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Official SE Mi'qote Creation VideoFollow

#52 Jun 10 2010 at 1:31 PM Rating: Excellent
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Actually, enough people reported it as a violation of copyrights that it got auto-removed, which is a feature on youtube.



XD

Your telling me 'x' # of human beings thought that was real?
Hahahaha. Oh god. Is that a humanity fail or marketing win?
#53 Jun 10 2010 at 3:06 PM Rating: Decent
I found the video a cute way of presenting the info... but that guy... What a creep hahaha.

I hate to be a cynic here but when they said there would be a lot of customization after Alpha..... this is not what I had in mind.

What is that like, eight hairstyles? Sounds the same as FFXI's amount, except now you get to choose the color...
Three voices... Wow I'm blown away.
The other facial features and the accessories... Why do they even bother with a 'features' option if they only give us four... and lol. Five 'characteristics'... most of which are pretty unremarkable. Let me just plaster a piece of white paper onto my face, call it a bandaid and let me believe I'm edgy or unique. And I would be unique. Who else would adorn their face with a random white square?

Okay I know this is beta and it's very early to make such snide remarks but really guys. Everyone is acting like this is ~*~amazing~*~ customization when I really don't see what all the hype has got me hoping for 8U
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#54 Jun 10 2010 at 3:12 PM Rating: Decent
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I had to watch the entire thing with the mute button on.

Pretty spiffy though.
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#55 Jun 10 2010 at 4:53 PM Rating: Default
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Haven't fully watched the video yet...but noticed that it's on PC in windowed mode and it's beta stage!

Instant improvement over FFXI lol
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#56 Jun 10 2010 at 5:07 PM Rating: Excellent
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Just so people know the guy's dialogue is creepy only because he is translating what the woman is saying (He isn't actually commenting). How he actually emphasizes certain things... yeah that itself is a bit creepy.

Also in regards to customization. People need to remember its a bit deeper then just cosmetic features they highlighted in this video. SE is putting out separate templates for players due to the race's faction. Color pallete, facial features, hairstyles etc.; they could all be dramatically different depending on the faction you take. For instance we already know the Lalafells have different eyes depending on your faction, the mi'qote have different skin tones and eyes depending on the faction you have as well. For all we know those hair styles might also expand/detract depending on the faction you choose.

It may not be anywhere close to as expansive as some MMORPGs that have come out in the past 3+ years (Aion the obvious, but even Age of Conan as well thanks to sliders as various things you can do) but its far and above better then FFXI dated customization and it hits that right middle ground between freedom and limitation (imo). All they need to do in the future is add more hair styles and facial features which they already confirmed would likely be an option within the game. (you just can't change your race, facial structure and body size/skin tone. Anything cosmetic like hair they commented being possibly changed within the game after creation and thus more hair styles can be created at a later date if they wanted to).
#57 Jun 10 2010 at 5:47 PM Rating: Good
Yeah, I'll be ok with it if it's not too crazy. More is better when it comes to customization, but I realize that they have to balance time working on that with other things, and memory required, graphic intensity and all that.

One thing about the voices: The Sims3 basically has 3 voices, however they have sliders to raise and lower the pitch of the voices, so you actually get a lot of combinations, even though its actually only three voices. Seems like an easy thing to do.
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#58 Jun 10 2010 at 6:27 PM Rating: Excellent
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the guys bald spot makes his creepiness even more epic!
#59 Jun 10 2010 at 7:08 PM Rating: Excellent
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Likibiki wrote:
The only thing I'd like to see is more hair options.

Facial customisation is fine but you don't really look at people that closely. All you really see is body type, size, hair, and armor/tattoos.



100% agreed. There aren't nearly enough hair styles. And that is something that catches the eye fairly quickly. And no offense to SE but half of them are really ugly. :(
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#60 Jun 10 2010 at 7:30 PM Rating: Good
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Autumnfire wrote:
Likibiki wrote:
The only thing I'd like to see is more hair options.

Facial customisation is fine but you don't really look at people that closely. All you really see is body type, size, hair, and armor/tattoos.



