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Ran the Benchmark yet? ..This game is stupidly gorgeous!Follow

#1 Jun 17 2010 at 1:06 PM Rating: Good
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I always wanted to know what this game would look like on my rig. I ran the 1080p benchmark and scored a 2700! HAH! Looks like I need to get myself a Fermi to talk serious business in this game, but I digress, we already have a thread about benches and hardware!

What I want to talk about is how UTTERLY SICK this game looks! My gods, when the Leviathan was looming over the ship and all those droplets were cascading over the character models, I had to repeat to myself "This is an MMO? .. This IS an MMO!" I showed my roommate (who is an avid Aion fan) what FFXIV looked like and her jaw hit the floor! She is also quite NOT a fan of Final Fantasy games but had to admit that this game's graphics put any game she plays under the table!

The thought of having years and years and years to get lost in the gorgeous world of FFXIV gets me really excited now! I can't wait to try out this game. Happy adventuring, everyone! Launch day will be a party :)

Edited, Jun 17th 2010 3:07pm by Lefein
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#2 Jun 17 2010 at 1:08 PM Rating: Excellent
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Wow, I haven't seen you around in quite a while, Lefein! WB! Smiley: grin
#3 Jun 17 2010 at 1:13 PM Rating: Decent
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Aww, thank you Pikko! I've been posting here and there lately :) It's good to be home!
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#4 Jun 17 2010 at 1:27 PM Rating: Decent
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I was unable to run the benchmark so I had to find a video of it one youtube. I was quite amazed at the video even if it was CG. I was a few years late joining XI but I will be playing this on day one.
#5 Jun 17 2010 at 1:29 PM Rating: Default
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It's not CG, it's in-game rendered graphics.
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#6 Jun 17 2010 at 1:31 PM Rating: Good
geffe wrote:
I was unable to run the benchmark so I had to find a video of it one youtube. I was quite amazed at the video even if it was CG. I was a few years late joining XI but I will be playing this on day one.


Some of the video is CG...the Leviathan part, for example. Most of it is using the gameplay models and dynamic camera positioning. The part below decks, the combat sequencies with the anemonies, etc. are all reprsentative of how the game will look as you're playing it.
#7 Jun 17 2010 at 1:56 PM Rating: Decent
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Thank you for clearing that up. It only makes me want to play it more.
#8 Jun 17 2010 at 2:02 PM Rating: Excellent
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Pikko wrote:
Wow, I haven't seen you around in quite a while, Lefein! WB! Smiley: grin


I see him on the PSU forums keeping the XIV thread over there going, like a missionary sent out to spread the good word :D


Game looks fantastic, I agree. I cannot wait to try it out for myself!
#9 Jun 17 2010 at 3:33 PM Rating: Good
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"when the Leviathan was looming over the ship and all those droplets were cascading over the character models"

I couldn't agree more, that scene blew me away! that alongside some of the latest gameplay footage has got me running up the walls! I feel like a kid again, much to the horror of those around me..
#10 Jun 18 2010 at 1:30 AM Rating: Decent
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The One and Only Aurelius wrote:
geffe wrote:
I was unable to run the benchmark so I had to find a video of it one youtube. I was quite amazed at the video even if it was CG. I was a few years late joining XI but I will be playing this on day one.


Some of the video is CG...the Leviathan part, for example. Most of it is using the gameplay models and dynamic camera positioning. The part below decks, the combat sequencies with the anemonies, etc. are all reprsentative of how the game will look as you're playing it.


I assure you that part is rendered in realtime.

Edited, Jun 18th 2010 4:31am by Lobivopis
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Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#11 Jun 18 2010 at 3:32 AM Rating: Good
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It's likely that the background is CGI, with a in game rendering of our character model put on top.

