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Gods of FFXIVFollow

#1 Jun 10 2010 at 4:36 PM Rating: Excellent
I'm making this post to consolidate what's known about the gods. In the recent Mi'qote creation thread, they moused over most of the gods, showing a symbol for each and a title, I think both of these are new info. There's been some info released already, most unfortunately in Japanese. One interesting thing is a lot of the names are translated differently that the given English name. This is expected, but does make

it hard to align some of them, as the names are very different.

Here's what I have so far (number is order from creation screen, but how

the elements group, I think there's something to that):

ICE:

01 Halone - The Fury
Screenshot

JP translation: Haruone
Element: Ice
Month: May
City: Ishgard
Note: War goddess


02 Menphina - The Lover
Screenshot

JP Translation: Menefina
Element: Ice
Month: November
City: --
Note: goddess of mercy
Mi'qote moonseekers follow Menphina

Previous ice deities:
Shiva - Ice queen
Mateus - Pisces, Meena Ascendant, The Corrupt
Lahabrea - Pisces, Abyssal Celebrant

WATER:

03 Thaliak - The Scholar
Screenshot

JP Translation: Saryaku
Element: Water
Month: March
City: Sharlayan
Notes: Patron of rivers and knowledge

04 Nymeia - The Spinner
Screenshot

JP Translation: Nimeya
Element: Water
Month: September
City: --
Note: Patron of fate of the plannets and cloth crafting

Previous water dieties:
Kraken
Cagnazzo
Leviathan
Bismarck
Famfrit - Aquarius, Kumbha Ascendant, darkening cloud
Emmerololth - Aquarius, Holy queen

WIND:

05 Llymlaen - The Navigator
Screenshot
JP Translation: Limb Lane
Element: Wind
Month: April
City: ocean built city Limsa Lominsa
Note: Protector of the ocean and navigation
Llymlaen is said to have helped the citizens who were fleeing from their

homelands by guiding them to a shallow bay.

06 Oschon - The Wanderer
Screenshot
JP Translation: Oshuon
Element: Wind
Month: October
City: --
Note: Patron of mountains and mining

Previous wind dieties:
Syldra/Sylph
Pandemona
Fenrir
Garuda
Chaos - Taurus, Vrishabha Ascendant, Walker of the WHeel
Mitron - Taurus, The Chastiser
Barbarriccia
Tiamat

LIGHTNING:

07 Byregot - The Builder
Screenshot
JP translation: Bierugo
Element: Lightning
Month: June
City: --
Note: Governs achitecture and arts

08 Rhalgr - The Destroyer
Screenshot
JP Translation: Raruga
Element: Lightning
Month: December
City: Ala Mhigo
Note: destruction and comets
City he is patron of has been destroyed

Previous Lightning dieties:
Ramuh
Quezacotl
Ixion
Adrammelech - Capricorn, Makara Ascendant, the Wroth
Deudalaphon - Capricorn, the Benevolent
Odin

FIRE:

09 Azeyma - The Warden
Screenshot
JP translation: Azema
Element: fire
Month: January
City: --
Note: The sunseeker Mi'qote follow Azema as the sun god

10 Nald'thal - The Traders
Screenshot
JP Translation: Naruzaru
Element: Fire
Month: July
City: desert trading city Ul'dah
Note: Patron of trade, commerce, and the underground
Only one with a title indicating multiple: description of Ul'dah claims

he has two aspects

Previous Fire dieties:
Ifrit
Belias - Aries, Mesha Ascendant
Loghrif - The Transcendent, scion of light
Salamander
Phoenix
Brynhildr - norse valkyrie sent by odin as judge but punished for helping one side
Marilith
Rubicante

EARTH:

11 Nophica - The Matron
Screenshot
JP translation: Nofika
Element: earth
Month: February
City: forest city Gridania
Note: Patron of earth and fertility


12 Althyk - The Keeper
Screenshot
JP Translation: Arujiku
Element: Earth
Month: August
City: --
Note: Governs gravity and time

Previous Earth dieties:
Scarmiglione
Lich
Hashmal - Leo, Simha Ascendant, Bringer of Order
Fandaniel - Leo, The Protector

The name spelling was verified from the video and from the FFXIV wiki which has the same names for the english gods, but not much else.


