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What do you think of multiple monitor support?Follow

#1 Jun 17 2010 at 4:43 AM Rating: Decent
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So playing on 3 monitors/TV's would be pretty cool-- of that there is little question, I think. But how do people feel about it as an equity issue? I know most people have beef with RMT in part because they don't like money advantages out of game transferring to in game-- a fair stance. Do players feel the same way about multiple monitor support? i.e., getting 3x the visual information, but also needing to acquire three monitors and a platform that supports it? Just curious to see how this stacks up to things like RMT on the rage gauge, if at all.
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#2 Jun 17 2010 at 4:48 AM Rating: Default
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i doubt we'll see an MMO that will bring multi-monitor support at any time in the near future, precisely for the reason you state.

it requires a specific setup, one that is far from commonplace at present, and it would give those with the hardware a distinct advantage. until such a time comes that you can assume most of your playerbase has two or more monitors, you wont see an MMO supporting that.

unless you get some kind of MMO that targets itself specifically at high-end players, but that in itself is suicide for the game. MMO's as a rule have to appeal to the lowest common denominator, providing the basic functions of a good time within their game. anything after that is fluff. great graphics are cool and all, but they take a backseat to effective gameplay and accessibility. the more people who can play it and have fun then the more success the game will see.

Edited, Jun 17th 2010 3:49am by Quor
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#3 Jun 17 2010 at 5:03 AM Rating: Good
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^ I dunno...3D TVs aren't in everyone's living rooms and they made FFXIV 3D compatible so its not far fetched to think multi-screen support.
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#4 Jun 17 2010 at 5:11 AM Rating: Good
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In the 3D demo that was just released the other day, the game is being played on 3 monitors. It could be a "only for demonstration purposes" thing, but it seems more likely to me that they're at least considering letting us play on more than one monitor.
#5 Jun 17 2010 at 5:37 AM Rating: Decent
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Aye, I guess I should have mentioned that... the reason I bring it up is because it may already be in the works. They used it in the 3D demonstration.

http://www.eorzeapedia.com/2010/06/16/final-fantasy-xiv-in-3d/

I don't think there's been explicit mention of including multi-monitor support yet, but it's obviously a possibility in light of the demo.
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Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#6 Jun 17 2010 at 6:48 AM Rating: Good
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Kachi wrote:
I don't think there's been explicit mention of including multi-monitor support yet, but it's obviously a possibility in light of the demo.


"Famitsu: 3d support has also been exhibited.
Tanaka: 3d is still under consideration, we have 3d Surround Edition setup thanks to Nvidia."

http://www.zam.com/forum.html?game=268&mid=1276748098314432946&page=1

Just an FYI for those who might get confused. Nvidia 3dSurround is their version of ATIs Eyefiniti. It means nothing more than multiple monitors.

Any way in the above interview they all but confirm the game has 3DSurround which means 1,2, and up to 3 monitors supported for the game as is.




Nvidias 3D Vision is the stereoscopic 3D effects requiring special monitor and glasses. And I dunno what the new poor mans 3d is called, that uses any monitor and the old school Red/Blue lenses.



Edited, Jun 17th 2010 12:51pm by PerrinofSylph
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#7 Jun 17 2010 at 7:22 AM Rating: Decent
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What they showed at E3 was a merge of the multiple monitor technology and the 3D technology. One has nothing to do with the other, but it's just cool to see them together.

I'm not really interested in 3 monitors for gaming myself. I like to see the whole thing at once, rather then having to look to my far left and far right. Just give me a big screen like the one Tanaka was demonstrating the updated battlesystem on. ( http://www.youtube.com/watch?v=eONoACmL5AM )
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#8 Jun 17 2010 at 8:03 AM Rating: Decent
There's only so much you can do with the information available to you on-screen, especially when you're talking about extreme peripheral views. It's not really much different from someone playing on a 24" widescreen monitor vs. a 14" CRT.
#9 Jun 17 2010 at 9:38 AM Rating: Good
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Quor wrote:
i doubt we'll see an MMO that will bring multi-monitor support at any time in the near future, precisely for the reason you state.


Um, I already know of an MMO that supports a three monitor setup, Warhammer Online.