It's not the first time we've seen that type of technique used, see FFVII for example.
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#12 Jun 18 2010 at 8:46 AM Rating: Excellent
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Benchmark is indeed all 3d~ and i can prove it~ :3

http://img691.imageshack.us/img691/1263/levya.jpg
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#13 Jun 18 2010 at 9:47 AM Rating: Good
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Unaisis wrote:
Benchmark is indeed all 3d~ and i can prove it~ :3

http://img691.imageshack.us/img691/1263/levya.jpg

Holy crap.
#14 Jun 18 2010 at 9:52 AM Rating: Good
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Unaisis wrote:
Benchmark is indeed all 3d~ and i can prove it~ :3

http://img691.imageshack.us/img691/1263/levya.jpg


That looks amazing!!!
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#15 Jun 18 2010 at 10:28 AM Rating: Decent
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Yeah guys, it wouldn't be benchmarking anything if it wasn't all being done in the engine..
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#16 Jun 18 2010 at 10:29 AM Rating: Decent
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Yeah, at first you think it is CG, then you go 'wait a second, this is a benchmark... that means this is all rendered... holy *bleep*'

It is indeed very good looking.
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#17 Jun 18 2010 at 11:59 AM Rating: Good
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I only got 750 in the benchmark... and I don't own a PS3 (nor have any desire to play one, there are no other games I want outside of XIV).

Time to start saving for a new laptop, I guess...
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#18 Jun 18 2010 at 5:06 PM Rating: Default
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ditx wrote:
It's likely that the background is CGI, with a in game rendering of our character model put on top.

It's not the first time we've seen that type of technique used, see FFVII for example.


A video file at 1920x1080 60fps would make the benchmark much bigger than it is.

It's also not anti aliased, just like the rest of the scene.

And really it's not that impressive, I've seen similar things in Gears of War II for example.



I don't know why anyone would think it was CG when similar creatures have been done in realtime in games already.
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Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#19 Jun 18 2010 at 5:12 PM Rating: Good
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Lobivopis wrote:
ditx wrote:
It's likely that the background is CGI, with a in game rendering of our character model put on top.

It's not the first time we've seen that type of technique used, see FFVII for example.


A video file at 1920x1080 60fps would make the benchmark much bigger than it is.

It's also not anti aliased, just like the rest of the scene.

And really it's not that impressive, I've seen similar things in Gears of War II for example.



I don't know why anyone would think it was CG when similar creatures have been done in realtime in games already.


People think it's CG because they get good quality video even on crappy computers that get horrible marks on the benchmark.

Or so they say, might just be used to FFXI graphics.

Edited, Jun 18th 2010 5:17pm by Yogtheterrible
#20 Jun 18 2010 at 7:29 PM Rating: Decent
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Or, you know, they could have roommates that play AION... Just sayin'..

I hate to burst ya'lls bubbles, but I play Crysis on my rig, so it's not like I'm some knuckle-dragging pleb who has never seen good graphics before. I have a GeForce 285GTX for gods sake! Gears 2? Really? If you're going to snipe on graphics for the LOVE OF THE GODS, don't use console garbage as an example. My PC makes graphics that would render your 360 a smoking pile of rubble.

If you can't see that this game dethrones all other MMORPGs in the graphics department by a long shot, then you are just plain dense. I can't sugar-coat it. Well, there is the off chance that you are a 360 fanboy who is butthurt that this game isn't coming to your console at launch, too but my money is on dense.

Edited, Jun 18th 2010 10:10pm by Lefein
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#21 Jun 18 2010 at 8:21 PM Rating: Default
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I really really hope they improve the shadows; they are still almost just like FFXI's (except now there's self-shadowing) -- Shadows are only generated for ONE lightsource, and the environment is not dynamically shadowed! Also, using a rainy scene wasn't a good idea. Nothing looked wet, no splashes of water from wet clothing whipping around, and no water was accumulating on the deck (except for in one very short scene).
They also need to improve the physics: I noticed that when the main character's head moves around, somtimes her hair goes inside of her body. I find that type of thing to be really annoying -- things just don't act solid... Not many games have those types of problems solved, though.
On the bright side, the artwork and texture detail is stunning!
#22 Jun 18 2010 at 9:25 PM Rating: Good
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I actually wasn't that impressed with the demo/benchmark, but the actual game play videos do impress me a lot. I love the look of some of the new enemies especially.
#23 Jun 18 2010 at 9:26 PM Rating: Excellent
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did you know on transformers part two when Optimus Prime Punches megatron in slo motion in the forest~ you can see optimus's fist go into the model of megatrons face?.... like... INSIDE his face O.o... just saying~ .... kinda annoying... you know transformers and all... could have done a bit better on their physics.
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#24 Jun 18 2010 at 9:51 PM Rating: Decent
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HeatSink wrote:
I really really hope they improve the shadows; they are still almost just like FFXI's (except now there's self-shadowing) -- Shadows are only generated for ONE lightsource, and the environment is not dynamically shadowed! Also, using a rainy scene wasn't a good idea. Nothing looked wet, no splashes of water from wet clothing whipping around, and no water was accumulating on the deck (except for in one very short scene).
They also need to improve the physics: I noticed that when the main character's head moves around, somtimes her hair goes inside of her body. I find that type of thing to be really annoying -- things just don't act solid... Not many games have those types of problems solved, though.
On the bright side, the artwork and texture detail is stunning!