100% agreed. There aren't nearly enough hair styles. And that is something that catches the eye fairly quickly. And no offense to SE but half of them are really ugly. :(

Here here! I was banking on finally being able to rock the FFXI Lion hairstyle, or at least have an option for longer hair.
#61 Jun 10 2010 at 9:23 PM Rating: Good
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After this video, I'm going to feel very dirty if I choose to make a Mi'qote character. But hey, a black long-haired Mi'qote does sound good to make... if I make beta, heh.
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#62 Jun 10 2010 at 9:38 PM Rating: Good
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I refuse to believe that anyone, anywhere in the world, ever believed that was a real leak. I demand another explanation.
#63 Jun 10 2010 at 10:41 PM Rating: Decent
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It looks like there was no option to choose a different eye color for each eye, which has been shown as a feature in character pictures in the past. So, that is one aspect to indicate that the character creation program is not complete.

croythegreat wrote:
Just so people know the guy's dialogue is creepy only because he is translating what the woman is saying (He isn't actually commenting). How he actually emphasizes certain things... yeah that itself is a bit creepy.

IMO, the fake leaked video would have been 10x better and 10x less creepy, if they just had the girl in it and used subtitles to translate what she is saying. I was watching the video so intently that I also noticed the girl in the video is married (she has a wedding band on her ring finger), which makes me feel just as creepy as the guy in the video... ugggg.
#64 Jun 10 2010 at 11:45 PM Rating: Decent
croythegreat wrote:
Just so people know the guy's dialogue is creepy only because he is translating what the woman is saying (He isn't actually commenting). How he actually emphasizes certain things... yeah that itself is a bit creepy.


His commentary during the character creation wasn't him translating what she was saying. The intro may have been him translating what she was saying but for the most part she was saying very little (and even speaking English) during the character creation and he was telling her to turn the character and select this and have the mole because it was **** and all that other stuff. I don't know who that guy was but I sincerely hope SE doesn't see him as someone they want to have representing the company to the English speaking crowd on anything even remotely resembling a regular basis.
#65 Jun 10 2010 at 11:51 PM Rating: Good
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Borkachev, people are stupid. It is easily noted that it was 100% by SE, though people have an amazing tendency to be.... people :D
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#66 Jun 10 2010 at 11:54 PM Rating: Good
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It looks like there was no option to choose a different eye color for each eye, which has been shown as a feature in character pictures in the past. So, that is one aspect to indicate that the character creation program is not complete.

The Seekers of the Sun description stated that they have a tendency to have mismatched eyes or something, but it didn't say that anywhere in the Keepers of the Moon description. They could still add it in the future, though.

But earlier, people were mentioning how SE wasn't interacting directly with people outside of Japan. This video feels like they're trying to show that they really are catering to both Japan and English-speaking countries. I really like how they had someone speaking English and someone speaking Japanese in the same video, without just using subtitles. It shows that they really do want us all to work together!
#67 Jun 11 2010 at 1:49 AM Rating: Decent
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I wasn't impressed. Many of the features like the different noses and chin width are such minor differences it won't be noticed in-game IMO. After playing EQ2 I expected more I guess. For instance, I would like to play a lallafell, but I would prefer my character to look like a cute FFXI taru, and not a dumpy chubby pig. Some body proportion sliders would be nice for that. I was kind of expecting slider bars instead of 4 or 5 pre-set settings to pick from a drop-down menu.

Also for hair, eye, and skin color why not a smooth gradient to select from instead of just a few colors from a limited pallet. I didn't see options to adjust cheek height/fullness, ear size or position, eye tilt, or anything like that. Just a few pre-fabricated selections. Basically the same thing you get in FFXI but more of it. There aren't many hair styles or voice types so far. Maybe there will be more features/changes in the release version... I hope so anyway.

Oh, and the dude in the video was annoying as ****, and I found the girl fumbling around with the interface at times like she doesn't know how to work it annoying as well.

