Again, it's a beta. Problems are expected. If you were expecting things to work smoothly, then I can only assume you are not familiar with the concept of what a beta version is.
I never expected a flawless game out of the beta, and I don't see why you interjected with this non-sequitur. It's not as if I'm complaining that a problem existed, all I am saying is that a problem came up, it was reported -- meaning the extent of my capabilities in solving that problem were exhausted -- and I moved on with the testing.
No, your capabilities in testing involve waiting for the problem to be fixed, and they trying it again to see if it is fixed.
And also again, if SE's client is not working correctly, then they do need to fix it. If no one uses their peer to peer downloader, that does not help them fix it, it makes it HARDER for them to fix it.
So what you're saying is, you had a problem, and so you made it WORSE for everyone else because you couldn't be bothered to do it the correct way.
I don't know what to say, maybe everyone else still stuck with the downloader should have moved on too a third party one as well? I don't see how a large majority of the testing population being stuck at simply downloading the game benefits the development team. Once the problem is reported, the ball is in their court and there's nothing left for us to do. It benefits them more if we can progress to the next phase and continue to test other features of the game.
Well as I've already laid out, I'm actually not making anything any harder for anybody else. That being said, when I used uTorrent to circumvent their downloader, SE had never stated that that was against the rules. Further, as I mentioned above, I've only used a third party P2P during the alpha phase, their beta client was much smoother for me.
Maybe you DON'T understand how peer to peer works after all. You said you did, I assumed you did; sorry. Let me explain it for you:
Peer to peer works better if more people are using it and worse if less people are using it. Peer to peer downloaders work by you downloading portions of the file from other people who already have it, and are running the same program at the same time as you. If your suggestion is that no one uses it, that makes it worse, because the fewer people using it, the worse it performs. By your workaround of NOT using SE's downloader, you're not only not helping them to figure out if they have fixed their problems, you are making their problems worse, because anyone using a third party downloader is NOT using the official one, and therefore there are less seeds, which leads to slower speeds, which was the very thing you complained about initially.
For future reference, here's how a beta works:
First, you report the problem.
Second, they fix the problem and tell you to try it again.
Third, you try it again and let them know if the problem is fixed.
If you use a workaround that negates the problem, you make it impossible to tell them if the problem is fixed or not, because you can't try it again. And since the problem is peer to peer based, you're making the problem WORSE by taking yourself out of the equation as a seed. By suggesting others remove themselves as seeds, the problem grows even larger.
You complained that it was slow, and your solution was to use a workaround that makes it slower for everyone else. That's like saying it takes too long to stand in line for a ride, so you decide to cut to the head of the line. That's not a solution, that's being selfish and impatient.
I'm not even going to play the semantics/dictionary game with you. I was about to, but it's a waste of time.