The ocean's surface needs improvement also. I've seen much better water in other games.

Also, when Leviathan breaches the water should ROAR, the anemic little "splash" they have doesn't sound right.
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Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#25 Jun 18 2010 at 11:31 PM Rating: Decent
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My god you guys don't ask for much. This is the biggest jump in MMORPG graphics history. And you guys are asking for more.
#26 Jun 19 2010 at 2:00 AM Rating: Decent
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Seriously, I don't know how people so nit-picky make it through an entire day without slitting their wrists.

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#27 Jun 19 2010 at 12:20 PM Rating: Decent
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Biggest jump in in mmorpg history? The game looked amazing from what we saw but not much was shown =|.

As far as im consered doesn't age of conan use dx10 settings, so i don't think you can say this is the biggest jump in mmorpg history xD, but wouldn't it be awsome if it was :D
#28 Jun 19 2010 at 1:23 PM Rating: Good
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My god you guys don't ask for much. This is the biggest jump in MMORPG graphics history. And you guys are asking for more.


Have you seen Age of Conan or Aion?

FFXIV looks good. Way better than most of the games that are available. But let's not get too loco. It's not objectively better than anything that has come before. It could still look better than it does, with the technology that exists.


Edited, Jun 19th 2010 3:25pm by KarlHungis
#29 Jun 19 2010 at 1:37 PM Rating: Decent
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I literally just opened my brand new laptop, downloaded the benchmark tried to open it up and it said I was missing DirectX9c. So I went and downloaded that and now when I try to open the benchmark, it just instantly starts closing it down and it tells me that it will notify me if a solution to the problem is found. What did I do wrong?
#30 Jun 19 2010 at 1:41 PM Rating: Good
middle wrote:
I literally just opened my brand new laptop, downloaded the benchmark tried to open it up and it said I was missing DirectX9c. So I went and downloaded that and now when I try to open the benchmark, it just instantly starts closing it down and it tells me that it will notify me if a solution to the problem is found. What did I do wrong?


Check to see if there are updated drivers for you video card.
#31 Jun 19 2010 at 1:48 PM Rating: Decent
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I'm not even sure how to go about doing that. Lol. I have a 1GB ATI Radeon Mobility HD 5870. Do you know where I can check? Thanks.
#32 Jun 19 2010 at 1:53 PM Rating: Decent
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Middle, just click this:
http://support.amd.com/us/gpudownload/Pages/index.aspx
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#33 Jun 19 2010 at 2:11 PM Rating: Decent
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Ok. I'm not really sure what all of that means. I put in all the right things on the pull down menus that matched my card, but I don't know what to do from there. It brought up a bunch of download options, but I don't know anything about this sort of thing. And to be honest, I'm scared to download anything that I'm not sure of. Lol.
#34 Jun 19 2010 at 2:14 PM Rating: Decent
middle wrote:
Ok. I'm not really sure what all of that means. I put in all the right things on the pull down menus that matched my card, but I don't know what to do from there. It brought up a bunch of download options, but I don't know anything about this sort of thing. And to be honest, I'm scared to download anything that I'm not sure of. Lol.