Edited, Jun 10th 2010 3:58pm by digitalcraft
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#2 Jun 10 2010 at 4:38 PM Rating: Good
I've been trying to see if they fit different schema. They don't seem to follow zodiac signs as far as I can see, at least by months. Main problem being in the zodiac there are only 4 elements, and in this there are 6. Maybe zodiac stones like tactics, but those follow the zodiac signs.

Edited, Jun 10th 2010 3:40pm by digitalcraft
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#3 Jun 10 2010 at 4:50 PM Rating: Excellent
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I like it

My only suggestion is, since you have premium, you could upload the symbols and put them directly into the post rather than linking to tiny pictures.
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#4 Jun 10 2010 at 4:58 PM Rating: Good
And done!


Oh also, something else interesting. If you align the months around a wheel, the elements occupy opposing spaces. SO if you made it like a clock with 12(dec) at the top, then 1(jan), 2(feb) 3(mar) etc, the elements occupy the opposing spots. So December(12) and June(6) are both lightning, January(1) and July(7) are both fire, etc.

Also, note that I got both the months and elements from a JP site claiming from
http://translate.google.com/translate?hl=en&sl=ja&u=http://ffxiv-fan.rulez.jp/20100423.php&ei=i6TTS4m5MIWdlgfb4PzsDA&sa=X&oi=translate&ct=result&resnum=1&ved=0CAcQ7gEwAA&prev=/search%3Fq%3Dhttp://ffxiv-fan.rulez.jp/20100423.php%26num%3D100%26hl%3Den%26client%3Dfirefox-a%26hs%3D8tr%26rls%3Dorg.mozilla:en-US:official

So I don't know if that's official or not. Could be that the months and elements line up because they felt like making them line up and it has no connection to the actual game.

Edited, Jun 10th 2010 4:21pm by digitalcraft
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#5 Jun 10 2010 at 5:41 PM Rating: Good
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You should definitely get this uploaded to the Wiki.

Great job, and thanks for the info!!
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#6 Jun 10 2010 at 7:22 PM Rating: Good
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Its sort of like the Chinese farming calendar. Except in the Chinese version there were 12 animals (the zodiac) with 5 elements (making 30 possibilities at this point) each with a Ying or Yang characteristic. (making a total of 60 variations).

In this version there are just 6 elements each with a Ying and Yang property. (or light and dark, however you want to take it)
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#7 Jun 11 2010 at 3:44 AM Rating: Good
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id have to agree with autumnfire's idea; it seems like a variation of the chinese version, blending with some of the zodiac stylings (in terms of the symbols) with the native ff14 lore as its base. it fits the MO of SE taking elements of the real world and then adapting them to the lore of the individual games.

it would seem to work out. you have opposing versions of each element, with a "patron" god to each one. what effect theyll have remains unknown, but i think its safe to say something will be affected by this choice. im curious to see if its a purely statistical one (i.e. if you want to make money, or at least min/max at making money/professions, you pick the traders and thus get, say, a discount on all store-bought goods and auction transactions) or if theyll go beyond that and add in-game lore elements like visitations from an avatar of your patron god, or accomplishing deeds in your gods name.

id wager theyll do both; the possibilities are just too good, and i highly doubt theyll pass up the chance.
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#8 Jun 11 2010 at 7:31 AM Rating: Decent
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These are the screenshots of the text for each God. I assume it's okay to post these now.
http://img197.imageshack.us/gal.php?g=halone.jpg
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#9 Jun 11 2010 at 9:46 AM Rating: Good
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Any one have an idea of which one they want to star with, and why?
I've heard that you will be able to change the gid you follow when ever you'd like to in game.
I guess that makes the initial choice a little stressfull. It'll make people less crazy about "Why didn't I pick _______ to start with? Now everytime I go to a party in ______ I get laughed at cause I'm weak to ________"