Edited, Jun 11th 2010 2:59am by xXMalevolenceXx
#68 Jun 11 2010 at 3:38 AM Rating: Decent
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seems like its a system thats at least as robust as what youd find in, say, sims 3.

what was intriguing to me were the different guardian spirits. id like to know how those play, and if theyll be a source of min/maxing (melee dps picking "the fury" and what not) or if theyll provide some other kind of characterization beyond that.
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#69 Jun 11 2010 at 8:51 AM Rating: Decent
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So, basically I can make Boxxy with the system! Woot!
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#70 Jun 11 2010 at 9:13 AM Rating: Good
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Just in case you wish to read their descriptions on the character creation screen :-

Seekers of the Sun:
The self-proclaimed Seekers of the Sun are the diurnal clan of the Miqo'te race. Their preference for the warm light of day pervades all aspects of their culture, as is apparent in their devout reverence for Azeyma the Warden, goddess of the sun.
They are perhaps best known for their striking eyes -the result of their vertically aligned pupils and faintly colored irises. It is also not uncommon for their eyes to be disparately colored from birth, a trait considered auspicious amongst their kind.
The Seekers are widely regarded as quick-witted and prone to action, and many exhibit a tendency to bore easily.


Keepers of the Moon:

The nocturnal among the Miqo'te have dubbed themselves the Keepers of the Moon. Shying from the garish light of day, they revel in the shroud of night, with most offering their piety to Menphina the Lover, goddess of the moon.
They are distinguishable from their diurnal cousins by their darker fur, larger ears, rounder eyes, more pronounced canines, and longer, skinnier tails. The ritual application of war paint to the face is still regularly practiced, as it is believed the vivid colors grant lunar powers.
The Keepers are known for their reticent and brooding personalities, but are also respected and sometimes feared for their tenacity.


I would like to think that they will remain as is. War paint on keepers and heterochromia for seekers... so configuration screen for the seekers could be different catering for each of their characteristics.
#71 Jun 11 2010 at 9:36 AM Rating: Decent
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I appreciate the nipples even though one of them seemed a little misplaced.. =)
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#72 Jun 11 2010 at 12:45 PM Rating: Good
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Autumnfire wrote:
Likibiki wrote:
The only thing I'd like to see is more hair options.

Facial customisation is fine but you don't really look at people that closely. All you really see is body type, size, hair, and armor/tattoos.



100% agreed. There aren't nearly enough hair styles. And that is something that catches the eye fairly quickly. And no offense to SE but half of them are really ugly. :(


Same : /

The lack of hairstyle options was the most glaring omission in FFXI's creator for me. I've got my fingers crossed that more will be added from this point on in FFXIV, because I'm not impressed by what I'm seeing. It still looks like we'll be seeing a lot of our "clones" with this amount of customization. Few things irk me more about a game than running into a character that looks EXACTLY like me.

Love the UI though. Smooth and minimal...looks slick and easy to use.
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#73 Jun 11 2010 at 1:43 PM Rating: Good
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Chikama wrote:

But earlier, people were mentioning how SE wasn't interacting directly with people outside of Japan. This video feels like they're trying to show that they really are catering to both Japan and English-speaking countries. I really like how they had someone speaking English and someone speaking Japanese in the same video, without just using subtitles. It shows that they really do want us all to work together!


I don't know if that's really what it's showing - what it showed to me is a distinct lack of understanding as far as what appeals to NA. Look at the reactions in this thread - I don't think there is one person who wasn't creeped out by the lead male. This video was done in very poor taste and it could have been a lot better if they had just done a pilot run and showed it to a couple actual NA before releasing it.

But, no matter. I can't say that I am overwhelmed by the customization, and I really hope that they offer more when the game is actually released. A lot of the models in the trailers look like they came right out of XI cutscenes, and were just given a resolution overhaul. I'm still hoping for a little more variety.
#74 Jun 11 2010 at 2:31 PM Rating: Decent
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The "voice acting" of the guy was abysmal. The fact that the guy who was holding the camera kept moving it (and the occasional V-hold issues) were kinda crappy as well.

I give SE an A for effort at attempting "viral marketing" but they could definitely have some room for improvement. At least it wasn't "Blair Witch Project" bad.

As for the creation, I'm scratching my head at the fact that they have eleventy bajillion eye/mouth options and only eight hair options, and it seems (for Mithra Mi'qote at least) that they're exactly the same, just with more color/highlights options, which is a start... but eh.
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#75 Jun 11 2010 at 5:57 PM Rating: Good
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Overall I'm pleased with the customization level, but like others, I was dumbfounded by the lack of hairstyles. That's one of the most pronounced differences between characters, and only having a handful is a severe customization restriction even if you can do hundreds of different facial features.