The first option on the list (the full package) is usually the one you want. Sometimes you can go farther down the list and just get the drivers, but you have to know a little bit more about your machine in order to decide whether or not that's your best choice. Just go for the full Catalyst install and then try the benchmark again.
#35 Jun 19 2010 at 2:21 PM Rating: Excellent
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Just because games look shiny, doesn't mean they have good graphics.
The Alpha has already been testament to the fact the game has an immense attention to detail, right down the echoe of your footsteps. Animations are fluid, the art direct as always is perfect, character movement it great, events like guilleves starting feel natural and the game as whole feel like it's had alot of care put in to it.

Then look at Aion, "ohhh specular lighting, ooooh real time reflections, ohhhh depth of field", to me it means jack sh-t. The game is just another piece of ugly crap churned out by NCsoft to please the masses. The art direction looks like every other, the game feels stinted, and there's nowhere near as much detail as you'd expect from a Square Enix game.

Trust me, when you play the game, and realise how far down to every detail they went in the game, then you wont think it's ugly.
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#36 Jun 19 2010 at 2:34 PM Rating: Decent
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I installed the Catalyst thing just like you said and when it was done, it gave me this error message: "No ATI graphics driver is installed, or the ATI driver is not functioning properly. Please install the ATI driver appropriate for your ATI hardware."
#37 Jun 19 2010 at 2:47 PM Rating: Decent
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Ok nevermind. I got the benchmark to run and I scored a 2976 on the 1260 x 720p or whatever the lower setting is. Lol. Thank you guys for all your help.
#38 Jun 19 2010 at 5:30 PM Rating: Decent
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FFXIV looks good. Way better than most of the games that are available. But let's not get too loco. It's not objectively better than anything that has come before. It could still look better than it does, with the technology that exists.


Fact is this is a DirectX 9.0c game and it looks like one. Albeit one with great art direction and attention to detail. But some things require DirectX 10 or higher and just can't be done in DirectX 9 because it doesn't have the extensions for it.

ditx wrote:
Just because games look shiny, doesn't mean they have good graphics.
The Alpha has already been testament to the fact the game has an immense attention to detail, right down the echoe of your footsteps. Animations are fluid, the art direct as always is perfect, character movement it great, events like guilleves starting feel natural and the game as whole feel like it's had alot of care put in to it.

Then look at Aion, "ohhh specular lighting, ooooh real time reflections, ohhhh depth of field", to me it means jack sh-t. The game is just another piece of ugly crap churned out by NCsoft to please the masses. The art direction looks like every other, the game feels stinted, and there's nowhere near as much detail as you'd expect from a Square Enix game.

Trust me, when you play the game, and realise how far down to every detail they went in the game, then you wont think it's ugly.



I wanted to see global shadowing like in the Unigine Heaven Benchmark, and water that looks like actual water. These are things that are achievable on current hardware at high framerates and I am disappointed that SE has not done this. Even a DirectX 9 game can do this (as evidenced by Heaven's DirectX 9 option)



Edited, Jun 19th 2010 8:40pm by Lobivopis
____________________________
Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#39 Jun 19 2010 at 7:07 PM Rating: Decent
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Yah especially since rumors are going around that this game can't run hardware on max settings, especially by the benchmarks standards.

The game looks fandidalytastic{lol} and ill be playing it over any mmo {old republic, blade and soul(look at this game on youtube if you haven't seen it yet)).

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#40 Jun 20 2010 at 1:24 AM Rating: Good
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Unaisis wrote:
Benchmark is indeed all 3d~ and i can prove it~ :3

http://img691.imageshack.us/img691/1263/levya.jpg

RUN AWAAAY!

Edited, Jun 20th 2010 3:25am by samosamo
#41 Jun 20 2010 at 1:54 AM Rating: Decent
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Why didn't SE show some more of Eorzea in the Benchmark? They only show scenes from that dark old ship...
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#42 Jun 20 2010 at 6:21 AM Rating: Good
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Why didn't SE show some more of Eorzea in the Benchmark? They only show scenes from that dark old ship...


Most likely a lack of time to get something ready for E3, and an unfinished Beta Client. Since those appear to be the opening cut-scenes for those choosing Limsa Lominsa as their starting city, it was probably quick and easy for them to tear it out and create a benchmark on short notice.