I said it on another topic... It'll be the new accessory question. "Hey which god are you following? Oh! Go to you (insert place of worship here) and change to ________, we're going to party in __________ and the mobs there are weak to _________"
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#10 Jun 11 2010 at 9:50 AM Rating: Good
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ReiThor wrote:
Any one have an idea of which one they want to star with, and why?
I've heard that you will be able to change the gid you follow when ever you'd like to in game.
I guess that makes the initial choice a little stressfull. It'll make people less crazy about "Why didn't I pick _______ to start with? Now everytime I go to a party in ______ I get laughed at cause I'm weak to ________"


I said it on another topic... It'll be the new accessory question. "Hey which god are you following? Oh! Go to you (insert place of worship here) and change to ________, we're going to party in __________ and the mobs there are weak to _________"


There saying theres going to be a penalty to change gods so I dont really think switching often wouldn't be a good idea. I personally might choose the spinner, I want to try my hand at weaving, sombodys gotta supply the casters with gear ;)

Edited, Jun 11th 2010 4:08pm by Puppy1
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#11 Jun 11 2010 at 10:31 AM Rating: Good
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I'm leaning towards Llymlaen, since the description encompasses all the things I plan to be doing: fishing, starting in Limsa Lominsa, and Lancer (she apparently carries a harpoon).
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#12 Jun 11 2010 at 7:18 PM Rating: Good
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Quote:
There saying theres going to be a penalty to change gods so I dont really think switching often wouldn't be a good idea.


I completely agree with you that it wouldn't be a good idea. However it won't matter to the min/max-ers what the penalty to you is as long as they get better results from your change.
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#13 Jun 11 2010 at 7:22 PM Rating: Good
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ReiThor wrote:
Quote:
There saying theres going to be a penalty to change gods so I dont really think switching often wouldn't be a good idea.


I completely agree with you that it wouldn't be a good idea. However it won't matter to the min/max-ers what the penalty to you is as long as they get better results from your change.

unless the penalty applies to the benefits they want you to get.
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#14 Jun 11 2010 at 8:01 PM Rating: Excellent
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ReiThor wrote:
Quote:
There saying theres going to be a penalty to change gods so I dont really think switching often wouldn't be a good idea.


I completely agree with you that it wouldn't be a good idea. However it won't matter to the min/max-ers what the penalty to you is as long as they get better results from your change.


I don't think people are really that unreasonable. In FFXI, nobody expected you to erase your enfeebling merits and put merits into singing skill every time you wanted to switch from red mage to bard. Nobody expected you to drop your rajas ring and pick up a tamas ring instead if you switched from a melee to a mage job. If it's unreasonable to constantly switch your deity, I don't think other players will expect you to.

Edited, Jun 11th 2010 10:02pm by Susanoh
#15 Jun 11 2010 at 8:08 PM Rating: Excellent
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Like Quor said, what if the benefits are completely external to combat?

Picking Nald'thal the god of commerce could make you especially charming to shopkepeers, so they'll sometimes give you a break on buying and selling wares. Picking Oschon the Wanderer could make you occasionally a kindred spirit to your mounted chocobo who will stick around for longer and have a slight speed increase. Occasionally when your running late on the Guildleve, Althyk the god of Time will smile down on you and grant you an extra 5 minutes.

I think that kind of thing could be very interesting to play, without making feel people pressured into choosing
something for anything other than preference.
Quote:


I don't think people are really that unreasonable. In FFXI, nobody expected you to erase your enfeebling merits and put merits into singing skill every time you wanted to switch from red mage to bard. Nobody expected you to drop your rajas ring and pick up a tamas ring instead if you switched from a melee to a mage job. If it's unreasonable to constantly switch your deity, I don't think other players will expect you to.


Depends how much of a PITA it is to change.
Drop down menu accessible in the field? Without a doubt. Money in town? maybe. A series of quests? Forget it.



Edited, Jun 11th 2010 10:23pm by Zemzelette
#16 Jun 12 2010 at 10:24 AM Rating: Good
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ReiThor wrote:
Quote:
There saying theres going to be a penalty to change gods so I dont really think switching often wouldn't be a good idea.


I completely agree with you that it wouldn't be a good idea. However it won't matter to the min/max-ers what the penalty to you is as long as they get better results from your change.