I guess I was expecting 15 hairstyles, minimum.
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#76 Jun 11 2010 at 6:02 PM Rating: Good
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What scares me most is that the creepy guy's commentary is probably bog-standard in Japan.
#77 Jun 11 2010 at 6:06 PM Rating: Good
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So, basically I can make Boxxy with the system! Woot!


you make boxxy, ill make lena, and we can have an epic battle on the highest peak of eorzea to determine who will be The One.
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#78 Jun 12 2010 at 8:05 PM Rating: Good
Kaaraa wrote:
What scares me most is that the creepy guy's commentary is probably bog-standard in Japan.


I was thinking the very same...
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#79 Jun 13 2010 at 11:21 AM Rating: Good
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digitalcraft, Goblin in Disguise wrote:
Also, woe! All the god names and symbols! woe!


Are you upset or excited? o_O
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#80 Jun 13 2010 at 6:32 PM Rating: Decent
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man that creep ruined it. thank god for jessica's law.
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#81 Jun 13 2010 at 11:41 PM Rating: Good
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I'll just say Aion's character creator is overrated. Partly because people don't use it properly, but also because "more options" doesn't actually equate to more variance when many of said options are poorly designed, near-clones, or come equipped with gaudy accessories you can't actually edit and in turn negate their presence to some.

Your average person likely isn't going to know the intricacies of facial structuring (chin juts, nose bridge, cheek bones, etc.) and proportioning, but we'll all have our opinions of what looks good and what doesn't. Avoiding cartoonish or garish looks in absence of a truly robust system is okay by me (the alternative is people making pooping green goblins). Whether or not this is actually XIV's complete system, I dunno.

Really, every time I see a game boasting character customization, I expect disappointment. It all started back with the THQ wrestling games on the N64, reminded me with Soul Calibur III/IV, and most recently with Aion. The systems simply either don't account for everything a human would like to do, or in the mistake of SC's case, stupidly assigns good stats to ugly equipment like XI's Optical Hat. Whether or not we'll ever hit a true, realistic freedom of customization in gaming, I dunno. All I know is that having my own artistic background makes me a picky ***** about this stuff, and I need more than sliders and color palettes.
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#82 Jun 14 2010 at 12:33 AM Rating: Good
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Hmmmm.
I think your point whooshed over my head.
Are you for or against additional options?
#83 Jun 14 2010 at 4:14 AM Rating: Default
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Well this certainly seems pretty nice. I am glad all the options are grouped into Type A through whatever. The complex customization stuff usually means people have to spend like 6 hours just to make a character. Not to say some people wouldn't have fun with it for that amount of time. But stuff like DDO, White Knight Chronicles, Nose Size 1 to 100... Eyebrow Width... lol. I really, really dislike those types of customizations. Accordingly this also prevents people from making really small midgets and grotesque characters. I love the system :D

Read some posts above. I agree with the overly complex stuff Aion and the above MMOs I mentioned that could be customized. I would rather not see the stuff I saw in Aion. I hope they keep it the way they have it now. Simpler the better. It has a lot more options than FFXI had and it isn't over the top. It's perfect.

I have a question about the Alpha Version of the client. Does it say

'Final Fantasy XIV Beta Version' in the window title? Wonder if this could be the announcement for E3, that Closed Beta is going to begin.

Also notice what Operating System it is running on :D Glad I switched from Windows 7 back to XP.

Edited, Jun 14th 2010 6:23am by Excenmille
#84 Jun 14 2010 at 8:13 AM Rating: Default
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Are you for or against additional options?


At least for me, that depends.

If it means some other aspect of the game suffers, like animations, I would be against additional options.
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#85 Jun 14 2010 at 1:32 PM Rating: Good
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Zemzelette wrote:

Hmmmm.
I think your point whooshed over my head.
Are you for or against additional options?


I'm against half-assed attempts at additional options that create an illusion of choice.

Aion creator mash-up (~2.5mb) is a bit of what I hinted on before with some added stuff. Most of the pics are of some of their hair styles with front/side views. Not only are some of the accessories a bit too stylized, but you can't edit their colors. Color coordination is important, be you deliberately contrasting or not.

Further down, you'll note me playing with the extremes of the sliders in terms of face and body. Apologies to those looking to play a Jay Leno Elf, but these are pretty good examples of why "too much" can be bad.

