forofor-Tarutaru-
-San d'Oria-Rank 5-
-Shiva-
-BLU61/THF95/WAR50/NIN50/DNC50/RNG50-
#9 May 03 2010 at 10:30 AM Rating: Excellent
*
223 posts
Ruinaru wrote:
I excpect they'll do the same thing they did with FFXI. In the beginning, everyone was assigned a random server on when they created a character, unless they had a friend who bought them a world pass in-game. If someone bought a world pass, all they'd have to is tell their friend the code, and they'd be able to go to that server.

I dunno if they'll still charge the in-game fee for it, but I think that's the best way to go in the beginning. Keeps one server from becoming really densely populated and others from being empty.


I might actually agree with this. What tends to end up happening, for example with AoC, is that people want to be on the server with the "coolest name" and if it get's too full while others are pretty much empty, they block off the option to join that server so that other servers will not suffer. This would suck if all of your friends made it onto one server but to prevent over/under-population you couldn't join. I think they will randomize for the first batch of players and see where it goes from there before implementing an option to choose. I also, however, think they will make a very easy way to transfer to another server to be with your friends.
#10 May 03 2010 at 11:57 AM Rating: Good
**
562 posts
I think if you make it random you'll have a lot of angry people on your hands.
Too many people played FFXI together and want to play FFXIV together as well. People are talking friends into playing an MMO for the first time with them in XIV. etc.

I completely understand what you're saying with everyone picking the "coolest" server name and the rest get the shaft, but there has to be another answer. Maybe they should all have cool names? lol

As for world pass codes or something like that... the only problem I could see would be people who wanted to play together but got the game at the same time. Although I see that argument being irrelevant if for no other reason but you'd still have to get in touch with each other to tell them your server name.
____________________________
The more I train, the harder I get. The harder I get, the more lethal I am. The more lethal I am, the fewer opponents. The fewer opponents, the less to lose. The less to lose, the more I let up. The more I let up, the more room for mistakes. The more room for mistakes, the more I train.

#11 May 03 2010 at 12:11 PM Rating: Excellent
Scholar
**
630 posts
Any added frustration (especially when JUST STARTING THE GAME) should be avoided if at all possible. That being said we should at least have the option to choose a server from the get go. SE should suggest a server to join at the onset of character creation, but during the process you should as well be able to choose. If they really wanted to help better segment their servers a small 3-4 question survey about play styles (raid, casual, craft etc) to keep balance on all fronts would be really helpful. There will be those players which any server will work and more accurately spreading those across the servers could be of great benefit to the community.

Edited, May 3rd 2010 2:17pm by burtonsnow
#12 May 03 2010 at 12:44 PM Rating: Good
burtonsnow wrote:
Any added frustration (especially when JUST STARTING THE GAME) should be avoided if at all possible. That being said we should at least have the option to choose a server from the get go. SE should suggest a server to join at the onset of character creation, but during the process you should as well be able to choose.


Totally agree with this. Nothing wrong with SE suggesting people where to go; especially if they don't have any preconceptions where they'd like to be. But for those of us who have a few/lots/whole LS worth of people wanting to go to the same server, we should definitely have that option as well.
#13 May 03 2010 at 1:43 PM Rating: Excellent
Scholar
21 posts
worldpasses can die in a fire. I remember remaking my first character about 10 times to get on Bismarck. It's 2010 -- no need to go through that hassle again. When FFXIV goes live, I want to go to whatever server my old LS lands on.

Server selection should be easy -- rate the servers based on traffic. Low, moderate, heavy. Maybe even put in a 'suggested' tag for new players with some incentives to pick new or low population servers. "here's a mogcare package with some nooby gear and consumables to get you started, kupo!".
#14 May 03 2010 at 4:00 PM Rating: Decent
*
74 posts
Bluefirefly wrote:
Ruinaru wrote:
I dunno if they'll still charge the in-game fee for it, but I think that's the best way to go in the beginning. Keeps one server from becoming really densely populated and others from being empty.


I might actually agree with this. What tends to end up happening, for example with AoC, is that people want to be on the server with the "coolest name" and if it get's too full while others are pretty much empty, they block off the option to join that server so that other servers will not suffer. This would suck if all of your friends made it onto one server but to prevent over/under-population you couldn't join. I think they will randomize for the first batch of players and see where it goes from there before implementing an option to choose. I also, however, think they will make a very easy way to transfer to another server to be with your friends.


Yeah, it will be one of the biggest problem of not letting players to choose whatever server they want to get into, but I heard that SE will transfer FFXI friendlist to FFXIV, which means you could invite the people in your FFXI FL to the one in FFXIV, I think this is a pretty cool idea so that you can continue the adventure with your old static parties or LS.
____________________________
俺はまだまだ強くなれる。
#15 May 03 2010 at 9:10 PM Rating: Good
5 posts
This issue has two sides, really.

On the one hand, I can identify with everyone that says they would like to be able to choose their servers. I haven't really played XI for a couple years (minus the odd fully devoted month here and the $400 out of my pocket for the total play time that I didn't use there…), but even after two years, I've still kept in touch with a few of the closer friends that I made through the game. I would definitely like to have the opportunity to play XIV with them, as opposed to starting over entirely and having to build all new relationships.

But on the other hand, my point above is exactly what could become a problem if they do allow each player to pick their server. You'll get entire linkshells jumping from XI to XIV together, which could potentially cause problems for the other, newer members to the FFMMO world. Obviously that is something that happens over time, but in FFXI, at some point everyone didn't have any friends. Part of the fun of the game was to meet new people and build relationships with the people with whom I was playing. If everyone enters into XIV with pre-determined friend groups, it could take away what was, for me, one of the most appealing aspects of the game, while also making it more difficult for the truly new players to integrate themselves successfully into the community.
____________________________
So it goes...
#16 May 03 2010 at 9:52 PM Rating: Good
Avatar
**
340 posts
I can certainly understand both sides. I'd hate to join a server where 75% of the playerbase already knew each other. It would put new players outside the clique at a disadvantage. There also is the option of low-pop versus high-pop. I would imagine if NMs exist outside of Guildleves, you would have a better chance at their loot on a low-pop server. You win some you lose some I suppose.

Edited, May 3rd 2010 8:53pm by desmar
____________________________
WoW Blackhand-US-Date of Retirement: 9/21/2010... /Sigh
Devari - 90 Rogue 85 DK Druid/Mage/Warrior 70+

FFXI - Shiva "Retired.... Or not? One more try, honest."
Desmar - 65 Sam 36 Mnk 18 Thf 12 War

FFXIV - Devari Garamond - Sargatanas 50 Paladin / Culinarian / Weaver / Armorer
Beta - Devaria Ariadne - Ultros - Pugilist
#17 May 03 2010 at 11:34 PM Rating: Default
***
1,457 posts
Well wow lets you choose and wow is vastly superior, so SE will let us choose.

lol

Quote:
worldpasses can die in a fire




Edited, May 3rd 2010 10:35pm by GuardianFaith
____________________________
Hunter Avril
Rogue Ultra
Paladin Awhellnah
Mage Shantotto
Shaman Lakshmi
Faith (Valefor)

This forum is read only
This Forum is Read Only!
Recent Visitors: 12 All times are in CST
Anonymous Guests (12)