Here are my reasons for having multiple characters.
1.) I am addicted to creating characters and seeing what combinations I can come up with.
2.) at least on WoW I had characters I played with on my own, a character that I played with one sister, and a character that I played with two. To do this with Final fantasy you have to pick different jobs, and probably disciplines in xiv.
I have been playing WoW for over a year and I love Final fantasy, it is easy, and you get 10 characters per realm up to 5 realms. So Yes you can pay for race change, but most people only do that if they have maxed a toon up and don't want to level the other race. So in many ways WoW is more cost effective for altoholics like me.
I know some of you would hate that, but for a casual gamer like me I find creating characters as much fun as playing the actual game.
1.) not too sure what you mean here...what combinations? in any case, you can do all the class combinations on one..
2.) Slightly confused again, you answered yourself, unless "having to switch" jobs/disciplines is somehow the bad thing, there are many classes, you can easily have different ones set aside for certain people
3.) I think you need to try the game first WoW REQUIRES being an altoholic if you want to not be bored out of your mind sitting on your main doing nothing, XI did not, and I hope XIV does not either, in XI I switched and lv'd new jobs constantly which is essentially the same thing just with one character. Also people didn't roll new races because they were bored of their old race usually, but rather...because they were just BORED.
4.) Again, often times in games like WoW, creating a new character is the ONLY way to see something different, or to change the gameplay slightly, essentially "playing the game" is running raids...over and over again. While XI had some repeatable content, I feel it had a lot more stuff to do, and fantastic adventures to go even beyond the lv cap, the adventure didn't end, this makes this much less necessary.
Now I understand the drive to make characters, its fun especially with a good creator, but the final fantasy community is built differently, due to everything being done on one character the community becomes more tight knit, because you recognize most of the people, whatever level range they are or were, SE wants to continue this. Its much easier to find/have friends in XI then it was in any other mmo, and the lack of alting made it so they never suddenly dissapeared because they "got bored of their main", they decide to lv a new job you can see them doing it and..hey! level your own new job with them.
I really don't think SE is trying to bend over backwards to appeal to *everyone*, as that dilludes the creators concepts and eventually dumbs down a game (wow is a prime example of that gone overboard), this isn't an "alt game" your chosen avatar is very important, rather than having several forgettable characters. It's one of the things that kept XI so unique from the rest of the mmo's, and its built around this.
edit: in all honesty though, I'm not sure why its a full $3 for new characters this time, seems too steep, while they discourage multiple player characters it feels like they are being too pushy about it with a price like that. Edited, Jul 11th 2010 2:39pm by Silverwyrm Edited, Jul 11th 2010 2:39pm by Silverwyrm