Seeing as FFXI had multiple benchmarks released over its lifetime, the same will likely happen with FFXIV. When the final build of FFXIV is released to stores, if we're lucky we'll get a new benchmark showing off Eorzea along with it.
#43 Jun 20 2010 at 7:27 PM Rating: Decent
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I really liked the models, but the textures really put me off. I can't quite place my finger on why exactly, but it's almost as if everything is -too- perfect. It's all too clean and unblemished, everything looks like it is made out of plastic. Maybe it's just me.
#44 Jun 21 2010 at 4:36 AM Rating: Decent
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There's also the cool effect where the lighting changes as you move between levels of light to mimic your eye's natural adjustment to the lighting change. e.g., when you move from a shady place to a bright place, there's a moment where things are extra bright, as if your eyes are still adjusting.

Personally I remember being impressed by the graphics on the SNES when it came out. I never understood the graphics ***** mindset, like people who mock the Wii for not having graphics as good as PS3/360, even though they're still great. As long as the game looks good, and FFXIV does, the content is all that matters to me.
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#45 Jun 21 2010 at 9:26 AM Rating: Good
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My husband and I were running the benchmark on our different computers. We both have 1GB graphics cards, except his is ATI and mine is nVIDIA. On my computer, everything ran smoothly and the atmosphere lighting/shading(?) set a perfect mood for the scenes. Then he tried the benchmark on his computer, and there wasn't any atmosphere lighting at all! His graphics card isn't old, and he got a much higher score at the end than me, but I wonder if this is one of the reasons SE is encouraging people to go with nVIDIA rather than ATI.

I mean, it still looks beautiful on both computers, but it just looks that much more believable with the extra lighting/shading.
#46 Jun 22 2010 at 11:51 AM Rating: Good
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Chikama wrote:
My husband and I were running the benchmark on our different computers. We both have 1GB graphics cards, except his is ATI and mine is nVIDIA. On my computer, everything ran smoothly and the atmosphere lighting/shading(?) set a perfect mood for the scenes. Then he tried the benchmark on his computer, and there wasn't any atmosphere lighting at all! His graphics card isn't old, and he got a much higher score at the end than me, but I wonder if this is one of the reasons SE is encouraging people to go with nVIDIA rather than ATI.

I mean, it still looks beautiful on both computers, but it just looks that much more believable with the extra lighting/shading.


think it may have been designed with Nvidia adapters, makes scence. It's running more smoothly on them and Nvidia is working with SE so they have more updates drivers clsoer to whats being used for FFxiv. Dont think its on purpose its running more smoothly and looks better on them though, they are good cards but there are others that are better.
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#47 Jun 22 2010 at 11:57 AM Rating: Good
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I first ran this with a crappy HD 4650. Horrid score, but looked good. Installed an HD 5770, ran on low res, and I felt like I was watching a whole new demo. It had depth (lighting), it "sparkled" (no explanation), and I drooled like Homer at a doughnut shop (mmmm, purple donut, arrggggg).
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#48 Jun 24 2010 at 5:53 PM Rating: Good
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Chikama wrote:
My husband and I were running the benchmark on our different computers. We both have 1GB graphics cards, except his is ATI and mine is nVIDIA. On my computer, everything ran smoothly and the atmosphere lighting/shading(?) set a perfect mood for the scenes. Then he tried the benchmark on his computer, and there wasn't any atmosphere lighting at all! His graphics card isn't old, and he got a much higher score at the end than me, but I wonder if this is one of the reasons SE is encouraging people to go with nVIDIA rather than ATI.

I mean, it still looks beautiful on both computers, but it just looks that much more believable with the extra lighting/shading.

Emphasis added by me


I certainly hope this is not the case. What cards are being used exactly? Does he force off certain features at the graphics card level that you have on?

Does anyone have some cards lying about that they are willing to swap in order to confirm or deny? I've got a 5870 and a GTX260, but I'm at work at the moment, and won't have any spare time to do any testing until next week.

Edited, Jun 24th 2010 11:55pm by Fetter
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