I personally don't see a problem with it, it's simply a greater viewing area. I can only see problems with it in shooters since you'll see a larger area, greater chance of seeing the enemy. In a non-pvp game like FFXIV there's no real advantage that comes from it besides, perhaps, NM hunting.
#10 Jun 17 2010 at 10:48 AM Rating: Good
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I think it's pretty harmless. Even in FFXI with its competitive NM spawns it wouldn't have given much of an advantage, since the pop area was usually small. In this game it might be even less of an issue.

They shouldn't restrict cool features for something so minor.
#11 Jun 17 2010 at 11:05 AM Rating: Decent
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WOW did it and its awesome, EVE online I believe did it also as well as many others. In fact FF was one of the only ones that didn't support the widescreen. While yes it will give you more viewable area usually pop areas are so small it wouldn't matter anyways.

For reference look up WOW and TripleHead2Go
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#12 Jun 17 2010 at 4:03 PM Rating: Good
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Personally I think having 3x the visual information readily available, rather than having to pan the camera around to get it, would be pretty advantageous.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#13 Jun 17 2010 at 4:54 PM Rating: Decent
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It would be no more an advantage than someone having a widescreen monitor versus a standard aspect ratio monitor. I don't really see why it would be an issue. I'm planning a three monitor setup for myself sometime in the future though, so I would love to see it supported. The hardware requirements for running it across three screens in any level of detail would be pretty high though I imagine.
#14 Jun 17 2010 at 5:26 PM Rating: Good
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Personally, I see nothing against multiple monitor setups. I used to use dual monitors but most of the stuff I played was single monitor, so the dual monitor setup only mattered for a sparse few games and for when I was doing graphics work, level/scenario/world designing, that sort of thing. The encumbrance came in when I tried to play games which took a sh*t when they attempted to load due to the multiple monitor setup, meaning I had to change resolutions and disable my second monitor whenever I wanted to play them. At that point, my desk had a pair of 17" CRTs on them.

Years later, my desk has a 19" 5:4 LCD and an iMac sitting on it next to each other. This gives me the option of playing games in fullscreen mode on the windows box while using the iMac to look sh*t up online or listen to music, since it's easier (for me) to to have my game playing at one volume level, the mac playing at another, and the ability to easily and independently control them with their respective keyboards.

For me, personally, to get back into a multiple monitor setup, I'd have to ditch the second computer and rely on only one, which means a lot more alt-tabbing from fullscreen games (I deplore playing games in windowed mode) if/when I need to look things up, or keeping a laptop next to me, sitting on top of my tower. It also means looking for another 19" 5:4 monitor (which are difficult to find, since most stores carry NOTHING but widescreen), or replacing my single 19" 5:4 with a pair of 16:9 monitors, which not only means I'd have to buy TWO monitors, but it impairs my ability to read websites, since nearly all websites are still designed with 4:3/5:4 viewing in mind, and viewing them on a widescreen monitor means that you have to scroll down more, and on many sites, the left and right sides are dead space.

Don't get me wrong; widescreen is great for movies, but it's horrible for webpages. It's more comfortable to see in a wide peripheral (you can see far more to your left and right than you can up or down), but it's more comfortable to read in a taller, thinner range. (Think books, papers, etc; always taller than wide).

So ideally? I'd love to have two to three monitors (my desk doesn't have room for more than two, and I have no room for a desk that would be larger enough to accommodate a third comfortably without taking my TV down, and I like my TV in my computer room) and play games on a multi monitor setup. But the amount of changes that that would require me to do would be too inconvenient for me personally to do so.

I fully support the game having multi montor setup (and judging by the high res option, I'm guessing it will, since the thing wouldn't fit on my monitor). I also think it should have the option of windowed or full screen, since different people like either.

My personal main concern though is that it runs on my 19" at 1280x1024 in fullscreen (not windowed) mode. Having to play it in 1280x720 in a window would be a total dealbreaker for me.

I've always felt that playability/controls are far more important than graphics in a game, and if I can't play a game in full screen on my monitor, that makes it unplayable to me. I still do think it should be able to support widescreen resolutions, higher resolutions, and multi monitor setups though.

More options is (almost) always the better option. The fewer options you give your players, the more users you risk not having. And when it comes to monitor configurations, everyone has something different.

