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Crossfire/SLI support?Follow

#1 Jul 01 2010 at 7:20 AM Rating: Good
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As best I could tell from reading the forums, the benchmark utility did not support Crossfire or SLI.

That said, has there been any feedback from SE regarding Crossfire support? I have not seen this mentioned anywhere outside of the benchmark utility thread - but was wondering if I was overlooking some interview or any other news tidbit where they might have mentioned supporting Crossfire.

Thanks
#2 Jul 01 2010 at 8:04 AM Rating: Decent
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I am wondering this too though I will never buy another card to just get 30% more performance. Programming for SLI/Crossfire is a little sloppy. Maybe when it makes use of both cards. I have not heard anything personally and I have been scouring the net the last couple of days consuming all the information I can.

Does SLI/Crossfire require significant programming to be added into the game to support it? Because you know how Square Enix is when it comes to going back and changing a bit of code to allow stuff. It is their track record not to do so. BUT. It supports 3D and Multiple Monitors so I am going to lean on 'Probably'. I can't see them shunning the hardcore PC enthusiasts now that they're launching on PC 6 months before PS3.

Closed Beta begins within the next few weeks so I am sure we'll know then. They have improved pretty much everything in the Alpha in the transition. Keep your fingers crossed.

Edited, Jul 1st 2010 10:06am by Excenmille
#3 Jul 01 2010 at 8:43 AM Rating: Excellent
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Nvidia wrote:
SLI technology can be enabled for every gaming application, including both OpenGL and Direct3D gaming applications. SLI technology provides either 3D performance scaling using alternate frame rendering (AFR) or split-frame rendering (SFR) or increased visual quality using the SLI Antialiasing mode. In order to provide the optimal 'out-of-box' experience for its customers, NVIDIA has created an extensive set of optimized game profiles which enable SLI scaling automatically. The full list of these SLI-optimized games can be found here. For applications not found in this list, simply follow these quick instructions to set up a new game profile to enable SLI technology. Information about professional application support can be found here.
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#4 Jul 01 2010 at 8:44 AM Rating: Good
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Harri wrote:
Nvidia wrote:
SLI technology can be enabled for every gaming application, including both OpenGL and Direct3D gaming applications. SLI technology provides either 3D performance scaling using alternate frame rendering (AFR) or split-frame rendering (SFR) or increased visual quality using the SLI Antialiasing mode. In order to provide the optimal 'out-of-box' experience for its customers, NVIDIA has created an extensive set of optimized game profiles which enable SLI scaling automatically. The full list of these SLI-optimized games can be found here. For applications not found in this list, simply follow these quick instructions to set up a new game profile to enable SLI technology. Information about professional application support can be found here.


What is the URL?
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#5 Jul 01 2010 at 8:47 AM Rating: Decent
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Hmm if this is true then technically the Benchmark could be run in SLI, have not seen anyone on BG do this profile method. You should go there if you got an account and drop the same post into their benchmarking thread. Might give us nicer numbers than what they have found so far. Good find, rate up.
#6 Jul 01 2010 at 8:53 AM Rating: Excellent
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drunktexan wrote:
What is the URL?


http://www.slizone.com/page/slizone_faq.html#c9

Nvidia doesn't currently have a native optimized profile for FFXIV....yet. There'll probably be one shortly after the game is released. Otherwise you can just create a new profile for the game and tinker around with the settings yourself. I'm sure you could do the same for the benchmark program to see what kind of affect you can have on the score.

How to create new profile:
http://www.slizone.com/page/slizone_appprofile.html

Edited, Jul 1st 2010 9:54am by Harri
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#7 Jul 01 2010 at 8:59 AM Rating: Decent
People have already successfully enabled Crossfire/SLI with the benchmark by using a hacked Direct 9 .dll file and renaming the benchmark executable to trick their graphics card drivers into using the multi-GPU profile of other applications.

When FFXIV goes live, you will be able to run it full screen (which is required for Crossfire/SLI...it won't work windowed) and both ATI and nVidia will have profiles that will recognize the game and enable Crossfire/SLI where appropriate. It's not something SE needs to enable on their end...SLI/Crossfire is a function of your drivers.
#8 Jul 01 2010 at 10:17 AM Rating: Good
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Cool, thanks for the info.

I realize buying a whole new video card for a "marginal" improvment maybe isn't the best possible bang for the buck. However, as a practical matter it can still give you a significant boost for less money than buying a new high end card. Two 5770's might perform as well as a $290 card, but it will cost a little more. So you buy one 5770 now for $150, then when you have a little more money to spend later on you add the 2nd card - which should be a little cheaper a year from now. Maybe you spend the same (or even more) in the long run than if you would have just bought the $290 card up front, but if you don't have a money tree in your backyard, this option might make sense. Of course the bigger question a year form now will be, should you buy that 2nd 5770 for $130 or buy that other card that was $290 a year ago, for $190 now and just sell your original 5770 for $90 on eBay. I'll figure that out when the time comes. At least I'll be able to play FFXIV now and have options later.

Edited, Jul 1st 2010 1:12pm by Mithsavvy
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