Never really been good with those people no matter what you have there will always be people willing to take you into a party, and alot of times, those partys turn out much better anyway , alot less whinning and alot more fun n xp ;).

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#17 Jun 12 2010 at 11:55 PM Rating: Good
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I'm leaning towards Thaliak - The Scholar. When I read the descriptions that was the one that seemed closest to the way I would go.
It was funny, I knew when they announced gods associated with elements there would be at least 4 different elements. I saw myself going with lightning, not water.
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#18 Jun 16 2010 at 12:57 PM Rating: Good
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Is there ANY SENSE to the Gods relationships and elemental affinities? I hardly doubt SE would let us know that people were brothers, sisters, servants, enemies, teachers or friends of another person with out it being somewhat important to the game play.

Has anyone made sense of it all? An example of what we know is:
Rhalgor (Lightning) is a servant to Nymeai (water) the sister of Althyk. He is parents to Byregot (Lighttning) who is mentored by Thaliak (water) and Halone (Ice) [who is rivals to Thaliaks daughter Nophica (Earth)]
Rhalgor is Lightning, his children are Byregot (Lightning) and Halone (Ice)..

The list goes on quite a bit and it is reminiscent of some really brain hurting logic puzzles that my old brain used to be good at... The more I look at it it doesn't make sense... only relevant thing I found was that:
Althyk gave birth to the 2 divisions of Mithras.. Azeyma (Fire, Seekers of the Sun) and Menphina (Seekers of the Moon)

There is an Elemental Wheel, of sorts, and while it doesn't correspond to XI's there is a very distinct pattern in the calender year.


Fire -> Earth -> Water -> Wind -> Ice -> Lightning -> Fire

So.. has anyone cracked this?


Edited, Jun 16th 2010 3:05pm by deronguerra
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#19 Jun 16 2010 at 1:00 PM Rating: Good
deronguerra wrote:
Is there ANY SENSE to the Gods relationships and elemental affinities?


I've been going over that too, and I haven't been able to discern any :(

Also, the only thing the elements seem so far is to have the same opposite each other if you set up a wheel, but it doesn't go with affinities nor weaknesses in any ways that I can tell, which is sort of confusing.


I haven't been doing any wiki work with this because the specific month correlations and elemental associations was only from one JP source, and I'd rather that confirmed, if anyone can!

--edit, ok the elements and months are sort of confirmed, so the gods are in the wiki, though need better categorization. Also, the calendar is by moons instead of standard Gregorian calendar.
http://ffxiv.zam.com/wiki/Category:Deities_%28FFXIV%29

Edited, Jun 16th 2010 2:45pm by digitalcraft
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#20 Jun 16 2010 at 3:57 PM Rating: Good
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Quote:
Has anyone made sense of it all? An example of what we know is:
Rhalgor (Lightning) is a servant to Nymeai (water) the sister of Althyk. He is parents to Byregot (Lighttning) who is mentored by Thaliak (water) and Halone (Ice) [who is rivals to Thaliaks daughter Nophica (Earth)]
Rhalgor is Lightning, his children are Byregot (Lightning) and Halone (Ice)..


the best thing i can come up with is that its simply a reflection of real-world pantheons that square historically takes inspiration from.

most obviously, the old greek pantheon was a confusing web of relations and dalliances spawning all sorts of gods who were in some way related to one another. there could be some kind of story-based reasoning that comes down the line at a later date, but for the time being im content to call it like that. as complicated as it may seem, its still not as complex as, say, the bhagavad gita.
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#21 Jun 17 2010 at 9:29 AM Rating: Decent
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Wow this is so cool to see all of the gods and goddesses translated! I think that when I finally play the game I think I want to worship the earth goddess.
#22 Jun 17 2010 at 3:55 PM Rating: Decent
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I broke it all down when the alpha went live, and a couple of people made charts to indicate the relationships of the gods. Unfortunately there really is no especially apparent pattern.

I believe there's actually an error in the flavor text as well. It was a while ago, but somebody was the sister of their mother or something like that. Or maybe the Eorzean gods are just Springer-style ****** up.
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#23 Jun 17 2010 at 5:22 PM Rating: Good
The issue is that Althyk and Nymeia are both elder siblings to each other.
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