Edited, Jun 17th 2010 7:26pm by Mikhalia

Edited, Jun 17th 2010 7:28pm by Mikhalia
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#15 Jun 18 2010 at 5:23 AM Rating: Decent
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I think the 3D feature is a nice addition, but has anyone heard anything about it supporting SLI and Crossfire in the release version!??

Edited, Jun 18th 2010 4:26am by Nyariko
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#16 Jun 18 2010 at 7:23 AM Rating: Decent
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Nyariko wrote:
I think the 3D feature is a nice addition, but has anyone heard anything about it supporting SLI and Crossfire in the release version!??

Edited, Jun 18th 2010 4:26am by Nyariko


Why wouldn't it? Almost every game recently released supports both dual GPU formats.
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#17 Jun 18 2010 at 7:43 AM Rating: Good
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Has there been any mention if these features are going to be available on the console or just the PC?
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#18 Jun 18 2010 at 8:33 AM Rating: Decent
Autumnfire wrote:
Has there been any mention if these features are going to be available on the console or just the PC?


Multi-monitor support is a function of the graphics cards so I would assume it would be unavailable for console. Not sure about what (if anything) could be done for consoles + 3D since the 3D they were demonstrating is also a function of nVidia's latest video cards.
#19 Jun 18 2010 at 8:48 AM Rating: Decent
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Would using 3 monitors lower your FPS? If so, it's more of a tradeoff than an actual upgrade in performance, correct?

Personally, I'm not sold on the idea as the gaps in between screens annoys me.. I think I'd only consider it if the advantage was significant, or I could find screens where the gaps/frames/whatever are smaller, so it's more like 1 seamless screen.

Anyone have some examples as to the high end monitors/TVs on the market for this? I believe I heard if the 3 are using 3D, it would really slow down your FPS, so I guess 3D capability (if it's even an option for XIV at release) isn't something you'll want to utilize a whole lot..

Edited, Jun 18th 2010 11:10am by Coyohma
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#20 Jun 18 2010 at 8:52 AM Rating: Decent
Coyohma wrote:
Would using 3 monitors lower your FPS? If so, it's more of a tradeoff than an actual upgrade in performance, correct?


Yes, it slows things down because it's basically running the game at something like 5760x1200 resolution. (I've seen resolutions as high as 7680*1600).
#21 Jun 20 2010 at 4:07 PM Rating: Good
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A triple monitor display just looks like a single very wide display to an application. No special support for triple monitors is needed other than being able to define where the game places the UI and being able to define aspect ratio (most games will simply assume square pixels so even this isn't usually needed) Bezel separation is handled by the video card drivers not the game.


Even FFXI could support three monitors with the addition of user defined aspect ratio and an option to restrict the width of the UI to a user defined setting. I have run FFXI on a triple monitor setup as an experiment by setting the overlay and background resolution in the registry to 4320x900. It worked but wasn't really something you'd want to use because 16:9 is the maximum aspect ratio allowed and the UI covered all three screens. (equipment box and select menu on the left screen, system menus on the right screen and a 3 screen wide chat box)

EDIT: Before anyone comes back with "FFXI doesn't support multiple GPUs lololol" it was on a 5870 which can run 3 monitors off one card. One was on panel link and the other two were a couple of crappy 1440x900 Dell LCDs we had laying around.



Edited, Jun 20th 2010 7:27pm by Lobivopis
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I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#22 Jun 29 2010 at 5:00 AM Rating: Good
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The One and Only Aurelius wrote:
Autumnfire wrote:
Has there been any mention if these features are going to be available on the console or just the PC?


Multi-monitor support is a function of the graphics cards so I would assume it would be unavailable for console. Not sure about what (if anything) could be done for consoles + 3D since the 3D they were demonstrating is also a function of nVidia's latest video cards.


The multi-monitor thing makes sense, but on the Playstation Network I recently saw a whole section for 3D games, which makes me think that there may be 3D support for the PS3 after all...
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#23 Jun 29 2010 at 8:15 AM Rating: Good
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I don't see the problem. It's no different than someone with a better system being able to play at a higher resolution or a further draw distance. I hope that FFXIV learns from XI and gets rid of the time windowed spawn NMs altogether. Nothing like turning a PvE game into a PvP indirectly by pitting players against each other just for a chance to fight something.
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