As far as the 'check a website real quick' part of this argument goes;
It's kind of in the same category as going to watch TV while waiting for a PT invite in XI.
There's nothing wrong with it on the player's end of things, but it highlights a major failing on the part of the developer. If you feel the need to entertain yourself, while in the process of entertaining yourself, somebody along the line has done you a grave disservice.
As far as the little life activities go;
You can just call for a break if your in a group, or take a moment between battles if your not. You don't think the phone rings in a healer's house? Tanks don't get a case of the munchies? We've managed this for years now without starving to death at our computers, I promise you'll be just fine :)
Edited, May 18th 2010 5:16pm by Zemzelette
I'm sure we all know that the game will not require your full undivided attention at all times. Some people just afk the entire time, some people afk half the time but doesn't leave their party hanging, and some people just concentrate on the game 100% because they have nothing else to do yet they're just staring at a screen watching animations occur.
If people are in a party, and SE says the game requires a great deal of strategy and it's action packed where there is many vs many, then we wouldn't need an auto-attack. But for solo play, whose the auto-attack going to hurt but yourself? Maybe if SE can make the game in a way that we really wouldn't need an auto-attack, then no one would complain about it.
The One and Only Aurelius wrote:
Lemme put it to both of you this way. Play in the manner that suits you. It's your subscription, your time, etc. Keep in mind, however, that there are people like me who prefer that every person in a group be actively participating and not just coasting along with an occasional glance at the screen or listening for the sound of a dead mob to focus their attention where I would have expected it to be when they agreed to join the party. And there are ways for pricks like me, expecially a tanking prick, to find out if you're actually being a team player or just riding the coattails of any schlub that will take you. And lastly, there are pricks especially like me who will remove you from a group in a heartbeat despite any later protests, objections, or other adolescent QQ that starts with or could be construed as, "WTF?!?!"
I don't mind occasional distractions...phone, kids, spouse, whatever. I do resent carrying people. As long as your motivations for stacking commands is legitimate and demonstrates the appropriate level or respect to your team, that's fine. It won't always be like that, however, which is why I disagree with the concept. It's not really a necessary feature. Especially if the pcase of combat doesn't pick up relative to what's going on right now.
It seems you treat the game like a job rather than a game. I play the game to have fun, not work like it's a job. I could care less what a person does in a party, as long as they do their job, and by job, I mean the function of their class. There are some things that just need to be done, and that's it. If the white mage doesn't give the tanking ninja haste, then the white mage isn't doing his/her job. If people do their job, let them take small afk breaks during fights all they want. Not everyone wants to take a break when someone else takes a break, and some people might even leave during this time since they could be partying with a party that doesn't take breaks.
Would you rather someone just go afk and stand there doing nothing, or someone go afk and actually hit the mob and do damage? It's like killing someone, even if you ban guns, it won't stop the killing. Sure, it's not a necessary feature but a convenient one and unless this game is attention demanding, I'd be pretty bored of just tapping the enter key all day. Again though, if I'm using a different skill every time my turn is up, then I really can't complain. Of course though, to rememdy this problem for people like you, just disable the auto-attack function when partied with someone.