I also did the popular "guy thing" in showing a chick with no waist and max boobs/hips. It doesn't really look right.

Finally, and perhaps the most important part and why I shun the Aion creator, is that it spits in the face of human proportions at default settings. For those not in the know, your average adult is about 7.5-8 head lengths tall, including the head. Default settings are about a head short in height. I've also noticed other little things like arm length and foot size not meshing. Nonetheless, putting things "not right" into the hands of those who don't know better can result in some customization catastrophes that I am willing to avoid through some modest pre-sets.

If a company wants to get more complex, there are a lot more aspects of human variation that would also need to be lumped into the configuration. Things like finger length or specified muscle/fat distribution. You can't just stretch some polygons/textures and call it a day.
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#86 Jun 14 2010 at 4:23 PM Rating: Decent
Has the thought occured to anyone that the beta character creation options might not be the full scope of what will be available at release? Awful lot of criticism here over a whole lot of nothing. Then we're all like, "Hey, SE, why don't you listen to us?" And they're all like, "We haven't ruled out the idea of listening to our NA/EU players. Keep your eyes open for us to start doing so in the future!"
#87 Jun 14 2010 at 4:25 PM Rating: Good
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The One and Only Aurelius wrote:
Has the thought occured to anyone that the beta character creation options might not be the full scope of what will be available at release? Awful lot of criticism here over a whole lot of nothing. Then we're all like, "Hey, SE, why don't you listen to us?" And they're all like, "We haven't ruled out the idea of listening to our NA/EU players. Keep your eyes open for us to start doing so in the future!"


Here's to hoping.
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#88 Jun 14 2010 at 4:33 PM Rating: Good
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Yep, what comes out at release may be completly diffrent still. Either way, shows a start of what it could be. And as far as I'm conserned it a start in teh right direction, Its a game, dont need it too realistic anyway. :P
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#89 Jun 14 2010 at 5:45 PM Rating: Good
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The One and Only Aurelius wrote:
Has the thought occured to anyone that the beta character creation options might not be the full scope of what will be available at release? Awful lot of criticism here over a whole lot of nothing. Then we're all like, "Hey, SE, why don't you listen to us?" And they're all like, "We haven't ruled out the idea of listening to our NA/EU players. Keep your eyes open for us to start doing so in the future!"


I haven't ruled it out, but I won't cry if there only 8 hair styles instead of 40.
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#90 Jun 14 2010 at 8:28 PM Rating: Excellent
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I'm with you on the defaults.

Far as far as Illusions go;
These games are all about illusions, so it's a bit hard to use that term derogatorily. At the end of the day, your barely going to notice if your character is 5'2" as opposed to 5'1", but people have taken well to the idea of that kind of control and seem to expect it. If it was a massive asset undertaking I would have a different stance. But generally when somebody includes sliders it's just programmatic interpolation of the minimum and maximum extremes they've already created. (aion, totally not one of these). Because of that there's nothing inherent to the function that would require them breaking their aesthetic.

I'm more concerned with color selection and hair styles. Because unlike sliders this isn't illusion territory. Your camera is often situated behind you, so your hair and colors are largely how you differentiate your character from others.

For a beta? 16 skintones? 8 colors and 3 variations each for hair? Not bad.
Actually I'd even be fine with 16 skintones for a finished product, because they do cover (most of) the cultural bases existent in reality.* The limited palette of largely natural hair color selections is a harder thing to sell. While we can be downright racist about skintone, technicolor hair and eyes is something we apply pretty liberally in a Fantasy setting. It doesn't have to be cartoonishly saturated, there are literally millions of desaturated colors to choose from. But lacking a variety of exotic options comes off a bit genre dissonant.

Hairstyles is where I'm the least forgiving. For a Beta? ****, 8 hairstyles is great. For a finished AAA title past 2005? Hair style is too visible on a day to day basis to be taken so lassiez-faire. That would have been 'keeping pace' in XI. In their next title almost 7 years later? That's not even bad, that's just shameful.



*This is assuming each Tribe has their own set of 16. And that all the the reds, yellows, and browns are on the Sunseekers. The character creation and Miqote sections of the official site tend to give that general impression. I think between the tribes each race will have an appreciably full selection of skintones.

Edited, Jun 15th 2010 1:28am by Zemzelette
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